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	<title>Discordia - User contributions [en]</title>
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	<updated>2026-05-10T14:25:41Z</updated>
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	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Guide_to_Chemistry_ErisEn&amp;diff=4455</id>
		<title>Guide to Chemistry ErisEn</title>
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		<updated>2021-05-30T01:43:34Z</updated>

		<summary type="html">&lt;p&gt;Gray: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Base Chemicals ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;300px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Base chemicals&lt;br /&gt;
|-&lt;br /&gt;
|'''Acetone'''||'''Aluminum'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Ammonia'''||'''Carbon'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Copper'''||'''Ethanol'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Hydrazine'''||'''Hydrochloric Acid'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Iron'''||'''Lithium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Mercury'''||'''Phosphorus'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Potassium'''||'''Radium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Silicon'''||'''Sodium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sugar'''||'''Sulfur'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sulphuric Acid'''||'''Tungsten'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Water'''||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medicine ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:#414141;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:#414141;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:#414141;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:#414141;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:#414141;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Addictol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Addictol&amp;lt;span style=&amp;quot;color:#0179e7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|2 parts [[#Impedrezene|Impedrezene]]&amp;lt;br&amp;gt;2 pars Mercury&amp;lt;br&amp;gt;2 parts [[#Purger|Purger]]&lt;br /&gt;
|When administered at a dose greater than 10, will permanently treats the patient's addictions, until they get addicted again.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Alkysine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Alkysine&amp;lt;span style=&amp;quot;color:#FFFF66;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Hydrochloric Acid&lt;br /&gt;
|Treats brain damage. Weak painkiller.&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Aminazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Aminazine&amp;lt;span style=&amp;quot;color:#88336f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Alkysine|Alkysine]]&amp;lt;br&amp;gt;1 part [[#Purger|Purger]]&lt;br /&gt;
|Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.&lt;br /&gt;
&lt;br /&gt;
Does not eliminate the cravings.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Arithrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Arithrazine&amp;lt;span style=&amp;quot;color:#008000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Hyronalin|Hyronalin ]]&lt;br /&gt;
| Removes radiation from patient's body more quickly and efficiently than Hyronalin.&lt;br /&gt;
&lt;br /&gt;
Causes moderate brute damage and minor burn damage to the patient. Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Bicaridine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Bicaridine&amp;lt;span style=&amp;quot;color:#BF0000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;2 parts [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|Treats brute damage.&lt;br /&gt;
&lt;br /&gt;
Will eventually stop external bleeding. Seals most wounds, including surgical incisions. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Citalopram }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Citalopram&amp;lt;span style=&amp;quot;color:#FF80FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Mild antidepressant. Helps stabilise the mind against hallucinations somewhat.&lt;br /&gt;
|0.01/t&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Clonexadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Clonexadone&amp;lt;span style=&amp;quot;color:#80BFFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cryoxadone|Cryoxadone]]&amp;lt;br&amp;gt;1 part Sodium &amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]] &amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|More effective than Cryoxadone.&lt;br /&gt;
&lt;br /&gt;
Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Cryoxadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Cryoxadone&amp;lt;span style=&amp;quot;color:##8080FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.&lt;br /&gt;
&lt;br /&gt;
Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Dermaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Dermaline&amp;lt;span style=&amp;quot;color:#FF8000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part Phosphorous&lt;br /&gt;
|Treats burn damage. Prevents infection.&lt;br /&gt;
&lt;br /&gt;
More effective than Kelotane in every respect.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Detox }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Detox&amp;lt;span style=&amp;quot;color:#229e08;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;br&amp;gt;3 parts [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Serotrotium|Serotrotium]]&amp;lt;br&amp;gt;Temperature required: 363K-INFINITY&lt;br /&gt;
|Assists the nervous system to handle Neural System Accumulation without suffering the side effects.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Dexalin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Dexalin&amp;lt;span style=&amp;quot;color:#0080FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 parts Acetone &amp;lt;br&amp;gt;0.1 part [[#Plasma|Plasma]]&lt;br /&gt;
|Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.&lt;br /&gt;
&lt;br /&gt;
Removes Lexorin from the bloodstream. Requires blood flow to function. Dexalin Plus is usually preferred over Dexalin. Can be administered in a sleeper. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Dexalin Plus }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Dexalin Plus&amp;lt;span style=&amp;quot;color:#0040FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon &amp;lt;br&amp;gt;1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part Iron&lt;br /&gt;
|As Dexalin, but 80% oxygenation.&lt;br /&gt;
&lt;br /&gt;
Removes Lexorin from the bloodstream. Requires blood flow to function. Usually preferred over Dexalin. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Dylovene }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Dylovene&amp;lt;span style=&amp;quot;color:#00A000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia &amp;lt;br&amp;gt;1 part Potassium &amp;lt;br&amp;gt;1 part Silicon&lt;br /&gt;
|A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.&lt;br /&gt;
&lt;br /&gt;
Provides minor healing to the liver, as long as it is not decaying or necrotic. Can be administered in a sleeper.  &lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Ethylredoxrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Ethylredoxrazine&amp;lt;span style=&amp;quot;color:#605048;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Carbon&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&lt;br /&gt;
|Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.&lt;br /&gt;
&lt;br /&gt;
Produces water when combined with ethanol. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Haloperidol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Haloperidol&amp;lt;span style=&amp;quot;color:#ba1f04;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Leporazine|Leporazine]]&amp;lt;br&amp;gt;Temperature required: 290-360K&lt;br /&gt;
|Purges Pararein from the bloodstream, causes tiredness and eventual sedation in the patient.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Hyronalin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Hyronalin&amp;lt;span style=&amp;quot;color:#408000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Radium&lt;br /&gt;
|Removes radiation from the patient's system.&lt;br /&gt;
&lt;br /&gt;
Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene. &lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Imidazoline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Imidazoline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Hydrazine&lt;br /&gt;
|Treats damage to the eyes.&lt;br /&gt;
&lt;br /&gt;
Does not treat damage caused by genetic degradation. Will not revive decaying or necrotic eyes.&lt;br /&gt;
(Results in 2u instead of 3u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Inaprovaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Inaprovaline&amp;lt;span style=&amp;quot;color:#00BFFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Carbon &amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning. Very weak painkiller.&lt;br /&gt;
&lt;br /&gt;
It Will not allow breathing if the lungs have also failed. Can be administered in a sleeper. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|60u&lt;br /&gt;
{{Anchor | Kelotane }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Kelotane&amp;lt;span style=&amp;quot;color:#FFA800;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Silicon&lt;br /&gt;
|Treats burn damage. Prevents infection.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Kyphotorin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Kyphotorin&amp;lt;span style=&amp;quot;color:#7d88e6;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Peridaxon|Peridaxon]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Unstable mutagen|Unstable mutagen]]&lt;br /&gt;
|Regnerates missing limbs and deals light burn damage occasionally. Regenerating limbs is ''extremely'' painful.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
{{Anchor | Leporazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Leporazine&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Copper&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (Catalyst)&lt;br /&gt;
|Rapidly stabilises body temperature. Treats fevers and hypothermia.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Meralyne }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Meralyne&amp;lt;span style=&amp;quot;color:#E6666C;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|2 parts [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part [[#Hyperzine|Hyperzine]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&lt;br /&gt;
|Treats brute damage. Will eventually stop external bleeding. Seals most wounds, including surgical incisions.&lt;br /&gt;
More effective than bicaridine in every respect.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Methylphenidate }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Methylphenidate&amp;lt;span style=&amp;quot;color:#BF80BF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Aids with concentration. Has no mechanical effects.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Negative Paragenetic Marker }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Negative Paragenetic Marker&amp;lt;span style=&amp;quot;color:#022000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Ryetalyn|Ryetalyn]]&amp;lt;br&amp;gt;Temperature required: 400K-INFINITY &lt;br /&gt;
|Not a true medication. A chemical that, when heated in the presence of Carrion blood, will react to form Positive Paragenetic Marker.&lt;br /&gt;
&lt;br /&gt;
Has no other effects or uses.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Noexcutite }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Noexcutite&amp;lt;span style=&amp;quot;color:#bc018a;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&lt;br /&gt;
|Prevents convulsions and jitters.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Ossisine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Ossisine&amp;lt;span style=&amp;quot;color:#660679;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Soporific|Soporific]]&lt;br /&gt;
|Repairs bones quickly, paralyses the patient while processing. Mending fractures is painful.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Oxycodone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Oxycodone&amp;lt;span style=&amp;quot;color:#800080;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|Powerful painkiller.&lt;br /&gt;
&lt;br /&gt;
Opioid; highly addictive. Causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. Controlled substance.&lt;br /&gt;
(Results in 1u instead of 2u)&lt;br /&gt;
|0.02/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Paracetamol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Paracetamol&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Acetone&lt;br /&gt;
|Mild painkiller.&lt;br /&gt;
&lt;br /&gt;
Essentially Tylenol. Can be administered in a sleeper.  	&lt;br /&gt;
|0.02/t &lt;br /&gt;
|60u&lt;br /&gt;
{{Anchor | Paroxetine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Paroxetine&amp;lt;span style=&amp;quot;color:#FF80BF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Stabilises the mind against hallucinations. Has a rare chance of causing severe hallucinations. &lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Peridaxon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Peridaxon&amp;lt;span style=&amp;quot;color:#561EC3;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|Treats damage to organs, so long as they are not dead or necrotic.&lt;br /&gt;
&lt;br /&gt;
Does not treat brain damage. When administering 1 u surgically will revive decaying organs. Cannot revive necrotic organs.&lt;br /&gt;
(Results in 1u instead of 2u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|10u&lt;br /&gt;
{{Anchor | Polystem }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Polystem&amp;lt;span style=&amp;quot;color:#ded890;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Iron&amp;lt;br&amp;gt;1 part [[#Polytrinic acid|Polytrinic acid]]&amp;lt;br&amp;gt;3 parts Potassium&amp;lt;br&amp;gt;Temperature required:124K-168K&lt;br /&gt;
|Heals both brute and burn damage, albeit slowly. Minor blood clotting. &lt;br /&gt;
&lt;br /&gt;
Can be combined with other medications for faster treatment.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Positive Paragenetic Marker }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Positive Paragenetic Marker&amp;lt;span style=&amp;quot;color:#910000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part (Changeling) Blood&amp;lt;br&amp;gt;1 part [[#Negative Paragenetic Marker|Negative Paragenetic Marker]]&amp;lt;br&amp;gt;Temperature required:700K-INFINITY&lt;br /&gt;
|If you have created this chemical from someone's blood, then they are a Changeling.&lt;br /&gt;
&lt;br /&gt;
Has no other effects or uses.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Purger }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Purger&amp;lt;span style=&amp;quot;color:#d4cf3b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&amp;lt;br&amp;gt;Temperature required: 363K-INFINITY&lt;br /&gt;
|Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier.&lt;br /&gt;
&lt;br /&gt;
Does not remove the effects of withdrawal.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Quickclot }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Quickclot&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]] (Catalyst)&lt;br /&gt;
|An extremely fast-acting clotting agent.&lt;br /&gt;
&lt;br /&gt;
''Mechanically pointless with the removal of Internal Bleeding.''&lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Rezadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Rezadone&amp;lt;span style=&amp;quot;color:#669900;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Carpotoxin|Carpotoxin]]&amp;lt;br&amp;gt;1 part Copper&amp;lt;br&amp;gt;1 part [[#Cryptobiolin|Cryptobiolin]]&lt;br /&gt;
|Treats genetic degradation.&lt;br /&gt;
&lt;br /&gt;
Causes disfigurement if administered in doses higher than 3u.&lt;br /&gt;
(Results in 1u instead 2u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Ryetalyn }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Ryetalyn&amp;lt;span style=&amp;quot;color:#004000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Arithrazine|Arithrazine]]&amp;lt;br&amp;gt;1 part Carbon&lt;br /&gt;
|Treats disabilities and mutations.&lt;br /&gt;
&lt;br /&gt;
Any amount of 0.1 or more is fully effective. 	&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Spaceacillin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Spaceacillin&amp;lt;span style=&amp;quot;color:#C1C1C1;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cryptobiolin|Cryptobiolin]]&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|A theta-lactam antibiotic. Slows progression of diseases. Treats infections.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Sterilizine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Sterilizine&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Hydrochloric Acid&lt;br /&gt;
|Kills germs and cleans up bloodstains more effectively than space cleaner.&lt;br /&gt;
&lt;br /&gt;
Prevents surgical infections.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Synaptizine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Synaptizine&amp;lt;span style=&amp;quot;color:#99CCFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Lithium&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Treats hallucinations, paralysis and purges mindbreaker. Functions as a stimulant, counteracting stuns and acting as a mild painkiller&lt;br /&gt;
&lt;br /&gt;
Moderately toxic. Recommended dosage at under 5 units. Metabolizes very slowly.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|5u&lt;br /&gt;
{{Anchor | Tramadol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Tramadol&amp;lt;span style=&amp;quot;color:#CB68FC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Paracetamol|Paracetamol]]&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Painkiller.&lt;br /&gt;
&lt;br /&gt;
Stronger than Paracetamol. Weaker than Oxycodone. Will prevent patients from entering cardiac arrest due to pain. Opioid; causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol.&lt;br /&gt;
(Results in 1u instead of 3u)&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Tricordrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Tricordrazine&amp;lt;span style=&amp;quot;color:#8040FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|Heals both brute, burn, toxin and oxygen damage, albeit slowly. Can be combined with other medications for faster treatment.&lt;br /&gt;
&lt;br /&gt;
Can be administered directly from a sleeper.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Vomitol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Vomitol&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Acetone&amp;lt;br&amp;gt;&lt;br /&gt;
|Every tick, has a 1 in 10 chance of inducing vomiting - totally purging the stomach of all ingested chemicals.&lt;br /&gt;
&lt;br /&gt;
Can be heated above 683.15K to return it to its base ingredients.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stims==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:#414141;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:#414141;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:#414141;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:#414141;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:#414141;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Adrenaline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts Blood&amp;lt;br&amp;gt;1 parts [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;Temperature required:373K-INFINITY&lt;br /&gt;
|Counteracts stuns and moderately increases Toughness. Very mildly toxic&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Bouncer }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Bouncer&amp;lt;span style=&amp;quot;color:#682f93;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;Temperature required:303K-333K&lt;br /&gt;
|Mildly improves Toughness at the cost of Robustness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Boxer }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Boxer&amp;lt;span style=&amp;quot;color:#0ed750;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Starkellin|Starkellin]]&amp;lt;br&amp;gt;1 part [[#Bouncer|Bouncer]]&amp;lt;br&amp;gt;1 part [[#Toxin|Toxin]]&amp;lt;br&amp;gt;Temperature required:323K-328K&lt;br /&gt;
|Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Cherry Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Cherry Drops&amp;lt;span style=&amp;quot;color:#9bd70f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Iron&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part Nicotine&amp;lt;br&amp;gt;Temperature required:303K-333K&lt;br /&gt;
|Mildly improves Cognition at the cost of Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|35u&lt;br /&gt;
{{Anchor | Grape Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Grape Drops&amp;lt;span style=&amp;quot;color:#eb5783;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cherry Drops|Cherry Drops]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Raw Industrial Nanobots&amp;lt;br&amp;gt;Temperature required:338K-343K&lt;br /&gt;
|Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|25u&lt;br /&gt;
{{Anchor | Machine Binding Ritual }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Machine Binding Ritualt&amp;lt;span style=&amp;quot;color:#5f95e2;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Coffee&amp;lt;br&amp;gt;1 part Carbon&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;Temperature required:323K-343K&lt;br /&gt;
|Mildly improves Mechanical at the cost of Biology.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Machine Spirit }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Machine Spirit&amp;lt;span style=&amp;quot;color:#9eb236;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part [[#Machine Binding Ritual|Machine Binding Ritual]]&amp;lt;br&amp;gt;Temperature required:308K-318K&lt;br /&gt;
|Moderately increases Mechanical at the cost of mildly reducing Biology and Cognition&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.1/t &lt;br /&gt;
|18u&lt;br /&gt;
{{Anchor | Menace }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Menace&amp;lt;span style=&amp;quot;color:#ffb3b7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Boxer|Boxer]]&amp;lt;br&amp;gt;1 part [[#Turbo|Turbo]]&amp;lt;br&amp;gt;1 part [[#Violence Ultra|Violence Ultra]]&amp;lt;br&amp;gt;Temperature required:358K-363K&lt;br /&gt;
|Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|9u&lt;br /&gt;
{{Anchor | Party Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Party Drops&amp;lt;span style=&amp;quot;color:#ffb3b7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Grape Drops|Grape Drops]]&amp;lt;br&amp;gt;1 part [[#Machine Spirit|Machine Spirit]]&amp;lt;br&amp;gt;1 part [[#UltraSurgeon|UltraSurgeon]]&lt;br /&gt;
|Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|12u&lt;br /&gt;
{{Anchor | ProSurgeon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|ProSurgeons&amp;lt;span style=&amp;quot;color:#2d867a;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Nicotine&amp;lt;br&amp;gt;2 parts Sugar&amp;lt;br&amp;gt;2 parts Tungsten&lt;br /&gt;
|Mildly improves Biology at the cost of Cognition.&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u&lt;br /&gt;
&lt;br /&gt;
{{Anchor | Psilocybin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Psilocybin&amp;lt;span style=&amp;quot;color:#E700E7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Gained from certain types of mushrooms.&lt;br /&gt;
|A strong psycotropic derived from certain species of mushroom.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
&lt;br /&gt;
{{Anchor | Steady }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Steady&amp;lt;span style=&amp;quot;color:#334183;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part Copper&amp;lt;br&amp;gt;1 part Nicotine&amp;lt;br&amp;gt;Temperature required:323K-338K&lt;br /&gt;
|Mildly improves Vigilance at the cost of Toughness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Turbo }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Turbo&amp;lt;span style=&amp;quot;color:#f22168;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part [[#Steady|Steady]]&amp;lt;br&amp;gt;1 part [[#Pararein|Pararein]]&amp;lt;br&amp;gt;Temperature required:288K-293K&lt;br /&gt;
|Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|12u&lt;br /&gt;
{{Anchor | UltraSurgeon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|UltraSurgeon&amp;lt;span style=&amp;quot;color:#0c07c4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Noexcutite|Noexcutite]]&amp;lt;br&amp;gt;3 parts [[#ProSurgeon|ProSurgeon]]&amp;lt;br&amp;gt;Temperature required:243K-263K&lt;br /&gt;
|Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|17u&lt;br /&gt;
{{Anchor | Violence }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Violence&amp;lt;span style=&amp;quot;color:#75aea5;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part Acetone &amp;lt;br&amp;gt;Temperature required:393K-423K&lt;br /&gt;
|Mildly improves Robustness at the cost of Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Violence Ultra }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Violence Ultra&amp;lt;span style=&amp;quot;color:#3d3362;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part [[#Gewaltine|Gewaltine]]&amp;lt;br&amp;gt;1 part [[#Violence|Violence]]&amp;lt;br&amp;gt;Temperature required:243K-258K&lt;br /&gt;
|Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|11u&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Drugs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:#414141;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:#414141;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:#414141;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:#414141;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:#414141;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Cryptobiolin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Cryptobiolin&amp;lt;span style=&amp;quot;color:#000055;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Potassium&amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|Causes confusion and dizzyness.&lt;br /&gt;
&lt;br /&gt;
Sanity Gain = 1&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Hyperzine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Hyperzine&amp;lt;span style=&amp;quot;color:#FF3300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Sulfur&lt;br /&gt;
|Muscle stimulant. Allows greater freedom of movement.&lt;br /&gt;
&lt;br /&gt;
Side effects include twitching, nervousness, and addiction. Can cause minor heart damage due to high BPM.&lt;br /&gt;
(Results in 1u instead of 3u)&lt;br /&gt;
|0.03/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Impedrezene}}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Impedrezene&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.&lt;br /&gt;
&lt;br /&gt;
Sanity Gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Mindbreaker Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Mindbreaker Toxin&amp;lt;span style=&amp;quot;color:#B31008;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;1 part Hydrazine&lt;br /&gt;
|A powerful hallucinogen&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Sanguinum }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Sanguinum&amp;lt;span style=&amp;quot;color:#e06270;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt; 1 part [[#Spaceacillin|Spaceacillin]]&lt;br /&gt;
|Greatly increases blood restoration. May cause blood coughing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u &lt;br /&gt;
{{Anchor | Serotrotium }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Serotrotium&amp;lt;span style=&amp;quot;color:#202040;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts Blood&amp;lt;br&amp;gt;1 part [[#Psilocybin|Psilocybin]]&amp;lt;br&amp;gt;5 parts Nutriment (Catalyst)&amp;lt;br&amp;gt;Temeprature required:203K-273K&lt;br /&gt;
|Promotes concentrated production of the serotonin neurotransmitter in humans.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.5&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Space drugs }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Space drugs&amp;lt;span style=&amp;quot;color:#60A584;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Lithium&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt; 1 part Sugar&lt;br /&gt;
|Causes random movements and feelings of drugginess, lowers the heart rate.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.5&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nanites==&lt;br /&gt;
Note: All nanites reduce blood at an equal rate, with blood regeneration and blood consumption breaking even at 30u. Nanites metabolize when in use.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:#414141;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:#414141;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:#414141;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:#414141;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:#414141;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | A-rad }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|A-rad&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Arithrazine|Arithrazine]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Purges radiation over time.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Control Booster Combat }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Control Booster Combat&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Menace|Menace]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.&lt;br /&gt;
&lt;br /&gt;
Has no side effects.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Control Booster Utility }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Control Booster Utility&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Party Drops|Party Drops]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.&lt;br /&gt;
&lt;br /&gt;
Has no side effects.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Handyprints }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Handyprints&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Sterilizine|Sterilizine]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Alters the user's fingerprints to obscure identification.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Implantoids }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Implantoids&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Aluminum&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Repairs mechanical limbs, implants and organs over time.&lt;br /&gt;
&lt;br /&gt;
Does not heal organic parts.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Nanosymbiotes }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Nanosymbiotes&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Peridaxon|Peridaxon]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Heals toxin and clone damage over time, as well as repairs the brain. &lt;br /&gt;
&lt;br /&gt;
Does not heal other internal organs or mechanical parts.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Nantidotes }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Nantidotes&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Haloperidol|Haloperidol]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Removes reagents from the bloodstream that is anything but itself. &lt;br /&gt;
&lt;br /&gt;
Does not heal toxin damage.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Oxyrush }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Oxyrush&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Purgers }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Purgers&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&amp;lt;br&amp;gt;1 part [[#Vomitol|Vomitol]]&lt;br /&gt;
|Removes other nanites from the bloodstream. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Raw Industrial Nanobots }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Raw Industrial Nanobots&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be acquired from Kraftwerk Roaches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nanites made from Industrial Nanobots can be heated to 523K to denature them back into raw form.&lt;br /&gt;
|Undifferentiated and will react with certain chemicals to form specialized nanites. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Raw Uncapped Nanobots }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Raw Uncapped Nanobots&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be acquired from Kraftwerk Roaches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nanites made from Uncapped Nanobots can be heated to 523K to denature them back into raw form.&lt;br /&gt;
|Undifferentiated and will react with certain chemicals to form specialized nanites. Required to make Illegal nanites.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Trauma Control System }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Trauma Control System&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Heals organic organs over time.&lt;br /&gt;
&lt;br /&gt;
Does not heal external damage, or mechanical organs.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Voice mimics }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Voice mimics&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&amp;lt;br&amp;gt;1 part [[#Synaptizine|Synaptizine]]&lt;br /&gt;
|Alters the user's voice to be unrecognisable and appear as &amp;quot;Unknown&amp;quot;. Hitting the host will disable the nanites. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Toxins==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:#414141;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:#414141;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:#414141;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:#414141;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:#414141;'|Overdose Threshold (NOT CORRECT)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:#414141;'|Heating Point&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:#414141;'|Heating Products{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Advanced Mutation Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Advanced Mutation Toxin&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained through black slimes via Xenobiology.&lt;br /&gt;
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. The advanced version fully devolves a human into a slime.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Amatoxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Amatoxin&amp;lt;span style=&amp;quot;color:#792300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Grind Fly Amanita mushrooms&lt;br /&gt;
|A powerful poison derived from certain species of mushroom.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Beer 2 }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Beer 2&amp;lt;span style=&amp;quot;color:#664300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Dispensed by emagged brobots&lt;br /&gt;
|&lt;br /&gt;
Chloral Hydrate disguised as beer.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Blattedin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Blattedin&amp;lt;span style=&amp;quot;color:#0F4800;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from Roaches of all varieties. &lt;br /&gt;
|&lt;br /&gt;
An effective toxin and a necessary precursor to a variety of specialized medications. Has a 7 in 10 chance of reviving a dead, non-fuhrer, roach when it comes into contact with the body.&lt;br /&gt;
|0.02/t &lt;br /&gt;
|N/A&lt;br /&gt;
|UNSURE&lt;br /&gt;
|Carbon, Protein&lt;br /&gt;
{{Anchor | Biomatter }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Biomatter&amp;lt;span style=&amp;quot;color:#527f4f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from Church Bioreactor&lt;br /&gt;
|&lt;br /&gt;
An incredibly dangerous toxin that causes severe damage to any biological being that comes into contact with it.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Carpotoxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Carpotoxin&amp;lt;span style=&amp;quot;color:#003333;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Extracted from Carp meat&lt;br /&gt;
|&lt;br /&gt;
A deadly toxin produced by the dreaded space carp that damages the liver. A useful ingredient in certain medications and required for certain, powerful stimulants.&lt;br /&gt;
&lt;br /&gt;
Mildly increases Vigilance.&lt;br /&gt;
&lt;br /&gt;
|0.01/t &lt;br /&gt;
|10u&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Chloral Hydrate }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Chloral Hydrate&amp;lt;span style=&amp;quot;color:#000067;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;3 parts&amp;lt;br&amp;gt;Hydrochloric Acid&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Cyanide }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Cyanide&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts [[#Toxin|Toxin]]&amp;lt;br&amp;gt;3 parts [[#Mindbreaker Toxin|Mindbreaker Toxin]]&amp;lt;br&amp;gt;2 parts [[#Fuhrerole|Fuhrerole]]&lt;br /&gt;
|An extremely toxic poison.&lt;br /&gt;
|0.4/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Diplopterum }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Diplopterum&amp;lt;span style=&amp;quot;color:#c9bed2;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from grinding roach meat&lt;br /&gt;
|A toxic stimulant that mildly boosts Mechanics.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Acetone, Hydrazine, Nutriment&lt;br /&gt;
{{Anchor | EZ Nutrient }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|EZ Nutrient&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;3 parts Carbon&lt;br /&gt;
|A chemical fertilizer. Adds 1 nutrient per 1 unit spent on a plant.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Fuhrerole }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Fuhrerole&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Fuhrer roaches.&lt;br /&gt;
|Causes other roaches to treat you as one of them whilst processing in your system. Mildly toxic.&lt;br /&gt;
&lt;br /&gt;
A precursor to powerful stimulants and poisons.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|8u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Mercury, Lithium, Nutriment&lt;br /&gt;
{{Anchor | Gewaltine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Gewaltine&amp;lt;span style=&amp;quot;color:#9452ba;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Jager roaches.&lt;br /&gt;
|A toxin found in Jager roaches mildly boosts Robustness but mildly reduces Toughness. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Mercury, Sugar, Nutriment&lt;br /&gt;
{{Anchor | Left-4-Zed }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Left-4-Zed&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Nutriment&amp;lt;br&amp;gt;3 parts Radium&lt;br /&gt;
|A chemical fertilizer.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Lexorin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Lexorin&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammoniat&amp;lt;br&amp;gt;1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]]&lt;br /&gt;
|An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system. &lt;br /&gt;
&lt;br /&gt;
Purged with Dexalin and Dexalin Plus.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|30u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Mutation Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Mutation Toxin&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained through green slimes via Xenobiology.&lt;br /&gt;
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. &lt;br /&gt;
&lt;br /&gt;
''NOTE: Slimepeople are mutants and their existence outside of Moebius Laboratories is grounds for execution.''&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Oil }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Oil&amp;lt;span style=&amp;quot;color:#0C0C0C;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Welding Fuel&amp;lt;br&amp;gt;Temperature required:480K-INFINITY&lt;br /&gt;
|A precursor to Plasticide. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Pararein }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Pararein&amp;lt;span style=&amp;quot;color:#a37d9c;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Spiders.&lt;br /&gt;
|Mildly decreases Robustness and Vigilance. Mildly Toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|10u&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Plant-B-Gone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Plant-B-Gone&amp;lt;span style=&amp;quot;color:#49002E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Toxin|Toxin]]&amp;lt;br&amp;gt;4 parts Water&lt;br /&gt;
|A strong herbicide, but a very weak poison. &lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Plasma }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Plasma&amp;lt;span style=&amp;quot;color:#9D14DB;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Acquired from mining.&lt;br /&gt;
|A highly flammable chemical that can exist in reagent and gaseous form, splashes will deal moderate chemical burns.&lt;br /&gt;
&lt;br /&gt;
Ingestion and/or injection is highly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Plasticide }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Plasticide&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;1 part [[#Oil|Oil]]&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;Temperature required:0K-273K&lt;br /&gt;
|A key ingredient in a number of industrial chemical processes.&lt;br /&gt;
&lt;br /&gt;
Extremely toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Polytrinic acid }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Polytrinic acid&amp;lt;span style=&amp;quot;color:#8E18A9;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Potassium&amp;lt;br&amp;gt;1 part Sulphuric Acid&lt;br /&gt;
|A very powerful acid. &lt;br /&gt;
&lt;br /&gt;
Can be used to destroy objects and Hivemind wires.&lt;br /&gt;
|0.4/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor |Robust Harvest }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Robust Harvest&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts Carbon&amp;lt;br&amp;gt;1 part [[#EZ Nutrient|EZ Nutrient]]&amp;lt;br&amp;gt;3 parts Sugar&lt;br /&gt;
|A chemical fertilizer.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Seligitillin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Seligitillin&amp;lt;span style=&amp;quot;color:#6d33b4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Seuche roaches.&lt;br /&gt;
|A strong clotting agent with mild brute healing capabilities. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Ammonia, Sulfur, Nutrient&lt;br /&gt;
{{Anchor | Slime Jelly }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Slime Jelly&amp;lt;span style=&amp;quot;color:#801E28;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Slimes.&lt;br /&gt;
|Has a 1 in 10 chance of dealing high amounts of toxin per tick, ontop of mild, constant toxin build-up. Has a 2 in 5 chance to mdoerately heal brute/burn damage.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Soporific }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Soporific&amp;lt;span style=&amp;quot;color:#009CA8;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Chloral Hydrate|Chloral Hydrate]]&amp;lt;br&amp;gt;4 parts Sugar&lt;br /&gt;
|A slow acting, long-lasting anaesthetic. Not toxic.&lt;br /&gt;
&lt;br /&gt;
Combine with a small amount of Chloral Hydrate for best effect.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Starkellin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Starkellin&amp;lt;span style=&amp;quot;color:#736bbe;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Panzer roaches.&lt;br /&gt;
|Mildly increases Toughness. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Aluminum, Tungsten, Nutriment&lt;br /&gt;
{{Anchor | Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Toxin&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Heating up various venoms, such as [[#Pararein|Pararein]]&lt;br /&gt;
|Mildly toxic. Produced in the body during organ failure and blood/organ compatability mismatch.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Unstable mutagen }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Unstable mutagen&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Phosphorous&amp;lt;br&amp;gt;1 part Radium&lt;br /&gt;
|Causes random, uncontrolled mutations whilst mildly irradiating the victim and dealing mild toxin damage.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Zombie Powder }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:#414141;'|Zombie Powder&amp;lt;span style=&amp;quot;color:#669900;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts [[#Carpotoxin|Carpotoxin]]&amp;lt;br&amp;gt;5 parts Copper&amp;lt;br&amp;gt;5 parts [[#Soporific|Soporific]]&lt;br /&gt;
|Causes the victim to enter a state of false death and fool all but the most thorough medical tests.&lt;br /&gt;
&lt;br /&gt;
Very weakly toxic but de-oxygenates the body the longer it's present, potentially causing long-term damage if left too long. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[file:Syringecustom64(2).png|right]]&lt;br /&gt;
[[file:Beakercustom64.png|left|]]&lt;br /&gt;
&amp;lt;h1 align=&amp;quot;center&amp;quot;&amp;gt;Ghetto Chemistry&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
As a vagabond, your choices for medical care are fairly limited. Most of us will find ourselves in need of medical care down in the tunnels at some point; and sometimes the medbay is simply too far to be a viable option for survival. Experienced scavengers will often employ their own means of acquiring medicines and remedies, or useful(harmful) chemicals required for criminal activities. It is not a rare sight to see vagabonds picking through medical refuse piles, but only true veterans will realize the full potential of them.&lt;br /&gt;
==='''Mortar &amp;amp; Pestle'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:mortarandpestle64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=#414141|10.5%|}}&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
* Attach 2 units of steel.&lt;br /&gt;
* Apply tool with wire cutting quality of 10.&lt;br /&gt;
* Apply tool with prying quality of 10.&lt;br /&gt;
* Attach the metal rod.&lt;br /&gt;
{{divhide|end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
This tool is the makeshift version of the Grinder tool commonly found in Chemistry labs. It can grind up almost everything that its electric counterpart can, except for tough materials like uranium or plasma. Its main use in chemistry is to grind organic items that produce chemical reagents. As you can imagine, the tunnels of the Eris contain many of these sorts of items,plants, and fauna refuse.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some of the things that can be ground up: floor pills for random reagent and amount, deteriorated medicine to recycle one specific reagent, old food for protein and random toxic reagents, roach and spider meats for venom and enzymes, as well as medical kits, gauze, and ointments for ethanol and common medicines. There are more things that aren't listed, so feel free to try different things!&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Put the items inside of the Mortar and use it in your hand to grind them with the Pestle. This will fill up the Mortar with the solution from the material inside.&lt;br /&gt;
The Mortar will hold up to 60 units of reagents. Once it contains a reagent or solution inside, click on a vessel such as a beaker or a cup to pour it out into said vessel. Take note that you can grind many things at once to create a solution inside the M&amp;amp;P or one at a time to quickly isolate reagents. Some things such as roach meats will always contain several reagents inside, which will require a Centrifuge to separate and to isolate specific chemicals.&lt;br /&gt;
==='''Manual Centrifuge'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:manualcentrifuge64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=#414141|10.5%|}}&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
* Attach 4 units of steel.&lt;br /&gt;
* Apply tool with sawing quality of 10.&lt;br /&gt;
* Attach 2 metal rods.&lt;br /&gt;
* Apply tool with wire cutting quality of 10.&lt;br /&gt;
* Apply tool with welding quality of 10.&lt;br /&gt;
{{divhide|end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Moebius has had the ''solution'' for separating chemicals for a long time using things like fancy science and electricity. True under tunnel dwellers aboard know they don't require either. All you need is some DIY knowledge and the motivation to crank a handle so hard your hands get blisters. Introducing the Manual Centrifuge.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
You can craft this item by using steel via the crafting menu. The way this works is you can put up to 3 vessels inside. The main source vessel will contain the solution that is to be separated. 2 empty vessels are added to contain the isolated reagents. Once you have the vessels in place, use the Centrifuge in your hand to start cranking the handle. Gravitational forces will force the reagents apart inside the centrifuge safely collecting them inside the beakers based on mole mass. It's random in which reagents will get separated so keep using empty vessels until you have all of it organized.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some reagents will react with each other to form a compound chemical. This is no longer a separate solution but a different chemical altogether. What if we want to isolate a specific reagent that is used in the creation of compounds. We cannot use the centrifuge because the reagents are no longer there. What we need is electrolysis to force the molecules inside the compound apart and regain reagents.&lt;br /&gt;
==='''Makeshift Electrolyzer'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:makeshiftelectrolyzer64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=#414141|10.5%|}}&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
* Attach 2 units of steel. &lt;br /&gt;
* Apply tool with wire cutting quality of 10.&lt;br /&gt;
* Attach 30 cable coil.&lt;br /&gt;
* Apply tool with wire cutting quality of 10.&lt;br /&gt;
* Attach 2 metal rods.&lt;br /&gt;
* Insert a Small cell to power the machine.&lt;br /&gt;
{{divhide|end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
This item is the makeshift counterpart of the chemistry lab Electrolyzer. Pretty much a battery hooked up to a vessel designed to run an electrical current through a compound solution to forcefully separate the reagents it was made from. The electrolyzer works by inputting a vessel with a compound solution inside of it and using it in your hand to start the process. The chemical will separate inside the vessel and create a regular solution; which can then be run through the centrifuge to separate compound from source reagent. Naturally, you will lose some of the compound solutions in the process.&lt;br /&gt;
&lt;br /&gt;
==='''Ghetto Chemistry Conclusion'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Feel free to experiment with these items now that you know how they work. These 3 items allow you to be incredibly self-sufficient in your journey on Eris. You can recycle old medicine to create new medicine, chemicals that can keep you alive in face of certain death, and useful compounds that can certainly come in handy or be sold at a profit. So next time you see an old-timer picking up floor pills and old food and carefully placing it into a dedicated container, consider why you are not doing the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Player chem combinations===&lt;br /&gt;
&lt;br /&gt;
Below are player-created chemical solutions and their effects. Some of these do not actually turn into solutions but are still beneficial.&lt;br /&gt;
&lt;br /&gt;
====Isaac´s guide to fast chems (120u)====&lt;br /&gt;
 °KeloDerm ( heals burns faster than derm or kelo alone)&lt;br /&gt;
   -40 Carbon&lt;br /&gt;
   -40 Sillicon&lt;br /&gt;
   -20 Acetone&lt;br /&gt;
   -20 Phosphorous&lt;br /&gt;
  °Anti Rads (Hyroallin,Dylo, and a bit of Arithrazine)&lt;br /&gt;
   -30 Ammonia&lt;br /&gt;
   -30 Potassium&lt;br /&gt;
   -30 Sillicon&lt;br /&gt;
   ***drink 5 units&lt;br /&gt;
   -30 radium&lt;br /&gt;
   -5 hydrazine&lt;br /&gt;
  °Spaceallin FAST&lt;br /&gt;
   -40 Acetone&lt;br /&gt;
   -40 Sugar&lt;br /&gt;
   -20 Potassium&lt;br /&gt;
   -20 Carbon&lt;br /&gt;
  °Tramadol&lt;br /&gt;
   -40 Acetone&lt;br /&gt;
   -40 Ethanol&lt;br /&gt;
   -(fill the rest with inaprov from the locker)&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Category:Medical Guides]]&lt;br /&gt;
[[Category:Guides|Chemistry, Guide to]]&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Guide_to_Chemistry_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3937</id>
		<title>Agreement ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3937"/>
		<updated>2020-09-17T15:40:17Z</updated>

		<summary type="html">&lt;p&gt;Gray: /* Captain and their Crew */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Captain and their Crew==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Command&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Captain and his ship&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; The CEV &amp;quot;Eris&amp;quot; belongs only to the Captain, but in case of his irreversible death, the First Officer can assume command of the ship. If there is no First Officer, the Ironhammer Security Commander can assume command instead. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain or his representative may not legally assign personnel to organizations on board without the approval of the relevant organizational head;&lt;br /&gt;
*A final decision on whether to follow the Captain’s orders or not should be left to organizational heads;&lt;br /&gt;
*Neither the Captain nor his representative can make changes to this agreement;&lt;br /&gt;
*However, the Captain may secede from the agreement in case of emergency.&lt;br /&gt;
&lt;br /&gt;
The Ship's Inhabitants, including all hired employees of any organization, shall have the right to:&lt;br /&gt;
&lt;br /&gt;
*Store and bear any kind of weapon and ammunition;&lt;br /&gt;
*Conduct business which is not inconsistent with the agreement, and is not connected with selling other inhabitant’s or organization's property;&lt;br /&gt;
*Protect themselves and any other inhabitant in case of immediate risk of loss of life or severe bodily harm;&lt;br /&gt;
*Appropriate everything found within uninhabited sections of the vessel, if it is not the property of any inhabitant or organization on board.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ironhammer Security==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Ironhammer&lt;br /&gt;
 | color      = 000080&lt;br /&gt;
 | title      = Ironhammer Security&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; This organization has been contracted by the Captain to provide safety and security arrangements on board the vessel, including enforcement of the agreement and a variety of the Guild’s general laws, which are to be upheld everywhere in Hansa territory. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain may order Ironhammer troops to solve any task with approval from the IHS Commander or Gunnery Sergeant; &lt;br /&gt;
*Any troublemaker should be arrested using non-lethal equipment. Lethal force may be used if there is a life-threatening hazard to operatives or civilians, in an emergency situation (i.e. Code Red), or if directly ordered by a Head or the Captain. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
&lt;br /&gt;
A standard statute-book for any object under guard of IHS is in force aboard CEV “Eris” and should be obeyed by the ship's inhabitants. The statute-book is divided into two paragraphs: The Blue Paragraph, and The Red Paragraph. &amp;lt;br&amp;gt;&lt;br /&gt;
Organization Heads and the Captain can not be taken into custody over Blue Paragraph violations, but can be removed from their posts through a vote, or similar public decision, and a fine may still be applied. Everyone on board is held fully liable for Red Paragraph violations. Arrested person may choose between paying a fine or imprisonment.&lt;br /&gt;
It is important to note, that if a crime was committed by order of someone, that someone takes full responsibility for the crime.&lt;br /&gt;
'''Maximum term of imprisonment must not be more than thirty minutes. In the event that this limit is exceeded, apply a fine to the prisoner or their parent organization if applicable.''' &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Lamia.png|frameless|upright=1|link=Enforcement Guide ErisEn|IHS Enforcement Handbook|alt=|50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Enforcement Guide ErisEn|IHS Handbook]] &amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Blue Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Theft || Unlawful possession or seizure of property of any inhabitant or organization aboard the CEV Eris. || 7 minutes&lt;br /&gt;
1400 credits&lt;br /&gt;
&lt;br /&gt;
Fine should be applied to every consecutive stolen item regardless of brig time, and property should be returned to its rightful owner or parent organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Battery || Any attack or unwanted intrusion on another person not considered self-defense, regardless of injury caused. || 10 minutes&lt;br /&gt;
3000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Felony assault || Attack on person using lethal weaponry and equipment, attack on Ironhammer personnel, assault causing serious body harm and prolonged medical treatment. || 20 minutes&lt;br /&gt;
8000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Vandalism || Damage to any property - windows, airlocks, vital equipment - etc. || 7 minutes&lt;br /&gt;
1200 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Infiltration || Infiltration into restricted areas without access or permission, breaking and entering. || 5 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Culpable Negligence || Dereliction of duty, disobedience of orders, commission of crime against employing organization. May only be enforced at the specific request of an organizational head || 7 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
&lt;br /&gt;
In case of dismissal forfeiture of property should be accomplished.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Red Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Murder || Bringing to clinical death, regardless of whether a person was brought back to life or not. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Forced Conversion || Conversion to NeoTheology without express consent. || 20 minutes&lt;br /&gt;
14000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Sabotage || Wide-scale damage to hull plating, destruction of crucial equipment or other severe damage to the vessel. || 25 minutes&lt;br /&gt;
2000-60000 credits dependent on damage.&lt;br /&gt;
&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization if damage is extensive.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Collaboration with prohibited organizations, mutiny || Any prohibited organization, such as Excelsior and other terrorist groups, this includes the use of prohibited equipment that is not authorized. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Unsanctioned Organisms || Creation of or existence as a mutant, changelings and the likes of, creation of unlicensed shipboard AI or lawless synthetics. Reversible genetic damage is not equivalent to mutation for the purposes of this law. || Uncompromising termination of organism.&lt;br /&gt;
Capital punishment of Creator at the discretion of the Captain, otherwise permanent incarceration.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moebius Laboratories==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Moebius&lt;br /&gt;
 | color      = 8B008B&lt;br /&gt;
 | title      = Moebius Laboratories&lt;br /&gt;
 | content    = &lt;br /&gt;
Moebius Laboratories is the primary financier of the Expedition. This organization pursues science and medicine, and has the exceptional prerogative to perform research which is forbidden for any other organization within Hansa borders.&lt;br /&gt;
Any inventions which are created aboard CEV “Eris” belong only to Moebius Laboratories. The organizational head may sell them to the ship's inhabitants if deemed necessary;&lt;br /&gt;
*Moebius Laboratories is in charge of the ship's inhabitants health condition. All Moebius personnel should maintain health of the ship's inhabitants, and must not collect payment for necessary medical care and supplies used to provide that care;&lt;br /&gt;
*The sale of stimulators, prostheses, bionics, nonessential surgical treatments, and any medical supplies is allowed with reasonable pricing;&lt;br /&gt;
*Moebius Laboratories is authorized to perform genetic alteration within a certain limit.&lt;br /&gt;
Minor alterations to genetic code that do not negatively impact appearance or that are otherwise considered necessary for environmental survival.&lt;br /&gt;
Dangerous or otherwise unwanted mutations may be performed within the laboratory only if they are capable of, and willing to contain the mutant without harming the ship's inhabitants or Eris.&lt;br /&gt;
*Shuttle “Vasily Dokuchaev” is owned by Moebius Laboratories. &amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NeoTheology==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{NeoTheology&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Church of NeoTheology&lt;br /&gt;
 | content    = &lt;br /&gt;
The Church of NeoTheology is a backer of the Expedition, and may render its services to the ship's inhabitants.&lt;br /&gt;
*Any inhabitant, except jobs where keeping a cruciform is restricted by the corporate (organizational) code of conduct, may be baptized and resurrected for free;&lt;br /&gt;
*Neotheologists may freely perform any traditional ritual. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guild Merchant==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Guild&lt;br /&gt;
 | color      = FF8C00&lt;br /&gt;
 | title      = Aster's Guild&lt;br /&gt;
 | content    = &lt;br /&gt;
The Guild Merchant is a fully legitimate member of the Guild, just like the Captain or First officer. He is independent, and all his personnel is purely subordinate to him. &amp;lt;br&amp;gt;&lt;br /&gt;
*The mining barge “Hulk” is owned by the Guild Merchant;&lt;br /&gt;
All materials and objects obtained on any asteroid or derelict by the power of the Merchant’s personnel are owned by him.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technomancers==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Technomancer&lt;br /&gt;
 | color      = FFD700&lt;br /&gt;
 | title      = &amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Techomancer League&amp;lt;/span&amp;gt;&lt;br /&gt;
 | content    = &lt;br /&gt;
Technomancer kindred settled down within their own designated portion of CEV “Eris”. Exultant is their leader.&lt;br /&gt;
&lt;br /&gt;
*Technomancers are in charge of maintaining the vessel’s power supply, hull plating and leak integrity. In addition to that, they must do it on a non-repayable basis;&lt;br /&gt;
*Technomancers may charge for service such as cosmetic repairs, or any other unnecessary works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Agreement_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3936</id>
		<title>Agreement ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3936"/>
		<updated>2020-09-17T15:39:17Z</updated>

		<summary type="html">&lt;p&gt;Gray: /* NeoTheology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Captain and their Crew==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Command&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Captain and their Crew&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; The CEV &amp;quot;Eris&amp;quot; belongs only to the Captain, but in case of his irreversible death, the First Officer can assume command of the ship. If there is no First Officer, the Ironhammer Security Commander can assume command instead. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain or his representative may not legally assign personnel to organizations on board without the approval of the relevant organizational head;&lt;br /&gt;
*A final decision on whether to follow the Captain’s orders or not should be left to organizational heads;&lt;br /&gt;
*Neither the Captain nor his representative can make changes to this agreement;&lt;br /&gt;
*However, the Captain may secede from the agreement in case of emergency.&lt;br /&gt;
&lt;br /&gt;
The Ship's Inhabitants, including all hired employees of any organization, shall have the right to:&lt;br /&gt;
&lt;br /&gt;
*Store and bear any kind of weapon and ammunition;&lt;br /&gt;
*Conduct business which is not inconsistent with the agreement, and is not connected with selling other inhabitant’s or organization's property;&lt;br /&gt;
*Protect themselves and any other inhabitant in case of immediate risk of loss of life or severe bodily harm;&lt;br /&gt;
*Appropriate everything found within uninhabited sections of the vessel, if it is not the property of any inhabitant or organization on board.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ironhammer Security==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Ironhammer&lt;br /&gt;
 | color      = 000080&lt;br /&gt;
 | title      = Ironhammer Security&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; This organization has been contracted by the Captain to provide safety and security arrangements on board the vessel, including enforcement of the agreement and a variety of the Guild’s general laws, which are to be upheld everywhere in Hansa territory. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain may order Ironhammer troops to solve any task with approval from the IHS Commander or Gunnery Sergeant; &lt;br /&gt;
*Any troublemaker should be arrested using non-lethal equipment. Lethal force may be used if there is a life-threatening hazard to operatives or civilians, in an emergency situation (i.e. Code Red), or if directly ordered by a Head or the Captain. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
&lt;br /&gt;
A standard statute-book for any object under guard of IHS is in force aboard CEV “Eris” and should be obeyed by the ship's inhabitants. The statute-book is divided into two paragraphs: The Blue Paragraph, and The Red Paragraph. &amp;lt;br&amp;gt;&lt;br /&gt;
Organization Heads and the Captain can not be taken into custody over Blue Paragraph violations, but can be removed from their posts through a vote, or similar public decision, and a fine may still be applied. Everyone on board is held fully liable for Red Paragraph violations. Arrested person may choose between paying a fine or imprisonment.&lt;br /&gt;
It is important to note, that if a crime was committed by order of someone, that someone takes full responsibility for the crime.&lt;br /&gt;
'''Maximum term of imprisonment must not be more than thirty minutes. In the event that this limit is exceeded, apply a fine to the prisoner or their parent organization if applicable.''' &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Lamia.png|frameless|upright=1|link=Enforcement Guide ErisEn|IHS Enforcement Handbook|alt=|50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Enforcement Guide ErisEn|IHS Handbook]] &amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Blue Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Theft || Unlawful possession or seizure of property of any inhabitant or organization aboard the CEV Eris. || 7 minutes&lt;br /&gt;
1400 credits&lt;br /&gt;
&lt;br /&gt;
Fine should be applied to every consecutive stolen item regardless of brig time, and property should be returned to its rightful owner or parent organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Battery || Any attack or unwanted intrusion on another person not considered self-defense, regardless of injury caused. || 10 minutes&lt;br /&gt;
3000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Felony assault || Attack on person using lethal weaponry and equipment, attack on Ironhammer personnel, assault causing serious body harm and prolonged medical treatment. || 20 minutes&lt;br /&gt;
8000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Vandalism || Damage to any property - windows, airlocks, vital equipment - etc. || 7 minutes&lt;br /&gt;
1200 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Infiltration || Infiltration into restricted areas without access or permission, breaking and entering. || 5 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Culpable Negligence || Dereliction of duty, disobedience of orders, commission of crime against employing organization. May only be enforced at the specific request of an organizational head || 7 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
&lt;br /&gt;
In case of dismissal forfeiture of property should be accomplished.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Red Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Murder || Bringing to clinical death, regardless of whether a person was brought back to life or not. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Forced Conversion || Conversion to NeoTheology without express consent. || 20 minutes&lt;br /&gt;
14000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Sabotage || Wide-scale damage to hull plating, destruction of crucial equipment or other severe damage to the vessel. || 25 minutes&lt;br /&gt;
2000-60000 credits dependent on damage.&lt;br /&gt;
&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization if damage is extensive.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Collaboration with prohibited organizations, mutiny || Any prohibited organization, such as Excelsior and other terrorist groups, this includes the use of prohibited equipment that is not authorized. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Unsanctioned Organisms || Creation of or existence as a mutant, changelings and the likes of, creation of unlicensed shipboard AI or lawless synthetics. Reversible genetic damage is not equivalent to mutation for the purposes of this law. || Uncompromising termination of organism.&lt;br /&gt;
Capital punishment of Creator at the discretion of the Captain, otherwise permanent incarceration.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moebius Laboratories==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Moebius&lt;br /&gt;
 | color      = 8B008B&lt;br /&gt;
 | title      = Moebius Laboratories&lt;br /&gt;
 | content    = &lt;br /&gt;
Moebius Laboratories is the primary financier of the Expedition. This organization pursues science and medicine, and has the exceptional prerogative to perform research which is forbidden for any other organization within Hansa borders.&lt;br /&gt;
Any inventions which are created aboard CEV “Eris” belong only to Moebius Laboratories. The organizational head may sell them to the ship's inhabitants if deemed necessary;&lt;br /&gt;
*Moebius Laboratories is in charge of the ship's inhabitants health condition. All Moebius personnel should maintain health of the ship's inhabitants, and must not collect payment for necessary medical care and supplies used to provide that care;&lt;br /&gt;
*The sale of stimulators, prostheses, bionics, nonessential surgical treatments, and any medical supplies is allowed with reasonable pricing;&lt;br /&gt;
*Moebius Laboratories is authorized to perform genetic alteration within a certain limit.&lt;br /&gt;
Minor alterations to genetic code that do not negatively impact appearance or that are otherwise considered necessary for environmental survival.&lt;br /&gt;
Dangerous or otherwise unwanted mutations may be performed within the laboratory only if they are capable of, and willing to contain the mutant without harming the ship's inhabitants or Eris.&lt;br /&gt;
*Shuttle “Vasily Dokuchaev” is owned by Moebius Laboratories. &amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NeoTheology==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{NeoTheology&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Church of NeoTheology&lt;br /&gt;
 | content    = &lt;br /&gt;
The Church of NeoTheology is a backer of the Expedition, and may render its services to the ship's inhabitants.&lt;br /&gt;
*Any inhabitant, except jobs where keeping a cruciform is restricted by the corporate (organizational) code of conduct, may be baptized and resurrected for free;&lt;br /&gt;
*Neotheologists may freely perform any traditional ritual. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guild Merchant==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Guild&lt;br /&gt;
 | color      = FF8C00&lt;br /&gt;
 | title      = Aster's Guild&lt;br /&gt;
 | content    = &lt;br /&gt;
The Guild Merchant is a fully legitimate member of the Guild, just like the Captain or First officer. He is independent, and all his personnel is purely subordinate to him. &amp;lt;br&amp;gt;&lt;br /&gt;
*The mining barge “Hulk” is owned by the Guild Merchant;&lt;br /&gt;
All materials and objects obtained on any asteroid or derelict by the power of the Merchant’s personnel are owned by him.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technomancers==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Technomancer&lt;br /&gt;
 | color      = FFD700&lt;br /&gt;
 | title      = &amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Techomancer League&amp;lt;/span&amp;gt;&lt;br /&gt;
 | content    = &lt;br /&gt;
Technomancer kindred settled down within their own designated portion of CEV “Eris”. Exultant is their leader.&lt;br /&gt;
&lt;br /&gt;
*Technomancers are in charge of maintaining the vessel’s power supply, hull plating and leak integrity. In addition to that, they must do it on a non-repayable basis;&lt;br /&gt;
*Technomancers may charge for service such as cosmetic repairs, or any other unnecessary works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Agreement_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3935</id>
		<title>Agreement ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3935"/>
		<updated>2020-09-17T15:38:51Z</updated>

		<summary type="html">&lt;p&gt;Gray: /* Moebius Laboratories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Captain and their Crew==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Command&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Captain and their Crew&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; The CEV &amp;quot;Eris&amp;quot; belongs only to the Captain, but in case of his irreversible death, the First Officer can assume command of the ship. If there is no First Officer, the Ironhammer Security Commander can assume command instead. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain or his representative may not legally assign personnel to organizations on board without the approval of the relevant organizational head;&lt;br /&gt;
*A final decision on whether to follow the Captain’s orders or not should be left to organizational heads;&lt;br /&gt;
*Neither the Captain nor his representative can make changes to this agreement;&lt;br /&gt;
*However, the Captain may secede from the agreement in case of emergency.&lt;br /&gt;
&lt;br /&gt;
The Ship's Inhabitants, including all hired employees of any organization, shall have the right to:&lt;br /&gt;
&lt;br /&gt;
*Store and bear any kind of weapon and ammunition;&lt;br /&gt;
*Conduct business which is not inconsistent with the agreement, and is not connected with selling other inhabitant’s or organization's property;&lt;br /&gt;
*Protect themselves and any other inhabitant in case of immediate risk of loss of life or severe bodily harm;&lt;br /&gt;
*Appropriate everything found within uninhabited sections of the vessel, if it is not the property of any inhabitant or organization on board.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ironhammer Security==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Ironhammer&lt;br /&gt;
 | color      = 000080&lt;br /&gt;
 | title      = Ironhammer Security&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; This organization has been contracted by the Captain to provide safety and security arrangements on board the vessel, including enforcement of the agreement and a variety of the Guild’s general laws, which are to be upheld everywhere in Hansa territory. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain may order Ironhammer troops to solve any task with approval from the IHS Commander or Gunnery Sergeant; &lt;br /&gt;
*Any troublemaker should be arrested using non-lethal equipment. Lethal force may be used if there is a life-threatening hazard to operatives or civilians, in an emergency situation (i.e. Code Red), or if directly ordered by a Head or the Captain. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
&lt;br /&gt;
A standard statute-book for any object under guard of IHS is in force aboard CEV “Eris” and should be obeyed by the ship's inhabitants. The statute-book is divided into two paragraphs: The Blue Paragraph, and The Red Paragraph. &amp;lt;br&amp;gt;&lt;br /&gt;
Organization Heads and the Captain can not be taken into custody over Blue Paragraph violations, but can be removed from their posts through a vote, or similar public decision, and a fine may still be applied. Everyone on board is held fully liable for Red Paragraph violations. Arrested person may choose between paying a fine or imprisonment.&lt;br /&gt;
It is important to note, that if a crime was committed by order of someone, that someone takes full responsibility for the crime.&lt;br /&gt;
'''Maximum term of imprisonment must not be more than thirty minutes. In the event that this limit is exceeded, apply a fine to the prisoner or their parent organization if applicable.''' &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Lamia.png|frameless|upright=1|link=Enforcement Guide ErisEn|IHS Enforcement Handbook|alt=|50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Enforcement Guide ErisEn|IHS Handbook]] &amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Blue Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Theft || Unlawful possession or seizure of property of any inhabitant or organization aboard the CEV Eris. || 7 minutes&lt;br /&gt;
1400 credits&lt;br /&gt;
&lt;br /&gt;
Fine should be applied to every consecutive stolen item regardless of brig time, and property should be returned to its rightful owner or parent organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Battery || Any attack or unwanted intrusion on another person not considered self-defense, regardless of injury caused. || 10 minutes&lt;br /&gt;
3000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Felony assault || Attack on person using lethal weaponry and equipment, attack on Ironhammer personnel, assault causing serious body harm and prolonged medical treatment. || 20 minutes&lt;br /&gt;
8000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Vandalism || Damage to any property - windows, airlocks, vital equipment - etc. || 7 minutes&lt;br /&gt;
1200 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Infiltration || Infiltration into restricted areas without access or permission, breaking and entering. || 5 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Culpable Negligence || Dereliction of duty, disobedience of orders, commission of crime against employing organization. May only be enforced at the specific request of an organizational head || 7 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
&lt;br /&gt;
In case of dismissal forfeiture of property should be accomplished.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Red Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Murder || Bringing to clinical death, regardless of whether a person was brought back to life or not. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Forced Conversion || Conversion to NeoTheology without express consent. || 20 minutes&lt;br /&gt;
14000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Sabotage || Wide-scale damage to hull plating, destruction of crucial equipment or other severe damage to the vessel. || 25 minutes&lt;br /&gt;
2000-60000 credits dependent on damage.&lt;br /&gt;
&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization if damage is extensive.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Collaboration with prohibited organizations, mutiny || Any prohibited organization, such as Excelsior and other terrorist groups, this includes the use of prohibited equipment that is not authorized. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Unsanctioned Organisms || Creation of or existence as a mutant, changelings and the likes of, creation of unlicensed shipboard AI or lawless synthetics. Reversible genetic damage is not equivalent to mutation for the purposes of this law. || Uncompromising termination of organism.&lt;br /&gt;
Capital punishment of Creator at the discretion of the Captain, otherwise permanent incarceration.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moebius Laboratories==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Moebius&lt;br /&gt;
 | color      = 8B008B&lt;br /&gt;
 | title      = Moebius Laboratories&lt;br /&gt;
 | content    = &lt;br /&gt;
Moebius Laboratories is the primary financier of the Expedition. This organization pursues science and medicine, and has the exceptional prerogative to perform research which is forbidden for any other organization within Hansa borders.&lt;br /&gt;
Any inventions which are created aboard CEV “Eris” belong only to Moebius Laboratories. The organizational head may sell them to the ship's inhabitants if deemed necessary;&lt;br /&gt;
*Moebius Laboratories is in charge of the ship's inhabitants health condition. All Moebius personnel should maintain health of the ship's inhabitants, and must not collect payment for necessary medical care and supplies used to provide that care;&lt;br /&gt;
*The sale of stimulators, prostheses, bionics, nonessential surgical treatments, and any medical supplies is allowed with reasonable pricing;&lt;br /&gt;
*Moebius Laboratories is authorized to perform genetic alteration within a certain limit.&lt;br /&gt;
Minor alterations to genetic code that do not negatively impact appearance or that are otherwise considered necessary for environmental survival.&lt;br /&gt;
Dangerous or otherwise unwanted mutations may be performed within the laboratory only if they are capable of, and willing to contain the mutant without harming the ship's inhabitants or Eris.&lt;br /&gt;
*Shuttle “Vasily Dokuchaev” is owned by Moebius Laboratories. &amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NeoTheology==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{NeoTheology&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Church of NeoTheology&lt;br /&gt;
 | content    = &lt;br /&gt;
The Church of NeoTheology is a backer of the Expedition, and may render its services to the crew.&lt;br /&gt;
*Any crewman, except jobs where keeping a cruciform is restricted by the corporate (organizational) code of conduct, may be baptized and resurrected for free;&lt;br /&gt;
*Neotheologists may freely perform any traditional ritual. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guild Merchant==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Guild&lt;br /&gt;
 | color      = FF8C00&lt;br /&gt;
 | title      = Aster's Guild&lt;br /&gt;
 | content    = &lt;br /&gt;
The Guild Merchant is a fully legitimate member of the Guild, just like the Captain or First officer. He is independent, and all his personnel is purely subordinate to him. &amp;lt;br&amp;gt;&lt;br /&gt;
*The mining barge “Hulk” is owned by the Guild Merchant;&lt;br /&gt;
All materials and objects obtained on any asteroid or derelict by the power of the Merchant’s personnel are owned by him.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technomancers==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Technomancer&lt;br /&gt;
 | color      = FFD700&lt;br /&gt;
 | title      = &amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Techomancer League&amp;lt;/span&amp;gt;&lt;br /&gt;
 | content    = &lt;br /&gt;
Technomancer kindred settled down within their own designated portion of CEV “Eris”. Exultant is their leader.&lt;br /&gt;
&lt;br /&gt;
*Technomancers are in charge of maintaining the vessel’s power supply, hull plating and leak integrity. In addition to that, they must do it on a non-repayable basis;&lt;br /&gt;
*Technomancers may charge for service such as cosmetic repairs, or any other unnecessary works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Agreement_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3934</id>
		<title>Agreement ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3934"/>
		<updated>2020-09-17T15:36:51Z</updated>

		<summary type="html">&lt;p&gt;Gray: /* The Blue Paragraph */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Captain and their Crew==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Command&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Captain and their Crew&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; The CEV &amp;quot;Eris&amp;quot; belongs only to the Captain, but in case of his irreversible death, the First Officer can assume command of the ship. If there is no First Officer, the Ironhammer Security Commander can assume command instead. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain or his representative may not legally assign personnel to organizations on board without the approval of the relevant organizational head;&lt;br /&gt;
*A final decision on whether to follow the Captain’s orders or not should be left to organizational heads;&lt;br /&gt;
*Neither the Captain nor his representative can make changes to this agreement;&lt;br /&gt;
*However, the Captain may secede from the agreement in case of emergency.&lt;br /&gt;
&lt;br /&gt;
The Ship's Inhabitants, including all hired employees of any organization, shall have the right to:&lt;br /&gt;
&lt;br /&gt;
*Store and bear any kind of weapon and ammunition;&lt;br /&gt;
*Conduct business which is not inconsistent with the agreement, and is not connected with selling other inhabitant’s or organization's property;&lt;br /&gt;
*Protect themselves and any other inhabitant in case of immediate risk of loss of life or severe bodily harm;&lt;br /&gt;
*Appropriate everything found within uninhabited sections of the vessel, if it is not the property of any inhabitant or organization on board.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ironhammer Security==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Ironhammer&lt;br /&gt;
 | color      = 000080&lt;br /&gt;
 | title      = Ironhammer Security&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; This organization has been contracted by the Captain to provide safety and security arrangements on board the vessel, including enforcement of the agreement and a variety of the Guild’s general laws, which are to be upheld everywhere in Hansa territory. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain may order Ironhammer troops to solve any task with approval from the IHS Commander or Gunnery Sergeant; &lt;br /&gt;
*Any troublemaker should be arrested using non-lethal equipment. Lethal force may be used if there is a life-threatening hazard to operatives or civilians, in an emergency situation (i.e. Code Red), or if directly ordered by a Head or the Captain. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
&lt;br /&gt;
A standard statute-book for any object under guard of IHS is in force aboard CEV “Eris” and should be obeyed by the ship's inhabitants. The statute-book is divided into two paragraphs: The Blue Paragraph, and The Red Paragraph. &amp;lt;br&amp;gt;&lt;br /&gt;
Organization Heads and the Captain can not be taken into custody over Blue Paragraph violations, but can be removed from their posts through a vote, or similar public decision, and a fine may still be applied. Everyone on board is held fully liable for Red Paragraph violations. Arrested person may choose between paying a fine or imprisonment.&lt;br /&gt;
It is important to note, that if a crime was committed by order of someone, that someone takes full responsibility for the crime.&lt;br /&gt;
'''Maximum term of imprisonment must not be more than thirty minutes. In the event that this limit is exceeded, apply a fine to the prisoner or their parent organization if applicable.''' &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Lamia.png|frameless|upright=1|link=Enforcement Guide ErisEn|IHS Enforcement Handbook|alt=|50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Enforcement Guide ErisEn|IHS Handbook]] &amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Blue Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Theft || Unlawful possession or seizure of property of any inhabitant or organization aboard the CEV Eris. || 7 minutes&lt;br /&gt;
1400 credits&lt;br /&gt;
&lt;br /&gt;
Fine should be applied to every consecutive stolen item regardless of brig time, and property should be returned to its rightful owner or parent organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Battery || Any attack or unwanted intrusion on another person not considered self-defense, regardless of injury caused. || 10 minutes&lt;br /&gt;
3000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Felony assault || Attack on person using lethal weaponry and equipment, attack on Ironhammer personnel, assault causing serious body harm and prolonged medical treatment. || 20 minutes&lt;br /&gt;
8000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Vandalism || Damage to any property - windows, airlocks, vital equipment - etc. || 7 minutes&lt;br /&gt;
1200 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Infiltration || Infiltration into restricted areas without access or permission, breaking and entering. || 5 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Culpable Negligence || Dereliction of duty, disobedience of orders, commission of crime against employing organization. May only be enforced at the specific request of an organizational head || 7 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
&lt;br /&gt;
In case of dismissal forfeiture of property should be accomplished.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Red Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Murder || Bringing to clinical death, regardless of whether a person was brought back to life or not. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Forced Conversion || Conversion to NeoTheology without express consent. || 20 minutes&lt;br /&gt;
14000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Sabotage || Wide-scale damage to hull plating, destruction of crucial equipment or other severe damage to the vessel. || 25 minutes&lt;br /&gt;
2000-60000 credits dependent on damage.&lt;br /&gt;
&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization if damage is extensive.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Collaboration with prohibited organizations, mutiny || Any prohibited organization, such as Excelsior and other terrorist groups, this includes the use of prohibited equipment that is not authorized. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Unsanctioned Organisms || Creation of or existence as a mutant, changelings and the likes of, creation of unlicensed shipboard AI or lawless synthetics. Reversible genetic damage is not equivalent to mutation for the purposes of this law. || Uncompromising termination of organism.&lt;br /&gt;
Capital punishment of Creator at the discretion of the Captain, otherwise permanent incarceration.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moebius Laboratories==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Moebius&lt;br /&gt;
 | color      = 8B008B&lt;br /&gt;
 | title      = Moebius Laboratories&lt;br /&gt;
 | content    = &lt;br /&gt;
Moebius Laboratories is the primary financier of the Expedition. This organization pursues science and medicine, and has the exceptional prerogative to perform research which is forbidden for any other organization within Hansa borders.&lt;br /&gt;
Any inventions which are created aboard CEV “Eris” belong only to Moebius Laboratories. The organizational head may sell them to the crew if deemed necessary;&lt;br /&gt;
*Moebius Laboratories is in charge of the crew’s health condition. All Moebius personnel should maintain health of the crew, and must not collect payment for necessary medical care and supplies used to provide that care;&lt;br /&gt;
*The sale of stimulators, prostheses, bionics, nonessential surgical treatments, and any medical supplies is allowed with reasonable pricing;&lt;br /&gt;
*Moebius Laboratories is authorized to perform genetic alteration within a certain limit.&lt;br /&gt;
Minor alterations to genetic code that do not negatively impact appearance or that are otherwise considered necessary for environmental survival.&lt;br /&gt;
Dangerous or otherwise unwanted mutations may be performed within the laboratory only if they are capable of, and willing to contain the mutant without harming the crew or the Eris.&lt;br /&gt;
*Shuttle “Vasily Dokuchaev” is owned by Moebius Laboratories. &amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NeoTheology==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{NeoTheology&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Church of NeoTheology&lt;br /&gt;
 | content    = &lt;br /&gt;
The Church of NeoTheology is a backer of the Expedition, and may render its services to the crew.&lt;br /&gt;
*Any crewman, except jobs where keeping a cruciform is restricted by the corporate (organizational) code of conduct, may be baptized and resurrected for free;&lt;br /&gt;
*Neotheologists may freely perform any traditional ritual. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guild Merchant==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Guild&lt;br /&gt;
 | color      = FF8C00&lt;br /&gt;
 | title      = Aster's Guild&lt;br /&gt;
 | content    = &lt;br /&gt;
The Guild Merchant is a fully legitimate member of the Guild, just like the Captain or First officer. He is independent, and all his personnel is purely subordinate to him. &amp;lt;br&amp;gt;&lt;br /&gt;
*The mining barge “Hulk” is owned by the Guild Merchant;&lt;br /&gt;
All materials and objects obtained on any asteroid or derelict by the power of the Merchant’s personnel are owned by him.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technomancers==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Technomancer&lt;br /&gt;
 | color      = FFD700&lt;br /&gt;
 | title      = &amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Techomancer League&amp;lt;/span&amp;gt;&lt;br /&gt;
 | content    = &lt;br /&gt;
Technomancer kindred settled down within their own designated portion of CEV “Eris”. Exultant is their leader.&lt;br /&gt;
&lt;br /&gt;
*Technomancers are in charge of maintaining the vessel’s power supply, hull plating and leak integrity. In addition to that, they must do it on a non-repayable basis;&lt;br /&gt;
*Technomancers may charge for service such as cosmetic repairs, or any other unnecessary works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Agreement_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3933</id>
		<title>Agreement ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3933"/>
		<updated>2020-09-17T15:36:31Z</updated>

		<summary type="html">&lt;p&gt;Gray: /* Ironhammer Security */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Captain and their Crew==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Command&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Captain and their Crew&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; The CEV &amp;quot;Eris&amp;quot; belongs only to the Captain, but in case of his irreversible death, the First Officer can assume command of the ship. If there is no First Officer, the Ironhammer Security Commander can assume command instead. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain or his representative may not legally assign personnel to organizations on board without the approval of the relevant organizational head;&lt;br /&gt;
*A final decision on whether to follow the Captain’s orders or not should be left to organizational heads;&lt;br /&gt;
*Neither the Captain nor his representative can make changes to this agreement;&lt;br /&gt;
*However, the Captain may secede from the agreement in case of emergency.&lt;br /&gt;
&lt;br /&gt;
The Ship's Inhabitants, including all hired employees of any organization, shall have the right to:&lt;br /&gt;
&lt;br /&gt;
*Store and bear any kind of weapon and ammunition;&lt;br /&gt;
*Conduct business which is not inconsistent with the agreement, and is not connected with selling other inhabitant’s or organization's property;&lt;br /&gt;
*Protect themselves and any other inhabitant in case of immediate risk of loss of life or severe bodily harm;&lt;br /&gt;
*Appropriate everything found within uninhabited sections of the vessel, if it is not the property of any inhabitant or organization on board.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ironhammer Security==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Ironhammer&lt;br /&gt;
 | color      = 000080&lt;br /&gt;
 | title      = Ironhammer Security&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; This organization has been contracted by the Captain to provide safety and security arrangements on board the vessel, including enforcement of the agreement and a variety of the Guild’s general laws, which are to be upheld everywhere in Hansa territory. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain may order Ironhammer troops to solve any task with approval from the IHS Commander or Gunnery Sergeant; &lt;br /&gt;
*Any troublemaker should be arrested using non-lethal equipment. Lethal force may be used if there is a life-threatening hazard to operatives or civilians, in an emergency situation (i.e. Code Red), or if directly ordered by a Head or the Captain. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
&lt;br /&gt;
A standard statute-book for any object under guard of IHS is in force aboard CEV “Eris” and should be obeyed by the ship's inhabitants. The statute-book is divided into two paragraphs: The Blue Paragraph, and The Red Paragraph. &amp;lt;br&amp;gt;&lt;br /&gt;
Organization Heads and the Captain can not be taken into custody over Blue Paragraph violations, but can be removed from their posts through a vote, or similar public decision, and a fine may still be applied. Everyone on board is held fully liable for Red Paragraph violations. Arrested person may choose between paying a fine or imprisonment.&lt;br /&gt;
It is important to note, that if a crime was committed by order of someone, that someone takes full responsibility for the crime.&lt;br /&gt;
'''Maximum term of imprisonment must not be more than thirty minutes. In the event that this limit is exceeded, apply a fine to the prisoner or their parent organization if applicable.''' &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Lamia.png|frameless|upright=1|link=Enforcement Guide ErisEn|IHS Enforcement Handbook|alt=|50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Enforcement Guide ErisEn|IHS Handbook]] &amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Blue Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Theft || Unlawful possession or seizure of property of any crewman or organization aboard the CEV Eris. || 7 minutes&lt;br /&gt;
1400 credits&lt;br /&gt;
&lt;br /&gt;
Fine should be applied to every consecutive stolen item regardless of brig time, and property should be returned to its rightful owner or parent organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Battery || Any attack or unwanted intrusion on another person not considered self-defense, regardless of injury caused. || 10 minutes&lt;br /&gt;
3000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Felony assault || Attack on person using lethal weaponry and equipment, attack on Ironhammer personnel, assault causing serious body harm and prolonged medical treatment. || 20 minutes&lt;br /&gt;
8000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Vandalism || Damage to any property - windows, airlocks, vital equipment - etc. || 7 minutes&lt;br /&gt;
1200 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Infiltration || Infiltration into restricted areas without access or permission, breaking and entering. || 5 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Culpable Negligence || Dereliction of duty, disobedience of orders, commission of crime against employing organization. May only be enforced at the specific request of an organizational head || 7 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
&lt;br /&gt;
In case of dismissal forfeiture of property should be accomplished.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Red Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Murder || Bringing to clinical death, regardless of whether a person was brought back to life or not. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Forced Conversion || Conversion to NeoTheology without express consent. || 20 minutes&lt;br /&gt;
14000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Sabotage || Wide-scale damage to hull plating, destruction of crucial equipment or other severe damage to the vessel. || 25 minutes&lt;br /&gt;
2000-60000 credits dependent on damage.&lt;br /&gt;
&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization if damage is extensive.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Collaboration with prohibited organizations, mutiny || Any prohibited organization, such as Excelsior and other terrorist groups, this includes the use of prohibited equipment that is not authorized. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Unsanctioned Organisms || Creation of or existence as a mutant, changelings and the likes of, creation of unlicensed shipboard AI or lawless synthetics. Reversible genetic damage is not equivalent to mutation for the purposes of this law. || Uncompromising termination of organism.&lt;br /&gt;
Capital punishment of Creator at the discretion of the Captain, otherwise permanent incarceration.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moebius Laboratories==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Moebius&lt;br /&gt;
 | color      = 8B008B&lt;br /&gt;
 | title      = Moebius Laboratories&lt;br /&gt;
 | content    = &lt;br /&gt;
Moebius Laboratories is the primary financier of the Expedition. This organization pursues science and medicine, and has the exceptional prerogative to perform research which is forbidden for any other organization within Hansa borders.&lt;br /&gt;
Any inventions which are created aboard CEV “Eris” belong only to Moebius Laboratories. The organizational head may sell them to the crew if deemed necessary;&lt;br /&gt;
*Moebius Laboratories is in charge of the crew’s health condition. All Moebius personnel should maintain health of the crew, and must not collect payment for necessary medical care and supplies used to provide that care;&lt;br /&gt;
*The sale of stimulators, prostheses, bionics, nonessential surgical treatments, and any medical supplies is allowed with reasonable pricing;&lt;br /&gt;
*Moebius Laboratories is authorized to perform genetic alteration within a certain limit.&lt;br /&gt;
Minor alterations to genetic code that do not negatively impact appearance or that are otherwise considered necessary for environmental survival.&lt;br /&gt;
Dangerous or otherwise unwanted mutations may be performed within the laboratory only if they are capable of, and willing to contain the mutant without harming the crew or the Eris.&lt;br /&gt;
*Shuttle “Vasily Dokuchaev” is owned by Moebius Laboratories. &amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NeoTheology==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{NeoTheology&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Church of NeoTheology&lt;br /&gt;
 | content    = &lt;br /&gt;
The Church of NeoTheology is a backer of the Expedition, and may render its services to the crew.&lt;br /&gt;
*Any crewman, except jobs where keeping a cruciform is restricted by the corporate (organizational) code of conduct, may be baptized and resurrected for free;&lt;br /&gt;
*Neotheologists may freely perform any traditional ritual. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guild Merchant==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Guild&lt;br /&gt;
 | color      = FF8C00&lt;br /&gt;
 | title      = Aster's Guild&lt;br /&gt;
 | content    = &lt;br /&gt;
The Guild Merchant is a fully legitimate member of the Guild, just like the Captain or First officer. He is independent, and all his personnel is purely subordinate to him. &amp;lt;br&amp;gt;&lt;br /&gt;
*The mining barge “Hulk” is owned by the Guild Merchant;&lt;br /&gt;
All materials and objects obtained on any asteroid or derelict by the power of the Merchant’s personnel are owned by him.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technomancers==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Technomancer&lt;br /&gt;
 | color      = FFD700&lt;br /&gt;
 | title      = &amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Techomancer League&amp;lt;/span&amp;gt;&lt;br /&gt;
 | content    = &lt;br /&gt;
Technomancer kindred settled down within their own designated portion of CEV “Eris”. Exultant is their leader.&lt;br /&gt;
&lt;br /&gt;
*Technomancers are in charge of maintaining the vessel’s power supply, hull plating and leak integrity. In addition to that, they must do it on a non-repayable basis;&lt;br /&gt;
*Technomancers may charge for service such as cosmetic repairs, or any other unnecessary works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Agreement_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3932</id>
		<title>Agreement ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3932"/>
		<updated>2020-09-17T15:35:44Z</updated>

		<summary type="html">&lt;p&gt;Gray: /* Captain and their Crew */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Captain and their Crew==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Command&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Captain and their Crew&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; The CEV &amp;quot;Eris&amp;quot; belongs only to the Captain, but in case of his irreversible death, the First Officer can assume command of the ship. If there is no First Officer, the Ironhammer Security Commander can assume command instead. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain or his representative may not legally assign personnel to organizations on board without the approval of the relevant organizational head;&lt;br /&gt;
*A final decision on whether to follow the Captain’s orders or not should be left to organizational heads;&lt;br /&gt;
*Neither the Captain nor his representative can make changes to this agreement;&lt;br /&gt;
*However, the Captain may secede from the agreement in case of emergency.&lt;br /&gt;
&lt;br /&gt;
The Ship's Inhabitants, including all hired employees of any organization, shall have the right to:&lt;br /&gt;
&lt;br /&gt;
*Store and bear any kind of weapon and ammunition;&lt;br /&gt;
*Conduct business which is not inconsistent with the agreement, and is not connected with selling other inhabitant’s or organization's property;&lt;br /&gt;
*Protect themselves and any other inhabitant in case of immediate risk of loss of life or severe bodily harm;&lt;br /&gt;
*Appropriate everything found within uninhabited sections of the vessel, if it is not the property of any inhabitant or organization on board.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ironhammer Security==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Ironhammer&lt;br /&gt;
 | color      = 000080&lt;br /&gt;
 | title      = Ironhammer Security&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; This organization has been contracted by the Captain to provide safety and security arrangements on board the vessel, including enforcement of the agreement and a variety of the Guild’s general laws, which are to be upheld everywhere in Hansa territory. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain may order Ironhammer troops to solve any task with approval from the IHS Commander or Gunnery Sergeant; &lt;br /&gt;
*Any troublemaker should be arrested using non-lethal equipment. Lethal force may be used if there is a life-threatening hazard to operatives or civilians, in an emergency situation (i.e. Code Red), or if directly ordered by a Head or the Captain. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
&lt;br /&gt;
A standard statute-book for any object under guard of IHS is in force aboard CEV “Eris” and should be obeyed by the crew. The statute-book is divided into two paragraphs: The Blue Paragraph, and The Red Paragraph. &amp;lt;br&amp;gt;&lt;br /&gt;
Organization Heads and the Captain can not be taken into custody over Blue Paragraph violations, but can be removed from their posts through a vote, or similar public decision, and a fine may still be applied. Everyone on board is held fully liable for Red Paragraph violations. Arrested person may choose between paying a fine or imprisonment.&lt;br /&gt;
It is important to note, that if a crime was committed by order of any crewman, that crewman takes full responsibility for the crime.&lt;br /&gt;
'''Maximum term of imprisonment must not be more than thirty minutes. In the event that this limit is exceeded, apply a fine to the prisoner or their parent organization if applicable.''' &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Lamia.png|frameless|upright=1|link=Enforcement Guide ErisEn|IHS Enforcement Handbook|alt=|50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Enforcement Guide ErisEn|IHS Handbook]] &amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Blue Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Theft || Unlawful possession or seizure of property of any crewman or organization aboard the CEV Eris. || 7 minutes&lt;br /&gt;
1400 credits&lt;br /&gt;
&lt;br /&gt;
Fine should be applied to every consecutive stolen item regardless of brig time, and property should be returned to its rightful owner or parent organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Battery || Any attack or unwanted intrusion on another person not considered self-defense, regardless of injury caused. || 10 minutes&lt;br /&gt;
3000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Felony assault || Attack on person using lethal weaponry and equipment, attack on Ironhammer personnel, assault causing serious body harm and prolonged medical treatment. || 20 minutes&lt;br /&gt;
8000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Vandalism || Damage to any property - windows, airlocks, vital equipment - etc. || 7 minutes&lt;br /&gt;
1200 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Infiltration || Infiltration into restricted areas without access or permission, breaking and entering. || 5 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Culpable Negligence || Dereliction of duty, disobedience of orders, commission of crime against employing organization. May only be enforced at the specific request of an organizational head || 7 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
&lt;br /&gt;
In case of dismissal forfeiture of property should be accomplished.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Red Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Murder || Bringing to clinical death, regardless of whether a person was brought back to life or not. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Forced Conversion || Conversion to NeoTheology without express consent. || 20 minutes&lt;br /&gt;
14000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Sabotage || Wide-scale damage to hull plating, destruction of crucial equipment or other severe damage to the vessel. || 25 minutes&lt;br /&gt;
2000-60000 credits dependent on damage.&lt;br /&gt;
&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization if damage is extensive.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Collaboration with prohibited organizations, mutiny || Any prohibited organization, such as Excelsior and other terrorist groups, this includes the use of prohibited equipment that is not authorized. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Unsanctioned Organisms || Creation of or existence as a mutant, changelings and the likes of, creation of unlicensed shipboard AI or lawless synthetics. Reversible genetic damage is not equivalent to mutation for the purposes of this law. || Uncompromising termination of organism.&lt;br /&gt;
Capital punishment of Creator at the discretion of the Captain, otherwise permanent incarceration.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moebius Laboratories==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Moebius&lt;br /&gt;
 | color      = 8B008B&lt;br /&gt;
 | title      = Moebius Laboratories&lt;br /&gt;
 | content    = &lt;br /&gt;
Moebius Laboratories is the primary financier of the Expedition. This organization pursues science and medicine, and has the exceptional prerogative to perform research which is forbidden for any other organization within Hansa borders.&lt;br /&gt;
Any inventions which are created aboard CEV “Eris” belong only to Moebius Laboratories. The organizational head may sell them to the crew if deemed necessary;&lt;br /&gt;
*Moebius Laboratories is in charge of the crew’s health condition. All Moebius personnel should maintain health of the crew, and must not collect payment for necessary medical care and supplies used to provide that care;&lt;br /&gt;
*The sale of stimulators, prostheses, bionics, nonessential surgical treatments, and any medical supplies is allowed with reasonable pricing;&lt;br /&gt;
*Moebius Laboratories is authorized to perform genetic alteration within a certain limit.&lt;br /&gt;
Minor alterations to genetic code that do not negatively impact appearance or that are otherwise considered necessary for environmental survival.&lt;br /&gt;
Dangerous or otherwise unwanted mutations may be performed within the laboratory only if they are capable of, and willing to contain the mutant without harming the crew or the Eris.&lt;br /&gt;
*Shuttle “Vasily Dokuchaev” is owned by Moebius Laboratories. &amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NeoTheology==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{NeoTheology&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Church of NeoTheology&lt;br /&gt;
 | content    = &lt;br /&gt;
The Church of NeoTheology is a backer of the Expedition, and may render its services to the crew.&lt;br /&gt;
*Any crewman, except jobs where keeping a cruciform is restricted by the corporate (organizational) code of conduct, may be baptized and resurrected for free;&lt;br /&gt;
*Neotheologists may freely perform any traditional ritual. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guild Merchant==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Guild&lt;br /&gt;
 | color      = FF8C00&lt;br /&gt;
 | title      = Aster's Guild&lt;br /&gt;
 | content    = &lt;br /&gt;
The Guild Merchant is a fully legitimate member of the Guild, just like the Captain or First officer. He is independent, and all his personnel is purely subordinate to him. &amp;lt;br&amp;gt;&lt;br /&gt;
*The mining barge “Hulk” is owned by the Guild Merchant;&lt;br /&gt;
All materials and objects obtained on any asteroid or derelict by the power of the Merchant’s personnel are owned by him.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technomancers==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Technomancer&lt;br /&gt;
 | color      = FFD700&lt;br /&gt;
 | title      = &amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Techomancer League&amp;lt;/span&amp;gt;&lt;br /&gt;
 | content    = &lt;br /&gt;
Technomancer kindred settled down within their own designated portion of CEV “Eris”. Exultant is their leader.&lt;br /&gt;
&lt;br /&gt;
*Technomancers are in charge of maintaining the vessel’s power supply, hull plating and leak integrity. In addition to that, they must do it on a non-repayable basis;&lt;br /&gt;
*Technomancers may charge for service such as cosmetic repairs, or any other unnecessary works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Agreement_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3931</id>
		<title>Agreement ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Agreement_ErisEn&amp;diff=3931"/>
		<updated>2020-09-17T15:33:39Z</updated>

		<summary type="html">&lt;p&gt;Gray: /* Captain and their Crew */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Captain and their Crew==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Command&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Captain and their Crew&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; The CEV &amp;quot;Eris&amp;quot; belongs only to the Captain, but in case of his irreversible death, the First Officer can assume command of the ship. If there is no First Officer, the Ironhammer Security Commander can assume command instead. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain or his representative may not legally assign personnel to organizations on board without the approval of the relevant organizational head;&lt;br /&gt;
*A final decision on whether to follow the Captain’s orders or not should be left to organizational heads;&lt;br /&gt;
*Neither the Captain nor his representative can make changes to this agreement;&lt;br /&gt;
*However, the Captain may secede from the agreement in case of emergency.&lt;br /&gt;
&lt;br /&gt;
The Ship's Inhabitants, including all hired employees of any organization, shall have the right to:&lt;br /&gt;
&lt;br /&gt;
*Store and bear any kind of weapon and ammunition;&lt;br /&gt;
*Conduct business which is not inconsistent with the agreement, and is not connected with selling other crewmen’s or organization's property;&lt;br /&gt;
*Protect themselves and any other crewman in case of immediate risk of loss of life or severe bodily harm;&lt;br /&gt;
*Appropriate everything found within uninhabited sections of the vessel, if it is not the property of any crewman or organization on board.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ironhammer Security==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Ironhammer&lt;br /&gt;
 | color      = 000080&lt;br /&gt;
 | title      = Ironhammer Security&lt;br /&gt;
 | content    = &amp;lt;center&amp;gt; This organization has been contracted by the Captain to provide safety and security arrangements on board the vessel, including enforcement of the agreement and a variety of the Guild’s general laws, which are to be upheld everywhere in Hansa territory. &amp;lt;/center&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*The Captain may order Ironhammer troops to solve any task with approval from the IHS Commander or Gunnery Sergeant; &lt;br /&gt;
*Any troublemaker should be arrested using non-lethal equipment. Lethal force may be used if there is a life-threatening hazard to operatives or civilians, in an emergency situation (i.e. Code Red), or if directly ordered by a Head or the Captain. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
&lt;br /&gt;
A standard statute-book for any object under guard of IHS is in force aboard CEV “Eris” and should be obeyed by the crew. The statute-book is divided into two paragraphs: The Blue Paragraph, and The Red Paragraph. &amp;lt;br&amp;gt;&lt;br /&gt;
Organization Heads and the Captain can not be taken into custody over Blue Paragraph violations, but can be removed from their posts through a vote, or similar public decision, and a fine may still be applied. Everyone on board is held fully liable for Red Paragraph violations. Arrested person may choose between paying a fine or imprisonment.&lt;br /&gt;
It is important to note, that if a crime was committed by order of any crewman, that crewman takes full responsibility for the crime.&lt;br /&gt;
'''Maximum term of imprisonment must not be more than thirty minutes. In the event that this limit is exceeded, apply a fine to the prisoner or their parent organization if applicable.''' &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Lamia.png|frameless|upright=1|link=Enforcement Guide ErisEn|IHS Enforcement Handbook|alt=|50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Enforcement Guide ErisEn|IHS Handbook]] &amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Blue Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Theft || Unlawful possession or seizure of property of any crewman or organization aboard the CEV Eris. || 7 minutes&lt;br /&gt;
1400 credits&lt;br /&gt;
&lt;br /&gt;
Fine should be applied to every consecutive stolen item regardless of brig time, and property should be returned to its rightful owner or parent organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Battery || Any attack or unwanted intrusion on another person not considered self-defense, regardless of injury caused. || 10 minutes&lt;br /&gt;
3000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Felony assault || Attack on person using lethal weaponry and equipment, attack on Ironhammer personnel, assault causing serious body harm and prolonged medical treatment. || 20 minutes&lt;br /&gt;
8000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Vandalism || Damage to any property - windows, airlocks, vital equipment - etc. || 7 minutes&lt;br /&gt;
1200 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Infiltration || Infiltration into restricted areas without access or permission, breaking and entering. || 5 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#46 82 B4&amp;quot;&lt;br /&gt;
!Culpable Negligence || Dereliction of duty, disobedience of orders, commission of crime against employing organization. May only be enforced at the specific request of an organizational head || 7 minutes&lt;br /&gt;
700 credits&lt;br /&gt;
&lt;br /&gt;
In case of dismissal forfeiture of property should be accomplished.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;The Red Paragraph&amp;lt;/center&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;border:1px solid #BBB&amp;quot;&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot; | Title&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 70%&amp;quot; | Description&lt;br /&gt;
!scope = &amp;quot;col&amp;quot; style=&amp;quot;width: 20%&amp;quot; | Penalty&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Murder || Bringing to clinical death, regardless of whether a person was brought back to life or not. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Forced Conversion || Conversion to NeoTheology without express consent. || 20 minutes&lt;br /&gt;
14000 credits&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Sabotage || Wide-scale damage to hull plating, destruction of crucial equipment or other severe damage to the vessel. || 25 minutes&lt;br /&gt;
2000-60000 credits dependent on damage.&lt;br /&gt;
&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization if damage is extensive.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Collaboration with prohibited organizations, mutiny || Any prohibited organization, such as Excelsior and other terrorist groups, this includes the use of prohibited equipment that is not authorized. || Incarceration&lt;br /&gt;
Capital punishment at the discretion of Captain and/or Head of an accused’s organization.&lt;br /&gt;
|- bgcolor=&amp;quot;#80 00 00&amp;quot;&lt;br /&gt;
!Unsanctioned Organisms || Creation of or existence as a mutant, changelings and the likes of, creation of unlicensed shipboard AI or lawless synthetics. Reversible genetic damage is not equivalent to mutation for the purposes of this law. || Uncompromising termination of organism.&lt;br /&gt;
Capital punishment of Creator at the discretion of the Captain, otherwise permanent incarceration.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moebius Laboratories==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Moebius&lt;br /&gt;
 | color      = 8B008B&lt;br /&gt;
 | title      = Moebius Laboratories&lt;br /&gt;
 | content    = &lt;br /&gt;
Moebius Laboratories is the primary financier of the Expedition. This organization pursues science and medicine, and has the exceptional prerogative to perform research which is forbidden for any other organization within Hansa borders.&lt;br /&gt;
Any inventions which are created aboard CEV “Eris” belong only to Moebius Laboratories. The organizational head may sell them to the crew if deemed necessary;&lt;br /&gt;
*Moebius Laboratories is in charge of the crew’s health condition. All Moebius personnel should maintain health of the crew, and must not collect payment for necessary medical care and supplies used to provide that care;&lt;br /&gt;
*The sale of stimulators, prostheses, bionics, nonessential surgical treatments, and any medical supplies is allowed with reasonable pricing;&lt;br /&gt;
*Moebius Laboratories is authorized to perform genetic alteration within a certain limit.&lt;br /&gt;
Minor alterations to genetic code that do not negatively impact appearance or that are otherwise considered necessary for environmental survival.&lt;br /&gt;
Dangerous or otherwise unwanted mutations may be performed within the laboratory only if they are capable of, and willing to contain the mutant without harming the crew or the Eris.&lt;br /&gt;
*Shuttle “Vasily Dokuchaev” is owned by Moebius Laboratories. &amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NeoTheology==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{NeoTheology&lt;br /&gt;
 | color      = 000000&lt;br /&gt;
 | title      = Church of NeoTheology&lt;br /&gt;
 | content    = &lt;br /&gt;
The Church of NeoTheology is a backer of the Expedition, and may render its services to the crew.&lt;br /&gt;
*Any crewman, except jobs where keeping a cruciform is restricted by the corporate (organizational) code of conduct, may be baptized and resurrected for free;&lt;br /&gt;
*Neotheologists may freely perform any traditional ritual. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guild Merchant==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Guild&lt;br /&gt;
 | color      = FF8C00&lt;br /&gt;
 | title      = Aster's Guild&lt;br /&gt;
 | content    = &lt;br /&gt;
The Guild Merchant is a fully legitimate member of the Guild, just like the Captain or First officer. He is independent, and all his personnel is purely subordinate to him. &amp;lt;br&amp;gt;&lt;br /&gt;
*The mining barge “Hulk” is owned by the Guild Merchant;&lt;br /&gt;
All materials and objects obtained on any asteroid or derelict by the power of the Merchant’s personnel are owned by him.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technomancers==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Technomancer&lt;br /&gt;
 | color      = FFD700&lt;br /&gt;
 | title      = &amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Techomancer League&amp;lt;/span&amp;gt;&lt;br /&gt;
 | content    = &lt;br /&gt;
Technomancer kindred settled down within their own designated portion of CEV “Eris”. Exultant is their leader.&lt;br /&gt;
&lt;br /&gt;
*Technomancers are in charge of maintaining the vessel’s power supply, hull plating and leak integrity. In addition to that, they must do it on a non-repayable basis;&lt;br /&gt;
*Technomancers may charge for service such as cosmetic repairs, or any other unnecessary works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Agreement_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Rules_ErisEn&amp;diff=3719</id>
		<title>Rules ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Rules_ErisEn&amp;diff=3719"/>
		<updated>2020-08-19T15:47:09Z</updated>

		<summary type="html">&lt;p&gt;Gray: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;color:#d33&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;'''Admins apply these rules at their own discretion, and they may ignore the enforcement of specific rules if it is considered necessary.'''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===  Community Rules ===&lt;br /&gt;
&lt;br /&gt;
Community rules apply in Discord, OOS channels, repositories and all sites under our control. IC relations are not governed by these rules, but there is one caveat. Blocking on community platforms can be carried over to the game, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Each rule has refinements and details available when opening the spoiler.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Asshole.png |50px|left]] '''0. Do not be an asshole'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a game, and we all came here to enjoy it. Prolonged conflict and toxic behavior are not permitted. Try to be adequate or at least seem so.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
*If it was proved that the motivation of the person is to only harm the community, or if player even admits that directly, then the player will be expelled from the community forever.&lt;br /&gt;
*If you put yourself in opposition to the whole community, then you better leave the server and look for another place to play. Otherwise, we will show you the door by force.&lt;br /&gt;
*Attempts to harm the community by disrupting the operation of any of its platforms, by doing things like DoS or using harmful exploits will lead to permanent ban.&lt;br /&gt;
*Raiders with clear goal to harm the community will be permanently banned without minimum bureaucracy involved. We don't negotiate or even communicate with raiders, and if you are a part of raiding group or a community that have purpose of harming and harassing other servers, you can be banned without right to appeal.&lt;br /&gt;
*It is also forbidden to organize raids in order to harm another community. Even if this happened outside our platforms. We do not need stupid drama and conflicts with other communities.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Content.png|50px|left]] '''1. Inappropriate Content'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please communicate in a way that doesn't make community members endlessly cringe, and so that we don't get banned from our platforms.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
*Your speech should not go beyond the scope of socially acceptable humor and memes, and should also be readable. In simpler terms: don't be a cancer.&lt;br /&gt;
*We don't have direct bans on the use of national or racial insults, because we don't care about harmless banter.&lt;br /&gt;
*However, harassment of community members on ethnic, religious, or racial grounds, discussions about race superiority, direct calls to violence towards certain group based on their race, ethnicity, religion, position or wealth, will lead you to a ban. Everything from range starting to &amp;quot;people of certain race are not humans&amp;quot; and ending at &amp;quot;murder your local landlord/all cops are pigs&amp;quot; is not welcome here.&lt;br /&gt;
*Same applied to /pol/ tier content that promote such discussions. Just take it somewhere else.&lt;br /&gt;
*As a matter of fact, don't openly and aggressively harass anyone here on any grounds.&lt;br /&gt;
*Politics discussions are permitted as long as they don't broke any rules. This is international server, keep it civil towards other people from around the world.&lt;br /&gt;
*NSFW and malicious content are prohibited. Also prohibited are videos with sound that can damage your hearing (earrape content).&lt;br /&gt;
*It is forbidden to publish personal information without the permission of the user or voluntary public publication of this information. This is especially true of photographs and information about their place of residence. This rule applies not only to members of our community but everyone, we do not want to be the center of someone’s bullying, and we can be punished for this by the user agreement of the platforms we use.&lt;br /&gt;
*Don't post content that can create problems with our platforms. For example, violating the Terms of Service Discord, as well as other platforms where we are. Keep in mind, GitHub is extremely sensitive to the use of words such as &amp;quot;retard&amp;quot; and &amp;quot;nigger&amp;quot;, and can be banned for it as well as the user and the entire repository. Let's not shoot ourselves in the foot.&lt;br /&gt;
*It is impossible to determine the NSFW standard, which means to put it in the rules and use it instead of a ruler, we cannot determine the openness of female breasts in art. This means that you need to think for yourself what you are posting, for example you should understand that if sexual act is completely covered by clothing is still a sexual act, and explicit NSFW.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Talk.png|50px|left]] '''2. Offtopic and channel rules'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For each topic on our platforms a corresponding section or channel has been created. While offtopic is not punished in most channels (although you should listen when admins tells you to take this topic somewhere else), development channels, Github pull requests and other channels have more severe restrictions.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
*Applications for ban appeals and complaints to the administration should be submitted only in the [https://forum.cev-eris.com/viewtopic.php?f=6&amp;amp;t=6 appropriate forum]. Spam in the administration’s DMs, begging for your unban in the channels, and other attempts to bypass the form will be suppressed. Attempts to create drama from your ban on all possible platforms will not lead to anything productive.&lt;br /&gt;
*Spam is not allowed. Advertising for other communities is allowed until it becomes spam.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Game Rules ===&lt;br /&gt;
These rules apply only in the game itself and enforced only by the administration of the game server.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_ERP.png|50px|left]] '''0. ERP'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erotic roleplaying is prohibited on the server. Violators will be punished severely.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*There are special servers for this, do it there, and do not drag it to us please.&lt;br /&gt;
*Hugs and kisses are allowed, as long as nothing sexual is going on. Don't try to test the waters there.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_murder.png|50px|left]] '''1. Murder'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Intentional murder\isolation\grievous harm without reason. You must have a good reason to kill another player. This may be: self-defense, a long-running conflict, the execution of an order (the person who ordered it will be responsible for the murder) or the execution of a sentence.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*The violation will always be seen in the context of events that came before it. Usually the responsibility lies with the creator of the situation.&lt;br /&gt;
*Complete isolation of the player without the ability to get out is equivalent to killing.&lt;br /&gt;
*Forcefully mindswapping with someone is also equivalent to killing.&lt;br /&gt;
*The infliction of grievous harm, as a result of which the victim spent a long (half an hour or more) time in the medical bay, is punishable by a term of half the murder in a similar situation.&lt;br /&gt;
*If you doubt your right to use lethal force, ask the administration. You cannot be punished for the violence that the administrator allowed.&lt;br /&gt;
*Conflict with an adequate reason, which was played out during 15-20 minutes of the round (minimum), is considered to be a long-term conflict. At the same time, a conflict with the entire station or the entire Ironhammer department cannot be considered an excuse.&lt;br /&gt;
*At the same time, an adequately played long-term conflict is not considered if:&lt;br /&gt;
**Someone just walked into the area.&lt;br /&gt;
**You do not like how someone dresses.&lt;br /&gt;
**Someone does not do their job as you would like.&lt;br /&gt;
*An adequate reason for killing could be:&lt;br /&gt;
**Someone ran into the arsenal and is actively touching lethal weapons.&lt;br /&gt;
**Someone has Excelsior armor, during the uprising of Excelsior.&lt;br /&gt;
**Someone is trying to blow up the whole ship.&lt;br /&gt;
*Some mechanics, such as sanity, can provide you with reason to assault one person even while not being an antag. However, make sure it will not escalate in lethal conflict with whole crew, as you will be punished for that.&lt;br /&gt;
*When you have an antag role - you are allowed to kill people as much as you need, provided they are not your allies. But you don't need to be asshole about it, don't murder whole server on low population, for example. It's totally not fun for others.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Immersion.png|50px|left]] '''2. Violation of the atmosphere and rules of communication'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your speech should correspond to the role played, and not your usual chat behavior. Ideally, it should match the way the characters in films and books speak. Internet slang, emoticons and text abbreviations are prohibited, your characters speak in a voice.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*Do not break the immersion, do not act out something that goes against the background and lore.&lt;br /&gt;
*When using flavor text (character descriptions), it is forbidden to write a story, character, etc. Only appearance.&lt;br /&gt;
*Do not use names of celebrities (Adolf Hitler) and too popular characters (Luke Skywalker). You may play some not very popular heroes of books and films, but it is best to ask the administration in advance. Also, your name should not disturb the atmosphere and should not be too meme (Chad Wojak).&lt;br /&gt;
*Communicate correctly. It is difficult to talk about any role atmosphere in general, when adult characters, the crew of the spacecraft, talk like sixth graders at a break. Try to make as few mistakes as possible, and speak a language that is pleasant to read. It does not matter whether the server language is native to you or not, equal demands are made on everyone.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_ICinOOC.png|50px|left]] '''3. IC in OOC and metagaming'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our server is an RP server, and despite the presence of some concessions in comparison with other servers, the minimum requirements for metagaming are still present.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*Discussion or mention of the events of the current round in the OOC channel is punishable. Please keep the intrigue for other players. This also applies to conferences, forums and other ways of communicating and disseminating information.&lt;br /&gt;
*The use of information about the events of the round received by OOC methods is punishable.&lt;br /&gt;
*It is forbidden to use off-game means of communication to coordinate actions in the game. This violates the metagaming rule and is severely punished.&lt;br /&gt;
*The capabilities of your character are determined by his characteristics, and you can TRY to do things like performing surgery, unlike other servers. An exception is if you take away someone’s work, as described in rule 4.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Jobs.png|50px|left]] '''4. Perform basic job duties'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The engine should be started in an acceptable time frame, people should not die in the medical lobby, while doctors drink tea, and the like. Remember that the life of the entire ship depends on the work of key jobs. Heads and AIs should not exit the game after the start of the round.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*It's okay if you have a serious reason why you cannot do your job. This is a game about a catastrophe on a spaceship, in the end, and sooner or later something will go wrong. But at the beginning of the round you need to fulfill your duties.&lt;br /&gt;
*Despite the fact that rule 3 allows you to do everything your character is capable of according to characteristics, if you interfere in the work of a living and active department, and do their work for them, you can be punished. Instead of breaking into the chemistry and making the medicine yourself, pay the chemist who sits there.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Multiacc.png|50px|left]] '''5. Using multiple accounts'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This greatly complicates the work of the administration and is punished quite seriously. If you want to switch to another account, coordinate this with the server administration.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*The server administration has the right to use several accounts for its own purposes.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Administration Rules ===&lt;br /&gt;
These can serve as the basis for complaints, or for internal proceedings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Hammer.png|50px|left]] '''0. Follow your own rules'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The administration should not only comply with its own rules, but also be an example to follow.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*If the administrator, or a permanent member of the development (a person with the role of Staff Developer) violates the rules, the heads of the project, servers and the secretary can get together and give this person a warning. In case of accumulation of 2 or 3 of such warnings, the person will be removed from the server command, and may be additionally banned. In addition to the warning, a ban is not issued, an active member of the server team cannot be banned so that he has the ability to fulfill his responsibilities.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Ok.png |50px|left]] '''1. Be an adequate adult'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is perhaps the most important. You should never forget that this is just a game, people come here to have fun, and you want to help them in this.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Do not make yourself God and lord over this game, communicate normally with the community. In general, be calm, solve problems with a cool head and ass.&lt;br /&gt;
*Talk to trouble makers. Never give out a ban in silence. If the player has not left the server and you are able to talk with them, then you are obligated to talk with them. Listen to his opinion, think, interrogate other players, issue a verdict. And then the most important thing: make sure that the player understands it. This will save a lot of complaints and questions in the future.&lt;br /&gt;
*We are not call center operators on salaries. It is obvious. Nobody forbids you to swear or tell special children what they deserve. But this is a matter of general community atmosphere. If you cover the players with obscenities, they will see enemies in the administration, actively gather in groups against the administration, weave intrigues. We should not allow this, and it is worth starting with ourselves.&lt;br /&gt;
*Have a sense of humor and don’t burn. In this game absolutely crazy things can happen, players can consistently insult your kin to the seventh generation, and the build can break in all places. The ability to neigh in time will save you and others, and a cold ass will allow you to endure fair bans in any situation.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Drama_Hungry_Idiot.png |50px|left]] '''2. Do not harm your own server'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do not shit inside where you live. This would seem quite obvious, but it is sometimes easy to forget in a fit of anger.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Do not be an intriguer. Do not use admin rights to pit groups of players, administrators, against each other, and do not try to split the administration into separate groups, do not play dirty politics. If there are problems in the community, they need to be voiced and resolved, and not thrown at each other to such an extent that problems will not be resolvable.&lt;br /&gt;
*Do not harm the server and the community in order to prove something. In the end, if you really do not like what is happening, you can just calmly leave. No problem is worth the split or death of the community.&lt;br /&gt;
*If you are personally involved in a violation, it concerns your friends, or your ass just burns - pass the problem to another. Failure to do this can lead to huge problems with the community, and even to the circus and drama.&lt;br /&gt;
*Do not expose the community badly in the eyes of others. Do not conflict with other communities so that this can create problems for the entire server, or even involve a full-blown conflict with someone.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Observe.png |50px|left]] '''3. We are a server with the minimum possible admin intervention'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is one of the basics of the server. We understand that the rules are necessary to maintain an adequate community life, however we do not directly intervene in the events of the round.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*If it is reasonable, players should be banned for their violations at the end of the round, having the opportunity to play their role in the round. Interrupting a chain of murders of an outright attacker by a ban, however, is possible and necessary.&lt;br /&gt;
*We do not revive the players even if they were killed by a banned griefer. However, we can provide a reduction in respawn time for the victim. To do it or not is strictly on the conscience of the administrator.&lt;br /&gt;
*Reducing respawn time is the most organic way to return a player to the game, and if the situation is right, this can be done in large quantities. But then again, all this is at the discretion of the administration.&lt;br /&gt;
*Helping players who fall victim to bugs is one of the duties of the administration. The build is not stable even in its best times, in case something broke the rule of non-intervention should be forgotten.&lt;br /&gt;
*Events, or other ways to diversify the rounds should be coordinated with the heads of the servers.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_NAP.png |50px|left]] '''4. N.A.P.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NAPviolation.mp3|auto]]&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Admins have a prerogative to deal with in-game problems, and developers should not interfere with bans, notes and appeals, or try to vouch someone out of trouble.&lt;br /&gt;
*Development process is regulated by Maintainers in terms of quality, and by Project Leader/Head Dev in terms of balance, direction and lore. Admins don't have any privilege in this process.&lt;br /&gt;
*It is, however, guaranteed that admins will communicate with Head Dev before applying any sanctions to developers or contributors. It's not for covering up their violations, but to allow Dev team to adapt, civilly resolve a problem, and ensure that damage to development itself is minimal.&lt;br /&gt;
*As for player feedback and admin tools, it's also expected for admins to be the main source of information, and while current dev priorities are established by Head Dev, development team will listen to admins concern.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Advice.png |50px|left]] '''Other tips'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not the rules as such, these are recommendations for directing the administration in the right direction.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Not everything can be brought to the public. If the administrator took off the whore, got drunk and let her administer the server, it’s definitely not worth disclosing such details of her personal life.&lt;br /&gt;
*Still, playerbase should be informed on the reasoning of our decisions or actions, both in administration and development.&lt;br /&gt;
*Ask for help if necessary. If you are in doubt about the solution, ask other administrators. If there is no one to call for help, give a kick to your head for the lack of administration.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Structure.png |50px|left]] '''Admin and Development Ranks'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CEV Eris admin structure:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[file:NAP.png|800px]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Rules_ErisRu]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:4.png|80px|center|link=Main_Page_ErisEn|Back To Main Page]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Rules_ErisRu&amp;diff=3512</id>
		<title>Rules ErisRu</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Rules_ErisRu&amp;diff=3512"/>
		<updated>2020-07-16T06:29:03Z</updated>

		<summary type="html">&lt;p&gt;Gray: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;color:#d33&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;'''Администрация применяет эти правила по своему усмотрению и может не наказывать, если сочтет это необходимым.'''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Правила сообщества ===&lt;br /&gt;
Правила сообщества применяются в Дискорде, ООС-каналах, репозиториях и всех подконтрольных нам площадках. IC-отношения не регулируются этими правилами, но есть один нюанс. Блокировка на платформах сообщества может быть перенесена в игру, и наоборот.&lt;br /&gt;
&lt;br /&gt;
Каждое правило имеет уточнения и детали, доступные при открытии спойлера.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Asshole.png |50px|left]] '''0. Не будь мудаком'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Это игра, и все мы пришли сюда получить удовольствие от неё. Продолжительные конфликты и токсичное поведение не допускаются. Старайтесь быть адекватным или хотя бы казаться таковым.&lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
* Если было доказано, что мотивация пребывающего на сервере игрока несёт лишь негативный характер, и его целью является нанесение всяческого вреда серверу, то игрок будет исключен из сообщества навсегда.&lt;br /&gt;
* Если вы ставите себя в оппозицию '''всему сообществу''' то вам лучше покинуть сервер и поискать другое место для игры. Иначе на дверь вам укажут насильно.&lt;br /&gt;
* Запрещены попытки навредить сообществу, нарушая работу любых из его платформ, будь то попытки вывести из строя игровой сервер или же взлом иных систем.&lt;br /&gt;
* Рейды c явным намерением повредить нашему сообществу приведут к перманентным банам всем участникам с минимальной бюрократией. Мы не ведем переговоров с рейдерами. Если вы член группы или сообщества, чья цель рейдить другие сервера с целью грифа или преследования членов других сообществ, вы будете забанены без право на оправдание.&lt;br /&gt;
* Запрещена организация набегов (рейдов) с целью навредить любому другому сообществу как таковая. Даже если это происходило вне наших платформ. Глупая драма и конфликты с другими сообществами нам не нужны.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Content.png|50px|left]] '''1. Неприемлемый контент'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Пожалуйста, общайтесь так чтобы участники сообщества могли находится у нас не умирая от бесконечного кукожа, а нас не забанили с наших платформ. &lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
* Ваша речь не должна выходить за рамки общественно приемлемого юмора и мемов, а также должна быть читабельной. Говоря более простым языком: '''не ракуй.'''&lt;br /&gt;
* Мы не имеем прямого запрета на расовые и национальные оскорбления, мы не собираемся модерировать ваше общение настолько сильно.&lt;br /&gt;
* Однако, преследование членов сообщества по расовому, религиозному и национальному признакам, дискуссии о расовом превосходстве, а так же прямые призывы к насилию к группам людей по признаку их расы, нации, религии, положению или имуществу приведут к бану. Все в спектре от призывов к погромам до &amp;quot;нового раскулачивания&amp;quot; не приветствуется в этом сообществе. &lt;br /&gt;
* Так же запрещен контент служащий целью разжечь дискуссию на эти темы. Пожалуйста, размещайте его в другом месте.&lt;br /&gt;
* Обсуждение политики допускается только в отведенных местах, и без расовых/национальных нападок на других членов сообщества.&lt;br /&gt;
* Открытое и агрессивное преследование членов сообщества запрещено как таковое. &lt;br /&gt;
* Запрещен NSFW и вредоносный (вирусный) контент. Так же запрещены видео со звуком способным навредить слуху (earrape контент).&lt;br /&gt;
* Запрещена публикация личной информации без разрешения пользователя или же добровольной публичной публикации этой информации. В особенности это касается фотографий и информации о месте проживания. Это правило касается не только членов нашего сообщества, мы не хотим быть центром чье либо травли, и можем понести за это наказание по пользовательскому соглашению используемых нами платформ.&lt;br /&gt;
* Также запрещен контент, за который приходится отвечать нам. Например, нарушающий Terms of Service Дискорда, равно как и других платформ, где мы находимся. Например, GitHub крайне чувствителен с употребление таких слов как &amp;quot;retard&amp;quot; и &amp;quot;nigger&amp;quot;, и способен забанить за это как и пользователя, так и весь репозиторий. Давайте не будем стрелять себе в ногу.&lt;br /&gt;
* Невозможно определить эталон NSFW, а значит поставить его в правила и использовать его вместо линейки, определяя открытость женских грудей на арте мы не можем. Это означает что вам нужно самим думать что вы постите, и то что сексуальный акт полностью закрытый одеждой это все еще сексуальный акт, и явное NSFW. Это так же относится к другим правилам контента.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Talk.png|50px|left]] '''2. Оффтоп и правила каналов'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
На каждую тему на наших платформах создан соответствующий раздел или канал. В то время как оффтоп не наказывается в большинстве каналов (хотя может быть устранен администрацией), каналы для разработки, пулл реквесты Гитхаба и другие каналы имеют более строгие ограничения.&lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
* Заявки на разбан и жалобы на администрацию должны подаваться только по [http://forum.syndi-cat.com/t/topic/62 соответствующей форме]. Спам в ЛС администрации, выпрашивание в каналах дискорда и иные попытки обойти форму будут пресекаться. Попытки создать драму из вашего бана на всех возможных платформах не приведут к чему-то продуктивному.&lt;br /&gt;
* Некоторые каналы могут представлять из себя исключение из одного или нескольких правил, о чем должно быть четко написано в их описании или закрепах.&lt;br /&gt;
* Запрещен спам. Рекламирование других сообществ разрешено, пока оно не переходит в спам.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Правила игры ===&lt;br /&gt;
Эти правила применяются только в самой игре и только администрацией игрового сервера.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_ERP.png|50px|left]] '''0. ERP'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Отыгрыш эротического характера на сервере запрещен. Нарушители будут наказаны жестоко. &lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
* Для этого есть специальные сервера, занимайтесь этим там, и не тащите это сюда.&lt;br /&gt;
* Обнимашки и поцелуи допускаются, пока это не несет в себе явный сексуальный оттенок. Лучше не пытайтесь нащупать тонкую грань допустимого. &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_murder.png|50px|left]] '''1. Убийство'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Намеренное убийство\изоляция\причинение тяжкого вреда без основания. Вы должны иметь вескую причину для убийства другого игрока. Это может быть: самооборона, продолжительно отыгранный конфликт, выполнение приказа (за убийство будет отвечать отдавший приказ) или выполнение приговора. &lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
* Нарушение всегда будет рассматриваться в контексте событий, которые были до него. Обычно ответственность несет создавший ситуацию.&lt;br /&gt;
* Полная изоляция игрока без возможности выбраться приравнивается к убийству.&lt;br /&gt;
* Причинение тяжкого вреда, в результате которого жертва провела продолжительное (от получаса и больше) время в медотсеке, наказывается сроком вдвое меньшим убийства в аналогичной ситуации.&lt;br /&gt;
* '''Если вы сомневаетесь в вашем праве применять летальную силу, спросите администрацию.''' Вас не могут наказать за насилие, которое разрешил администратор.&lt;br /&gt;
* Продолжительно отыгранным конфликтом считается конфликт с адекватной причиной, который был отыгран на протяжении 15-20 минут раунда (минимум). При этом конфликт со всей станцией или всей охраной оправданием считаться не может.&lt;br /&gt;
&lt;br /&gt;
* При этом, адекватно отыгранным конфликтом не считается если:&lt;br /&gt;
:* Кто-то просто зашел в отсек.&lt;br /&gt;
:* Вам не нравится как кто-то одевается.&lt;br /&gt;
:* Кто-то делает свою работу не так как вы хотели бы.&lt;br /&gt;
&lt;br /&gt;
* Адекватной причиной для убийства может быть:&lt;br /&gt;
:* Кто-то забежал в арсенал и активно трогает летальное вооружение.&lt;br /&gt;
:* Кто-то имеет на себе броню коммунистов во время восстания коммунистов.&lt;br /&gt;
:* Кто-то пытается взорвать весь корабль.&lt;br /&gt;
&lt;br /&gt;
* Некоторые игровые механики, например Sanity, могут дать вам возможность нападать на одного человека. Однако, постарайтесь чтобы это не вышло в летальный конфликт со всем экипажем, иначе вы будете наказаны.&lt;br /&gt;
* Когда у вас роль антагониста - вы можете убивать столько, сколько вам нужно, за исключением ваших союзников. Однако стоит помнить что у других игроков на сервере тоже должно быть удовольствие от игрового процесса, и делать такие вещи как вырезание экипажв при малой популяции сервера нельзя.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Immersion.png|50px|left]] '''2. Нарушение атмосферы и правила общения'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ваша речь должна соответствовать отыгрываемой роли, а не вашему обычному поведению в чатах. В идеале она должна соответствовать тому, как разговаривают персонажи фильмов и книг. Интернет-слэнг, смайлики и текстовые сокращения запрещены, ваши персонажи говорят голосом. &lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
* Не выходите за пределы сеттинга, не отыгрывайте нечто идущее вразрез с предысторией.&lt;br /&gt;
* При использовании flavor текста (описания персонажа) запрещено писать историю, характер и прочее. Только внешность.&lt;br /&gt;
* Не используйте имена знаменитостей (Адольф Гитлер) и слишком популярных персонажей (Люк Скайуокер). Вы можете отыгрывать не самых популярных героев книг и фильмов, но лучше всего заранее спросить мнение администрации. Также ваше имя не должно нарушать атмосферу и не быть слишком мемным (Саслан Параши).&lt;br /&gt;
* Общайтесь грамотно. Сложно говорить о какой-либо ролевой атмосфере вообще, когда взрослые персонажи, экипаж космического корабля, разговаривают как шестиклассники на перемене. Старайтесь допускать как можно меньше ошибок, и говорить на приятном для чтения языке, без слов вроде &amp;quot;плз&amp;quot;, &amp;quot;спс&amp;quot;, и прочих &amp;quot;прив&amp;quot;. Неважно, является ли язык сервера вам родным или нет, ко всем предъявляются равные требования.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_ICinOOC.png|50px|left]] '''3. IC в OOC и метагейм'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Наш сервер является ролевым, и не смотря на наличие некоторых послаблений по сравнению с другими серверами, минимальные требования по метагейму все равно присутствуют.&lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
* Обсуждение или упоминание событий текущего раунда в канале OOC карается. Пожалуйста, сохраняйте интригу для других игроков. Это так же касается конференций, форумов и иных способов общения и распространения информации.&lt;br /&gt;
* Использование информации о событиях раунда полученной ООС способами карается. &lt;br /&gt;
* Запрещено использование внеигровых средств общения для координации действий в игре. Это нарушает правило о метагейме и наказывается серьезно.&lt;br /&gt;
* Возможности вашего персонажа определяются его характеристиками, и совершение таких действий как проведение хирургии охранником '''не карается''', в отличии от других серверов. Исключением является если вы отнимаете чью-то работу, что описано в правиле 4.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Jobs.png|50px|left]] '''4. Выполняйте базовые должностные обязанности'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Двигатель должен быть запущен в приемлемые сроки, люди не должны умирать в приёмной медотсека, пока врачи пьют чай, и тому подобное. Помните, что от работы ключевых должностей зависит жизнь всего корабля. Главы и ИИ не должны выходить из игры после начала раунда.&lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
* Ничего страшного, если у вас есть серьезная причина, по которой вы не можете выполнять свою работу. Это игра про катастрофу на космическом корабле, в конце концов, и рано или поздно что-то пойдет не так. Но в начале раунда к вам необходимо выполнять свои обязаности.&lt;br /&gt;
* Не смотря на то, что правило 3 разрешает вам делать все, на что способен ваш персонаж по характеристикам, если вы вмешиваетесь в работу живого и активного отсека, и выполняете их работу за них, вы можете быть наказаны. Вместо того чтобы вламываться в химию и делать лекарства самому, заплатите химику который там сидит.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Multiacc.png|50px|left]] '''5. Использование нескольких аккаунтов'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Это сильно затрудняет работу администрации и наказывается достаточно серьезно. Если вы хотите перейти на другой аккаунт, согласуйте это с администрацией сервера.&lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
* Администрация сервера вправе использовать несколько аккаунтов для своих целей.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Правила администрации ===&lt;br /&gt;
Они могут выступать основой для подачи жалоб, или для внутренних разбирательств. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Hammer.png|50px|left]] '''0. Соблюдай свои же правила'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Администрация должна не только исполнять собственные правила, но и быть примером для подражания. &lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
* В случае если администратор, или постоянный член разработки (человек с ролью Staff Developer) нарушает правила, главы проекта, серверов и секретарь могут собраться и вынести этому человеку предупреждение. В случае накопления 2 или 3 таких предупреждений, человек будет удален из команды сервера, и может быть дополнительно забанен. В дополнении к предупреждению бан не выносится, действующий член команды сервера забанен быть не может, дабы он имел возможность выполнять взятые на себя обязанности. &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Ok.png |50px|left]] '''1. Будь адекватным, взрослым человеком'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Это, пожалуй, самое важное. Никогда не стоит забывать, что это просто игра, люди приходят сюда развлекаться, и ты хочешь им в этом помочь. &lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
* Не строй из себя царя и Бога над этой игрой, нормально общайся с комьюнити. В целом будь спокойным, решай проблемы на холодную голову и задницу.&lt;br /&gt;
* Разговаривай с нарушителями. Никогда не выдавай бан молча. Если игрок не ливнул и является способным разговаривать существом, беседу провести необходимо. Выслушай его мнение, подумай, опроси других игроков, вынеси вердикт. А затем самое главное: убедись, что игрок его понял. Это избавит от кучи жалоб и вопросов в дальнейшем.&lt;br /&gt;
* Мы не операторы коллцентра на зарплате. Это очевидно. Никто не запрещает вам материться или говорить особым детям то, что они заслуживают. Но это вопрос общей атмосферы сообщества. Если крыть игроков матом, они будут видеть в администрации врагов, активно собираться в группы против администрации, плести интриги. Мы не должны допускать подобного, и стоит начать с себя.&lt;br /&gt;
* Имей чувство юмора и не гори. В этой игре могут происходить совершенно безумные вещи, игроки могут последовательно оскорблять твою родню до седьмого колена, а билд ломаться во всех местах. Умение вовремя поржать спасёт и тебя, и окружающих, а холодная задница позволит выносить справедливые баны в любой ситуации.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Drama_Hungry_Idiot.png |50px|left]] '''2. Не вреди своему собственному серверу'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Не гадь там, где живешь. Казалось бы, это довольно очевидно, но об этом порой легко забыть в порыве гнева.&lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
* Не будь интриганом. Не используй админские права для стравливания групп игроков, администраторов, не пытайся отколоть администрацию на отдельную группировку, не играй в грязную политику. Если в сообществе есть проблемы, их надо озвучивать и решать, а не закидывать друг друга говном до такой степени, что проблем будет не видно.&lt;br /&gt;
* Не вреди серверу и сообществу с целью того чтобы что-то доказать. В конце концов, если тебе сильно не нравится происходящее, можно просто спокойно уйти. Никакая проблема не стоит раскола или смерти сообщества.&lt;br /&gt;
* Если ты лично вовлечен в нарушение, оно касается твоих друзей, или твоя задница просто горит - передай проблему другому. Отказ сделать это может привести к огромным проблемам с сообществом, и вплоть до цирка и драмы.&lt;br /&gt;
* Не выставляй сообщество плохо в глазах других. Не конфликтуй с другими сообществами так, что это может создать проблемы всему серверу, или даже втянуть с полномасштабный конфликт с кем-то.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Observe.png |50px|left]] '''3. Мы являемся сервером с минимально возможным админским вмешательством'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Это одна из основ сервера. Мы понимаем что правила необходимы для поддержания адекватной жизни сообщества, однако мы не вмешиваемся в события раунда напрямую.&lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
* Если это резонно, игрок должен быть забанен за свои нарушения в конце раунда, имея возможность доиграть свою роль в раунде. Прерывать цепочку убийств откровенного набегателя баном, тем не менее, можно и нужно.&lt;br /&gt;
* Мы не оживляем игроков даже если их убил забаненный грифер. Однако, мы можем предоставить снижение времени респавна жертве. Делать это или нет - строго на совести администратора.&lt;br /&gt;
* Снижение времени респавна это самый органичный способ вернуть игрока в игру, и если ситуация к тому располагает, это можно делать и массово. Но опять же, все это на усмотрение администрации.&lt;br /&gt;
* Помощь игрокам которые стали жертвой багов это одна из обязанностей администрация. Билд не отличается стабильностью даже в лучшие свои времена, в случае если что-то сломалось правило о невмешательстве стоит забыть.&lt;br /&gt;
* Ивенты, или иные способы разнообразить раунды стоит согласовывать с главами серверов.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_NAP.png |50px|left]] '''4. N.A.P.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NAPviolation.mp3|auto]]&lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Администрация сервера имеет прерогативу в решении административных вопросов, и разработчики не должны вмешиваться в баны, или пытаться защитить кого-то от ответственности.&lt;br /&gt;
*Процесс разработки регулируется Мейнтейнерами, Главой Проекта и Главой Разработки. Администрация не может вмешиваться в этот процесс.&lt;br /&gt;
*В случае возникновение проблем с одним из разработчиков, администрация обязана оповестить Главу Разработки о проблемах, дабы дать возможность решить вопрос с минимальным ущербом разработке.&lt;br /&gt;
*Администрация сервера является ключевым источником фидбека от игроков, а так же может просить у разработчиков разрабатывать административные инструменты. Приоритеты все равно решает Глава Разработки, но он обязан как минимум выслушать проблемы администраторов.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Advice.png |50px|left]] '''Другие советы'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Не правила как таковые, это рекомендации для направления администрации в нужное русло.&lt;br /&gt;
&lt;br /&gt;
Подробности:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
* Не всё можно выносить на публику. Если администратор снял шлюху, напился и дал ей поадминить сервер, разглашать такие детали личной жизни точно не стоит. Уважай то немногое, что мы скрываем, и не выноси сор из избы.&lt;br /&gt;
* Однако, стоит держать игроков в курсе того что происходит на сервере, и не скрывать слишком много. Причины административных решений и изменений в разработке должны быть публичны.&lt;br /&gt;
* Запрашивай помощь, если нужно.Если ты сомневаешься в решении - спроси у других администраторов. Если некого позвать на помощь, дай пинка своему главе за недобор администрации.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Structure.png |50px|left]] '''Ранги Администрации и Разработки'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Структура администрации сервера:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[file:NAP.png|800px]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[en:Rules_ErisEn]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Rules_ErisEn&amp;diff=3511</id>
		<title>Rules ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Rules_ErisEn&amp;diff=3511"/>
		<updated>2020-07-16T05:57:09Z</updated>

		<summary type="html">&lt;p&gt;Gray: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;color:#d33&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;'''Admins apply these rules at their own discretion, and they may ignore the enforcement of specific rules if it is considered necessary.'''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===  Community Rules ===&lt;br /&gt;
&lt;br /&gt;
Community rules apply in Discord, OOS channels, repositories and all sites under our control. IC relations are not governed by these rules, but there is one caveat. Blocking on community platforms can be carried over to the game, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Each rule has refinements and details available when opening the spoiler.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Asshole.png |50px|left]] '''0. Do not be an asshole'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a game, and we all came here to enjoy it. Prolonged conflict and toxic behavior are not permitted. Try to be adequate or at least seem so.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
*If it was proved that the motivation of the person is to only harm the community, or if player even admits that directly, then the player will be expelled from the community forever.&lt;br /&gt;
*If you put yourself in opposition to the whole community, then you better leave the server and look for another place to play. Otherwise, we will show you the door by force.&lt;br /&gt;
*Attempts to harm the community by disrupting the operation of any of its platforms, by doing things like DoS or using harmful exploits will lead to permanent ban.&lt;br /&gt;
*Raiders with clear goal to harm the community will be permanently banned without minimum bureaucracy involved. We don't negotiate or even communicate with raiders, and if you are a part of raiding group or a community that have purpose of harming and harassing other servers, you can be banned without right to appeal.&lt;br /&gt;
*It is also forbidden to organize raids in order to harm another community. Even if this happened outside our platforms. We do not need stupid drama and conflicts with other communities.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Content.png|50px|left]] '''1. Inappropriate Content'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please communicate in a way that doesn't make community members endlessly cringe, and so that we don't get banned from our platforms.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
*Your speech should not go beyond the scope of socially acceptable humor and memes, and should also be readable. In simpler terms: don't be a cancer.&lt;br /&gt;
*We don't have direct bans on the use of national or racial insults, because we don't care about harmless banter.&lt;br /&gt;
*However, harassment of community members on ethnic, religious, or racial grounds, discussions about race superiority, direct calls to violence towards certain group based on their race, ethnicity, religion, position or wealth, will lead you to a ban. Everything from range starting to &amp;quot;people of certain race are not humans&amp;quot; and ending at &amp;quot;murder your local landlord/all cops are pigs&amp;quot; is not welcome here.&lt;br /&gt;
*Same applied to /pol/ tier content that promote such discussions. Just take it somewhere else.&lt;br /&gt;
*As a matter of fact, don't openly and aggressively harass anyone here on any grounds.&lt;br /&gt;
*Politics discussions are permitted as long as they don't broke any rules. This is international server, keep it civil towards other people from around the world.&lt;br /&gt;
*NSFW and malicious content are prohibited. Also prohibited are videos with sound that can damage your hearing (earrape content).&lt;br /&gt;
*It is forbidden to publish personal information without the permission of the user or voluntary public publication of this information. This is especially true of photographs and information about their place of residence. This rule applies not only to members of our community but everyone, we do not want to be the center of someone’s bullying, and we can be punished for this by the user agreement of the platforms we use.&lt;br /&gt;
*Don't post content that can create problems with our platforms. For example, violating the Terms of Service Discord, as well as other platforms where we are. Keep in mind, GitHub is extremely sensitive to the use of words such as &amp;quot;retard&amp;quot; and &amp;quot;nigger&amp;quot;, and can be banned for it as well as the user and the entire repository. Let's not shoot ourselves in the foot.&lt;br /&gt;
*It is impossible to determine the NSFW standard, which means to put it in the rules and use it instead of a ruler, we cannot determine the openness of female breasts in art. This means that you need to think for yourself what you are posting, for example you should understand that if sexual act is completely covered by clothing is still a sexual act, and explicit NSFW.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Talk.png|50px|left]] '''2. Offtopic and channel rules'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For each topic on our platforms a corresponding section or channel has been created. While offtopic is not punished in most channels (although you should listen when admins tells you to take this topic somewhere else), development channels, Github pull requests and other channels have more severe restrictions.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
*Applications for ban appeals and complaints to the administration should be submitted only in the [https://forum.cev-eris.com/viewtopic.php?f=6&amp;amp;t=6 appropriate forum]. Spam in the administration’s DMs, begging for your unban in the channels, and other attempts to bypass the form will be suppressed. Attempts to create drama from your ban on all possible platforms will not lead to anything productive.&lt;br /&gt;
*Spam is not allowed. Advertising for other communities is allowed until it becomes spam.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Game Rules ===&lt;br /&gt;
These rules apply only in the game itself and enforced only by the administration of the game server.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_ERP.png|50px|left]] '''0. ERP'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erotic roleplaying is prohibited on the server. Violators will be punished severely.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*There are special servers for this, do it there, and do not drag it to us please.&lt;br /&gt;
*Hugs and kisses are allowed, as long as nothing sexual is going on. Don't try to test the waters there.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_murder.png|50px|left]] '''1. Murder'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Intentional murder\isolation\grievous harm without reason. You must have a good reason to kill another player. This may be: self-defense, a long-running conflict, the execution of an order (the person who ordered it will be responsible for the murder) or the execution of a sentence.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*The violation will always be seen in the context of events that came before it. Usually the responsibility lies with the creator of the situation.&lt;br /&gt;
*Complete isolation of the player without the ability to get out is equivalent to killing.&lt;br /&gt;
*The infliction of grievous harm, as a result of which the victim spent a long (half an hour or more) time in the medical bay, is punishable by a term of half the murder in a similar situation.&lt;br /&gt;
*If you doubt your right to use lethal force, ask the administration. You cannot be punished for the violence that the administrator allowed.&lt;br /&gt;
*Conflict with an adequate reason, which was played out during 15-20 minutes of the round (minimum), is considered to be a long-term conflict. At the same time, a conflict with the entire station or the entire Ironhammer department cannot be considered an excuse.&lt;br /&gt;
*At the same time, an adequately played long-term conflict is not considered if:&lt;br /&gt;
**Someone just walked into the area.&lt;br /&gt;
**You do not like how someone dresses.&lt;br /&gt;
**Someone does not do their job as you would like.&lt;br /&gt;
*An adequate reason for killing could be:&lt;br /&gt;
**Someone ran into the arsenal and is actively touching lethal weapons.&lt;br /&gt;
**Someone has Excelsior armor, during the uprising of Excelsior.&lt;br /&gt;
**Someone is trying to blow up the whole ship.&lt;br /&gt;
*Some mechanics, such as sanity, can provide you with reason to assault one person even while not being an antag. However, make sure it will not escalate in lethal conflict with whole crew, as you will be punished for that.&lt;br /&gt;
*When you have an antag role - you are allowed to kill people as much as you need, provided they are not your allies. But you don't need to be asshole about it, don't murder whole server on low population, for example. It's totally not fun for others.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Immersion.png|50px|left]] '''2. Violation of the atmosphere and rules of communication'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your speech should correspond to the role played, and not your usual chat behavior. Ideally, it should match the way the characters in films and books speak. Internet slang, emoticons and text abbreviations are prohibited, your characters speak in a voice.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*Do not break the immersion, do not act out something that goes against the background and lore.&lt;br /&gt;
*When using flavor text (character descriptions), it is forbidden to write a story, character, etc. Only appearance.&lt;br /&gt;
*Do not use names of celebrities (Adolf Hitler) and too popular characters (Luke Skywalker). You may play some not very popular heroes of books and films, but it is best to ask the administration in advance. Also, your name should not disturb the atmosphere and should not be too meme (Chad Wojak).&lt;br /&gt;
*Communicate correctly. It is difficult to talk about any role atmosphere in general, when adult characters, the crew of the spacecraft, talk like sixth graders at a break. Try to make as few mistakes as possible, and speak a language that is pleasant to read. It does not matter whether the server language is native to you or not, equal demands are made on everyone.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_ICinOOC.png|50px|left]] '''3. IC in OOC and metagaming'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our server is an RP server, and despite the presence of some concessions in comparison with other servers, the minimum requirements for metagaming are still present.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*Discussion or mention of the events of the current round in the OOC channel is punishable. Please keep the intrigue for other players. This also applies to conferences, forums and other ways of communicating and disseminating information.&lt;br /&gt;
*The use of information about the events of the round received by OOC methods is punishable.&lt;br /&gt;
*It is forbidden to use off-game means of communication to coordinate actions in the game. This violates the metagaming rule and is severely punished.&lt;br /&gt;
*The capabilities of your character are determined by his characteristics, and you can TRY to do things like performing surgery, unlike other servers. An exception is if you take away someone’s work, as described in rule 4.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Jobs.png|50px|left]] '''4. Perform basic job duties'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The engine should be started in an acceptable time frame, people should not die in the medical lobby, while doctors drink tea, and the like. Remember that the life of the entire ship depends on the work of key jobs. Heads and AIs should not exit the game after the start of the round.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*It's okay if you have a serious reason why you cannot do your job. This is a game about a catastrophe on a spaceship, in the end, and sooner or later something will go wrong. But at the beginning of the round you need to fulfill your duties.&lt;br /&gt;
*Despite the fact that rule 3 allows you to do everything your character is capable of according to characteristics, if you interfere in the work of a living and active department, and do their work for them, you can be punished. Instead of breaking into the chemistry and making the medicine yourself, pay the chemist who sits there.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Multiacc.png|50px|left]] '''5. Using multiple accounts'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This greatly complicates the work of the administration and is punished quite seriously. If you want to switch to another account, coordinate this with the server administration.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*The server administration has the right to use several accounts for its own purposes.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Administration Rules ===&lt;br /&gt;
These can serve as the basis for complaints, or for internal proceedings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Hammer.png|50px|left]] '''0. Follow your own rules'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The administration should not only comply with its own rules, but also be an example to follow.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*If the administrator, or a permanent member of the development (a person with the role of Staff Developer) violates the rules, the heads of the project, servers and the secretary can get together and give this person a warning. In case of accumulation of 2 or 3 of such warnings, the person will be removed from the server command, and may be additionally banned. In addition to the warning, a ban is not issued, an active member of the server team cannot be banned so that he has the ability to fulfill his responsibilities.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Ok.png |50px|left]] '''1. Be an adequate adult'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is perhaps the most important. You should never forget that this is just a game, people come here to have fun, and you want to help them in this.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Do not make yourself God and lord over this game, communicate normally with the community. In general, be calm, solve problems with a cool head and ass.&lt;br /&gt;
*Talk to trouble makers. Never give out a ban in silence. If the player has not left the server and you are able to talk with them, then you are obligated to talk with them. Listen to his opinion, think, interrogate other players, issue a verdict. And then the most important thing: make sure that the player understands it. This will save a lot of complaints and questions in the future.&lt;br /&gt;
*We are not call center operators on salaries. It is obvious. Nobody forbids you to swear or tell special children what they deserve. But this is a matter of general community atmosphere. If you cover the players with obscenities, they will see enemies in the administration, actively gather in groups against the administration, weave intrigues. We should not allow this, and it is worth starting with ourselves.&lt;br /&gt;
*Have a sense of humor and don’t burn. In this game absolutely crazy things can happen, players can consistently insult your kin to the seventh generation, and the build can break in all places. The ability to neigh in time will save you and others, and a cold ass will allow you to endure fair bans in any situation.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Drama_Hungry_Idiot.png |50px|left]] '''2. Do not harm your own server'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do not shit inside where you live. This would seem quite obvious, but it is sometimes easy to forget in a fit of anger.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Do not be an intriguer. Do not use admin rights to pit groups of players, administrators, against each other, and do not try to split the administration into separate groups, do not play dirty politics. If there are problems in the community, they need to be voiced and resolved, and not thrown at each other to such an extent that problems will not be resolvable.&lt;br /&gt;
*Do not harm the server and the community in order to prove something. In the end, if you really do not like what is happening, you can just calmly leave. No problem is worth the split or death of the community.&lt;br /&gt;
*If you are personally involved in a violation, it concerns your friends, or your ass just burns - pass the problem to another. Failure to do this can lead to huge problems with the community, and even to the circus and drama.&lt;br /&gt;
*Do not expose the community badly in the eyes of others. Do not conflict with other communities so that this can create problems for the entire server, or even involve a full-blown conflict with someone.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Observe.png |50px|left]] '''3. We are a server with the minimum possible admin intervention'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is one of the basics of the server. We understand that the rules are necessary to maintain an adequate community life, however we do not directly intervene in the events of the round.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*If it is reasonable, players should be banned for their violations at the end of the round, having the opportunity to play their role in the round. Interrupting a chain of murders of an outright attacker by a ban, however, is possible and necessary.&lt;br /&gt;
*We do not revive the players even if they were killed by a banned griefer. However, we can provide a reduction in respawn time for the victim. To do it or not is strictly on the conscience of the administrator.&lt;br /&gt;
*Reducing respawn time is the most organic way to return a player to the game, and if the situation is right, this can be done in large quantities. But then again, all this is at the discretion of the administration.&lt;br /&gt;
*Helping players who fall victim to bugs is one of the duties of the administration. The build is not stable even in its best times, in case something broke the rule of non-intervention should be forgotten.&lt;br /&gt;
*Events, or other ways to diversify the rounds should be coordinated with the heads of the servers.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_NAP.png |50px|left]] '''4. N.A.P.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NAPviolation.mp3|auto]]&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Admins have a prerogative to deal with in-game problems, and developers should not interfere with bans, notes and appeals, or try to vouch someone out of trouble.&lt;br /&gt;
*Development process is regulated by Maintainers in terms of quality, and by Project Leader/Head Dev in terms of balance, direction and lore. Admins don't have any privilege in this process.&lt;br /&gt;
*It is, however, guaranteed that admins will communicate with Head Dev before applying any sanctions to developers or contributors. It's not for covering up their violations, but to allow Dev team to adapt, civilly resolve a problem, and ensure that damage to development itself is minimal.&lt;br /&gt;
*As for player feedback and admin tools, it's also expected for admins to be the main source of information, and while current dev priorities are established by Head Dev, development team will listen to admins concern.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Advice.png |50px|left]] '''Other tips'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not the rules as such, these are recommendations for directing the administration in the right direction.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Not everything can be brought to the public. If the administrator took off the whore, got drunk and let her administer the server, it’s definitely not worth disclosing such details of her personal life.&lt;br /&gt;
*Still, playerbase should be informed on the reasoning of our decisions or actions, both in administration and development.&lt;br /&gt;
*Ask for help if necessary. If you are in doubt about the solution, ask other administrators. If there is no one to call for help, give a kick to your head for the lack of administration.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Structure.png |50px|left]] '''Admin and Development Ranks'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CEV Eris admin structure:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[file:NAP.png|800px]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Rules_ErisRu]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:4.png|80px|center|link=Main_Page_ErisEn|Back To Main Page]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Rules_ErisEn&amp;diff=3495</id>
		<title>Rules ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Rules_ErisEn&amp;diff=3495"/>
		<updated>2020-07-14T21:53:49Z</updated>

		<summary type="html">&lt;p&gt;Gray: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;color:#d33&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;'''Admins apply these rules at their own discretion, and they may ignore the enforcement of specific rules if it is considered necessary.'''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===  Community Rules ===&lt;br /&gt;
&lt;br /&gt;
Community rules apply in Discord, OOS channels, repositories and all sites under our control. IC relations are not governed by these rules, but there is one caveat. Blocking on community platforms can be carried over to the game, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Each rule has refinements and details available when opening the spoiler.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Asshole.png |50px|left]] '''0. Do not be an asshole'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a game, and we all came here to enjoy it. Prolonged conflict and toxic behavior are not permitted. Try to be adequate or at least seem so.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
*If it was proved that the motivation of the person is to only harm the community, or if player even admits that directly, then the player will be expelled from the community forever.&lt;br /&gt;
*If you put yourself in opposition to the whole community, then you better leave the server and look for another place to play. Otherwise, we will show you the door by force.&lt;br /&gt;
*Attempts to harm the community by disrupting the operation of any of its platforms, by doing things like DoS or using harmful exploits will lead to permanent ban.&lt;br /&gt;
*Raiders with clear goal to harm the community will be permanently banned without minimum bureaucracy involved. We don't negotiate or even communicate with raiders, and if you are a part of raiding group or a community that have purpose of harming and harassing other servers, you can be banned without right to appeal.&lt;br /&gt;
*It is also forbidden to organize raids in order to harm another community. Even if this happened outside our platforms. We do not need stupid drama and conflicts with other communities.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Content.png|50px|left]] '''1. Inappropriate Content'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please communicate in a way that doesn't make community members endlessly cringe, and so that we don't get banned from our platforms.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
*Your speech should not go beyond the scope of socially acceptable humor and memes, and should also be readable. In simpler terms: don't be a cancer.&lt;br /&gt;
*We don't have direct bans on the use of national or racial insults, because we don't care about harmless banter.&lt;br /&gt;
*However, harassment of community members on ethnic, religious, or racial grounds, discussions about race superiority, direct calls to violence towards certain group based on their race, ethnicity, religion, position or wealth, will lead you to a ban. Everything from range starting to &amp;quot;people of certain race are not humans&amp;quot; and ending at &amp;quot;murder your local landlord/all cops are pigs&amp;quot; is not welcome here.&lt;br /&gt;
*Same applied to /pol/ tier content that promote such discussions. Just take it somewhere else.&lt;br /&gt;
*As a matter of fact, don't openly and aggressively harass anyone here on any grounds.&lt;br /&gt;
*Politics discussions are permitted as long as they don't broke any rules. This is international server, keep it civil towards other people from around the world.&lt;br /&gt;
*NSFW and malicious content are prohibited. Also prohibited are videos with sound that can damage your hearing (earrape content).&lt;br /&gt;
*It is forbidden to publish personal information without the permission of the user or voluntary public publication of this information. This is especially true of photographs and information about their place of residence. This rule applies not only to members of our community but everyone, we do not want to be the center of someone’s bullying, and we can be punished for this by the user agreement of the platforms we use.&lt;br /&gt;
*Don't post content that can create problems with our platforms. For example, violating the Terms of Service Discord, as well as other platforms where we are. Keep in mind, GitHub is extremely sensitive to the use of words such as &amp;quot;retard&amp;quot; and &amp;quot;nigger&amp;quot;, and can be banned for it as well as the user and the entire repository. Let's not shoot ourselves in the foot.&lt;br /&gt;
*It is impossible to determine the NSFW standard, which means to put it in the rules and use it instead of a ruler, we cannot determine the openness of female breasts in art. This means that you need to think for yourself what you are posting, for example you should understand that if sexual act is completely covered by clothing is still a sexual act, and explicit NSFW.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#314F36;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Talk.png|50px|left]] '''2. Offtopic and channel rules'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For each topic on our platforms a corresponding section or channel has been created. While offtopic is not punished in most channels (although you should listen when admins tells you to take this topic somewhere else), development channels, Github pull requests and other channels have more severe restrictions.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#46644B&amp;quot;&amp;gt;&lt;br /&gt;
*Applications for ban appeals and complaints to the administration should be submitted only in the [https://forum.cev-eris.com/viewtopic.php?f=6&amp;amp;t=6 appropriate forum]. Spam in the administration’s DMs, begging for your unban in the channels, and other attempts to bypass the form will be suppressed. Attempts to create drama from your ban on all possible platforms will not lead to anything productive.&lt;br /&gt;
*Spam is not allowed. Advertising for other communities is allowed until it becomes spam.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Game Rules ===&lt;br /&gt;
These rules apply only in the game itself and enforced only by the administration of the game server.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_ERP.png|50px|left]] '''0. ERP'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erotic roleplaying is prohibited on the server. Violators will be punished severely.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*There are special servers for this, do it there, and do not drag it to us please.&lt;br /&gt;
*Hugs and kisses are allowed, as long as nothing sexual is going on. Don't try to test the waters there.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_murder.png|50px|left]] '''1. Murder'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Intentional murder\isolation\grievous harm without reason. You must have a good reason to kill another player. This may be: self-defense, a long-running conflict, the execution of an order (the person who ordered it will be responsible for the murder) or the execution of a sentence.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*The violation will always be seen in the context of events that came before it. Usually the responsibility lies with the creator of the situation.&lt;br /&gt;
*Complete isolation of the player without the ability to get out is equivalent to killing.&lt;br /&gt;
*The infliction of grievous harm, as a result of which the victim spent a long (half an hour or more) time in the medical bay, is punishable by a term of half the murder in a similar situation.&lt;br /&gt;
*If you doubt your right to use lethal force, ask the administration. You cannot be punished for the violence that the administrator allowed.&lt;br /&gt;
*Conflict with an adequate reason, which was played out during 15-20 minutes of the round (minimum), is considered to be a long-term conflict. At the same time, a conflict with the entire station or the entire Ironhammer department cannot be considered an excuse.&lt;br /&gt;
*At the same time, an adequately played long-term conflict is not considered if:&lt;br /&gt;
**Someone just walked into the area.&lt;br /&gt;
**You do not like how someone dresses.&lt;br /&gt;
**Someone does not do their job as you would like.&lt;br /&gt;
*An adequate reason for killing could be:&lt;br /&gt;
**Someone ran into the arsenal and is actively touching lethal weapons.&lt;br /&gt;
**Someone has Excelsior armor, during the uprising of Excelsior.&lt;br /&gt;
**Someone is trying to blow up the whole ship.&lt;br /&gt;
*Some mechanics, such as sanity, can provide you with reason to assault one person even while not being an antag. However, make sure it will not escalate in lethal conflict with whole crew, as you will be punished for that.&lt;br /&gt;
*When you have an antag role - you are allowed to kill people as much as you need, provided they are not your allies. But you don't need to be asshole about it, don't murder whole server on low population, for example. It's totally not fun for others.&lt;br /&gt;
*'''Everyone is valid to kill in Deep Maints.''' This a special rogue-like generated location in depth of out ship, assailable by special ladders, '''do not mistake it with regular maints'''. You enter them on your own risk, and accept all what can happen to you. With this in mind, same rule as above applies here, don't be an asshole about this freedom, do not spawnkill people, drag them to Deep Maint to kill them, or lure them by doing aggressive actions to kill them. &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Immersion.png|50px|left]] '''2. Violation of the atmosphere and rules of communication'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your speech should correspond to the role played, and not your usual chat behavior. Ideally, it should match the way the characters in films and books speak. Internet slang, emoticons and text abbreviations are prohibited, your characters speak in a voice.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*Do not break the immersion, do not act out something that goes against the background and lore.&lt;br /&gt;
*When using flavor text (character descriptions), it is forbidden to write a story, character, etc. Only appearance.&lt;br /&gt;
*Do not use names of celebrities (Adolf Hitler) and too popular characters (Luke Skywalker). You may play some not very popular heroes of books and films, but it is best to ask the administration in advance. Also, your name should not disturb the atmosphere and should not be too meme (Chad Wojak).&lt;br /&gt;
*Communicate correctly. It is difficult to talk about any role atmosphere in general, when adult characters, the crew of the spacecraft, talk like sixth graders at a break. Try to make as few mistakes as possible, and speak a language that is pleasant to read. It does not matter whether the server language is native to you or not, equal demands are made on everyone.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_ICinOOC.png|50px|left]] '''3. IC in OOC and metagaming'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our server is an RP server, and despite the presence of some concessions in comparison with other servers, the minimum requirements for metagaming are still present.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*Discussion or mention of the events of the current round in the OOC channel is punishable. Please keep the intrigue for other players. This also applies to conferences, forums and other ways of communicating and disseminating information.&lt;br /&gt;
*The use of information about the events of the round received by OOC methods is punishable.&lt;br /&gt;
*It is forbidden to use off-game means of communication to coordinate actions in the game. This violates the metagaming rule and is severely punished.&lt;br /&gt;
*The capabilities of your character are determined by his characteristics, and you can TRY to do things like performing surgery, unlike other servers. An exception is if you take away someone’s work, as described in rule 4.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Jobs.png|50px|left]] '''4. Perform basic job duties'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The engine should be started in an acceptable time frame, people should not die in the medical lobby, while doctors drink tea, and the like. Remember that the life of the entire ship depends on the work of key jobs. Heads and AIs should not exit the game after the start of the round.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*It's okay if you have a serious reason why you cannot do your job. This is a game about a catastrophe on a spaceship, in the end, and sooner or later something will go wrong. But at the beginning of the round you need to fulfill your duties.&lt;br /&gt;
*Despite the fact that rule 3 allows you to do everything your character is capable of according to characteristics, if you interfere in the work of a living and active department, and do their work for them, you can be punished. Instead of breaking into the chemistry and making the medicine yourself, pay the chemist who sits there.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#041F37;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Multiacc.png|50px|left]] '''5. Using multiple accounts'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This greatly complicates the work of the administration and is punished quite seriously. If you want to switch to another account, coordinate this with the server administration.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#133453&amp;quot;&amp;gt;&lt;br /&gt;
*The server administration has the right to use several accounts for its own purposes.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Administration Rules ===&lt;br /&gt;
These can serve as the basis for complaints, or for internal proceedings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Hammer.png|50px|left]] '''0. Follow your own rules'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The administration should not only comply with its own rules, but also be an example to follow.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*If the administrator, or a permanent member of the development (a person with the role of Staff Developer) violates the rules, the heads of the project, servers and the secretary can get together and give this person a warning. In case of accumulation of 2 or 3 of such warnings, the person will be removed from the server command, and may be additionally banned. In addition to the warning, a ban is not issued, an active member of the server team cannot be banned so that he has the ability to fulfill his responsibilities.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Ok.png |50px|left]] '''1. Be an adequate adult'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is perhaps the most important. You should never forget that this is just a game, people come here to have fun, and you want to help them in this.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Do not make yourself God and lord over this game, communicate normally with the community. In general, be calm, solve problems with a cool head and ass.&lt;br /&gt;
*Talk to trouble makers. Never give out a ban in silence. If the player has not left the server and you are able to talk with them, then you are obligated to talk with them. Listen to his opinion, think, interrogate other players, issue a verdict. And then the most important thing: make sure that the player understands it. This will save a lot of complaints and questions in the future.&lt;br /&gt;
*We are not call center operators on salaries. It is obvious. Nobody forbids you to swear or tell special children what they deserve. But this is a matter of general community atmosphere. If you cover the players with obscenities, they will see enemies in the administration, actively gather in groups against the administration, weave intrigues. We should not allow this, and it is worth starting with ourselves.&lt;br /&gt;
*Have a sense of humor and don’t burn. In this game absolutely crazy things can happen, players can consistently insult your kin to the seventh generation, and the build can break in all places. The ability to neigh in time will save you and others, and a cold ass will allow you to endure fair bans in any situation.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Drama_Hungry_Idiot.png |50px|left]] '''2. Do not harm your own server'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do not shit inside where you live. This would seem quite obvious, but it is sometimes easy to forget in a fit of anger.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Do not be an intriguer. Do not use admin rights to pit groups of players, administrators, against each other, and do not try to split the administration into separate groups, do not play dirty politics. If there are problems in the community, they need to be voiced and resolved, and not thrown at each other to such an extent that problems will not be resolvable.&lt;br /&gt;
*Do not harm the server and the community in order to prove something. In the end, if you really do not like what is happening, you can just calmly leave. No problem is worth the split or death of the community.&lt;br /&gt;
*If you are personally involved in a violation, it concerns your friends, or your ass just burns - pass the problem to another. Failure to do this can lead to huge problems with the community, and even to the circus and drama.&lt;br /&gt;
*Do not expose the community badly in the eyes of others. Do not conflict with other communities so that this can create problems for the entire server, or even involve a full-blown conflict with someone.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Observe.png |50px|left]] '''3. We are a server with the minimum possible admin intervention'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is one of the basics of the server. We understand that the rules are necessary to maintain an adequate community life, however we do not directly intervene in the events of the round.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*If it is reasonable, players should be banned for their violations at the end of the round, having the opportunity to play their role in the round. Interrupting a chain of murders of an outright attacker by a ban, however, is possible and necessary.&lt;br /&gt;
*We do not revive the players even if they were killed by a banned griefer. However, we can provide a reduction in respawn time for the victim. To do it or not is strictly on the conscience of the administrator.&lt;br /&gt;
*Reducing respawn time is the most organic way to return a player to the game, and if the situation is right, this can be done in large quantities. But then again, all this is at the discretion of the administration.&lt;br /&gt;
*Helping players who fall victim to bugs is one of the duties of the administration. The build is not stable even in its best times, in case something broke the rule of non-intervention should be forgotten.&lt;br /&gt;
*Events, or other ways to diversify the rounds should be coordinated with the heads of the servers.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_NAP.png |50px|left]] '''4. N.A.P.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NAPviolation.mp3|auto]]&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Admins have a prerogative to deal with in-game problems, and developers should not interfere with bans, notes and appeals, or try to vouch someone out of trouble.&lt;br /&gt;
*Development process is regulated by Maintainers in terms of quality, and by Project Leader/Head Dev in terms of balance, direction and lore. Admins don't have any privilege in this process.&lt;br /&gt;
*It is, however, guaranteed that admins will communicate with Head Dev before applying any sanctions to developers or contributors. It's not for covering up their violations, but to allow Dev team to adapt, civilly resolve a problem, and ensure that damage to development itself is minimal.&lt;br /&gt;
*As for player feedback and admin tools, it's also expected for admins to be the main source of information, and while current dev priorities are established by Head Dev, development team will listen to admins concern.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Advice.png |50px|left]] '''Other tips'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not the rules as such, these are recommendations for directing the administration in the right direction.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
*Not everything can be brought to the public. If the administrator took off the whore, got drunk and let her administer the server, it’s definitely not worth disclosing such details of her personal life.&lt;br /&gt;
*Still, playerbase should be informed on the reasoning of our decisions or actions, both in administration and development.&lt;br /&gt;
*Ask for help if necessary. If you are in doubt about the solution, ask other administrators. If there is no one to call for help, give a kick to your head for the lack of administration.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#671C1E;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot;&amp;gt;[[File:Rules_Icon_Structure.png |50px|left]] '''Admin and Development Ranks'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CEV Eris admin structure:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;style=&amp;quot;background-color:#7F3638&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[file:NAP.png|800px]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Rules_ErisRu]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:4.png|80px|center|link=Main_Page_ErisEn|Back To Main Page]]&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Main_Page&amp;diff=1055</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Main_Page&amp;diff=1055"/>
		<updated>2019-11-01T07:33:33Z</updated>

		<summary type="html">&lt;p&gt;Gray: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &amp;lt;center&amp;gt;Welcome to Wikistation!&amp;lt;/center&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! &amp;lt;span style=&amp;quot;font-size: 160%&amp;quot;&amp;gt;Choose your server!&amp;lt;/span&amp;gt; !!&lt;br /&gt;
|-&lt;br /&gt;
! [[File:2.png|150px|link=Main Page ErisRu|ErisRU]] !! [[File:4.png|150px|link=Main Page ErisEn|ErisEN]] !!&lt;br /&gt;
|-&lt;br /&gt;
! [[File:1.png|150px|link=https://discord.gg/Vz2nXGY| Discord ErisRU]] !! [[File:1.png|150px|link=https://discord.gg/Vz2nXGY| Discord ErisEN]] !!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Main_Page&amp;diff=1054</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Main_Page&amp;diff=1054"/>
		<updated>2019-11-01T07:32:00Z</updated>

		<summary type="html">&lt;p&gt;Gray: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &amp;lt;center&amp;gt;Welcome to Wikistation!&amp;lt;/center&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! &amp;lt;span style=&amp;quot;font-size: 160%&amp;quot;&amp;gt;Choose your server!&amp;lt;/span&amp;gt; !!&lt;br /&gt;
|-&lt;br /&gt;
! [[File:2.png|150px|link=Main Page ErisRu|ErisRU]] !! [[File:4.png|150px|link=Main Page ErisEn|ErisEN]] !!&lt;br /&gt;
|-&lt;br /&gt;
! [[File:1.png|150px|link=https://discord.gg/Vz2nXGY| Discord ErisRU]] !! [[File:1.png|150px|link=https://discord.gg/7Tb6dAU| Discord ErisEN]] !!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Gray</name></author>
	</entry>
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