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	<title>Discordia - User contributions [en]</title>
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	<updated>2026-04-30T00:06:13Z</updated>
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	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Guide_to_Chemistry_ErisEn&amp;diff=3986</id>
		<title>Guide to Chemistry ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Guide_to_Chemistry_ErisEn&amp;diff=3986"/>
		<updated>2020-10-25T22:59:15Z</updated>

		<summary type="html">&lt;p&gt;Potatowarrior: /* Isaac´s guide to fast chems (120u) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Base Chemicals ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;300px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Base chemicals&lt;br /&gt;
|-&lt;br /&gt;
|'''Acetone'''||'''Aluminum'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Ammonia'''||'''Carbon'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Copper'''||'''Ethanol'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Hydrazine'''||'''Hydrochloric Acid'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Iron'''||'''Lithium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Mercury'''||'''Phosphorus'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Potassium'''||'''Radium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Silicon'''||'''Sodium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sugar'''||'''Sulfur'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sulphuric Acid'''||'''Tungsten'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Water'''||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medicine ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Addictol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Addictol&amp;lt;span style=&amp;quot;color:#0179e7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|2 parts [[#Impedrezene|Impedrezene]]&amp;lt;br&amp;gt;2 pars Mercury&amp;lt;br&amp;gt;2 parts [[#Purger|Purger]]&lt;br /&gt;
|When administered at a dose greater than 10, will permenantly treats the patient's addictions, until they get addicted again.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Alkysine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Alkysine&amp;lt;span style=&amp;quot;color:#FFFF66;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Hydrochloric Acid&lt;br /&gt;
|Treats brain damage. Weak painkiller.&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Aminazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Aminazine&amp;lt;span style=&amp;quot;color:#88336f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Alkysine|Alkysine]]&amp;lt;br&amp;gt;1 part [[#Purger|Purger]]&lt;br /&gt;
|Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.&lt;br /&gt;
&lt;br /&gt;
Does not eliminate the cravings.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Arithrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Arithrazine&amp;lt;span style=&amp;quot;color:#008000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Hyronalin|Hyronalin ]]&lt;br /&gt;
| Removes radiation from patient's body more quickly and efficiently than Hyronalin.&lt;br /&gt;
&lt;br /&gt;
Causes moderate brute damage and minor burn damage to the patient. Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Bicaridine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Bicaridine&amp;lt;span style=&amp;quot;color:#BF0000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;2 parts [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|Treats brute damage.&lt;br /&gt;
&lt;br /&gt;
Will eventually stop external bleeding. Seals most wounds, including surgical incisions. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Citalopram }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Citalopram&amp;lt;span style=&amp;quot;color:#FF80FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Mild antidepressant. Helps stabilise the mind against hallucinations somewhat.&lt;br /&gt;
|0.01/t&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Clonexadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Clonexadone&amp;lt;span style=&amp;quot;color:#80BFFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cryoxadone|Cryoxadone]]&amp;lt;br&amp;gt;1 part Sodium &amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]] &amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|More effective than Cryoxadone.&lt;br /&gt;
&lt;br /&gt;
Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Cryoxadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cryoxadone&amp;lt;span style=&amp;quot;color:##8080FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.&lt;br /&gt;
&lt;br /&gt;
Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Dermaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dermaline&amp;lt;span style=&amp;quot;color:#FF8000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part Phosphorous&lt;br /&gt;
|Treats burn damage. Prevents infection.&lt;br /&gt;
&lt;br /&gt;
More effective than Kelotane in every respect.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Detox }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Detox&amp;lt;span style=&amp;quot;color:#229e08;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;br&amp;gt;3 parts [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Serotrotium|Serotrotium]]&amp;lt;br&amp;gt;Temperature required: 363K-INFINITY&lt;br /&gt;
|Assists the nervous system to handle Neural System Accumulation without suffering the side effects.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Dexalin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dexalin&amp;lt;span style=&amp;quot;color:#0080FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 parts Acetone &amp;lt;br&amp;gt;0.1 part [[#Plasma|Plasma]]&lt;br /&gt;
|Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.&lt;br /&gt;
&lt;br /&gt;
Removes Lexorin from the bloodstream. Requires blood flow to function. Dexalin Plus is usually preferred over Dexalin. Can be administered in a sleeper. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Dexalin Plus }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dexalin Plus&amp;lt;span style=&amp;quot;color:#0040FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon &amp;lt;br&amp;gt;1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part Iron&lt;br /&gt;
|As Dexalin, but 80% oxygenation.&lt;br /&gt;
&lt;br /&gt;
Removes Lexorin from the bloodstream. Requires blood flow to function. Usually preferred over Dexalin. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Dylovene }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dylovene&amp;lt;span style=&amp;quot;color:#00A000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia &amp;lt;br&amp;gt;1 part Potassium &amp;lt;br&amp;gt;1 part Silicon&lt;br /&gt;
|A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.&lt;br /&gt;
&lt;br /&gt;
Provides minor healing to the liver, as long as it is not decaying or necrotic. Can be administered in a sleeper.  &lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Ethylredoxrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ethylredoxrazine&amp;lt;span style=&amp;quot;color:#605048;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Carbon&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&lt;br /&gt;
|Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.&lt;br /&gt;
&lt;br /&gt;
Produces water when combined with ethanol. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Haloperidol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Haloperidol&amp;lt;span style=&amp;quot;color:#ba1f04;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Leporazine|Leporazine]]&amp;lt;br&amp;gt;Temperature required: 290-360K&lt;br /&gt;
|Purges Pararein from the bloodstream, causes tiredness and eventual sedation in the patient.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Hyronalin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Hyronalin&amp;lt;span style=&amp;quot;color:#408000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Radium&lt;br /&gt;
|Removes radiation from the patient's system.&lt;br /&gt;
&lt;br /&gt;
Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene. &lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Imidazoline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Imidazoline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Hydrazine&lt;br /&gt;
|Treats damage to the eyes.&lt;br /&gt;
&lt;br /&gt;
Does not treat damage caused by genetic degradation. Will not revive decaying or necrotic eyes.&lt;br /&gt;
(Results in 2u instead of 3u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Inaprovaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Inaprovaline&amp;lt;span style=&amp;quot;color:#00BFFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Carbon &amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning. Very weak painkiller.&lt;br /&gt;
&lt;br /&gt;
It Will not allow breathing if the lungs have also failed. Can be administered in a sleeper. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|60u&lt;br /&gt;
{{Anchor | Kelotane }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Kelotane&amp;lt;span style=&amp;quot;color:#FFA800;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Silicon&lt;br /&gt;
|Treats burn damage. Prevents infection.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Kyphotorin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Kyphotorin&amp;lt;span style=&amp;quot;color:#7d88e6;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Peridaxon|Peridaxon]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Unstable mutagen|Unstable mutagen]]&lt;br /&gt;
|Regnerates missing limbs and deals light burn damage occasionally. Regenerating limbs is ''extremely'' painful.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
{{Anchor | Leporazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Leporazine&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Copper&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (Catalyst)&lt;br /&gt;
|Rapidly stabilises body temperature. Treats fevers and hypothermia.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Meralyne }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Meralyne&amp;lt;span style=&amp;quot;color:#E6666C;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|2 parts [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part [[#Hyperzine|Hyperzine]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&lt;br /&gt;
|Treats brute damage. Will eventually stop external bleeding. Seals most wounds, including surgical incisions.&lt;br /&gt;
More effective than bicardine in every respect.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Methylphenidate }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Methylphenidate&amp;lt;span style=&amp;quot;color:#BF80BF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Aids with concentration. Has no mechanical effects.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Negative Paragenetic Marker }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Negative Paragenetic Marker&amp;lt;span style=&amp;quot;color:#022000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Ryetalyn|Ryetalyn]]&amp;lt;br&amp;gt;Temperature required: 400K-INFINITY &lt;br /&gt;
|Not a true medication. A chemical that, when heated in the presence of Carrion blood, will react to form Positive Paragenetic Marker.&lt;br /&gt;
&lt;br /&gt;
Has no other effects or uses.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Noexcutite }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Noexcutite&amp;lt;span style=&amp;quot;color:#bc018a;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&lt;br /&gt;
|Prevents convulsions and jitters.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Ossisine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ossisine&amp;lt;span style=&amp;quot;color:#660679;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Soporific|Soporific]]&lt;br /&gt;
|Repairs bones quickly, paralyses the patient while processing. Mending fractures is painful.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Oxycodone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oxycodone&amp;lt;span style=&amp;quot;color:#800080;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|Powerful painkiller.&lt;br /&gt;
&lt;br /&gt;
Opioid; highly addictive. Causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. Controlled substance.&lt;br /&gt;
(Results in 1u instead of 2u)&lt;br /&gt;
|0.02/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Paracetamol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Paracetamol&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Acetone&lt;br /&gt;
|Mild painkiller.&lt;br /&gt;
&lt;br /&gt;
Essentially Tylenol. Can be administered in a sleeper.  	&lt;br /&gt;
|0.02/t &lt;br /&gt;
|60u&lt;br /&gt;
{{Anchor | Paroxetine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Paroxetine&amp;lt;span style=&amp;quot;color:#FF80BF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Stabilises the mind against hallucinations. Has a rare chance of causing severe hallucinations. &lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Peridaxon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Peridaxon&amp;lt;span style=&amp;quot;color:#561EC3;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|Treats damage to organs, so long as they are not dead or necrotic.&lt;br /&gt;
&lt;br /&gt;
Does not treat brain damage. When administering 1 u surgically will revive decaying organs. Cannot revive necrotic organs.&lt;br /&gt;
(Results in 1u instead of 2u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|10u&lt;br /&gt;
{{Anchor | Polystem }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Polystem&amp;lt;span style=&amp;quot;color:#ded890;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Iron&amp;lt;br&amp;gt;1 part [[#Polytrinic acid|Polytrinic acid]]&amp;lt;br&amp;gt;3 parts Potassium&amp;lt;br&amp;gt;Temperature required:124K-168K&lt;br /&gt;
|Heals both brute and burn damage, albeit slowly. Minor blood clotting. &lt;br /&gt;
&lt;br /&gt;
Can be combined with other medications for faster treatment.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Positive Paragenetic Marker }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Positive Paragenetic Marker&amp;lt;span style=&amp;quot;color:#910000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part (Changeling) Blood&amp;lt;br&amp;gt;1 part [[#Negative Paragenetic Marker|Negative Paragenetic Marker]]&amp;lt;br&amp;gt;Temperature required:700K-INFINITY&lt;br /&gt;
|If you have created this chemical from someone's blood, then they are a Changeling.&lt;br /&gt;
&lt;br /&gt;
Has no other effects or uses.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Purger }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Purger&amp;lt;span style=&amp;quot;color:#d4cf3b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&amp;lt;br&amp;gt;Temperature required: 363K-INFINITY&lt;br /&gt;
|Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier.&lt;br /&gt;
&lt;br /&gt;
Does not remove the effects of withdrawal.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Quickclot }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Quickclot&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]] (Catalyst)&lt;br /&gt;
|An extremely fast-acting clotting agent.&lt;br /&gt;
&lt;br /&gt;
''Mechanically pointless with the removal of Internal Bleeding.''&lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Rezadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Rezadone&amp;lt;span style=&amp;quot;color:#669900;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Carpotoxin|Carpotoxin]]&amp;lt;br&amp;gt;1 part Copper&amp;lt;br&amp;gt;1 part [[#Cryptobiolin|Cryptobiolin]]&lt;br /&gt;
|Treats genetic degradation.&lt;br /&gt;
&lt;br /&gt;
Causes disfigurement if administered in doses higher than 3u.&lt;br /&gt;
(Results in 1u instead 2u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Ryetalyn }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ryetalyn&amp;lt;span style=&amp;quot;color:#004000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Arithrazine|Arithrazine]]&amp;lt;br&amp;gt;1 part Carbon&lt;br /&gt;
|Treats disabilities and mutations.&lt;br /&gt;
&lt;br /&gt;
Any amount of 0.1 or more is fully effective. 	&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Spaceacillin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Spaceacillin&amp;lt;span style=&amp;quot;color:#C1C1C1;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cryptobiolin|Cryptobiolin]]&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|A theta-lactam antibiotic. Slows progression of diseases. Treats infections.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Sterilizine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Sterilizine&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Hydrochloric Acid&lt;br /&gt;
|Kills germs and cleans up bloodstains more effectively than space cleaner.&lt;br /&gt;
&lt;br /&gt;
Prevents surgical infections.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Synaptizine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Synaptizine&amp;lt;span style=&amp;quot;color:#99CCFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Lithium&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Treats hallucinations, paralysis and purges mindbreaker. Functions as a stimulant, counteracting stuns and acting as a mild painkiller&lt;br /&gt;
&lt;br /&gt;
Moderately toxic. Recommended dosage at under 5 units. Metabolizes very slowly.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|5u&lt;br /&gt;
{{Anchor | Tramadol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Tramadol&amp;lt;span style=&amp;quot;color:#CB68FC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Paracetamol|Paracetamol]]&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Painkiller.&lt;br /&gt;
&lt;br /&gt;
Stronger than Paracetamol. Weaker than Oxycodone. Will prevent patients from entering cardiac arrest due to pain. Opioid; causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol.&lt;br /&gt;
(Results in 1u instead of 3u)&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Tricordrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Tricordrazine&amp;lt;span style=&amp;quot;color:#8040FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|Heals both brute, burn, toxin and oxygen damage, albeit slowly. Can be combined with other medications for faster treatment.&lt;br /&gt;
&lt;br /&gt;
Can be administered in a sleeper (by mixing Dylovene and Inaprovaline).&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Vomitol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Vomitol&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Acetone&amp;lt;br&amp;gt;&lt;br /&gt;
|Every tick, has a 1 in chance of inducing vomiting - totally purging the stomach of all ingested chemicals.&lt;br /&gt;
&lt;br /&gt;
Can be heated above 683.15K to return it to its base ingredients.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stims==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Adrenaline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts Blood&amp;lt;br&amp;gt;1 parts [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;Temperature required:373K-INFINITY&lt;br /&gt;
|Counteracts stuns and moderately increases Toughness. Very mildly toxic&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Bouncer }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Bouncer&amp;lt;span style=&amp;quot;color:#682f93;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;Temperature required:303K-333K&lt;br /&gt;
|Mildly improves Toughness at the cost of Robustness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Boxer }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Boxer&amp;lt;span style=&amp;quot;color:#0ed750;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Starkellin|Starkellin]]&amp;lt;br&amp;gt;1 part [[#Bouncer|Bouncer]]&amp;lt;br&amp;gt;1 part [[#Toxin|Toxin]]&amp;lt;br&amp;gt;Temperature required:323K-328K&lt;br /&gt;
|Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Cherry Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cherry Drops&amp;lt;span style=&amp;quot;color:#9bd70f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Iron&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part Nicotine&amp;lt;br&amp;gt;Temperature required:303K-333K&lt;br /&gt;
|Mildly improves Cognition at the cost of Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|35u&lt;br /&gt;
{{Anchor | Grape Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Grape Drops&amp;lt;span style=&amp;quot;color:#eb5783;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cherry Drops|Cherry Drops]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Raw Industrial Nanobots&amp;lt;br&amp;gt;Temperature required:338K-343K&lt;br /&gt;
|Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|25u&lt;br /&gt;
{{Anchor | Machine Binding Ritual }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Machine Binding Ritualt&amp;lt;span style=&amp;quot;color:#5f95e2;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Coffee&amp;lt;br&amp;gt;1 part Carbon&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;Temperature required:323K-343K&lt;br /&gt;
|Mildly improves Mechanical at the cost of Biology.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Machine Spirit }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Machine Spirit&amp;lt;span style=&amp;quot;color:#9eb236;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part [[#Machine Binding Ritual|Machine Binding Ritual]]&amp;lt;br&amp;gt;Temperature required:308K-318K&lt;br /&gt;
|Moderately increases Mechanical at the cost of mildly reducing Biology and Cognition&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.1/t &lt;br /&gt;
|18u&lt;br /&gt;
{{Anchor | Menace }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Menace&amp;lt;span style=&amp;quot;color:#ffb3b7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Boxer|Boxer]]&amp;lt;br&amp;gt;1 part [[#Turbo|Turbo]]&amp;lt;br&amp;gt;1 part [[#Violence Ultra|Violence Ultra]]&amp;lt;br&amp;gt;Temperature required:358K-363K&lt;br /&gt;
|Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|9u&lt;br /&gt;
{{Anchor | Party Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Party Drops&amp;lt;span style=&amp;quot;color:#ffb3b7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Grape Drops|Grape Drops]]&amp;lt;br&amp;gt;1 part [[#Machine Spirit|Machine Spirit]]&amp;lt;br&amp;gt;1 part [[#UltraSurgeon|UltraSurgeon]]&lt;br /&gt;
|Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|12u&lt;br /&gt;
{{Anchor | ProSurgeon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|ProSurgeons&amp;lt;span style=&amp;quot;color:#2d867a;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Nicotine&amp;lt;br&amp;gt;2 parts Sugar&amp;lt;br&amp;gt;2 parts Tungsten&lt;br /&gt;
|Mildly improves Biology at the cost of Cognition.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Steady }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Steady&amp;lt;span style=&amp;quot;color:#334183;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part Copper&amp;lt;br&amp;gt;1 part Nicotine&amp;lt;br&amp;gt;Temperature required:323K-338K&lt;br /&gt;
|Mildly improves Vigilance at the cost of Toughness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Turbo }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Turbo&amp;lt;span style=&amp;quot;color:#f22168;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part [[#Steady|Steady]]&amp;lt;br&amp;gt;1 part [[#Pararein|Pararein]]&amp;lt;br&amp;gt;Temperature required:288K-293K&lt;br /&gt;
|Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|12u&lt;br /&gt;
{{Anchor | UltraSurgeon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|UltraSurgeon&amp;lt;span style=&amp;quot;color:#0c07c4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Noexcutite|Noexcutite]]&amp;lt;br&amp;gt;3 parts [[#ProSurgeon|ProSurgeon]]&amp;lt;br&amp;gt;Temperature required:243K-263K&lt;br /&gt;
|Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|17u&lt;br /&gt;
{{Anchor | Violence }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Violence&amp;lt;span style=&amp;quot;color:#75aea5;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part Acetone &amp;lt;br&amp;gt;Temperature required:393K-423K&lt;br /&gt;
|Mildly improves Robustness at the cost of Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Violence Ultra }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Violence Ultra&amp;lt;span style=&amp;quot;color:#3d3362;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part [[#Gewaltine|Gewaltine]]&amp;lt;br&amp;gt;1 part [[#Violence|Violence]]&amp;lt;br&amp;gt;Temperature required:243K-258K&lt;br /&gt;
|Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|11u&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Drugs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Cryptobiolin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cryptobiolin&amp;lt;span style=&amp;quot;color:#000055;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Potassium&amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|Causes confusion and dizzyness.&lt;br /&gt;
&lt;br /&gt;
Sanity Gain = 1&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Hyperzine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Hyperzine&amp;lt;span style=&amp;quot;color:#FF3300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Sulfur&lt;br /&gt;
|Muscle stimulant. Allows greater freedom of movement.&lt;br /&gt;
&lt;br /&gt;
Side effects include twitching, nervousness, and addiction. Can cause minor heart damage due to high BPM.&lt;br /&gt;
(Results in 1u instead of 3u)&lt;br /&gt;
|0.03/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Impedrezene}}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Impedrezene&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.&lt;br /&gt;
&lt;br /&gt;
Sanity Gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Mindbreaker Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Mindbreaker Toxin&amp;lt;span style=&amp;quot;color:#B31008;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;1 part Hydrazine&lt;br /&gt;
|A powerful hallucinogen&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Sanguinum }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Sanguinum&amp;lt;span style=&amp;quot;color:#e06270;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt; 1 part [[#Spaceacillin|Spaceacillin]]&lt;br /&gt;
|Greatly increases blood restoration. May cause blood coughing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u &lt;br /&gt;
{{Anchor | Serotrotium }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Serotrotium&amp;lt;span style=&amp;quot;color:#202040;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts Blood&amp;lt;br&amp;gt;1 part [[#Psilocybin|Psilocybin]]&amp;lt;br&amp;gt;5 parts Nutriment (Catalyst)&amp;lt;br&amp;gt;Temeprature required:203K-273K&lt;br /&gt;
|Promotes concentrated production of the serotonin neurotransmitter in humans.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.5&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Space drugs }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Space drugs&amp;lt;span style=&amp;quot;color:#60A584;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Lithium&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt; 1 part Sugar&lt;br /&gt;
|Causes random movements and feelings of drugginess, lowers the heart rate.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.5&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nanites==&lt;br /&gt;
Note: All nanites reduce blood at an equal rate, with blood regeneration and blood consumption breaking even at 30u. Nanites do not pass through the system naturally.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | A-rad }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|A-rad&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Arithrazine|Arithrazine]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Purges radiation over time.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Control Booster Combat }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Control Booster Combat&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Menace|Menace]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.&lt;br /&gt;
&lt;br /&gt;
Has no side effects.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Control Booster Utility }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Control Booster Utility&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Party Drops|Party Drops]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.&lt;br /&gt;
&lt;br /&gt;
Has no side effects.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Handyprints }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Handyprints&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Sterilizine|Sterilizine]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Alters the user's fingerprints to obscure identification.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Implantoids }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Implantoids&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Aluminum&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Repairs mechanical limbs, implants and organs over time.&lt;br /&gt;
&lt;br /&gt;
Does not heal organic parts.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Nanosymbiotes }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Nanosymbiotes&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Peridaxon|Peridaxon]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Heals brute, burn, toxin and clone damage over time, as well as repairs the brain. &lt;br /&gt;
&lt;br /&gt;
Does not heal other internal organs or mechanical parts.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Nantidotes }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Nantidotes&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Haloperidol|Haloperidol]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Removes reagents from the bloodstream that is anything but itself. &lt;br /&gt;
&lt;br /&gt;
Does not heal toxin damage.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Oxyrush }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oxyrush&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Purgers }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Purgers&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&amp;lt;br&amp;gt;1 part [[#Vomitol|Vomitol]]&lt;br /&gt;
|Removes other nanites from the bloodstream. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Raw Industrial Nanobots }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Raw Industrial Nanobots&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be acquired from Kraftwerk Roaches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nanites made from Industrial Nanobots can be heated to 523K to denature them back into raw form.&lt;br /&gt;
|Undifferentiated and will react with certain chemicals to form specialized nanites. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Raw Uncapped Nanobots }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Raw Uncapped Nanobots&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be acquired from Kraftwerk Roaches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nanites made from Uncapped Nanobots can be heated to 523K to denature them back into raw form.&lt;br /&gt;
|Undifferentiated and will react with certain chemicals to form specialized nanites. Required to make Illegal nanites.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Trauma Control System }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Trauma Control System&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Heals organic organs over time.&lt;br /&gt;
&lt;br /&gt;
Does not heal external damage, or mechanical organs.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Voice mimics }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Voice mimics&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&amp;lt;br&amp;gt;1 part [[#Synaptizine|Synaptizine]]&lt;br /&gt;
|Alters the user's voice to be unrecognisable and appear as &amp;quot;Unknown&amp;quot;. Hitting the host will disable the nanites. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Toxins==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold (NOT CORRECT)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Heating Point&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Heating Products{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Advanced Mutation Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Advanced Mutation Toxin&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained through black slimes via Xenobiology.&lt;br /&gt;
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. The advanced version fully devolves a human into a slime.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Amatoxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Amatoxin&amp;lt;span style=&amp;quot;color:#792300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Grind Fly Amanita mushrooms&lt;br /&gt;
|A powerful poison derived from certain species of mushroom.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Beer 2 }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Beer 2&amp;lt;span style=&amp;quot;color:#664300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Dispensed by emagged brobots&lt;br /&gt;
|&lt;br /&gt;
Chloral Hydrate disguised as beer.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Blattedin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Blattedin&amp;lt;span style=&amp;quot;color:#0F4800;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from Roaches of all varieties. &lt;br /&gt;
|&lt;br /&gt;
An effective toxin and a necessary precursor to a variety of specialized medications. Has a 7 in 10 chance of reviving a dead, non-fuhrer, roach when it comes into contact with the body.&lt;br /&gt;
|0.02/t &lt;br /&gt;
|N/A&lt;br /&gt;
|UNSURE&lt;br /&gt;
|Carbon, Protein&lt;br /&gt;
{{Anchor | Biomatter }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Biomatter&amp;lt;span style=&amp;quot;color:#527f4f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from Church Bioreactor&lt;br /&gt;
|&lt;br /&gt;
An incredibly dangerous toxin that causes severe damage to any biological being that comes into contact with it.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Carpotoxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Carpotoxin&amp;lt;span style=&amp;quot;color:#003333;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Extracted from Carp meat&lt;br /&gt;
|&lt;br /&gt;
A deadly toxin produced by the dreaded space carp that damages the liver mildly increases Vigilance. &lt;br /&gt;
&lt;br /&gt;
A useful ingredient in certain medications and required for certain, powerful stimulants.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|10u&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Chloral Hydrate }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Chloral Hydrate&amp;lt;span style=&amp;quot;color:#000067;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;3 parts&amp;lt;br&amp;gt;Hydrochloric Acid&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Cyanide }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cyanide&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts [[#Toxin|Toxin]]&amp;lt;br&amp;gt;3 parts [[#Mindbreaker|Mindbreaker]]&amp;lt;br&amp;gt;2 parts [[#Fuhrerole|Fuhrerole]]&lt;br /&gt;
|An extremely toxic poison.&lt;br /&gt;
|0.4/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Diplopterum }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Diplopterum&amp;lt;span style=&amp;quot;color:#c9bed2;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from grinding roach meat&lt;br /&gt;
|A toxic stimulant that mildly boosts Mechanics.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Acetone, Hydrazine, Nutriment&lt;br /&gt;
{{Anchor | EZ Nutrient }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|EZ Nutrient&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;3 parts Carbon&lt;br /&gt;
|A chemical fertilizer. Adds 1 nutrient per 1 unit spent on a plant.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Fuhrerole }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Fuhrerole&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Fuhrer roaches.&lt;br /&gt;
|Causes other roaches to treat you as one of them whilst processing in your system. Mildly toxic.&lt;br /&gt;
&lt;br /&gt;
A precursor to powerful stimulants and poisons.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|8u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Mercury, Lithium, Nutriment&lt;br /&gt;
{{Anchor | Gewaltine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Gewaltine&amp;lt;span style=&amp;quot;color:#9452ba;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Jager roaches.&lt;br /&gt;
|A toxin found in Jager roaches mildly boosts Robustness but mildly reduces Toughness. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Mercury, Sugar, Nutriment&lt;br /&gt;
{{Anchor | Left-4-Zed }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Left-4-Zed&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Nutriment&amp;lt;br&amp;gt;3 parts Radium&lt;br /&gt;
|A chemical fertilizer.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Lexorin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Lexorin&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammoniat&amp;lt;br&amp;gt;1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]]&lt;br /&gt;
|An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system. &lt;br /&gt;
&lt;br /&gt;
Purged with Dexalin and Dexalin Plus.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|30u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Mutation Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Mutation Toxin&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained through green slimes via Xenobiology.&lt;br /&gt;
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. &lt;br /&gt;
&lt;br /&gt;
''NOTE: Slimepeople are mutants and their existence outside of Moebius Laboratories is grounds for execution.''&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Oil }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oil&amp;lt;span style=&amp;quot;color:#0C0C0C;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbont&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Welding Fuel&amp;lt;br&amp;gt;Temperature required:480K-INFINITY&lt;br /&gt;
|A precursor to Plasticide. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Pararein }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Pararein&amp;lt;span style=&amp;quot;color:#a37d9c;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Spiders.&lt;br /&gt;
|Mildly decreases Robustness and Vigilance. Mildly Toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|10u&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Plant-B-Gone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plant-B-Gone&amp;lt;span style=&amp;quot;color:#49002E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Toxin|Toxin]]&amp;lt;br&amp;gt;4 parts Water&lt;br /&gt;
|A strong herbicide, but a very weak poison. &lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Plasma }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plasma&amp;lt;span style=&amp;quot;color:#9D14DB;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Acquired from mining.&lt;br /&gt;
|A highly flammable chemical that can exist in reagent and gaseous form, splashes will deal with moderate chemical burns.&lt;br /&gt;
&lt;br /&gt;
Ingestion and/or injection is highly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Plasticide }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plasticide&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;1 part [[#Oil|Oil]]&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;Temperature required:0K-273K&lt;br /&gt;
|A key ingredient in a number of industrial chemical processes.&lt;br /&gt;
&lt;br /&gt;
Extremely toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Polytrinic acid }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Polytrinic acid&amp;lt;span style=&amp;quot;color:#8E18A9;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Potassium&amp;lt;br&amp;gt;1 part Sulphuric Acid&lt;br /&gt;
|A very powerful acid. &lt;br /&gt;
&lt;br /&gt;
Can be used to destroy objects and Hivemind wires.&lt;br /&gt;
|0.4/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor |Robust Harvest }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Robust Harvest&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts Carbon&amp;lt;br&amp;gt;1 part [[#EZ Nutrient|EZ Nutrient]]&amp;lt;br&amp;gt;3 parts Sugar&lt;br /&gt;
|A chemical fertilizer.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Seligitillin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Seligitillin&amp;lt;span style=&amp;quot;color:#6d33b4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Seuche roaches.&lt;br /&gt;
|A strong clotting agent with mild brute healing capabilities. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Ammonia, Sulfur, Nutrient&lt;br /&gt;
{{Anchor | Slime Jelly }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Slime Jelly&amp;lt;span style=&amp;quot;color:#801E28;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Slimes.&lt;br /&gt;
|Has a 1 in 10 chance of dealing high amounts of toxin per tick, ontop of mild, constant toxin build-up. Has a 2 in 5 chance to mdoerately heal brute/burn damage.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Soporific }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Soporific&amp;lt;span style=&amp;quot;color:#009CA8;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Chloral Hydrate|Chloral Hydrate]]&amp;lt;br&amp;gt;4 parts Sugar&lt;br /&gt;
|A slow acting, long-lasting anaesthetic. Not toxic.&lt;br /&gt;
&lt;br /&gt;
Combine with a small amount of Chloral Hydrate for best effect.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Starkellin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Starkellin&amp;lt;span style=&amp;quot;color:#736bbe;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Panzer roaches.&lt;br /&gt;
|Mildly increases Toughness. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Aluminum, Tungsten, Nutriment&lt;br /&gt;
{{Anchor | Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Toxin&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Heating up various venoms, such as [[#Pararein|Pararein]]&lt;br /&gt;
|Mildly toxic. Produced in the body during organ failure and blood/organ compatability mismatch.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Unstable mutagen }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Unstable mutagen&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Phosphorous&amp;lt;br&amp;gt;1 part Radium&lt;br /&gt;
|Causes random, uncontrolled mutations whilst mildly irradiating the victim and dealing mild toxin damage.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Zombie Powder }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Zombie Powder&amp;lt;span style=&amp;quot;color:#669900;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts [[#Carpotoxin|Carpotoxin]]&amp;lt;br&amp;gt;5 parts Copper&amp;lt;br&amp;gt;5 parts [[#Soporific|Soporific]]&lt;br /&gt;
|Causes the victim to enter a state of false death and fool all but the most thorough medical tests.&lt;br /&gt;
&lt;br /&gt;
Very weakly toxic but de-oxygenates the body the longer it's present, potentially causing long-term damage if left too long. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[file:Syringecustom64(2).png|right]]&lt;br /&gt;
[[file:Beakercustom64.png|left|]]&lt;br /&gt;
&amp;lt;h1 align=&amp;quot;center&amp;quot;&amp;gt;Ghetto Chemistry&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
As a vagabond, your choices for medical care are fairly limited. Most of us will find ourselves in need of medical care down in the tunnels at some point; and sometimes the medbay is simply too far to be a viable option for survival. Experienced scavengers will often employ their own means of acquiring medicines and remedies, or useful(harmful) chemicals required for criminal activities. It is not a rare sight to see vagabonds picking through medical refuse piles, but only true veterans will realize the full potential of them.&lt;br /&gt;
==='''Mortar &amp;amp; Pestle'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:mortarandpestle64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=black|88%|}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:100%; background-color:#FFFFFF;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
This item can be crafted using steel via the crafting menu. After you create the assembly, add the required parts and use the indicated tools to complete it.&lt;br /&gt;
# Attach 2 units of steel.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Apply tool with prying quality of 10&lt;br /&gt;
# Attach the metal rod &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}{{divhide|end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
This tool is the makeshift version of the Grinder tool commonly found in Chemistry labs. It can grind up almost everything that its electric counterpart can, except for tough materials like uranium or plasma. Its main use in chemistry is to grind organic items that produce chemical reagents. As you can imagine, the tunnels of the Eris contain many of these sorts of items,plants, and fauna refuse.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some of the things that can be ground up: floor pills for random reagent and amount, deteriorated medicine to recycle one specific reagent, old food for protein and random toxic reagents, roach and spider meats for venom and enzymes, as well as medical kits, gauze, and ointments for ethanol and common medicines. There are more things that aren't listed, so feel free to try different things!&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Put the items inside of the Mortar and use it in your hand to grind them with the Pestle. This will fill up the Mortar with the solution from the material inside.&lt;br /&gt;
The Mortar will hold up to 60 units of reagents. Once it contains a reagent or solution inside, click on a vessel such as a beaker or a cup to pour it out into said vessel. Take note that you can grind many things at once to create a solution inside the M&amp;amp;P or one at a time to quickly isolate reagents. Some things such as roach meats will always contain several reagents inside, which will require a Centrifuge to separate and to isolate specific chemicals.&lt;br /&gt;
==='''Manual Centrifuge'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:manualcentrifuge64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=black|88%|}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:100%; background-color:#FFFFFF;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Attach 4 units of steel.&lt;br /&gt;
# Apply tool with sawing quality of 10.&lt;br /&gt;
# Attach 2 metal rods.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
#Apply tool with welding quality of 10.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}{{divhide|end}}&lt;br /&gt;
Moebius has had the ''solution'' for separating chemicals for a long time using things like fancy science and electricity. True under tunnel dwellers aboard know they don't require either. All you need is some DIY knowledge and the motivation to crank a handle so hard your hands get blisters. Introducing the Manual Centrifuge.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
You can craft this item by using steel via the crafting menu. The way this works is you can put up to 3 vessels inside. The main source vessel will contain the solution that is to be separated. 2 empty vessels are added to contain the isolated reagents. Once you have the vessels in place, use the Centrifuge in your hand to start cranking the handle. Gravitational forces will force the reagents apart inside the centrifuge safely collecting them inside the beakers based on mole mass. It's random in which reagents will get separated so keep using empty vessels until you have all of it organized.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some reagents will react with each other to form a compound chemical. This is no longer a separate solution but a different chemical altogether. What if we want to isolate a specific reagent that is used in the creation of compounds. We cannot use the centrifuge because the reagents are no longer there. What we need is electrolysis to force the molecules inside the compound apart and regain reagents.&lt;br /&gt;
==='''Makeshift Electrolyzer'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:makeshiftelectrolyzer64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=black|88%|}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:100%; background-color:#FFFFFF;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Attach 2 units of steel. &lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Attach 30 cable coil.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Attach 2 metal rods.&lt;br /&gt;
# Insert a Small cell to power the machine.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}{{divhide|end}}&lt;br /&gt;
This item is the makeshift counterpart of the chemistry lab Electrolyzer. Pretty much a battery hooked up to a vessel designed to run an electrical current through a compound solution to forcefully separate the reagents it was made from. The electrolyzer works by inputting a vessel with a compound solution inside of it and using it in your hand to start the process. The chemical will separate inside the vessel and create a regular solution; which can then be run through the centrifuge to separate compound from source reagent. Naturally, you will lose some of the compound solutions in the process.&lt;br /&gt;
&lt;br /&gt;
==='''Ghetto Chemistry Conclusion'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Feel free to experiment with these items now that you know how they work. These 3 items allow you to be incredibly self-sufficient in your journey on Eris. You can recycle old medicine to create new medicine, chemicals that can keep you alive in face of certain death, and useful compounds that can certainly come in handy or be sold at a profit. So next time you see an old-timer picking up floor pills and old food and carefully placing it into a dedicated container, consider why you are not doing the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Player chem combinations===&lt;br /&gt;
&lt;br /&gt;
Below are player-created chemical solutions and their effects. Some of these do not actually turn into solutions but are still beneficial.&lt;br /&gt;
&lt;br /&gt;
====Isaac´s guide to fast chems (120u)====&lt;br /&gt;
 °KeloDerm ( heals burns faster than derm or kelo alone)&lt;br /&gt;
   -40 Carbon&lt;br /&gt;
   -40 Sillicon&lt;br /&gt;
   -20 Acetone&lt;br /&gt;
   -20 Phosphorous&lt;br /&gt;
  °Anti Rads (Hyroallin,Dylo, and a bit of Arithrazine)&lt;br /&gt;
   -30 Ammonia&lt;br /&gt;
   -30 Potassium&lt;br /&gt;
   -30 Sillicon&lt;br /&gt;
   ***drink 5 units&lt;br /&gt;
   -30 radium&lt;br /&gt;
   -5 hydrazine&lt;br /&gt;
  °Spaceallin FAST&lt;br /&gt;
   -40 Acetone&lt;br /&gt;
   -40 Sugar&lt;br /&gt;
   -20 Potassium&lt;br /&gt;
   -20 Carbon&lt;br /&gt;
  °Tramadol&lt;br /&gt;
   -40 Acetone&lt;br /&gt;
   -40 Ethanol&lt;br /&gt;
   -(fill the rest with inaprov from the locker)&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Category:Medical Guides]]&lt;br /&gt;
[[Category:Guides|Chemistry, Guide to]]&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Guide_to_Chemistry_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Potatowarrior</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Guide_to_Chemistry_ErisEn&amp;diff=3985</id>
		<title>Guide to Chemistry ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Guide_to_Chemistry_ErisEn&amp;diff=3985"/>
		<updated>2020-10-25T09:09:10Z</updated>

		<summary type="html">&lt;p&gt;Potatowarrior: Stating that the OD thresholds are not up to date.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Base Chemicals ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;300px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Base chemicals&lt;br /&gt;
|-&lt;br /&gt;
|'''Acetone'''||'''Aluminum'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Ammonia'''||'''Carbon'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Copper'''||'''Ethanol'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Hydrazine'''||'''Hydrochloric Acid'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Iron'''||'''Lithium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Mercury'''||'''Phosphorus'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Potassium'''||'''Radium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Silicon'''||'''Sodium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sugar'''||'''Sulfur'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sulphuric Acid'''||'''Tungsten'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Water'''||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medicine ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Addictol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Addictol&amp;lt;span style=&amp;quot;color:#0179e7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|2 parts [[#Impedrezene|Impedrezene]]&amp;lt;br&amp;gt;2 pars Mercury&amp;lt;br&amp;gt;2 parts [[#Purger|Purger]]&lt;br /&gt;
|When administered at a dose greater than 10, will permenantly treats the patient's addictions, until they get addicted again.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Alkysine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Alkysine&amp;lt;span style=&amp;quot;color:#FFFF66;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Hydrochloric Acid&lt;br /&gt;
|Treats brain damage. Weak painkiller.&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Aminazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Aminazine&amp;lt;span style=&amp;quot;color:#88336f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Alkysine|Alkysine]]&amp;lt;br&amp;gt;1 part [[#Purger|Purger]]&lt;br /&gt;
|Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.&lt;br /&gt;
&lt;br /&gt;
Does not eliminate the cravings.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Arithrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Arithrazine&amp;lt;span style=&amp;quot;color:#008000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Hyronalin|Hyronalin ]]&lt;br /&gt;
| Removes radiation from patient's body more quickly and efficiently than Hyronalin.&lt;br /&gt;
&lt;br /&gt;
Causes moderate brute damage and minor burn damage to the patient. Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Bicaridine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Bicaridine&amp;lt;span style=&amp;quot;color:#BF0000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;2 parts [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|Treats brute damage.&lt;br /&gt;
&lt;br /&gt;
Will eventually stop external bleeding. Seals most wounds, including surgical incisions. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Citalopram }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Citalopram&amp;lt;span style=&amp;quot;color:#FF80FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Mild antidepressant. Helps stabilise the mind against hallucinations somewhat.&lt;br /&gt;
|0.01/t&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Clonexadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Clonexadone&amp;lt;span style=&amp;quot;color:#80BFFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cryoxadone|Cryoxadone]]&amp;lt;br&amp;gt;1 part Sodium &amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]] &amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|More effective than Cryoxadone.&lt;br /&gt;
&lt;br /&gt;
Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Cryoxadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cryoxadone&amp;lt;span style=&amp;quot;color:##8080FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.&lt;br /&gt;
&lt;br /&gt;
Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Dermaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dermaline&amp;lt;span style=&amp;quot;color:#FF8000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part Phosphorous&lt;br /&gt;
|Treats burn damage. Prevents infection.&lt;br /&gt;
&lt;br /&gt;
More effective than Kelotane in every respect.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Detox }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Detox&amp;lt;span style=&amp;quot;color:#229e08;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;br&amp;gt;3 parts [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Serotrotium|Serotrotium]]&amp;lt;br&amp;gt;Temperature required: 363K-INFINITY&lt;br /&gt;
|Assists the nervous system to handle Neural System Accumulation without suffering the side effects.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Dexalin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dexalin&amp;lt;span style=&amp;quot;color:#0080FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 parts Acetone &amp;lt;br&amp;gt;0.1 part [[#Plasma|Plasma]]&lt;br /&gt;
|Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.&lt;br /&gt;
&lt;br /&gt;
Removes Lexorin from the bloodstream. Requires blood flow to function. Dexalin Plus is usually preferred over Dexalin. Can be administered in a sleeper. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Dexalin Plus }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dexalin Plus&amp;lt;span style=&amp;quot;color:#0040FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon &amp;lt;br&amp;gt;1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part Iron&lt;br /&gt;
|As Dexalin, but 80% oxygenation.&lt;br /&gt;
&lt;br /&gt;
Removes Lexorin from the bloodstream. Requires blood flow to function. Usually preferred over Dexalin. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Dylovene }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dylovene&amp;lt;span style=&amp;quot;color:#00A000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia &amp;lt;br&amp;gt;1 part Potassium &amp;lt;br&amp;gt;1 part Silicon&lt;br /&gt;
|A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.&lt;br /&gt;
&lt;br /&gt;
Provides minor healing to the liver, as long as it is not decaying or necrotic. Can be administered in a sleeper.  &lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Ethylredoxrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ethylredoxrazine&amp;lt;span style=&amp;quot;color:#605048;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Carbon&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&lt;br /&gt;
|Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.&lt;br /&gt;
&lt;br /&gt;
Produces water when combined with ethanol. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Haloperidol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Haloperidol&amp;lt;span style=&amp;quot;color:#ba1f04;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Leporazine|Leporazine]]&amp;lt;br&amp;gt;Temperature required: 290-360K&lt;br /&gt;
|Purges Pararein from the bloodstream, causes tiredness and eventual sedation in the patient.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Hyronalin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Hyronalin&amp;lt;span style=&amp;quot;color:#408000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Radium&lt;br /&gt;
|Removes radiation from the patient's system.&lt;br /&gt;
&lt;br /&gt;
Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene. &lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Imidazoline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Imidazoline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Hydrazine&lt;br /&gt;
|Treats damage to the eyes.&lt;br /&gt;
&lt;br /&gt;
Does not treat damage caused by genetic degradation. Will not revive decaying or necrotic eyes.&lt;br /&gt;
(Results in 2u instead of 3u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Inaprovaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Inaprovaline&amp;lt;span style=&amp;quot;color:#00BFFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Carbon &amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning. Very weak painkiller.&lt;br /&gt;
&lt;br /&gt;
It Will not allow breathing if the lungs have also failed. Can be administered in a sleeper. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|60u&lt;br /&gt;
{{Anchor | Kelotane }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Kelotane&amp;lt;span style=&amp;quot;color:#FFA800;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Silicon&lt;br /&gt;
|Treats burn damage. Prevents infection.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Kyphotorin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Kyphotorin&amp;lt;span style=&amp;quot;color:#7d88e6;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Peridaxon|Peridaxon]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Unstable mutagen|Unstable mutagen]]&lt;br /&gt;
|Regnerates missing limbs and deals light burn damage occasionally. Regenerating limbs is ''extremely'' painful.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
{{Anchor | Leporazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Leporazine&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Copper&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (Catalyst)&lt;br /&gt;
|Rapidly stabilises body temperature. Treats fevers and hypothermia.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Meralyne }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Meralyne&amp;lt;span style=&amp;quot;color:#E6666C;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|2 parts [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part [[#Hyperzine|Hyperzine]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&lt;br /&gt;
|Treats brute damage. Will eventually stop external bleeding. Seals most wounds, including surgical incisions.&lt;br /&gt;
More effective than bicardine in every respect.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Methylphenidate }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Methylphenidate&amp;lt;span style=&amp;quot;color:#BF80BF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Aids with concentration. Has no mechanical effects.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Negative Paragenetic Marker }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Negative Paragenetic Marker&amp;lt;span style=&amp;quot;color:#022000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Ryetalyn|Ryetalyn]]&amp;lt;br&amp;gt;Temperature required: 400K-INFINITY &lt;br /&gt;
|Not a true medication. A chemical that, when heated in the presence of Carrion blood, will react to form Positive Paragenetic Marker.&lt;br /&gt;
&lt;br /&gt;
Has no other effects or uses.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Noexcutite }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Noexcutite&amp;lt;span style=&amp;quot;color:#bc018a;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&lt;br /&gt;
|Prevents convulsions and jitters.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Ossisine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ossisine&amp;lt;span style=&amp;quot;color:#660679;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Soporific|Soporific]]&lt;br /&gt;
|Repairs bones quickly, paralyses the patient while processing. Mending fractures is painful.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Oxycodone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oxycodone&amp;lt;span style=&amp;quot;color:#800080;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|Powerful painkiller.&lt;br /&gt;
&lt;br /&gt;
Opioid; highly addictive. Causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. Controlled substance.&lt;br /&gt;
(Results in 1u instead of 2u)&lt;br /&gt;
|0.02/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Paracetamol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Paracetamol&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Acetone&lt;br /&gt;
|Mild painkiller.&lt;br /&gt;
&lt;br /&gt;
Essentially Tylenol. Can be administered in a sleeper.  	&lt;br /&gt;
|0.02/t &lt;br /&gt;
|60u&lt;br /&gt;
{{Anchor | Paroxetine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Paroxetine&amp;lt;span style=&amp;quot;color:#FF80BF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Stabilises the mind against hallucinations. Has a rare chance of causing severe hallucinations. &lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Peridaxon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Peridaxon&amp;lt;span style=&amp;quot;color:#561EC3;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|Treats damage to organs, so long as they are not dead or necrotic.&lt;br /&gt;
&lt;br /&gt;
Does not treat brain damage. When administering 1 u surgically will revive decaying organs. Cannot revive necrotic organs.&lt;br /&gt;
(Results in 1u instead of 2u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|10u&lt;br /&gt;
{{Anchor | Polystem }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Polystem&amp;lt;span style=&amp;quot;color:#ded890;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Iron&amp;lt;br&amp;gt;1 part [[#Polytrinic acid|Polytrinic acid]]&amp;lt;br&amp;gt;3 parts Potassium&amp;lt;br&amp;gt;Temperature required:124K-168K&lt;br /&gt;
|Heals both brute and burn damage, albeit slowly. Minor blood clotting. &lt;br /&gt;
&lt;br /&gt;
Can be combined with other medications for faster treatment.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Positive Paragenetic Marker }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Positive Paragenetic Marker&amp;lt;span style=&amp;quot;color:#910000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part (Changeling) Blood&amp;lt;br&amp;gt;1 part [[#Negative Paragenetic Marker|Negative Paragenetic Marker]]&amp;lt;br&amp;gt;Temperature required:700K-INFINITY&lt;br /&gt;
|If you have created this chemical from someone's blood, then they are a Changeling.&lt;br /&gt;
&lt;br /&gt;
Has no other effects or uses.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Purger }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Purger&amp;lt;span style=&amp;quot;color:#d4cf3b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&amp;lt;br&amp;gt;Temperature required: 363K-INFINITY&lt;br /&gt;
|Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier.&lt;br /&gt;
&lt;br /&gt;
Does not remove the effects of withdrawal.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Quickclot }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Quickclot&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]] (Catalyst)&lt;br /&gt;
|An extremely fast-acting clotting agent.&lt;br /&gt;
&lt;br /&gt;
''Mechanically pointless with the removal of Internal Bleeding.''&lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Rezadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Rezadone&amp;lt;span style=&amp;quot;color:#669900;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Carpotoxin|Carpotoxin]]&amp;lt;br&amp;gt;1 part Copper&amp;lt;br&amp;gt;1 part [[#Cryptobiolin|Cryptobiolin]]&lt;br /&gt;
|Treats genetic degradation.&lt;br /&gt;
&lt;br /&gt;
Causes disfigurement if administered in doses higher than 3u.&lt;br /&gt;
(Results in 1u instead 2u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Ryetalyn }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ryetalyn&amp;lt;span style=&amp;quot;color:#004000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Arithrazine|Arithrazine]]&amp;lt;br&amp;gt;1 part Carbon&lt;br /&gt;
|Treats disabilities and mutations.&lt;br /&gt;
&lt;br /&gt;
Any amount of 0.1 or more is fully effective. 	&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Spaceacillin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Spaceacillin&amp;lt;span style=&amp;quot;color:#C1C1C1;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cryptobiolin|Cryptobiolin]]&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|A theta-lactam antibiotic. Slows progression of diseases. Treats infections.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Sterilizine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Sterilizine&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Hydrochloric Acid&lt;br /&gt;
|Kills germs and cleans up bloodstains more effectively than space cleaner.&lt;br /&gt;
&lt;br /&gt;
Prevents surgical infections.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Synaptizine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Synaptizine&amp;lt;span style=&amp;quot;color:#99CCFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Lithium&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Treats hallucinations, paralysis and purges mindbreaker. Functions as a stimulant, counteracting stuns and acting as a mild painkiller&lt;br /&gt;
&lt;br /&gt;
Moderately toxic. Recommended dosage at under 5 units. Metabolizes very slowly.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|5u&lt;br /&gt;
{{Anchor | Tramadol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Tramadol&amp;lt;span style=&amp;quot;color:#CB68FC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Paracetamol|Paracetamol]]&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Painkiller.&lt;br /&gt;
&lt;br /&gt;
Stronger than Paracetamol. Weaker than Oxycodone. Will prevent patients from entering cardiac arrest due to pain. Opioid; causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol.&lt;br /&gt;
(Results in 1u instead of 3u)&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Tricordrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Tricordrazine&amp;lt;span style=&amp;quot;color:#8040FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|Heals both brute, burn, toxin and oxygen damage, albeit slowly. Can be combined with other medications for faster treatment.&lt;br /&gt;
&lt;br /&gt;
Can be administered in a sleeper (by mixing Dylovene and Inaprovaline).&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Vomitol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Vomitol&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Acetone&amp;lt;br&amp;gt;&lt;br /&gt;
|Every tick, has a 1 in chance of inducing vomiting - totally purging the stomach of all ingested chemicals.&lt;br /&gt;
&lt;br /&gt;
Can be heated above 683.15K to return it to its base ingredients.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stims==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Adrenaline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts Blood&amp;lt;br&amp;gt;1 parts [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;Temperature required:373K-INFINITY&lt;br /&gt;
|Counteracts stuns and moderately increases Toughness. Very mildly toxic&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Bouncer }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Bouncer&amp;lt;span style=&amp;quot;color:#682f93;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;Temperature required:303K-333K&lt;br /&gt;
|Mildly improves Toughness at the cost of Robustness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Boxer }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Boxer&amp;lt;span style=&amp;quot;color:#0ed750;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Starkellin|Starkellin]]&amp;lt;br&amp;gt;1 part [[#Bouncer|Bouncer]]&amp;lt;br&amp;gt;1 part [[#Toxin|Toxin]]&amp;lt;br&amp;gt;Temperature required:323K-328K&lt;br /&gt;
|Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Cherry Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cherry Drops&amp;lt;span style=&amp;quot;color:#9bd70f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Iron&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part Nicotine&amp;lt;br&amp;gt;Temperature required:303K-333K&lt;br /&gt;
|Mildly improves Cognition at the cost of Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|35u&lt;br /&gt;
{{Anchor | Grape Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Grape Drops&amp;lt;span style=&amp;quot;color:#eb5783;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cherry Drops|Cherry Drops]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Raw Industrial Nanobots&amp;lt;br&amp;gt;Temperature required:338K-343K&lt;br /&gt;
|Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|25u&lt;br /&gt;
{{Anchor | Machine Binding Ritual }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Machine Binding Ritualt&amp;lt;span style=&amp;quot;color:#5f95e2;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Coffee&amp;lt;br&amp;gt;1 part Carbon&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;Temperature required:323K-343K&lt;br /&gt;
|Mildly improves Mechanical at the cost of Biology.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Machine Spirit }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Machine Spirit&amp;lt;span style=&amp;quot;color:#9eb236;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part [[#Machine Binding Ritual|Machine Binding Ritual]]&amp;lt;br&amp;gt;Temperature required:308K-318K&lt;br /&gt;
|Moderately increases Mechanical at the cost of mildly reducing Biology and Cognition&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.1/t &lt;br /&gt;
|18u&lt;br /&gt;
{{Anchor | Menace }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Menace&amp;lt;span style=&amp;quot;color:#ffb3b7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Boxer|Boxer]]&amp;lt;br&amp;gt;1 part [[#Turbo|Turbo]]&amp;lt;br&amp;gt;1 part [[#Violence Ultra|Violence Ultra]]&amp;lt;br&amp;gt;Temperature required:358K-363K&lt;br /&gt;
|Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|9u&lt;br /&gt;
{{Anchor | Party Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Party Drops&amp;lt;span style=&amp;quot;color:#ffb3b7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Grape Drops|Grape Drops]]&amp;lt;br&amp;gt;1 part [[#Machine Spirit|Machine Spirit]]&amp;lt;br&amp;gt;1 part [[#UltraSurgeon|UltraSurgeon]]&lt;br /&gt;
|Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|12u&lt;br /&gt;
{{Anchor | ProSurgeon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|ProSurgeons&amp;lt;span style=&amp;quot;color:#2d867a;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Nicotine&amp;lt;br&amp;gt;2 parts Sugar&amp;lt;br&amp;gt;2 parts Tungsten&lt;br /&gt;
|Mildly improves Biology at the cost of Cognition.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Steady }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Steady&amp;lt;span style=&amp;quot;color:#334183;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part Copper&amp;lt;br&amp;gt;1 part Nicotine&amp;lt;br&amp;gt;Temperature required:323K-338K&lt;br /&gt;
|Mildly improves Vigilance at the cost of Toughness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Turbo }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Turbo&amp;lt;span style=&amp;quot;color:#f22168;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part [[#Steady|Steady]]&amp;lt;br&amp;gt;1 part [[#Pararein|Pararein]]&amp;lt;br&amp;gt;Temperature required:288K-293K&lt;br /&gt;
|Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|12u&lt;br /&gt;
{{Anchor | UltraSurgeon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|UltraSurgeon&amp;lt;span style=&amp;quot;color:#0c07c4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Noexcutite|Noexcutite]]&amp;lt;br&amp;gt;3 parts [[#ProSurgeon|ProSurgeon]]&amp;lt;br&amp;gt;Temperature required:243K-263K&lt;br /&gt;
|Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|17u&lt;br /&gt;
{{Anchor | Violence }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Violence&amp;lt;span style=&amp;quot;color:#75aea5;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part Acetone &amp;lt;br&amp;gt;Temperature required:393K-423K&lt;br /&gt;
|Mildly improves Robustness at the cost of Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Violence Ultra }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Violence Ultra&amp;lt;span style=&amp;quot;color:#3d3362;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part [[#Gewaltine|Gewaltine]]&amp;lt;br&amp;gt;1 part [[#Violence|Violence]]&amp;lt;br&amp;gt;Temperature required:243K-258K&lt;br /&gt;
|Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|11u&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Drugs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Cryptobiolin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cryptobiolin&amp;lt;span style=&amp;quot;color:#000055;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Potassium&amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|Causes confusion and dizzyness.&lt;br /&gt;
&lt;br /&gt;
Sanity Gain = 1&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Hyperzine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Hyperzine&amp;lt;span style=&amp;quot;color:#FF3300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Sulfur&lt;br /&gt;
|Muscle stimulant. Allows greater freedom of movement.&lt;br /&gt;
&lt;br /&gt;
Side effects include twitching, nervousness, and addiction. Can cause minor heart damage due to high BPM.&lt;br /&gt;
(Results in 1u instead of 3u)&lt;br /&gt;
|0.03/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Impedrezene}}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Impedrezene&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.&lt;br /&gt;
&lt;br /&gt;
Sanity Gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Mindbreaker Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Mindbreaker Toxin&amp;lt;span style=&amp;quot;color:#B31008;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;1 part Hydrazine&lt;br /&gt;
|A powerful hallucinogen&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Sanguinum }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Sanguinum&amp;lt;span style=&amp;quot;color:#e06270;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt; 1 part [[#Spaceacillin|Spaceacillin]]&lt;br /&gt;
|Greatly increases blood restoration. May cause blood coughing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u &lt;br /&gt;
{{Anchor | Serotrotium }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Serotrotium&amp;lt;span style=&amp;quot;color:#202040;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts Blood&amp;lt;br&amp;gt;1 part [[#Psilocybin|Psilocybin]]&amp;lt;br&amp;gt;5 parts Nutriment (Catalyst)&amp;lt;br&amp;gt;Temeprature required:203K-273K&lt;br /&gt;
|Promotes concentrated production of the serotonin neurotransmitter in humans.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.5&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Space drugs }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Space drugs&amp;lt;span style=&amp;quot;color:#60A584;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Lithium&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt; 1 part Sugar&lt;br /&gt;
|Causes random movements and feelings of drugginess, lowers the heart rate.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.5&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nanites==&lt;br /&gt;
Note: All nanites reduce blood at an equal rate, with blood regeneration and blood consumption breaking even at 30u. Nanites do not pass through the system naturally.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | A-rad }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|A-rad&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Arithrazine|Arithrazine]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Purges radiation over time.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Control Booster Combat }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Control Booster Combat&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Menace|Menace]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.&lt;br /&gt;
&lt;br /&gt;
Has no side effects.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Control Booster Utility }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Control Booster Utility&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Party Drops|Party Drops]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.&lt;br /&gt;
&lt;br /&gt;
Has no side effects.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Handyprints }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Handyprints&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Sterilizine|Sterilizine]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Alters the user's fingerprints to obscure identification.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Implantoids }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Implantoids&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Aluminum&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Repairs mechanical limbs, implants and organs over time.&lt;br /&gt;
&lt;br /&gt;
Does not heal organic parts.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Nanosymbiotes }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Nanosymbiotes&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Peridaxon|Peridaxon]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Heals brute, burn, toxin and clone damage over time, as well as repairs the brain. &lt;br /&gt;
&lt;br /&gt;
Does not heal other internal organs or mechanical parts.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Nantidotes }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Nantidotes&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Haloperidol|Haloperidol]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Removes reagents from the bloodstream that is anything but itself. &lt;br /&gt;
&lt;br /&gt;
Does not heal toxin damage.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Oxyrush }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oxyrush&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Purgers }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Purgers&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&amp;lt;br&amp;gt;1 part [[#Vomitol|Vomitol]]&lt;br /&gt;
|Removes other nanites from the bloodstream. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Raw Industrial Nanobots }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Raw Industrial Nanobots&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be acquired from Kraftwerk Roaches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nanites made from Industrial Nanobots can be heated to 523K to denature them back into raw form.&lt;br /&gt;
|Undifferentiated and will react with certain chemicals to form specialized nanites. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Raw Uncapped Nanobots }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Raw Uncapped Nanobots&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be acquired from Kraftwerk Roaches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nanites made from Uncapped Nanobots can be heated to 523K to denature them back into raw form.&lt;br /&gt;
|Undifferentiated and will react with certain chemicals to form specialized nanites. Required to make Illegal nanites.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Trauma Control System }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Trauma Control System&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Heals organic organs over time.&lt;br /&gt;
&lt;br /&gt;
Does not heal external damage, or mechanical organs.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Voice mimics }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Voice mimics&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&amp;lt;br&amp;gt;1 part [[#Synaptizine|Synaptizine]]&lt;br /&gt;
|Alters the user's voice to be unrecognisable and appear as &amp;quot;Unknown&amp;quot;. Hitting the host will disable the nanites. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Toxins==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold (NOT CORRECT)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Heating Point&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Heating Products{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Advanced Mutation Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Advanced Mutation Toxin&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained through black slimes via Xenobiology.&lt;br /&gt;
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. The advanced version fully devolves a human into a slime.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Amatoxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Amatoxin&amp;lt;span style=&amp;quot;color:#792300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Grind Fly Amanita mushrooms&lt;br /&gt;
|A powerful poison derived from certain species of mushroom.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Beer 2 }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Beer 2&amp;lt;span style=&amp;quot;color:#664300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Dispensed by emagged brobots&lt;br /&gt;
|&lt;br /&gt;
Chloral Hydrate disguised as beer.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Blattedin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Blattedin&amp;lt;span style=&amp;quot;color:#0F4800;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from Roaches of all varieties. &lt;br /&gt;
|&lt;br /&gt;
An effective toxin and a necessary precursor to a variety of specialized medications. Has a 7 in 10 chance of reviving a dead, non-fuhrer, roach when it comes into contact with the body.&lt;br /&gt;
|0.02/t &lt;br /&gt;
|N/A&lt;br /&gt;
|UNSURE&lt;br /&gt;
|Carbon, Protein&lt;br /&gt;
{{Anchor | Biomatter }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Biomatter&amp;lt;span style=&amp;quot;color:#527f4f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from Church Bioreactor&lt;br /&gt;
|&lt;br /&gt;
An incredibly dangerous toxin that causes severe damage to any biological being that comes into contact with it.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Carpotoxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Carpotoxin&amp;lt;span style=&amp;quot;color:#003333;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Extracted from Carp meat&lt;br /&gt;
|&lt;br /&gt;
A deadly toxin produced by the dreaded space carp that damages the liver mildly increases Vigilance. &lt;br /&gt;
&lt;br /&gt;
A useful ingredient in certain medications and required for certain, powerful stimulants.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|10u&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Chloral Hydrate }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Chloral Hydrate&amp;lt;span style=&amp;quot;color:#000067;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;3 parts&amp;lt;br&amp;gt;Hydrochloric Acid&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Cyanide }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cyanide&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts [[#Toxin|Toxin]]&amp;lt;br&amp;gt;3 parts [[#Mindbreaker|Mindbreaker]]&amp;lt;br&amp;gt;2 parts [[#Fuhrerole|Fuhrerole]]&lt;br /&gt;
|An extremely toxic poison.&lt;br /&gt;
|0.4/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Diplopterum }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Diplopterum&amp;lt;span style=&amp;quot;color:#c9bed2;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from grinding roach meat&lt;br /&gt;
|A toxic stimulant that mildly boosts Mechanics.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Acetone, Hydrazine, Nutriment&lt;br /&gt;
{{Anchor | EZ Nutrient }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|EZ Nutrient&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;3 parts Carbon&lt;br /&gt;
|A chemical fertilizer. Adds 1 nutrient per 1 unit spent on a plant.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Fuhrerole }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Fuhrerole&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Fuhrer roaches.&lt;br /&gt;
|Causes other roaches to treat you as one of them whilst processing in your system. Mildly toxic.&lt;br /&gt;
&lt;br /&gt;
A precursor to powerful stimulants and poisons.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|8u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Mercury, Lithium, Nutriment&lt;br /&gt;
{{Anchor | Gewaltine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Gewaltine&amp;lt;span style=&amp;quot;color:#9452ba;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Jager roaches.&lt;br /&gt;
|A toxin found in Jager roaches mildly boosts Robustness but mildly reduces Toughness. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Mercury, Sugar, Nutriment&lt;br /&gt;
{{Anchor | Left-4-Zed }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Left-4-Zed&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Nutriment&amp;lt;br&amp;gt;3 parts Radium&lt;br /&gt;
|A chemical fertilizer.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Lexorin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Lexorin&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammoniat&amp;lt;br&amp;gt;1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]]&lt;br /&gt;
|An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system. &lt;br /&gt;
&lt;br /&gt;
Purged with Dexalin and Dexalin Plus.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|30u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Mutation Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Mutation Toxin&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained through green slimes via Xenobiology.&lt;br /&gt;
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. &lt;br /&gt;
&lt;br /&gt;
''NOTE: Slimepeople are mutants and their existence outside of Moebius Laboratories is grounds for execution.''&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Oil }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oil&amp;lt;span style=&amp;quot;color:#0C0C0C;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbont&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Welding Fuel&amp;lt;br&amp;gt;Temperature required:480K-INFINITY&lt;br /&gt;
|A precursor to Plasticide. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Pararein }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Pararein&amp;lt;span style=&amp;quot;color:#a37d9c;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Spiders.&lt;br /&gt;
|Mildly decreases Robustness and Vigilance. Mildly Toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|10u&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Plant-B-Gone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plant-B-Gone&amp;lt;span style=&amp;quot;color:#49002E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Toxin|Toxin]]&amp;lt;br&amp;gt;4 parts Water&lt;br /&gt;
|A strong herbicide, but a very weak poison. &lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Plasma }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plasma&amp;lt;span style=&amp;quot;color:#9D14DB;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Acquired from mining.&lt;br /&gt;
|A highly flammable chemical that can exist in reagent and gaseous form, splashes will deal with moderate chemical burns.&lt;br /&gt;
&lt;br /&gt;
Ingestion and/or injection is highly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Plasticide }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plasticide&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;1 part [[#Oil|Oil]]&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;Temperature required:0K-273K&lt;br /&gt;
|A key ingredient in a number of industrial chemical processes.&lt;br /&gt;
&lt;br /&gt;
Extremely toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Polytrinic acid }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Polytrinic acid&amp;lt;span style=&amp;quot;color:#8E18A9;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Potassium&amp;lt;br&amp;gt;1 part Sulphuric Acid&lt;br /&gt;
|A very powerful acid. &lt;br /&gt;
&lt;br /&gt;
Can be used to destroy objects and Hivemind wires.&lt;br /&gt;
|0.4/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor |Robust Harvest }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Robust Harvest&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts Carbon&amp;lt;br&amp;gt;1 part [[#EZ Nutrient|EZ Nutrient]]&amp;lt;br&amp;gt;3 parts Sugar&lt;br /&gt;
|A chemical fertilizer.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Seligitillin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Seligitillin&amp;lt;span style=&amp;quot;color:#6d33b4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Seuche roaches.&lt;br /&gt;
|A strong clotting agent with mild brute healing capabilities. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Ammonia, Sulfur, Nutrient&lt;br /&gt;
{{Anchor | Slime Jelly }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Slime Jelly&amp;lt;span style=&amp;quot;color:#801E28;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Slimes.&lt;br /&gt;
|Has a 1 in 10 chance of dealing high amounts of toxin per tick, ontop of mild, constant toxin build-up. Has a 2 in 5 chance to mdoerately heal brute/burn damage.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Soporific }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Soporific&amp;lt;span style=&amp;quot;color:#009CA8;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Chloral Hydrate|Chloral Hydrate]]&amp;lt;br&amp;gt;4 parts Sugar&lt;br /&gt;
|A slow acting, long-lasting anaesthetic. Not toxic.&lt;br /&gt;
&lt;br /&gt;
Combine with a small amount of Chloral Hydrate for best effect.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Starkellin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Starkellin&amp;lt;span style=&amp;quot;color:#736bbe;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Panzer roaches.&lt;br /&gt;
|Mildly increases Toughness. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Aluminum, Tungsten, Nutriment&lt;br /&gt;
{{Anchor | Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Toxin&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Heating up various venoms, such as [[#Pararein|Pararein]]&lt;br /&gt;
|Mildly toxic. Produced in the body during organ failure and blood/organ compatability mismatch.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Unstable mutagen }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Unstable mutagen&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Phosphorous&amp;lt;br&amp;gt;1 part Radium&lt;br /&gt;
|Causes random, uncontrolled mutations whilst mildly irradiating the victim and dealing mild toxin damage.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Zombie Powder }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Zombie Powder&amp;lt;span style=&amp;quot;color:#669900;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts [[#Carpotoxin|Carpotoxin]]&amp;lt;br&amp;gt;5 parts Copper&amp;lt;br&amp;gt;5 parts [[#Soporific|Soporific]]&lt;br /&gt;
|Causes the victim to enter a state of false death and fool all but the most thorough medical tests.&lt;br /&gt;
&lt;br /&gt;
Very weakly toxic but de-oxygenates the body the longer it's present, potentially causing long-term damage if left too long. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[file:Syringecustom64(2).png|right]]&lt;br /&gt;
[[file:Beakercustom64.png|left|]]&lt;br /&gt;
&amp;lt;h1 align=&amp;quot;center&amp;quot;&amp;gt;Ghetto Chemistry&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
As a vagabond, your choices for medical care are fairly limited. Most of us will find ourselves in need of medical care down in the tunnels at some point; and sometimes the medbay is simply too far to be a viable option for survival. Experienced scavengers will often employ their own means of acquiring medicines and remedies, or useful(harmful) chemicals required for criminal activities. It is not a rare sight to see vagabonds picking through medical refuse piles, but only true veterans will realize the full potential of them.&lt;br /&gt;
==='''Mortar &amp;amp; Pestle'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:mortarandpestle64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=black|88%|}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:100%; background-color:#FFFFFF;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
This item can be crafted using steel via the crafting menu. After you create the assembly, add the required parts and use the indicated tools to complete it.&lt;br /&gt;
# Attach 2 units of steel.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Apply tool with prying quality of 10&lt;br /&gt;
# Attach the metal rod &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}{{divhide|end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
This tool is the makeshift version of the Grinder tool commonly found in Chemistry labs. It can grind up almost everything that its electric counterpart can, except for tough materials like uranium or plasma. Its main use in chemistry is to grind organic items that produce chemical reagents. As you can imagine, the tunnels of the Eris contain many of these sorts of items,plants, and fauna refuse.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some of the things that can be ground up: floor pills for random reagent and amount, deteriorated medicine to recycle one specific reagent, old food for protein and random toxic reagents, roach and spider meats for venom and enzymes, as well as medical kits, gauze, and ointments for ethanol and common medicines. There are more things that aren't listed, so feel free to try different things!&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Put the items inside of the Mortar and use it in your hand to grind them with the Pestle. This will fill up the Mortar with the solution from the material inside.&lt;br /&gt;
The Mortar will hold up to 60 units of reagents. Once it contains a reagent or solution inside, click on a vessel such as a beaker or a cup to pour it out into said vessel. Take note that you can grind many things at once to create a solution inside the M&amp;amp;P or one at a time to quickly isolate reagents. Some things such as roach meats will always contain several reagents inside, which will require a Centrifuge to separate and to isolate specific chemicals.&lt;br /&gt;
==='''Manual Centrifuge'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:manualcentrifuge64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=black|88%|}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:100%; background-color:#FFFFFF;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Attach 4 units of steel.&lt;br /&gt;
# Apply tool with sawing quality of 10.&lt;br /&gt;
# Attach 2 metal rods.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
#Apply tool with welding quality of 10.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}{{divhide|end}}&lt;br /&gt;
Moebius has had the ''solution'' for separating chemicals for a long time using things like fancy science and electricity. True under tunnel dwellers aboard know they don't require either. All you need is some DIY knowledge and the motivation to crank a handle so hard your hands get blisters. Introducing the Manual Centrifuge.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
You can craft this item by using steel via the crafting menu. The way this works is you can put up to 3 vessels inside. The main source vessel will contain the solution that is to be separated. 2 empty vessels are added to contain the isolated reagents. Once you have the vessels in place, use the Centrifuge in your hand to start cranking the handle. Gravitational forces will force the reagents apart inside the centrifuge safely collecting them inside the beakers based on mole mass. It's random in which reagents will get separated so keep using empty vessels until you have all of it organized.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some reagents will react with each other to form a compound chemical. This is no longer a separate solution but a different chemical altogether. What if we want to isolate a specific reagent that is used in the creation of compounds. We cannot use the centrifuge because the reagents are no longer there. What we need is electrolysis to force the molecules inside the compound apart and regain reagents.&lt;br /&gt;
==='''Makeshift Electrolyzer'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:makeshiftelectrolyzer64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=black|88%|}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:100%; background-color:#FFFFFF;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Attach 2 units of steel. &lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Attach 30 cable coil.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Attach 2 metal rods.&lt;br /&gt;
# Insert a Small cell to power the machine.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}{{divhide|end}}&lt;br /&gt;
This item is the makeshift counterpart of the chemistry lab Electrolyzer. Pretty much a battery hooked up to a vessel designed to run an electrical current through a compound solution to forcefully separate the reagents it was made from. The electrolyzer works by inputting a vessel with a compound solution inside of it and using it in your hand to start the process. The chemical will separate inside the vessel and create a regular solution; which can then be run through the centrifuge to separate compound from source reagent. Naturally, you will lose some of the compound solutions in the process.&lt;br /&gt;
&lt;br /&gt;
==='''Ghetto Chemistry Conclusion'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Feel free to experiment with these items now that you know how they work. These 3 items allow you to be incredibly self-sufficient in your journey on Eris. You can recycle old medicine to create new medicine, chemicals that can keep you alive in face of certain death, and useful compounds that can certainly come in handy or be sold at a profit. So next time you see an old-timer picking up floor pills and old food and carefully placing it into a dedicated container, consider why you are not doing the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Player chem combinations===&lt;br /&gt;
&lt;br /&gt;
Below are player-created chemical solutions and their effects. Some of these do not actually turn into solutions but are still beneficial.&lt;br /&gt;
&lt;br /&gt;
====Isaac´s guide to fast chems (120u)====&lt;br /&gt;
 °KeloDerm ( heals burns faster than derm or kelo alone)&lt;br /&gt;
   -40 Carbon&lt;br /&gt;
   -40 Sillicon&lt;br /&gt;
   -20 Acetone&lt;br /&gt;
   -20 Phosphorous&lt;br /&gt;
  °Anti Rads (Hyroallin,Dylo, and a bit of Arithrazine)&lt;br /&gt;
   -30 Ammonia&lt;br /&gt;
   -30 Potassium&lt;br /&gt;
   -30 Sillicon&lt;br /&gt;
   ***drink 5 units&lt;br /&gt;
   -30 radium&lt;br /&gt;
   -5 hydrazine&lt;br /&gt;
  °ImiAlk (for that brain damage and eye damage)&lt;br /&gt;
   -20 Hydrazine&lt;br /&gt;
   -20 Carbon&lt;br /&gt;
   -20 Ammonia&lt;br /&gt;
   -20 Hydrochloric Acid&lt;br /&gt;
   -(fill the rest with dylo from the locker)&lt;br /&gt;
  °Spaceallin FAST&lt;br /&gt;
   -40 Acetone&lt;br /&gt;
   -40 Sugar&lt;br /&gt;
   -20 Potassium&lt;br /&gt;
   -20 Carbon&lt;br /&gt;
  °Tramadol&lt;br /&gt;
   -40 Acetone&lt;br /&gt;
   -40 Ethanol&lt;br /&gt;
   -(fill the rest with inaprov from the locker)&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Category:Medical Guides]]&lt;br /&gt;
[[Category:Guides|Chemistry, Guide to]]&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Guide_to_Chemistry_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Potatowarrior</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Guide_to_Chemistry_ErisEn&amp;diff=3984</id>
		<title>Guide to Chemistry ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Guide_to_Chemistry_ErisEn&amp;diff=3984"/>
		<updated>2020-10-25T07:53:02Z</updated>

		<summary type="html">&lt;p&gt;Potatowarrior: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Base Chemicals ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;300px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Base chemicals&lt;br /&gt;
|-&lt;br /&gt;
|'''Acetone'''||'''Aluminum'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Ammonia'''||'''Carbon'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Copper'''||'''Ethanol'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Hydrazine'''||'''Hydrochloric Acid'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Iron'''||'''Lithium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Mercury'''||'''Phosphorus'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Potassium'''||'''Radium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Silicon'''||'''Sodium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sugar'''||'''Sulfur'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sulphuric Acid'''||'''Tungsten'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Water'''||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medicine ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Addictol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Addictol&amp;lt;span style=&amp;quot;color:#0179e7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|2 parts [[#Impedrezene|Impedrezene]]&amp;lt;br&amp;gt;2 pars Mercury&amp;lt;br&amp;gt;2 parts [[#Purger|Purger]]&lt;br /&gt;
|When administered at a dose greater than 10, will permenantly treats the patient's addictions, until they get addicted again.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Alkysine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Alkysine&amp;lt;span style=&amp;quot;color:#FFFF66;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Hydrochloric Acid&lt;br /&gt;
|Treats brain damage. Weak painkiller.&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Aminazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Aminazine&amp;lt;span style=&amp;quot;color:#88336f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Alkysine|Alkysine]]&amp;lt;br&amp;gt;1 part [[#Purger|Purger]]&lt;br /&gt;
|Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.&lt;br /&gt;
&lt;br /&gt;
Does not eliminate the cravings.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Arithrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Arithrazine&amp;lt;span style=&amp;quot;color:#008000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Hyronalin|Hyronalin ]]&lt;br /&gt;
| Removes radiation from patient's body more quickly and efficiently than Hyronalin.&lt;br /&gt;
&lt;br /&gt;
Causes moderate brute damage and minor burn damage to the patient. Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Bicaridine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Bicaridine&amp;lt;span style=&amp;quot;color:#BF0000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;2 parts [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|Treats brute damage.&lt;br /&gt;
&lt;br /&gt;
Will eventually stop external bleeding. Seals most wounds, including surgical incisions. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Citalopram }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Citalopram&amp;lt;span style=&amp;quot;color:#FF80FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Mild antidepressant. Helps stabilise the mind against hallucinations somewhat.&lt;br /&gt;
|0.01/t&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Clonexadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Clonexadone&amp;lt;span style=&amp;quot;color:#80BFFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cryoxadone|Cryoxadone]]&amp;lt;br&amp;gt;1 part Sodium &amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]] &amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|More effective than Cryoxadone.&lt;br /&gt;
&lt;br /&gt;
Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Cryoxadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cryoxadone&amp;lt;span style=&amp;quot;color:##8080FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.&lt;br /&gt;
&lt;br /&gt;
Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Dermaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dermaline&amp;lt;span style=&amp;quot;color:#FF8000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part Phosphorous&lt;br /&gt;
|Treats burn damage. Prevents infection.&lt;br /&gt;
&lt;br /&gt;
More effective than Kelotane in every respect.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Detox }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Detox&amp;lt;span style=&amp;quot;color:#229e08;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;br&amp;gt;3 parts [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Serotrotium|Serotrotium]]&amp;lt;br&amp;gt;Temperature required: 363K-INFINITY&lt;br /&gt;
|Assists the nervous system to handle Neural System Accumulation without suffering the side effects.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Dexalin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dexalin&amp;lt;span style=&amp;quot;color:#0080FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 parts Acetone &amp;lt;br&amp;gt;0.1 part [[#Plasma|Plasma]]&lt;br /&gt;
|Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.&lt;br /&gt;
&lt;br /&gt;
Removes Lexorin from the bloodstream. Requires blood flow to function. Dexalin Plus is usually preferred over Dexalin. Can be administered in a sleeper. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Dexalin Plus }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dexalin Plus&amp;lt;span style=&amp;quot;color:#0040FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon &amp;lt;br&amp;gt;1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part Iron&lt;br /&gt;
|As Dexalin, but 80% oxygenation.&lt;br /&gt;
&lt;br /&gt;
Removes Lexorin from the bloodstream. Requires blood flow to function. Usually preferred over Dexalin. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Dylovene }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dylovene&amp;lt;span style=&amp;quot;color:#00A000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia &amp;lt;br&amp;gt;1 part Potassium &amp;lt;br&amp;gt;1 part Silicon&lt;br /&gt;
|A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.&lt;br /&gt;
&lt;br /&gt;
Provides minor healing to the liver, as long as it is not decaying or necrotic. Can be administered in a sleeper.  &lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Ethylredoxrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ethylredoxrazine&amp;lt;span style=&amp;quot;color:#605048;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Carbon&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&lt;br /&gt;
|Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.&lt;br /&gt;
&lt;br /&gt;
Produces water when combined with ethanol. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Haloperidol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Haloperidol&amp;lt;span style=&amp;quot;color:#ba1f04;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Leporazine|Leporazine]]&amp;lt;br&amp;gt;Temperature required: 290-360K&lt;br /&gt;
|Purges Pararein from the bloodstream, causes tiredness and eventual sedation in the patient.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Hyronalin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Hyronalin&amp;lt;span style=&amp;quot;color:#408000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Radium&lt;br /&gt;
|Removes radiation from the patient's system.&lt;br /&gt;
&lt;br /&gt;
Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene. &lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Imidazoline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Imidazoline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Hydrazine&lt;br /&gt;
|Treats damage to the eyes.&lt;br /&gt;
&lt;br /&gt;
Does not treat damage caused by genetic degradation. Will not revive decaying or necrotic eyes.&lt;br /&gt;
(Results in 2u instead of 3u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Inaprovaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Inaprovaline&amp;lt;span style=&amp;quot;color:#00BFFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Carbon &amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning. Very weak painkiller.&lt;br /&gt;
&lt;br /&gt;
It Will not allow breathing if the lungs have also failed. Can be administered in a sleeper. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|60u&lt;br /&gt;
{{Anchor | Kelotane }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Kelotane&amp;lt;span style=&amp;quot;color:#FFA800;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Silicon&lt;br /&gt;
|Treats burn damage. Prevents infection.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Kyphotorin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Kyphotorin&amp;lt;span style=&amp;quot;color:#7d88e6;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Peridaxon|Peridaxon]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Unstable mutagen|Unstable mutagen]]&lt;br /&gt;
|Regnerates missing limbs and deals light burn damage occasionally. Regenerating limbs is ''extremely'' painful.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
{{Anchor | Leporazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Leporazine&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Copper&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (Catalyst)&lt;br /&gt;
|Rapidly stabilises body temperature. Treats fevers and hypothermia.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Meralyne }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Meralyne&amp;lt;span style=&amp;quot;color:#E6666C;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|2 parts [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part [[#Hyperzine|Hyperzine]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&lt;br /&gt;
|Treats brute damage. Will eventually stop external bleeding. Seals most wounds, including surgical incisions.&lt;br /&gt;
More effective than bicardine in every respect.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Methylphenidate }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Methylphenidate&amp;lt;span style=&amp;quot;color:#BF80BF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Aids with concentration. Has no mechanical effects.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Negative Paragenetic Marker }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Negative Paragenetic Marker&amp;lt;span style=&amp;quot;color:#022000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Ryetalyn|Ryetalyn]]&amp;lt;br&amp;gt;Temperature required: 400K-INFINITY &lt;br /&gt;
|Not a true medication. A chemical that, when heated in the presence of Carrion blood, will react to form Positive Paragenetic Marker.&lt;br /&gt;
&lt;br /&gt;
Has no other effects or uses.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Noexcutite }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Noexcutite&amp;lt;span style=&amp;quot;color:#bc018a;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&lt;br /&gt;
|Prevents convulsions and jitters.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Ossisine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ossisine&amp;lt;span style=&amp;quot;color:#660679;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Soporific|Soporific]]&lt;br /&gt;
|Repairs bones quickly, paralyses the patient while processing. Mending fractures is painful.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Oxycodone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oxycodone&amp;lt;span style=&amp;quot;color:#800080;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|Powerful painkiller.&lt;br /&gt;
&lt;br /&gt;
Opioid; highly addictive. Causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. Controlled substance.&lt;br /&gt;
(Results in 1u instead of 2u)&lt;br /&gt;
|0.02/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Paracetamol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Paracetamol&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Acetone&lt;br /&gt;
|Mild painkiller.&lt;br /&gt;
&lt;br /&gt;
Essentially Tylenol. Can be administered in a sleeper.  	&lt;br /&gt;
|0.02/t &lt;br /&gt;
|60u&lt;br /&gt;
{{Anchor | Paroxetine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Paroxetine&amp;lt;span style=&amp;quot;color:#FF80BF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Stabilises the mind against hallucinations. Has a rare chance of causing severe hallucinations. &lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Peridaxon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Peridaxon&amp;lt;span style=&amp;quot;color:#561EC3;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|Treats damage to organs, so long as they are not dead or necrotic.&lt;br /&gt;
&lt;br /&gt;
Does not treat brain damage. When administering 1 u surgically will revive decaying organs. Cannot revive necrotic organs.&lt;br /&gt;
(Results in 1u instead of 2u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|10u&lt;br /&gt;
{{Anchor | Polystem }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Polystem&amp;lt;span style=&amp;quot;color:#ded890;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Iron&amp;lt;br&amp;gt;1 part [[#Polytrinic acid|Polytrinic acid]]&amp;lt;br&amp;gt;3 parts Potassium&amp;lt;br&amp;gt;Temperature required:124K-168K&lt;br /&gt;
|Heals both brute and burn damage, albeit slowly. Minor blood clotting. &lt;br /&gt;
&lt;br /&gt;
Can be combined with other medications for faster treatment.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Positive Paragenetic Marker }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Positive Paragenetic Marker&amp;lt;span style=&amp;quot;color:#910000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part (Changeling) Blood&amp;lt;br&amp;gt;1 part [[#Negative Paragenetic Marker|Negative Paragenetic Marker]]&amp;lt;br&amp;gt;Temperature required:700K-INFINITY&lt;br /&gt;
|If you have created this chemical from someone's blood, then they are a Changeling.&lt;br /&gt;
&lt;br /&gt;
Has no other effects or uses.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Purger }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Purger&amp;lt;span style=&amp;quot;color:#d4cf3b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&amp;lt;br&amp;gt;Temperature required: 363K-INFINITY&lt;br /&gt;
|Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier.&lt;br /&gt;
&lt;br /&gt;
Does not remove the effects of withdrawal.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Quickclot }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Quickclot&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]] (Catalyst)&lt;br /&gt;
|An extremely fast-acting clotting agent.&lt;br /&gt;
&lt;br /&gt;
''Mechanically pointless with the removal of Internal Bleeding.''&lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Rezadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Rezadone&amp;lt;span style=&amp;quot;color:#669900;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Carpotoxin|Carpotoxin]]&amp;lt;br&amp;gt;1 part Copper&amp;lt;br&amp;gt;1 part [[#Cryptobiolin|Cryptobiolin]]&lt;br /&gt;
|Treats genetic degradation.&lt;br /&gt;
&lt;br /&gt;
Causes disfigurement if administered in doses higher than 3u.&lt;br /&gt;
(Results in 1u instead 2u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Ryetalyn }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ryetalyn&amp;lt;span style=&amp;quot;color:#004000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Arithrazine|Arithrazine]]&amp;lt;br&amp;gt;1 part Carbon&lt;br /&gt;
|Treats disabilities and mutations.&lt;br /&gt;
&lt;br /&gt;
Any amount of 0.1 or more is fully effective. 	&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Spaceacillin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Spaceacillin&amp;lt;span style=&amp;quot;color:#C1C1C1;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cryptobiolin|Cryptobiolin]]&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|A theta-lactam antibiotic. Slows progression of diseases. Treats infections.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Sterilizine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Sterilizine&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Hydrochloric Acid&lt;br /&gt;
|Kills germs and cleans up bloodstains more effectively than space cleaner.&lt;br /&gt;
&lt;br /&gt;
Prevents surgical infections.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Synaptizine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Synaptizine&amp;lt;span style=&amp;quot;color:#99CCFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Lithium&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Treats hallucinations, paralysis and purges mindbreaker. Functions as a stimulant, counteracting stuns and acting as a mild painkiller&lt;br /&gt;
&lt;br /&gt;
Moderately toxic. Recommended dosage at under 5 units. Metabolizes very slowly.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|5u&lt;br /&gt;
{{Anchor | Tramadol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Tramadol&amp;lt;span style=&amp;quot;color:#CB68FC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Paracetamol|Paracetamol]]&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Painkiller.&lt;br /&gt;
&lt;br /&gt;
Stronger than Paracetamol. Weaker than Oxycodone. Will prevent patients from entering cardiac arrest due to pain. Opioid; causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol.&lt;br /&gt;
(Results in 1u instead of 3u)&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Tricordrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Tricordrazine&amp;lt;span style=&amp;quot;color:#8040FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|Heals both brute, burn, toxin and oxygen damage, albeit slowly. Can be combined with other medications for faster treatment.&lt;br /&gt;
&lt;br /&gt;
Can be administered in a sleeper (by mixing Dylovene and Inaprovaline).&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Vomitol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Vomitol&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Acetone&amp;lt;br&amp;gt;&lt;br /&gt;
|Every tick, has a 1 in chance of inducing vomiting - totally purging the stomach of all ingested chemicals.&lt;br /&gt;
&lt;br /&gt;
Can be heated above 683.15K to return it to its base ingredients.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stims==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Adrenaline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts Blood&amp;lt;br&amp;gt;1 parts [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;Temperature required:373K-INFINITY&lt;br /&gt;
|Counteracts stuns and moderately increases Toughness. Very mildly toxic&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Bouncer }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Bouncer&amp;lt;span style=&amp;quot;color:#682f93;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;Temperature required:303K-333K&lt;br /&gt;
|Mildly improves Toughness at the cost of Robustness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Boxer }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Boxer&amp;lt;span style=&amp;quot;color:#0ed750;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Starkellin|Starkellin]]&amp;lt;br&amp;gt;1 part [[#Bouncer|Bouncer]]&amp;lt;br&amp;gt;1 part [[#Toxin|Toxin]]&amp;lt;br&amp;gt;Temperature required:323K-328K&lt;br /&gt;
|Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Cherry Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cherry Drops&amp;lt;span style=&amp;quot;color:#9bd70f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Iron&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part Nicotine&amp;lt;br&amp;gt;Temperature required:303K-333K&lt;br /&gt;
|Mildly improves Cognition at the cost of Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|35u&lt;br /&gt;
{{Anchor | Grape Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Grape Drops&amp;lt;span style=&amp;quot;color:#eb5783;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cherry Drops|Cherry Drops]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Raw Industrial Nanobots&amp;lt;br&amp;gt;Temperature required:338K-343K&lt;br /&gt;
|Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|25u&lt;br /&gt;
{{Anchor | Machine Binding Ritual }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Machine Binding Ritualt&amp;lt;span style=&amp;quot;color:#5f95e2;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Coffee&amp;lt;br&amp;gt;1 part Carbon&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;Temperature required:323K-343K&lt;br /&gt;
|Mildly improves Mechanical at the cost of Biology.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Machine Spirit }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Machine Spirit&amp;lt;span style=&amp;quot;color:#9eb236;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part [[#Machine Binding Ritual|Machine Binding Ritual]]&amp;lt;br&amp;gt;Temperature required:308K-318K&lt;br /&gt;
|Moderately increases Mechanical at the cost of mildly reducing Biology and Cognition&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.1/t &lt;br /&gt;
|18u&lt;br /&gt;
{{Anchor | Menace }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Menace&amp;lt;span style=&amp;quot;color:#ffb3b7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Boxer|Boxer]]&amp;lt;br&amp;gt;1 part [[#Turbo|Turbo]]&amp;lt;br&amp;gt;1 part [[#Violence Ultra|Violence Ultra]]&amp;lt;br&amp;gt;Temperature required:358K-363K&lt;br /&gt;
|Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|9u&lt;br /&gt;
{{Anchor | Party Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Party Drops&amp;lt;span style=&amp;quot;color:#ffb3b7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Grape Drops|Grape Drops]]&amp;lt;br&amp;gt;1 part [[#Machine Spirit|Machine Spirit]]&amp;lt;br&amp;gt;1 part [[#UltraSurgeon|UltraSurgeon]]&lt;br /&gt;
|Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|12u&lt;br /&gt;
{{Anchor | ProSurgeon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|ProSurgeons&amp;lt;span style=&amp;quot;color:#2d867a;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Nicotine&amp;lt;br&amp;gt;2 parts Sugar&amp;lt;br&amp;gt;2 parts Tungsten&lt;br /&gt;
|Mildly improves Biology at the cost of Cognition.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Steady }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Steady&amp;lt;span style=&amp;quot;color:#334183;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part Copper&amp;lt;br&amp;gt;1 part Nicotine&amp;lt;br&amp;gt;Temperature required:323K-338K&lt;br /&gt;
|Mildly improves Vigilance at the cost of Toughness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Turbo }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Turbo&amp;lt;span style=&amp;quot;color:#f22168;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part [[#Steady|Steady]]&amp;lt;br&amp;gt;1 part [[#Pararein|Pararein]]&amp;lt;br&amp;gt;Temperature required:288K-293K&lt;br /&gt;
|Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|12u&lt;br /&gt;
{{Anchor | UltraSurgeon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|UltraSurgeon&amp;lt;span style=&amp;quot;color:#0c07c4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Noexcutite|Noexcutite]]&amp;lt;br&amp;gt;3 parts [[#ProSurgeon|ProSurgeon]]&amp;lt;br&amp;gt;Temperature required:243K-263K&lt;br /&gt;
|Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|17u&lt;br /&gt;
{{Anchor | Violence }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Violence&amp;lt;span style=&amp;quot;color:#75aea5;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part Acetone &amp;lt;br&amp;gt;Temperature required:393K-423K&lt;br /&gt;
|Mildly improves Robustness at the cost of Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Violence Ultra }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Violence Ultra&amp;lt;span style=&amp;quot;color:#3d3362;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part [[#Gewaltine|Gewaltine]]&amp;lt;br&amp;gt;1 part [[#Violence|Violence]]&amp;lt;br&amp;gt;Temperature required:243K-258K&lt;br /&gt;
|Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|11u&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Drugs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Cryptobiolin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cryptobiolin&amp;lt;span style=&amp;quot;color:#000055;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Potassium&amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|Causes confusion and dizzyness.&lt;br /&gt;
&lt;br /&gt;
Sanity Gain = 1&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Hyperzine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Hyperzine&amp;lt;span style=&amp;quot;color:#FF3300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Sulfur&lt;br /&gt;
|Muscle stimulant. Allows greater freedom of movement.&lt;br /&gt;
&lt;br /&gt;
Side effects include twitching, nervousness, and addiction. Can cause minor heart damage due to high BPM.&lt;br /&gt;
(Results in 1u instead of 3u)&lt;br /&gt;
|0.03/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Impedrezene}}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Impedrezene&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.&lt;br /&gt;
&lt;br /&gt;
Sanity Gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Mindbreaker Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Mindbreaker Toxin&amp;lt;span style=&amp;quot;color:#B31008;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;1 part Hydrazine&lt;br /&gt;
|A powerful hallucinogen&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Sanguinum }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Sanguinum&amp;lt;span style=&amp;quot;color:#e06270;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt; 1 part [[#Spaceacillin|Spaceacillin]]&lt;br /&gt;
|Greatly increases blood restoration. May cause blood coughing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u &lt;br /&gt;
{{Anchor | Serotrotium }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Serotrotium&amp;lt;span style=&amp;quot;color:#202040;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts Blood&amp;lt;br&amp;gt;1 part [[#Psilocybin|Psilocybin]]&amp;lt;br&amp;gt;5 parts Nutriment (Catalyst)&amp;lt;br&amp;gt;Temeprature required:203K-273K&lt;br /&gt;
|Promotes concentrated production of the serotonin neurotransmitter in humans.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.5&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Space drugs }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Space drugs&amp;lt;span style=&amp;quot;color:#60A584;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Lithium&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt; 1 part Sugar&lt;br /&gt;
|Causes random movements and feelings of drugginess, lowers the heart rate.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.5&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nanites==&lt;br /&gt;
Note: All nanites reduce blood at an equal rate, with blood regeneration and blood consumption breaking even at 30u. Nanites do not pass through the system naturally.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | A-rad }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|A-rad&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Arithrazine|Arithrazine]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Purges radiation over time.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Control Booster Combat }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Control Booster Combat&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Menace|Menace]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.&lt;br /&gt;
&lt;br /&gt;
Has no side effects.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Control Booster Utility }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Control Booster Utility&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Party Drops|Party Drops]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.&lt;br /&gt;
&lt;br /&gt;
Has no side effects.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Handyprints }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Handyprints&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Sterilizine|Sterilizine]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Alters the user's fingerprints to obscure identification.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Implantoids }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Implantoids&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Aluminum&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Repairs mechanical limbs, implants and organs over time.&lt;br /&gt;
&lt;br /&gt;
Does not heal organic parts.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Nanosymbiotes }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Nanosymbiotes&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Peridaxon|Peridaxon]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Heals brute, burn, toxin and clone damage over time, as well as repairs the brain. &lt;br /&gt;
&lt;br /&gt;
Does not heal other internal organs or mechanical parts.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Nantidotes }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Nantidotes&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Haloperidol|Haloperidol]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Removes reagents from the bloodstream that is anything but itself. &lt;br /&gt;
&lt;br /&gt;
Does not heal toxin damage.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Oxyrush }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oxyrush&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Purgers }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Purgers&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&amp;lt;br&amp;gt;1 part [[#Vomitol|Vomitol]]&lt;br /&gt;
|Removes other nanites from the bloodstream. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Raw Industrial Nanobots }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Raw Industrial Nanobots&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be acquired from Kraftwerk Roaches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nanites made from Industrial Nanobots can be heated to 523K to denature them back into raw form.&lt;br /&gt;
|Undifferentiated and will react with certain chemicals to form specialized nanites. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Raw Uncapped Nanobots }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Raw Uncapped Nanobots&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be acquired from Kraftwerk Roaches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nanites made from Uncapped Nanobots can be heated to 523K to denature them back into raw form.&lt;br /&gt;
|Undifferentiated and will react with certain chemicals to form specialized nanites. Required to make Illegal nanites.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Trauma Control System }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Trauma Control System&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Heals organic organs over time.&lt;br /&gt;
&lt;br /&gt;
Does not heal external damage, or mechanical organs.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Voice mimics }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Voice mimics&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&amp;lt;br&amp;gt;1 part [[#Synaptizine|Synaptizine]]&lt;br /&gt;
|Alters the user's voice to be unrecognisable and appear as &amp;quot;Unknown&amp;quot;. Hitting the host will disable the nanites. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Toxins==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Heating Point&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Heating Products{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Advanced Mutation Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Advanced Mutation Toxin&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained through black slimes via Xenobiology.&lt;br /&gt;
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. The advanced version fully devolves a human into a slime.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Amatoxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Amatoxin&amp;lt;span style=&amp;quot;color:#792300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Grind Fly Amanita mushrooms&lt;br /&gt;
|A powerful poison derived from certain species of mushroom.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Beer 2 }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Beer 2&amp;lt;span style=&amp;quot;color:#664300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Dispensed by emagged brobots&lt;br /&gt;
|&lt;br /&gt;
Chloral Hydrate disguised as beer.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Blattedin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Blattedin&amp;lt;span style=&amp;quot;color:#0F4800;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from Roaches of all varieties. &lt;br /&gt;
|&lt;br /&gt;
An effective toxin and a necessary precursor to a variety of specialized medications. Has a 7 in 10 chance of reviving a dead, non-fuhrer, roach when it comes into contact with the body.&lt;br /&gt;
|0.02/t &lt;br /&gt;
|N/A&lt;br /&gt;
|UNSURE&lt;br /&gt;
|Carbon, Protein&lt;br /&gt;
{{Anchor | Biomatter }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Biomatter&amp;lt;span style=&amp;quot;color:#527f4f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from Church Bioreactor&lt;br /&gt;
|&lt;br /&gt;
An incredibly dangerous toxin that causes severe damage to any biological being that comes into contact with it.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Carpotoxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Carpotoxin&amp;lt;span style=&amp;quot;color:#003333;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Extracted from Carp meat&lt;br /&gt;
|&lt;br /&gt;
A deadly toxin produced by the dreaded space carp that damages the liver mildly increases Vigilance. &lt;br /&gt;
&lt;br /&gt;
A useful ingredient in certain medications and required for certain, powerful stimulants.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|10u&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Chloral Hydrate }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Chloral Hydrate&amp;lt;span style=&amp;quot;color:#000067;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;3 parts&amp;lt;br&amp;gt;Hydrochloric Acid&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Cyanide }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cyanide&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts [[#Toxin|Toxin]]&amp;lt;br&amp;gt;3 parts [[#Mindbreaker|Mindbreaker]]&amp;lt;br&amp;gt;2 parts [[#Fuhrerole|Fuhrerole]]&lt;br /&gt;
|An extremely toxic poison.&lt;br /&gt;
|0.4/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Diplopterum }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Diplopterum&amp;lt;span style=&amp;quot;color:#c9bed2;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from grinding roach meat&lt;br /&gt;
|A toxic stimulant that mildly boosts Mechanics.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Acetone, Hydrazine, Nutriment&lt;br /&gt;
{{Anchor | EZ Nutrient }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|EZ Nutrient&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;3 parts Carbon&lt;br /&gt;
|A chemical fertilizer. Adds 1 nutrient per 1 unit spent on a plant.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Fuhrerole }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Fuhrerole&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Fuhrer roaches.&lt;br /&gt;
|Causes other roaches to treat you as one of them whilst processing in your system. Mildly toxic.&lt;br /&gt;
&lt;br /&gt;
A precursor to powerful stimulants and poisons.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|8u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Mercury, Lithium, Nutriment&lt;br /&gt;
{{Anchor | Gewaltine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Gewaltine&amp;lt;span style=&amp;quot;color:#9452ba;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Jager roaches.&lt;br /&gt;
|A toxin found in Jager roaches mildly boosts Robustness but mildly reduces Toughness. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Mercury, Sugar, Nutriment&lt;br /&gt;
{{Anchor | Left-4-Zed }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Left-4-Zed&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Nutriment&amp;lt;br&amp;gt;3 parts Radium&lt;br /&gt;
|A chemical fertilizer.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Lexorin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Lexorin&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammoniat&amp;lt;br&amp;gt;1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]]&lt;br /&gt;
|An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system. &lt;br /&gt;
&lt;br /&gt;
Purged with Dexalin and Dexalin Plus.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|30u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Mutation Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Mutation Toxin&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained through green slimes via Xenobiology.&lt;br /&gt;
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. &lt;br /&gt;
&lt;br /&gt;
''NOTE: Slimepeople are mutants and their existence outside of Moebius Laboratories is grounds for execution.''&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Oil }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oil&amp;lt;span style=&amp;quot;color:#0C0C0C;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbont&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Welding Fuel&amp;lt;br&amp;gt;Temperature required:480K-INFINITY&lt;br /&gt;
|A precursor to Plasticide. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Pararein }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Pararein&amp;lt;span style=&amp;quot;color:#a37d9c;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Spiders.&lt;br /&gt;
|Mildly decreases Robustness and Vigilance. Mildly Toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|10u&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Plant-B-Gone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plant-B-Gone&amp;lt;span style=&amp;quot;color:#49002E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Toxin|Toxin]]&amp;lt;br&amp;gt;4 parts Water&lt;br /&gt;
|A strong herbicide, but a very weak poison. &lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Plasma }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plasma&amp;lt;span style=&amp;quot;color:#9D14DB;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Acquired from mining.&lt;br /&gt;
|A highly flammable chemical that can exist in reagent and gaseous form, splashes will deal with moderate chemical burns.&lt;br /&gt;
&lt;br /&gt;
Ingestion and/or injection is highly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Plasticide }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plasticide&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;1 part [[#Oil|Oil]]&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;Temperature required:0K-273K&lt;br /&gt;
|A key ingredient in a number of industrial chemical processes.&lt;br /&gt;
&lt;br /&gt;
Extremely toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Polytrinic acid }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Polytrinic acid&amp;lt;span style=&amp;quot;color:#8E18A9;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Potassium&amp;lt;br&amp;gt;1 part Sulphuric Acid&lt;br /&gt;
|A very powerful acid. &lt;br /&gt;
&lt;br /&gt;
Can be used to destroy objects and Hivemind wires.&lt;br /&gt;
|0.4/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor |Robust Harvest }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Robust Harvest&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts Carbon&amp;lt;br&amp;gt;1 part [[#EZ Nutrient|EZ Nutrient]]&amp;lt;br&amp;gt;3 parts Sugar&lt;br /&gt;
|A chemical fertilizer.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Seligitillin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Seligitillin&amp;lt;span style=&amp;quot;color:#6d33b4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Seuche roaches.&lt;br /&gt;
|A strong clotting agent with mild brute healing capabilities. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Ammonia, Sulfur, Nutrient&lt;br /&gt;
{{Anchor | Slime Jelly }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Slime Jelly&amp;lt;span style=&amp;quot;color:#801E28;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Slimes.&lt;br /&gt;
|Has a 1 in 10 chance of dealing high amounts of toxin per tick, ontop of mild, constant toxin build-up. Has a 2 in 5 chance to mdoerately heal brute/burn damage.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Soporific }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Soporific&amp;lt;span style=&amp;quot;color:#009CA8;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Chloral Hydrate|Chloral Hydrate]]&amp;lt;br&amp;gt;4 parts Sugar&lt;br /&gt;
|A slow acting, long-lasting anaesthetic. Not toxic.&lt;br /&gt;
&lt;br /&gt;
Combine with a small amount of Chloral Hydrate for best effect.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Starkellin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Starkellin&amp;lt;span style=&amp;quot;color:#736bbe;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Panzer roaches.&lt;br /&gt;
|Mildly increases Toughness. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Aluminum, Tungsten, Nutriment&lt;br /&gt;
{{Anchor | Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Toxin&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Heating up various venoms, such as [[#Pararein|Pararein]]&lt;br /&gt;
|Mildly toxic. Produced in the body during organ failure and blood/organ compatability mismatch.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Unstable mutagen }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Unstable mutagen&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Phosphorous&amp;lt;br&amp;gt;1 part Radium&lt;br /&gt;
|Causes random, uncontrolled mutations whilst mildly irradiating the victim and dealing mild toxin damage.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Zombie Powder }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Zombie Powder&amp;lt;span style=&amp;quot;color:#669900;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts [[#Carpotoxin|Carpotoxin]]&amp;lt;br&amp;gt;5 parts Copper&amp;lt;br&amp;gt;5 parts [[#Soporific|Soporific]]&lt;br /&gt;
|Causes the victim to enter a state of false death and fool all but the most thorough medical tests.&lt;br /&gt;
&lt;br /&gt;
Very weakly toxic but de-oxygenates the body the longer it's present, potentially causing long-term damage if left too long. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[file:Syringecustom64(2).png|right]]&lt;br /&gt;
[[file:Beakercustom64.png|left|]]&lt;br /&gt;
&amp;lt;h1 align=&amp;quot;center&amp;quot;&amp;gt;Ghetto Chemistry&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
As a vagabond, your choices for medical care are fairly limited. Most of us will find ourselves in need of medical care down in the tunnels at some point; and sometimes the medbay is simply too far to be a viable option for survival. Experienced scavengers will often employ their own means of acquiring medicines and remedies, or useful(harmful) chemicals required for criminal activities. It is not a rare sight to see vagabonds picking through medical refuse piles, but only true veterans will realize the full potential of them.&lt;br /&gt;
==='''Mortar &amp;amp; Pestle'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:mortarandpestle64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=black|88%|}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:100%; background-color:#FFFFFF;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
This item can be crafted using steel via the crafting menu. After you create the assembly, add the required parts and use the indicated tools to complete it.&lt;br /&gt;
# Attach 2 units of steel.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Apply tool with prying quality of 10&lt;br /&gt;
# Attach the metal rod &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}{{divhide|end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
This tool is the makeshift version of the Grinder tool commonly found in Chemistry labs. It can grind up almost everything that its electric counterpart can, except for tough materials like uranium or plasma. Its main use in chemistry is to grind organic items that produce chemical reagents. As you can imagine, the tunnels of the Eris contain many of these sorts of items,plants, and fauna refuse.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some of the things that can be ground up: floor pills for random reagent and amount, deteriorated medicine to recycle one specific reagent, old food for protein and random toxic reagents, roach and spider meats for venom and enzymes, as well as medical kits, gauze, and ointments for ethanol and common medicines. There are more things that aren't listed, so feel free to try different things!&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Put the items inside of the Mortar and use it in your hand to grind them with the Pestle. This will fill up the Mortar with the solution from the material inside.&lt;br /&gt;
The Mortar will hold up to 60 units of reagents. Once it contains a reagent or solution inside, click on a vessel such as a beaker or a cup to pour it out into said vessel. Take note that you can grind many things at once to create a solution inside the M&amp;amp;P or one at a time to quickly isolate reagents. Some things such as roach meats will always contain several reagents inside, which will require a Centrifuge to separate and to isolate specific chemicals.&lt;br /&gt;
==='''Manual Centrifuge'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:manualcentrifuge64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=black|88%|}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:100%; background-color:#FFFFFF;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Attach 4 units of steel.&lt;br /&gt;
# Apply tool with sawing quality of 10.&lt;br /&gt;
# Attach 2 metal rods.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
#Apply tool with welding quality of 10.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}{{divhide|end}}&lt;br /&gt;
Moebius has had the ''solution'' for separating chemicals for a long time using things like fancy science and electricity. True under tunnel dwellers aboard know they don't require either. All you need is some DIY knowledge and the motivation to crank a handle so hard your hands get blisters. Introducing the Manual Centrifuge.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
You can craft this item by using steel via the crafting menu. The way this works is you can put up to 3 vessels inside. The main source vessel will contain the solution that is to be separated. 2 empty vessels are added to contain the isolated reagents. Once you have the vessels in place, use the Centrifuge in your hand to start cranking the handle. Gravitational forces will force the reagents apart inside the centrifuge safely collecting them inside the beakers based on mole mass. It's random in which reagents will get separated so keep using empty vessels until you have all of it organized.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some reagents will react with each other to form a compound chemical. This is no longer a separate solution but a different chemical altogether. What if we want to isolate a specific reagent that is used in the creation of compounds. We cannot use the centrifuge because the reagents are no longer there. What we need is electrolysis to force the molecules inside the compound apart and regain reagents.&lt;br /&gt;
==='''Makeshift Electrolyzer'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:makeshiftelectrolyzer64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=black|88%|}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:100%; background-color:#FFFFFF;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Attach 2 units of steel. &lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Attach 30 cable coil.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Attach 2 metal rods.&lt;br /&gt;
# Insert a Small cell to power the machine.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}{{divhide|end}}&lt;br /&gt;
This item is the makeshift counterpart of the chemistry lab Electrolyzer. Pretty much a battery hooked up to a vessel designed to run an electrical current through a compound solution to forcefully separate the reagents it was made from. The electrolyzer works by inputting a vessel with a compound solution inside of it and using it in your hand to start the process. The chemical will separate inside the vessel and create a regular solution; which can then be run through the centrifuge to separate compound from source reagent. Naturally, you will lose some of the compound solutions in the process.&lt;br /&gt;
&lt;br /&gt;
==='''Ghetto Chemistry Conclusion'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Feel free to experiment with these items now that you know how they work. These 3 items allow you to be incredibly self-sufficient in your journey on Eris. You can recycle old medicine to create new medicine, chemicals that can keep you alive in face of certain death, and useful compounds that can certainly come in handy or be sold at a profit. So next time you see an old-timer picking up floor pills and old food and carefully placing it into a dedicated container, consider why you are not doing the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Player chem combinations===&lt;br /&gt;
&lt;br /&gt;
Below are player-created chemical solutions and their effects. Some of these do not actually turn into solutions but are still beneficial.&lt;br /&gt;
&lt;br /&gt;
====Isaac´s guide to fast chems (120u)====&lt;br /&gt;
 °KeloDerm ( heals burns faster than derm or kelo alone)&lt;br /&gt;
   -40 Carbon&lt;br /&gt;
   -40 Sillicon&lt;br /&gt;
   -20 Acetone&lt;br /&gt;
   -20 Phosphorous&lt;br /&gt;
  °Anti Rads (Hyroallin,Dylo, and a bit of Arithrazine)&lt;br /&gt;
   -30 Ammonia&lt;br /&gt;
   -30 Potassium&lt;br /&gt;
   -30 Sillicon&lt;br /&gt;
   ***drink 5 units&lt;br /&gt;
   -30 radium&lt;br /&gt;
   -5 hydrazine&lt;br /&gt;
  °ImiAlk (for that brain damage and eye damage)&lt;br /&gt;
   -20 Hydrazine&lt;br /&gt;
   -20 Carbon&lt;br /&gt;
   -20 Ammonia&lt;br /&gt;
   -20 Hydrochloric Acid&lt;br /&gt;
   -(fill the rest with dylo from the locker)&lt;br /&gt;
  °Spaceallin FAST&lt;br /&gt;
   -40 Acetone&lt;br /&gt;
   -40 Sugar&lt;br /&gt;
   -20 Potassium&lt;br /&gt;
   -20 Carbon&lt;br /&gt;
  °Tramadol&lt;br /&gt;
   -40 Acetone&lt;br /&gt;
   -40 Ethanol&lt;br /&gt;
   -(fill the rest with inaprov from the locker)&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Category:Medical Guides]]&lt;br /&gt;
[[Category:Guides|Chemistry, Guide to]]&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Guide_to_Chemistry_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Potatowarrior</name></author>
	</entry>
	<entry>
		<id>https://wiki.cev-eris.com/index.php?title=Guide_to_Chemistry_ErisEn&amp;diff=3983</id>
		<title>Guide to Chemistry ErisEn</title>
		<link rel="alternate" type="text/html" href="https://wiki.cev-eris.com/index.php?title=Guide_to_Chemistry_ErisEn&amp;diff=3983"/>
		<updated>2020-10-25T07:32:33Z</updated>

		<summary type="html">&lt;p&gt;Potatowarrior: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Base Chemicals ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;300px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Base chemicals&lt;br /&gt;
|-&lt;br /&gt;
|'''Acetone'''||'''Aluminum'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Ammonia'''||'''Carbon'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Copper'''||'''Ethanol'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Hydrazine'''||'''Hydrochloric Acid'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Iron'''||'''Lithium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Mercury'''||'''Phosphorus'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Potassium'''||'''Radium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Silicon'''||'''Sodium'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sugar'''||'''Sulfur'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sulphuric Acid'''||'''Tungsten'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Water'''||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medicine ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Addictol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Addictol&amp;lt;span style=&amp;quot;color:#0179e7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|2 parts [[#Impedrezene|Impedrezene]]&amp;lt;br&amp;gt;2 pars Mercury&amp;lt;br&amp;gt;2 parts [[#Purger|Purger]]&lt;br /&gt;
|When administered at a dose greater than 10, will permenantly treats the patient's addictions, until they get addicted again.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Alkysine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Alkysine&amp;lt;span style=&amp;quot;color:#FFFF66;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Hydrochloric Acid&lt;br /&gt;
|Treats brain damage. Weak painkiller.&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Aminazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Aminazine&amp;lt;span style=&amp;quot;color:#88336f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Alkysine|Alkysine]]&amp;lt;br&amp;gt;1 part [[#Purger|Purger]]&lt;br /&gt;
|Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.&lt;br /&gt;
&lt;br /&gt;
Does not eliminate the cravings.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Arithrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Arithrazine&amp;lt;span style=&amp;quot;color:#008000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Hyronalin|Hyronalin ]]&lt;br /&gt;
| Removes radiation from patient's body more quickly and efficiently than Hyronalin.&lt;br /&gt;
&lt;br /&gt;
Causes moderate brute damage and minor burn damage to the patient. Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Bicaridine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Bicaridine&amp;lt;span style=&amp;quot;color:#BF0000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;2 parts [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|Treats brute damage.&lt;br /&gt;
&lt;br /&gt;
Will eventually stop external bleeding. Seals most wounds, including surgical incisions. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Citalopram }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Citalopram&amp;lt;span style=&amp;quot;color:#FF80FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Mild antidepressant. Helps stabilise the mind against hallucinations somewhat.&lt;br /&gt;
|0.01/t&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Clonexadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Clonexadone&amp;lt;span style=&amp;quot;color:#80BFFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cryoxadone|Cryoxadone]]&amp;lt;br&amp;gt;1 part Sodium &amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]] &amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|More effective than Cryoxadone.&lt;br /&gt;
&lt;br /&gt;
Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Cryoxadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cryoxadone&amp;lt;span style=&amp;quot;color:##8080FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.&lt;br /&gt;
&lt;br /&gt;
Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Dermaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dermaline&amp;lt;span style=&amp;quot;color:#FF8000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part Phosphorous&lt;br /&gt;
|Treats burn damage. Prevents infection.&lt;br /&gt;
&lt;br /&gt;
More effective than Kelotane in every respect.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Detox }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Detox&amp;lt;span style=&amp;quot;color:#229e08;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;br&amp;gt;3 parts [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Serotrotium|Serotrotium]]&amp;lt;br&amp;gt;Temperature required: 363K-INFINITY&lt;br /&gt;
|Assists the nervous system to handle Neural System Accumulation without suffering the side effects.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Dexalin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dexalin&amp;lt;span style=&amp;quot;color:#0080FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 parts Acetone &amp;lt;br&amp;gt;0.1 part [[#Plasma|Plasma]]&lt;br /&gt;
|Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.&lt;br /&gt;
&lt;br /&gt;
Removes Lexorin from the bloodstream. Requires blood flow to function. Dexalin Plus is usually preferred over Dexalin. Can be administered in a sleeper. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Dexalin Plus }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dexalin Plus&amp;lt;span style=&amp;quot;color:#0040FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon &amp;lt;br&amp;gt;1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part Iron&lt;br /&gt;
|As Dexalin, but 80% oxygenation.&lt;br /&gt;
&lt;br /&gt;
Removes Lexorin from the bloodstream. Requires blood flow to function. Usually preferred over Dexalin. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Dylovene }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Dylovene&amp;lt;span style=&amp;quot;color:#00A000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia &amp;lt;br&amp;gt;1 part Potassium &amp;lt;br&amp;gt;1 part Silicon&lt;br /&gt;
|A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.&lt;br /&gt;
&lt;br /&gt;
Provides minor healing to the liver, as long as it is not decaying or necrotic. Can be administered in a sleeper.  &lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Ethylredoxrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ethylredoxrazine&amp;lt;span style=&amp;quot;color:#605048;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Carbon&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&lt;br /&gt;
|Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.&lt;br /&gt;
&lt;br /&gt;
Produces water when combined with ethanol. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Haloperidol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Haloperidol&amp;lt;span style=&amp;quot;color:#ba1f04;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Leporazine|Leporazine]]&amp;lt;br&amp;gt;Temperature required: 290-360K&lt;br /&gt;
|Purges Pararein from the bloodstream, causes tiredness and eventual sedation in the patient.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Hyronalin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Hyronalin&amp;lt;span style=&amp;quot;color:#408000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Radium&lt;br /&gt;
|Removes radiation from the patient's system.&lt;br /&gt;
&lt;br /&gt;
Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene. &lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Imidazoline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Imidazoline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Hydrazine&lt;br /&gt;
|Treats damage to the eyes.&lt;br /&gt;
&lt;br /&gt;
Does not treat damage caused by genetic degradation. Will not revive decaying or necrotic eyes.&lt;br /&gt;
(Results in 2u instead of 3u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Inaprovaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Inaprovaline&amp;lt;span style=&amp;quot;color:#00BFFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Carbon &amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning. Very weak painkiller.&lt;br /&gt;
&lt;br /&gt;
It Will not allow breathing if the lungs have also failed. Can be administered in a sleeper. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|60u&lt;br /&gt;
{{Anchor | Kelotane }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Kelotane&amp;lt;span style=&amp;quot;color:#FFA800;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Silicon&lt;br /&gt;
|Treats burn damage. Prevents infection.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Kyphotorin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Kyphotorin&amp;lt;span style=&amp;quot;color:#7d88e6;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Peridaxon|Peridaxon]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Unstable mutagen|Unstable mutagen]]&lt;br /&gt;
|Regnerates missing limbs and deals light burn damage occasionally. Regenerating limbs is ''extremely'' painful.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
{{Anchor | Leporazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Leporazine&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Copper&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (Catalyst)&lt;br /&gt;
|Rapidly stabilises body temperature. Treats fevers and hypothermia.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Meralyne }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Meralyne&amp;lt;span style=&amp;quot;color:#E6666C;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|2 parts [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part [[#Hyperzine|Hyperzine]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&lt;br /&gt;
|Treats brute damage. Will eventually stop external bleeding. Seals most wounds, including surgical incisions.&lt;br /&gt;
More effective than bicardine in every respect.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Methylphenidate }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Methylphenidate&amp;lt;span style=&amp;quot;color:#BF80BF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Aids with concentration. Has no mechanical effects.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Negative Paragenetic Marker }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Negative Paragenetic Marker&amp;lt;span style=&amp;quot;color:#022000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part [[#Ryetalyn|Ryetalyn]]&amp;lt;br&amp;gt;Temperature required: 400K-INFINITY &lt;br /&gt;
|Not a true medication. A chemical that, when heated in the presence of Carrion blood, will react to form Positive Paragenetic Marker.&lt;br /&gt;
&lt;br /&gt;
Has no other effects or uses.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Noexcutite }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Noexcutite&amp;lt;span style=&amp;quot;color:#bc018a;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&lt;br /&gt;
|Prevents convulsions and jitters.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Ossisine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ossisine&amp;lt;span style=&amp;quot;color:#660679;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Soporific|Soporific]]&lt;br /&gt;
|Repairs bones quickly, paralyses the patient while processing. Mending fractures is painful.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Oxycodone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oxycodone&amp;lt;span style=&amp;quot;color:#800080;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|Powerful painkiller.&lt;br /&gt;
&lt;br /&gt;
Opioid; highly addictive. Causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. Controlled substance.&lt;br /&gt;
(Results in 1u instead of 2u)&lt;br /&gt;
|0.02/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Paracetamol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Paracetamol&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Acetone&lt;br /&gt;
|Mild painkiller.&lt;br /&gt;
&lt;br /&gt;
Essentially Tylenol. Can be administered in a sleeper.  	&lt;br /&gt;
|0.02/t &lt;br /&gt;
|60u&lt;br /&gt;
{{Anchor | Paroxetine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Paroxetine&amp;lt;span style=&amp;quot;color:#FF80BF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&lt;br /&gt;
|Stabilises the mind against hallucinations. Has a rare chance of causing severe hallucinations. &lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Peridaxon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Peridaxon&amp;lt;span style=&amp;quot;color:#561EC3;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;5 parts [[#Plasma|Plasma]] (catalyst)&lt;br /&gt;
|Treats damage to organs, so long as they are not dead or necrotic.&lt;br /&gt;
&lt;br /&gt;
Does not treat brain damage. When administering 1 u surgically will revive decaying organs. Cannot revive necrotic organs.&lt;br /&gt;
(Results in 1u instead of 2u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|10u&lt;br /&gt;
{{Anchor | Polystem }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Polystem&amp;lt;span style=&amp;quot;color:#ded890;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Iron&amp;lt;br&amp;gt;1 part [[#Polytrinic acid|Polytrinic acid]]&amp;lt;br&amp;gt;3 parts Potassium&amp;lt;br&amp;gt;Temperature required:124K-168K&lt;br /&gt;
|Heals both brute and burn damage, albeit slowly. Minor blood clotting. &lt;br /&gt;
&lt;br /&gt;
Can be combined with other medications for faster treatment.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Positive Paragenetic Marker }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Positive Paragenetic Marker&amp;lt;span style=&amp;quot;color:#910000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part (Changeling) Blood&amp;lt;br&amp;gt;1 part [[#Negative Paragenetic Marker|Negative Paragenetic Marker]]&amp;lt;br&amp;gt;Temperature required:700K-INFINITY&lt;br /&gt;
|If you have created this chemical from someone's blood, then they are a Changeling.&lt;br /&gt;
&lt;br /&gt;
Has no other effects or uses.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Purger }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Purger&amp;lt;span style=&amp;quot;color:#d4cf3b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]&amp;lt;br&amp;gt;Temperature required: 363K-INFINITY&lt;br /&gt;
|Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier.&lt;br /&gt;
&lt;br /&gt;
Does not remove the effects of withdrawal.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Quickclot }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Quickclot&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Clonexadone|Clonexadone]]&amp;lt;br&amp;gt;1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]] (Catalyst)&lt;br /&gt;
|An extremely fast-acting clotting agent.&lt;br /&gt;
&lt;br /&gt;
''Mechanically pointless with the removal of Internal Bleeding.''&lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Rezadone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Rezadone&amp;lt;span style=&amp;quot;color:#669900;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Carpotoxin|Carpotoxin]]&amp;lt;br&amp;gt;1 part Copper&amp;lt;br&amp;gt;1 part [[#Cryptobiolin|Cryptobiolin]]&lt;br /&gt;
|Treats genetic degradation.&lt;br /&gt;
&lt;br /&gt;
Causes disfigurement if administered in doses higher than 3u.&lt;br /&gt;
(Results in 1u instead 2u)&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Ryetalyn }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Ryetalyn&amp;lt;span style=&amp;quot;color:#004000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Arithrazine|Arithrazine]]&amp;lt;br&amp;gt;1 part Carbon&lt;br /&gt;
|Treats disabilities and mutations.&lt;br /&gt;
&lt;br /&gt;
Any amount of 0.1 or more is fully effective. 	&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Spaceacillin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Spaceacillin&amp;lt;span style=&amp;quot;color:#C1C1C1;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cryptobiolin|Cryptobiolin]]&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|A theta-lactam antibiotic. Slows progression of diseases. Treats infections.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Sterilizine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Sterilizine&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Hydrochloric Acid&lt;br /&gt;
|Kills germs and cleans up bloodstains more effectively than space cleaner.&lt;br /&gt;
&lt;br /&gt;
Prevents surgical infections.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Synaptizine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Synaptizine&amp;lt;span style=&amp;quot;color:#99CCFF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Lithium&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Treats hallucinations, paralysis and purges mindbreaker. Functions as a stimulant, counteracting stuns and acting as a mild painkiller&lt;br /&gt;
&lt;br /&gt;
Moderately toxic. Recommended dosage at under 5 units. Metabolizes very slowly.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|5u&lt;br /&gt;
{{Anchor | Tramadol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Tramadol&amp;lt;span style=&amp;quot;color:#CB68FC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Paracetamol|Paracetamol]]&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|Painkiller.&lt;br /&gt;
&lt;br /&gt;
Stronger than Paracetamol. Weaker than Oxycodone. Will prevent patients from entering cardiac arrest due to pain. Opioid; causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol.&lt;br /&gt;
(Results in 1u instead of 3u)&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Tricordrazine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Tricordrazine&amp;lt;span style=&amp;quot;color:#8040FF;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part [[#Inaprovaline|Inaprovaline]]&lt;br /&gt;
|Heals both brute, burn, toxin and oxygen damage, albeit slowly. Can be combined with other medications for faster treatment.&lt;br /&gt;
&lt;br /&gt;
Can be administered in a sleeper (by mixing Dylovene and Inaprovaline).&lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Vomitol }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Vomitol&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbon&amp;lt;br&amp;gt;1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Acetone&amp;lt;br&amp;gt;&lt;br /&gt;
|Every tick, has a 1 in chance of inducing vomiting - totally purging the stomach of all ingested chemicals.&lt;br /&gt;
&lt;br /&gt;
Can be heated above 683.15K to return it to its base ingredients.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stims==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Adrenaline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts Blood&amp;lt;br&amp;gt;1 parts [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;Temperature required:373K-INFINITY&lt;br /&gt;
|Counteracts stuns and moderately increases Toughness. Very mildly toxic&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Bouncer }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Bouncer&amp;lt;span style=&amp;quot;color:#682f93;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;Temperature required:303K-333K&lt;br /&gt;
|Mildly improves Toughness at the cost of Robustness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Boxer }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Boxer&amp;lt;span style=&amp;quot;color:#0ed750;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Starkellin|Starkellin]]&amp;lt;br&amp;gt;1 part [[#Bouncer|Bouncer]]&amp;lt;br&amp;gt;1 part [[#Toxin|Toxin]]&amp;lt;br&amp;gt;Temperature required:323K-328K&lt;br /&gt;
|Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Cherry Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cherry Drops&amp;lt;span style=&amp;quot;color:#9bd70f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Iron&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part Nicotine&amp;lt;br&amp;gt;Temperature required:303K-333K&lt;br /&gt;
|Mildly improves Cognition at the cost of Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|35u&lt;br /&gt;
{{Anchor | Grape Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Grape Drops&amp;lt;span style=&amp;quot;color:#eb5783;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Cherry Drops|Cherry Drops]]&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Raw Industrial Nanobots&amp;lt;br&amp;gt;Temperature required:338K-343K&lt;br /&gt;
|Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|25u&lt;br /&gt;
{{Anchor | Machine Binding Ritual }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Machine Binding Ritualt&amp;lt;span style=&amp;quot;color:#5f95e2;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Coffee&amp;lt;br&amp;gt;1 part Carbon&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;Temperature required:323K-343K&lt;br /&gt;
|Mildly improves Mechanical at the cost of Biology.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u&lt;br /&gt;
{{Anchor | Machine Spirit }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Machine Spirit&amp;lt;span style=&amp;quot;color:#9eb236;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part [[#Machine Binding Ritual|Machine Binding Ritual]]&amp;lt;br&amp;gt;Temperature required:308K-318K&lt;br /&gt;
|Moderately increases Mechanical at the cost of mildly reducing Biology and Cognition&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.1/t &lt;br /&gt;
|18u&lt;br /&gt;
{{Anchor | Menace }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Menace&amp;lt;span style=&amp;quot;color:#ffb3b7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Boxer|Boxer]]&amp;lt;br&amp;gt;1 part [[#Turbo|Turbo]]&amp;lt;br&amp;gt;1 part [[#Violence Ultra|Violence Ultra]]&amp;lt;br&amp;gt;Temperature required:358K-363K&lt;br /&gt;
|Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|9u&lt;br /&gt;
{{Anchor | Party Drops }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Party Drops&amp;lt;span style=&amp;quot;color:#ffb3b7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Grape Drops|Grape Drops]]&amp;lt;br&amp;gt;1 part [[#Machine Spirit|Machine Spirit]]&amp;lt;br&amp;gt;1 part [[#UltraSurgeon|UltraSurgeon]]&lt;br /&gt;
|Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|12u&lt;br /&gt;
{{Anchor | ProSurgeon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|ProSurgeons&amp;lt;span style=&amp;quot;color:#2d867a;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Nicotine&amp;lt;br&amp;gt;2 parts Sugar&amp;lt;br&amp;gt;2 parts Tungsten&lt;br /&gt;
|Mildly improves Biology at the cost of Cognition.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Steady }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Steady&amp;lt;span style=&amp;quot;color:#334183;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part Copper&amp;lt;br&amp;gt;1 part Nicotine&amp;lt;br&amp;gt;Temperature required:323K-338K&lt;br /&gt;
|Mildly improves Vigilance at the cost of Toughness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Turbo }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Turbo&amp;lt;span style=&amp;quot;color:#f22168;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Kelotane|Kelotane]]&amp;lt;br&amp;gt;1 part [[#Steady|Steady]]&amp;lt;br&amp;gt;1 part [[#Pararein|Pararein]]&amp;lt;br&amp;gt;Temperature required:288K-293K&lt;br /&gt;
|Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|12u&lt;br /&gt;
{{Anchor | UltraSurgeon }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|UltraSurgeon&amp;lt;span style=&amp;quot;color:#0c07c4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Noexcutite|Noexcutite]]&amp;lt;br&amp;gt;3 parts [[#ProSurgeon|ProSurgeon]]&amp;lt;br&amp;gt;Temperature required:243K-263K&lt;br /&gt;
|Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|17u&lt;br /&gt;
{{Anchor | Violence }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Violence&amp;lt;span style=&amp;quot;color:#75aea5;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;1 part Vodka&amp;lt;br&amp;gt;1 part Acetone &amp;lt;br&amp;gt;Temperature required:393K-423K&lt;br /&gt;
|Mildly improves Robustness at the cost of Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|20u&lt;br /&gt;
{{Anchor | Violence Ultra }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Violence Ultra&amp;lt;span style=&amp;quot;color:#3d3362;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Tramadol|Tramadol]]&amp;lt;br&amp;gt;1 part [[#Gewaltine|Gewaltine]]&amp;lt;br&amp;gt;1 part [[#Violence|Violence]]&amp;lt;br&amp;gt;Temperature required:243K-258K&lt;br /&gt;
|Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.25&lt;br /&gt;
|0.2/t &lt;br /&gt;
|11u&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Drugs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Cryptobiolin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cryptobiolin&amp;lt;span style=&amp;quot;color:#000055;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Potassium&amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|Causes confusion and dizzyness.&lt;br /&gt;
&lt;br /&gt;
Sanity Gain = 1&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Hyperzine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Hyperzine&amp;lt;span style=&amp;quot;color:#FF3300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Blattedin|Blattedin]]&amp;lt;br&amp;gt;1 part Sugar&amp;lt;br&amp;gt;1 part Sulfur&lt;br /&gt;
|Muscle stimulant. Allows greater freedom of movement.&lt;br /&gt;
&lt;br /&gt;
Side effects include twitching, nervousness, and addiction. Can cause minor heart damage due to high BPM.&lt;br /&gt;
(Results in 1u instead of 3u)&lt;br /&gt;
|0.03/t &lt;br /&gt;
|15u&lt;br /&gt;
{{Anchor | Impedrezene}}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Impedrezene&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Acetone&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt;1 part Sugar&lt;br /&gt;
|A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.&lt;br /&gt;
&lt;br /&gt;
Sanity Gain = 1&lt;br /&gt;
|0.2/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Mindbreaker Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Mindbreaker Toxin&amp;lt;span style=&amp;quot;color:#B31008;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dylovene|Dylovene]]&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;1 part Hydrazine&lt;br /&gt;
|A powerful hallucinogen&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Sanguinum }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Sanguinum&amp;lt;span style=&amp;quot;color:#e06270;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt; 1 part [[#Spaceacillin|Spaceacillin]]&lt;br /&gt;
|Greatly increases blood restoration. May cause blood coughing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|0.2/t &lt;br /&gt;
|15u &lt;br /&gt;
{{Anchor | Serotrotium }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Serotrotium&amp;lt;span style=&amp;quot;color:#202040;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts Blood&amp;lt;br&amp;gt;1 part [[#Psilocybin|Psilocybin]]&amp;lt;br&amp;gt;5 parts Nutriment (Catalyst)&amp;lt;br&amp;gt;Temeprature required:203K-273K&lt;br /&gt;
|Promotes concentrated production of the serotonin neurotransmitter in humans.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.5&lt;br /&gt;
|0.05/t &lt;br /&gt;
|30u &lt;br /&gt;
{{Anchor | Space drugs }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Space drugs&amp;lt;span style=&amp;quot;color:#60A584;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Lithium&amp;lt;br&amp;gt;1 part Mercury&amp;lt;br&amp;gt; 1 part Sugar&lt;br /&gt;
|Causes random movements and feelings of drugginess, lowers the heart rate.&lt;br /&gt;
&lt;br /&gt;
Sanity gain = 1.5&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nanites==&lt;br /&gt;
Note: All nanites reduce blood at an equal rate, with blood regeneration and blood consumption breaking even at 30u. Nanites do not pass through the system naturally.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | A-rad }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|A-rad&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Arithrazine|Arithrazine]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Purges radiation over time.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Control Booster Combat }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Control Booster Combat&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Menace|Menace]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.&lt;br /&gt;
&lt;br /&gt;
Has no side effects.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Control Booster Utility }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Control Booster Utility&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Party Drops|Party Drops]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.&lt;br /&gt;
&lt;br /&gt;
Has no side effects.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Handyprints }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Handyprints&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Sterilizine|Sterilizine]]&amp;lt;br&amp;gt;1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&lt;br /&gt;
|Alters the user's fingerprints to obscure identification.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Implantoids }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Implantoids&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Aluminum&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Repairs mechanical limbs, implants and organs over time.&lt;br /&gt;
&lt;br /&gt;
Does not heal organic parts.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Nanosymbiotes }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Nanosymbiotes&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Peridaxon|Peridaxon]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Heals brute, burn, toxin and clone damage over time, as well as repairs the brain. &lt;br /&gt;
&lt;br /&gt;
Does not heal other internal organs or mechanical parts.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Nantidotes }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Nantidotes&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Haloperidol|Haloperidol]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Removes reagents from the bloodstream that is anything but itself. &lt;br /&gt;
&lt;br /&gt;
Does not heal toxin damage.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Oxyrush }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oxyrush&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Dexalin|Dexalin]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Purgers }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Purgers&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&amp;lt;br&amp;gt;1 part [[#Vomitol|Vomitol]]&lt;br /&gt;
|Removes other nanites from the bloodstream. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Raw Industrial Nanobots }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Raw Industrial Nanobots&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be acquired from Kraftwerk Roaches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nanites made from Industrial Nanobots can be heated to 523K to denature them back into raw form.&lt;br /&gt;
|Undifferentiated and will react with certain chemicals to form specialized nanites. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Raw Uncapped Nanobots }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Raw Uncapped Nanobots&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be acquired from Kraftwerk Roaches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nanites made from Uncapped Nanobots can be heated to 523K to denature them back into raw form.&lt;br /&gt;
|Undifferentiated and will react with certain chemicals to form specialized nanites. Required to make Illegal nanites.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Trauma Control System }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Trauma Control System&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Bicaridine|Bicaridine]]&amp;lt;br&amp;gt;1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]&lt;br /&gt;
|Heals organic organs over time.&lt;br /&gt;
&lt;br /&gt;
Does not heal external damage, or mechanical organs.&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
{{Anchor | Voice mimics }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Voice mimics&amp;lt;span style=&amp;quot;color:#696969;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]&amp;lt;br&amp;gt;1 part [[#Synaptizine|Synaptizine]]&lt;br /&gt;
|Alters the user's voice to be unrecognisable and appear as &amp;quot;Unknown&amp;quot;. Hitting the host will disable the nanites. &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Toxins==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Heating Point&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Heating Products{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
{{Anchor | Advanced Mutation Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Advanced Mutation Toxin&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained through black slimes via Xenobiology.&lt;br /&gt;
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. The advanced version fully devolves a human into a slime.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Amatoxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Amatoxin&amp;lt;span style=&amp;quot;color:#792300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Grind Fly Amanita mushrooms&lt;br /&gt;
|A powerful poison derived from certain species of mushroom.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Beer 2 }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Beer 2&amp;lt;span style=&amp;quot;color:#664300;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Dispensed by emagged brobots&lt;br /&gt;
|&lt;br /&gt;
Chloral Hydrate disguised as beer.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Blattedin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Blattedin&amp;lt;span style=&amp;quot;color:#0F4800;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from Roaches of all varieties. &lt;br /&gt;
|&lt;br /&gt;
An effective toxin and a necessary precursor to a variety of specialized medications. Has a 7 in 10 chance of reviving a dead, non-fuhrer, roach when it comes into contact with the body.&lt;br /&gt;
|0.02/t &lt;br /&gt;
|N/A&lt;br /&gt;
|UNSURE&lt;br /&gt;
|Carbon, Protein&lt;br /&gt;
{{Anchor | Biomatter }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Biomatter&amp;lt;span style=&amp;quot;color:#527f4f;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from Church Bioreactor&lt;br /&gt;
|&lt;br /&gt;
An incredibly dangerous toxin that causes severe damage to any biological being that comes into contact with it.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Carpotoxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Carpotoxin&amp;lt;span style=&amp;quot;color:#003333;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Extracted from Carp meat&lt;br /&gt;
|&lt;br /&gt;
A deadly toxin produced by the dreaded space carp that damages the liver mildly increases Vigilance. &lt;br /&gt;
&lt;br /&gt;
A useful ingredient in certain medications and required for certain, powerful stimulants.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|10u&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Chloral Hydrate }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Chloral Hydrate&amp;lt;span style=&amp;quot;color:#000067;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;3 parts&amp;lt;br&amp;gt;Hydrochloric Acid&amp;lt;br&amp;gt;1 part Water&lt;br /&gt;
|A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long. &lt;br /&gt;
|0.1/t &lt;br /&gt;
|15u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Cyanide }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Cyanide&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts [[#Toxin|Toxin]]&amp;lt;br&amp;gt;3 parts [[#Mindbreaker|Mindbreaker]]&amp;lt;br&amp;gt;2 parts [[#Fuhrerole|Fuhrerole]]&lt;br /&gt;
|An extremely toxic poison.&lt;br /&gt;
|0.4/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Diplopterum }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Diplopterum&amp;lt;span style=&amp;quot;color:#c9bed2;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained from grinding roach meat&lt;br /&gt;
|A toxic stimulant that mildly boosts Mechanics.&lt;br /&gt;
|0.2/t &lt;br /&gt;
|19.8u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Acetone, Hydrazine, Nutriment&lt;br /&gt;
{{Anchor | EZ Nutrient }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|EZ Nutrient&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammonia&amp;lt;br&amp;gt;3 parts Carbon&lt;br /&gt;
|A chemical fertilizer. Adds 1 nutrient per 1 unit spent on a plant.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Fuhrerole }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Fuhrerole&amp;lt;span style=&amp;quot;color:#a6b85b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Fuhrer roaches.&lt;br /&gt;
|Causes other roaches to treat you as one of them whilst processing in your system. Mildly toxic.&lt;br /&gt;
&lt;br /&gt;
A precursor to powerful stimulants and poisons.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|8u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Mercury, Lithium, Nutriment&lt;br /&gt;
{{Anchor | Gewaltine }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Gewaltine&amp;lt;span style=&amp;quot;color:#9452ba;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Jager roaches.&lt;br /&gt;
|A toxin found in Jager roaches mildly boosts Robustness but mildly reduces Toughness. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Mercury, Sugar, Nutriment&lt;br /&gt;
{{Anchor | Left-4-Zed }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Left-4-Zed&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Nutriment&amp;lt;br&amp;gt;3 parts Radium&lt;br /&gt;
|A chemical fertilizer.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Lexorin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Lexorin&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ammoniat&amp;lt;br&amp;gt;1 part Hydrazine&amp;lt;br&amp;gt;1 part [[#Plasma|Plasma]]&lt;br /&gt;
|An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system. &lt;br /&gt;
&lt;br /&gt;
Purged with Dexalin and Dexalin Plus.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|30u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Mutation Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Mutation Toxin&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Obtained through green slimes via Xenobiology.&lt;br /&gt;
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. &lt;br /&gt;
&lt;br /&gt;
''NOTE: Slimepeople are mutants and their existence outside of Moebius Laboratories is grounds for execution.''&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Oil }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Oil&amp;lt;span style=&amp;quot;color:#0C0C0C;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Carbont&amp;lt;br&amp;gt;1 part Ethanol&amp;lt;br&amp;gt;1 part Welding Fuel&amp;lt;br&amp;gt;Temperature required:480K-INFINITY&lt;br /&gt;
|A precursor to Plasticide. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Pararein }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Pararein&amp;lt;span style=&amp;quot;color:#a37d9c;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Spiders.&lt;br /&gt;
|Mildly decreases Robustness and Vigilance. Mildly Toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|10u&lt;br /&gt;
|523K&lt;br /&gt;
|Toxin&lt;br /&gt;
{{Anchor | Plant-B-Gone }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plant-B-Gone&amp;lt;span style=&amp;quot;color:#49002E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Toxin|Toxin]]&amp;lt;br&amp;gt;4 parts Water&lt;br /&gt;
|A strong herbicide, but a very weak poison. &lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Plasma }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plasma&amp;lt;span style=&amp;quot;color:#9D14DB;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Acquired from mining.&lt;br /&gt;
|A highly flammable chemical that can exist in reagent and gaseous form, splashes will deal with moderate chemical burns.&lt;br /&gt;
&lt;br /&gt;
Ingestion and/or injection is highly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Plasticide }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Plasticide&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Ethanol&amp;lt;br&amp;gt;1 part [[#Oil|Oil]]&amp;lt;br&amp;gt;1 part Silicon&amp;lt;br&amp;gt;Temperature required:0K-273K&lt;br /&gt;
|A key ingredient in a number of industrial chemical processes.&lt;br /&gt;
&lt;br /&gt;
Extremely toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Polytrinic acid }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Polytrinic acid&amp;lt;span style=&amp;quot;color:#8E18A9;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Potassium&amp;lt;br&amp;gt;1 part Sulphuric Acid&lt;br /&gt;
|A very powerful acid. &lt;br /&gt;
&lt;br /&gt;
Can be used to destroy objects and Hivemind wires.&lt;br /&gt;
|0.4/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor |Robust Harvest }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Robust Harvest&amp;lt;span style=&amp;quot;color:#664330;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|3 parts Carbon&amp;lt;br&amp;gt;1 part [[#EZ Nutrient|EZ Nutrient]]&amp;lt;br&amp;gt;3 parts Sugar&lt;br /&gt;
|A chemical fertilizer.&lt;br /&gt;
&lt;br /&gt;
An extremely weak poison.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Seligitillin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Seligitillin&amp;lt;span style=&amp;quot;color:#6d33b4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Seuche roaches.&lt;br /&gt;
|A strong clotting agent with mild brute healing capabilities. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Ammonia, Sulfur, Nutrient&lt;br /&gt;
{{Anchor | Slime Jelly }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Slime Jelly&amp;lt;span style=&amp;quot;color:#801E28;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Slimes.&lt;br /&gt;
|Has a 1 in 10 chance of dealing high amounts of toxin per tick, ontop of mild, constant toxin build-up. Has a 2 in 5 chance to mdoerately heal brute/burn damage.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Soporific }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Soporific&amp;lt;span style=&amp;quot;color:#009CA8;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Chloral Hydrate|Chloral Hydrate]]&amp;lt;br&amp;gt;4 parts Sugar&lt;br /&gt;
|A slow acting, long-lasting anaesthetic. Not toxic.&lt;br /&gt;
&lt;br /&gt;
Combine with a small amount of Chloral Hydrate for best effect.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|30u&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Starkellin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Starkellin&amp;lt;span style=&amp;quot;color:#736bbe;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Harvested from Panzer roaches.&lt;br /&gt;
|Mildly increases Toughness. Mildly toxic.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|15u&lt;br /&gt;
|573K&lt;br /&gt;
|Radium, Aluminum, Tungsten, Nutriment&lt;br /&gt;
{{Anchor | Toxin }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Toxin&amp;lt;span style=&amp;quot;color:#CF3600;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Heating up various venoms, such as [[#Pararein|Pararein]]&lt;br /&gt;
|Mildly toxic. Produced in the body during organ failure and blood/organ compatability mismatch.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Unstable mutagen }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Unstable mutagen&amp;lt;span style=&amp;quot;color:#13BC5E;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part Hydrochloric Acid&amp;lt;br&amp;gt;1 part Phosphorous&amp;lt;br&amp;gt;1 part Radium&lt;br /&gt;
|Causes random, uncontrolled mutations whilst mildly irradiating the victim and dealing mild toxin damage.&lt;br /&gt;
|0.01/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
{{Anchor | Zombie Powder }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Zombie Powder&amp;lt;span style=&amp;quot;color:#669900;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|5 parts [[#Carpotoxin|Carpotoxin]]&amp;lt;br&amp;gt;5 parts Copper&amp;lt;br&amp;gt;5 parts [[#Soporific|Soporific]]&lt;br /&gt;
|Causes the victim to enter a state of false death and fool all but the most thorough medical tests.&lt;br /&gt;
&lt;br /&gt;
Very weakly toxic but de-oxygenates the body the longer it's present, potentially causing long-term damage if left too long. &lt;br /&gt;
|0.2/t &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='width:150px; background-color:black;'|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='width:150px; background-color:black;'|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style='background-color:black;'|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style='background-color:black;'|Overdose Threshold{{Anchor | Adrenaline }}&lt;br /&gt;
|-&lt;br /&gt;
!style='background-color:black;'|Adrenaline&amp;lt;span style=&amp;quot;color:#C8A5DC;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|1 part [[#Inaprovaline|Inaprovaline]]&amp;lt;br&amp;gt;1 part [[#Hyperzine|Hyperzine]]&amp;lt;br&amp;gt;1 part [[#Dexalin Plus|Dexalin Plus]]&lt;br /&gt;
|Used as a cardiac stimulant.&lt;br /&gt;
&lt;br /&gt;
Helps to restart a flat-lining heart and also acts as a weak painkiller. Can cause shaking and increased heart rate.&lt;br /&gt;
|0.1/t &lt;br /&gt;
|20u {{Anchor | Alkysine }}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[file:Syringecustom64(2).png|right]]&lt;br /&gt;
[[file:Beakercustom64.png|left|]]&lt;br /&gt;
&amp;lt;h1 align=&amp;quot;center&amp;quot;&amp;gt;Ghetto Chemistry&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
As a vagabond, your choices for medical care are fairly limited. Most of us will find ourselves in need of medical care down in the tunnels at some point; and sometimes the medbay is simply too far to be a viable option for survival. Experienced scavengers will often employ their own means of acquiring medicines and remedies, or useful(harmful) chemicals required for criminal activities. It is not a rare sight to see vagabonds picking through medical refuse piles, but only true veterans will realize the full potential of them.&lt;br /&gt;
==='''Mortar &amp;amp; Pestle'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:mortarandpestle64.png|right|100px]]&lt;br /&gt;
{{divhide|Crafting|color=black|88%|}}&lt;br /&gt;
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This item can be crafted using steel via the crafting menu. After you create the assembly, add the required parts and use the indicated tools to complete it.&lt;br /&gt;
# Attach 2 units of steel.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Apply tool with prying quality of 10&lt;br /&gt;
# Attach the metal rod &lt;br /&gt;
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&amp;lt;p&amp;gt;&lt;br /&gt;
This tool is the makeshift version of the Grinder tool commonly found in Chemistry labs. It can grind up almost everything that its electric counterpart can, except for tough materials like uranium or plasma. Its main use in chemistry is to grind organic items that produce chemical reagents. As you can imagine, the tunnels of the Eris contain many of these sorts of items,plants, and fauna refuse.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some of the things that can be ground up: floor pills for random reagent and amount, deteriorated medicine to recycle one specific reagent, old food for protein and random toxic reagents, roach and spider meats for venom and enzymes, as well as medical kits, gauze, and ointments for ethanol and common medicines. There are more things that aren't listed, so feel free to try different things!&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Put the items inside of the Mortar and use it in your hand to grind them with the Pestle. This will fill up the Mortar with the solution from the material inside.&lt;br /&gt;
The Mortar will hold up to 60 units of reagents. Once it contains a reagent or solution inside, click on a vessel such as a beaker or a cup to pour it out into said vessel. Take note that you can grind many things at once to create a solution inside the M&amp;amp;P or one at a time to quickly isolate reagents. Some things such as roach meats will always contain several reagents inside, which will require a Centrifuge to separate and to isolate specific chemicals.&lt;br /&gt;
==='''Manual Centrifuge'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:manualcentrifuge64.png|right|100px]]&lt;br /&gt;
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# Attach 4 units of steel.&lt;br /&gt;
# Apply tool with sawing quality of 10.&lt;br /&gt;
# Attach 2 metal rods.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
#Apply tool with welding quality of 10.&lt;br /&gt;
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Moebius has had the ''solution'' for separating chemicals for a long time using things like fancy science and electricity. True under tunnel dwellers aboard know they don't require either. All you need is some DIY knowledge and the motivation to crank a handle so hard your hands get blisters. Introducing the Manual Centrifuge.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
You can craft this item by using steel via the crafting menu. The way this works is you can put up to 3 vessels inside. The main source vessel will contain the solution that is to be separated. 2 empty vessels are added to contain the isolated reagents. Once you have the vessels in place, use the Centrifuge in your hand to start cranking the handle. Gravitational forces will force the reagents apart inside the centrifuge safely collecting them inside the beakers based on mole mass. It's random in which reagents will get separated so keep using empty vessels until you have all of it organized.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some reagents will react with each other to form a compound chemical. This is no longer a separate solution but a different chemical altogether. What if we want to isolate a specific reagent that is used in the creation of compounds. We cannot use the centrifuge because the reagents are no longer there. What we need is electrolysis to force the molecules inside the compound apart and regain reagents.&lt;br /&gt;
==='''Makeshift Electrolyzer'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[file:makeshiftelectrolyzer64.png|right|100px]]&lt;br /&gt;
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# Attach 2 units of steel. &lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Attach 30 cable coil.&lt;br /&gt;
# Apply tool with wire cutting quality of 10.&lt;br /&gt;
# Attach 2 metal rods.&lt;br /&gt;
# Insert a Small cell to power the machine.&lt;br /&gt;
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This item is the makeshift counterpart of the chemistry lab Electrolyzer. Pretty much a battery hooked up to a vessel designed to run an electrical current through a compound solution to forcefully separate the reagents it was made from. The electrolyzer works by inputting a vessel with a compound solution inside of it and using it in your hand to start the process. The chemical will separate inside the vessel and create a regular solution; which can then be run through the centrifuge to separate compound from source reagent. Naturally, you will lose some of the compound solutions in the process.&lt;br /&gt;
&lt;br /&gt;
==='''Ghetto Chemistry Conclusion'''===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Feel free to experiment with these items now that you know how they work. These 3 items allow you to be incredibly self-sufficient in your journey on Eris. You can recycle old medicine to create new medicine, chemicals that can keep you alive in face of certain death, and useful compounds that can certainly come in handy or be sold at a profit. So next time you see an old-timer picking up floor pills and old food and carefully placing it into a dedicated container, consider why you are not doing the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Player chem combinations===&lt;br /&gt;
&lt;br /&gt;
Below are player-created chemical solutions and their effects. Some of these do not actually turn into solutions but are still beneficial.&lt;br /&gt;
&lt;br /&gt;
====Isaac´s guide to fast chems (120u)====&lt;br /&gt;
 °KeloDerm ( heals burns faster than derm or kelo alone)&lt;br /&gt;
   -40 Carbon&lt;br /&gt;
   -40 Sillicon&lt;br /&gt;
   -20 Acetone&lt;br /&gt;
   -20 Phosphorous&lt;br /&gt;
  °Anti Rads (Hyroallin,Dylo, and a bit of Arithrazine)&lt;br /&gt;
   -30 Ammonia&lt;br /&gt;
   -30 Potassium&lt;br /&gt;
   -30 Sillicon&lt;br /&gt;
   ***drink 5 units&lt;br /&gt;
   -30 radium&lt;br /&gt;
   -5 hydrazine&lt;br /&gt;
  °ImiAlk (for that brain damage and eye damage)&lt;br /&gt;
   -20 Hydrazine&lt;br /&gt;
   -20 Carbon&lt;br /&gt;
   -20 Ammonia&lt;br /&gt;
   -20 Hydrochloric Acid&lt;br /&gt;
   -(fill the rest with dylo from the locker)&lt;br /&gt;
  °Spaceallin FAST&lt;br /&gt;
   -40 Acetone&lt;br /&gt;
   -40 Sugar&lt;br /&gt;
   -20 Potassium&lt;br /&gt;
   -20 Carbon&lt;br /&gt;
  °Tramadol&lt;br /&gt;
   -40 Acetone&lt;br /&gt;
   -40 Ethanol&lt;br /&gt;
   -(fill the rest with inaprov from the locker)&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Category:Medical Guides]]&lt;br /&gt;
[[Category:Guides|Chemistry, Guide to]]&lt;br /&gt;
&amp;lt;center&amp;gt; [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Guide_to_Chemistry_ErisRu]]&lt;/div&gt;</summary>
		<author><name>Potatowarrior</name></author>
	</entry>
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