Difference between revisions of "Guide to Chemistry ErisEn"

From Discordia
Jump to: navigation, search
(Replaced the strong black backgrounds with a dark grey, removed the moderately thick black borders, made a few things sortable and lastly re-did the crafting boxes to be smaller, and to not use a table to present the infomation.)
Line 29: Line 29:
   
   
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;"
+
{| class="wikitable sortable" style="width:100%; text-align:left; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:black;'|Name
+
! scope="col" style='width:150px; background-color:#414141;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:black;'|Recipe
+
! scope="col" class="unsortable" style='width:150px; background-color:#414141;'|Recipe
! scope="col" class="unsortable" style='background-color:black;'|Description
+
! scope="col" class="unsortable" style='background-color:#414141;'|Description
! scope="col" class="unsortable" style='background-color:black;'|Metabolism Rate
+
! scope="col" style='background-color:#414141;'|Metabolism Rate
! scope="col" style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}
+
! scope="col" style='background-color:#414141;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}
 
|-
 
|-
 
{{Anchor | Addictol }}
 
{{Anchor | Addictol }}
 
|-
 
|-
!style='background-color:black;'|Addictol<span style="color:#0179e7;background-color:white">▮</span>
+
!style='background-color:#414141;'|Addictol<span style="color:#0179e7;background-color:white">▮</span>
 
|2 parts [[#Impedrezene|Impedrezene]]<br>2 pars Mercury<br>2 parts [[#Purger|Purger]]
 
|2 parts [[#Impedrezene|Impedrezene]]<br>2 pars Mercury<br>2 parts [[#Purger|Purger]]
 
|When administered at a dose greater than 10, will permenantly treats the patient's addictions, until they get addicted again.
 
|When administered at a dose greater than 10, will permenantly treats the patient's addictions, until they get addicted again.
Line 45: Line 45:
 
{{Anchor | Alkysine }}
 
{{Anchor | Alkysine }}
 
|-
 
|-
!style='background-color:black;'|Alkysine<span style="color:#FFFF66;background-color:white">▮</span>
+
!style='background-color:#414141;'|Alkysine<span style="color:#FFFF66;background-color:white">▮</span>
 
|1 part Ammonia<br>1 part [[#Dylovene|Dylovene]]<br>1 part Hydrochloric Acid
 
|1 part Ammonia<br>1 part [[#Dylovene|Dylovene]]<br>1 part Hydrochloric Acid
 
|Treats brain damage. Weak painkiller.
 
|Treats brain damage. Weak painkiller.
Line 52: Line 52:
 
{{Anchor | Aminazine }}
 
{{Anchor | Aminazine }}
 
|-
 
|-
!style='background-color:black;'|Aminazine<span style="color:#88336f;background-color:white">▮</span>
+
!style='background-color:#414141;'|Aminazine<span style="color:#88336f;background-color:white">▮</span>
 
|1 part [[#Alkysine|Alkysine]]<br>1 part [[#Purger|Purger]]
 
|1 part [[#Alkysine|Alkysine]]<br>1 part [[#Purger|Purger]]
 
|Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.
 
|Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.
Line 61: Line 61:
 
{{Anchor | Arithrazine }}
 
{{Anchor | Arithrazine }}
 
|-
 
|-
!style='background-color:black;'|Arithrazine<span style="color:#008000;background-color:white">▮</span>
+
!style='background-color:#414141;'|Arithrazine<span style="color:#008000;background-color:white">▮</span>
 
|1 part Hydrazine<br>1 part [[#Hyronalin|Hyronalin ]]
 
|1 part Hydrazine<br>1 part [[#Hyronalin|Hyronalin ]]
 
| Removes radiation from patient's body more quickly and efficiently than Hyronalin.
 
| Removes radiation from patient's body more quickly and efficiently than Hyronalin.
Line 70: Line 70:
 
{{Anchor | Bicaridine }}
 
{{Anchor | Bicaridine }}
 
|-
 
|-
!style='background-color:black;'|Bicaridine<span style="color:#BF0000;background-color:white">▮</span>
+
!style='background-color:#414141;'|Bicaridine<span style="color:#BF0000;background-color:white">▮</span>
 
|1 part [[#Blattedin|Blattedin]]<br>2 parts [[#Inaprovaline|Inaprovaline]]
 
|1 part [[#Blattedin|Blattedin]]<br>2 parts [[#Inaprovaline|Inaprovaline]]
 
|Treats brute damage.
 
|Treats brute damage.
Line 79: Line 79:
 
{{Anchor | Citalopram }}
 
{{Anchor | Citalopram }}
 
|-
 
|-
!style='background-color:black;'|Citalopram<span style="color:#FF80FF;background-color:white">▮</span>
+
!style='background-color:#414141;'|Citalopram<span style="color:#FF80FF;background-color:white">▮</span>
 
|1 part Carbon<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]
 
|1 part Carbon<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]
 
|Mild antidepressant. Helps stabilise the mind against hallucinations somewhat.
 
|Mild antidepressant. Helps stabilise the mind against hallucinations somewhat.
Line 87: Line 87:
 
{{Anchor | Clonexadone }}
 
{{Anchor | Clonexadone }}
 
|-
 
|-
!style='background-color:black;'|Clonexadone<span style="color:#80BFFF;background-color:white">▮</span>
+
!style='background-color:#414141;'|Clonexadone<span style="color:#80BFFF;background-color:white">▮</span>
 
|1 part [[#Cryoxadone|Cryoxadone]]<br>1 part Sodium <br>1 part [[#Plasma|Plasma]] <br>5 parts [[#Plasma|Plasma]] (catalyst)
 
|1 part [[#Cryoxadone|Cryoxadone]]<br>1 part Sodium <br>1 part [[#Plasma|Plasma]] <br>5 parts [[#Plasma|Plasma]] (catalyst)
 
|More effective than Cryoxadone.
 
|More effective than Cryoxadone.
Line 96: Line 96:
 
{{Anchor | Cryoxadone }}
 
{{Anchor | Cryoxadone }}
 
|-
 
|-
!style='background-color:black;'|Cryoxadone<span style="color:##8080FF;background-color:white">▮</span>
+
!style='background-color:#414141;'|Cryoxadone<span style="color:##8080FF;background-color:white">▮</span>
 
|1 part Acetone<br>1 part [[#Dexalin|Dexalin]]<br>1 part Water
 
|1 part Acetone<br>1 part [[#Dexalin|Dexalin]]<br>1 part Water
 
|Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.
 
|Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.
Line 105: Line 105:
 
{{Anchor | Dermaline }}
 
{{Anchor | Dermaline }}
 
|-
 
|-
!style='background-color:black;'|Dermaline<span style="color:#FF8000;background-color:white">▮</span>
+
!style='background-color:#414141;'|Dermaline<span style="color:#FF8000;background-color:white">▮</span>
 
|1 part Acetone<br>1 part [[#Kelotane|Kelotane]]<br>1 part Phosphorous
 
|1 part Acetone<br>1 part [[#Kelotane|Kelotane]]<br>1 part Phosphorous
 
|Treats burn damage. Prevents infection.
 
|Treats burn damage. Prevents infection.
Line 114: Line 114:
 
{{Anchor | Detox }}
 
{{Anchor | Detox }}
 
|-
 
|-
!style='background-color:black;'|Detox<span style="color:#229e08;background-color:white">▮</span>
+
!style='background-color:#414141;'|Detox<span style="color:#229e08;background-color:white">▮</span>
 
|<br>3 parts [[#Inaprovaline|Inaprovaline]]<br>1 part [[#Serotrotium|Serotrotium]]<br>Temperature required: 363K-INFINITY
 
|<br>3 parts [[#Inaprovaline|Inaprovaline]]<br>1 part [[#Serotrotium|Serotrotium]]<br>Temperature required: 363K-INFINITY
 
|Assists the nervous system to handle Neural System Accumulation without suffering the side effects.
 
|Assists the nervous system to handle Neural System Accumulation without suffering the side effects.
Line 121: Line 121:
 
{{Anchor | Dexalin }}
 
{{Anchor | Dexalin }}
 
|-
 
|-
!style='background-color:black;'|Dexalin<span style="color:#0080FF;background-color:white">▮</span>
+
!style='background-color:#414141;'|Dexalin<span style="color:#0080FF;background-color:white">▮</span>
 
|1 parts Acetone <br>0.1 part [[#Plasma|Plasma]]
 
|1 parts Acetone <br>0.1 part [[#Plasma|Plasma]]
 
|Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.
 
|Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.
Line 130: Line 130:
 
{{Anchor | Dexalin Plus }}
 
{{Anchor | Dexalin Plus }}
 
|-
 
|-
!style='background-color:black;'|Dexalin Plus<span style="color:#0040FF;background-color:white">▮</span>
+
!style='background-color:#414141;'|Dexalin Plus<span style="color:#0040FF;background-color:white">▮</span>
 
|1 part Carbon <br>1 part [[#Dexalin|Dexalin]]<br>1 part Iron
 
|1 part Carbon <br>1 part [[#Dexalin|Dexalin]]<br>1 part Iron
 
|As Dexalin, but 80% oxygenation.
 
|As Dexalin, but 80% oxygenation.
Line 139: Line 139:
 
{{Anchor | Dylovene }}
 
{{Anchor | Dylovene }}
 
|-
 
|-
!style='background-color:black;'|Dylovene<span style="color:#00A000;background-color:white">▮</span>
+
!style='background-color:#414141;'|Dylovene<span style="color:#00A000;background-color:white">▮</span>
 
|1 part Ammonia <br>1 part Potassium <br>1 part Silicon
 
|1 part Ammonia <br>1 part Potassium <br>1 part Silicon
 
|A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.
 
|A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.
Line 148: Line 148:
 
{{Anchor | Ethylredoxrazine }}
 
{{Anchor | Ethylredoxrazine }}
 
|-
 
|-
!style='background-color:black;'|Ethylredoxrazine<span style="color:#605048;background-color:white">▮</span>
+
!style='background-color:#414141;'|Ethylredoxrazine<span style="color:#605048;background-color:white">▮</span>
 
|1 part Acetone<br>1 part Carbon<br>1 part [[#Dylovene|Dylovene]]
 
|1 part Acetone<br>1 part Carbon<br>1 part [[#Dylovene|Dylovene]]
 
|Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.
 
|Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.
Line 157: Line 157:
 
{{Anchor | Haloperidol }}
 
{{Anchor | Haloperidol }}
 
|-
 
|-
!style='background-color:black;'|Haloperidol<span style="color:#ba1f04;background-color:white">▮</span>
+
!style='background-color:#414141;'|Haloperidol<span style="color:#ba1f04;background-color:white">▮</span>
 
|1 part [[#Dylovene|Dylovene]]<br>1 part [[#Leporazine|Leporazine]]<br>Temperature required: 290-360K
 
|1 part [[#Dylovene|Dylovene]]<br>1 part [[#Leporazine|Leporazine]]<br>Temperature required: 290-360K
 
|Purges Pararein from the bloodstream, causes tiredness and eventual sedation in the patient.
 
|Purges Pararein from the bloodstream, causes tiredness and eventual sedation in the patient.
Line 164: Line 164:
 
{{Anchor | Hyronalin }}
 
{{Anchor | Hyronalin }}
 
|-
 
|-
!style='background-color:black;'|Hyronalin<span style="color:#408000;background-color:white">▮</span>
+
!style='background-color:#414141;'|Hyronalin<span style="color:#408000;background-color:white">▮</span>
 
|1 part [[#Dylovene|Dylovene]]<br>1 part Radium
 
|1 part [[#Dylovene|Dylovene]]<br>1 part Radium
 
|Removes radiation from the patient's system.
 
|Removes radiation from the patient's system.
Line 173: Line 173:
 
{{Anchor | Imidazoline }}
 
{{Anchor | Imidazoline }}
 
|-
 
|-
!style='background-color:black;'|Imidazoline<span style="color:#C8A5DC;background-color:white">▮</span>
+
!style='background-color:#414141;'|Imidazoline<span style="color:#C8A5DC;background-color:white">▮</span>
 
|1 part Carbon<br>1 part [[#Dylovene|Dylovene]]<br>1 part Hydrazine
 
|1 part Carbon<br>1 part [[#Dylovene|Dylovene]]<br>1 part Hydrazine
 
|Treats damage to the eyes.
 
|Treats damage to the eyes.
Line 183: Line 183:
 
{{Anchor | Inaprovaline }}
 
{{Anchor | Inaprovaline }}
 
|-
 
|-
!style='background-color:black;'|Inaprovaline<span style="color:#00BFFF;background-color:white">▮</span>
+
!style='background-color:#414141;'|Inaprovaline<span style="color:#00BFFF;background-color:white">▮</span>
 
|1 part Acetone<br>1 part Carbon <br>1 part Sugar
 
|1 part Acetone<br>1 part Carbon <br>1 part Sugar
 
|Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning. Very weak painkiller.
 
|Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning. Very weak painkiller.
Line 192: Line 192:
 
{{Anchor | Kelotane }}
 
{{Anchor | Kelotane }}
 
|-
 
|-
!style='background-color:black;'|Kelotane<span style="color:#FFA800;background-color:white">▮</span>
+
!style='background-color:#414141;'|Kelotane<span style="color:#FFA800;background-color:white">▮</span>
 
|1 part Carbon<br>1 part Silicon
 
|1 part Carbon<br>1 part Silicon
 
|Treats burn damage. Prevents infection.
 
|Treats burn damage. Prevents infection.
Line 199: Line 199:
 
{{Anchor | Kyphotorin }}
 
{{Anchor | Kyphotorin }}
 
|-
 
|-
!style='background-color:black;'|Kyphotorin<span style="color:#7d88e6;background-color:white">▮</span>
+
!style='background-color:#414141;'|Kyphotorin<span style="color:#7d88e6;background-color:white">▮</span>
 
|1 part [[#Peridaxon|Peridaxon]]<br>1 part [[#Clonexadone|Clonexadone]]<br>1 part [[#Unstable mutagen|Unstable mutagen]]
 
|1 part [[#Peridaxon|Peridaxon]]<br>1 part [[#Clonexadone|Clonexadone]]<br>1 part [[#Unstable mutagen|Unstable mutagen]]
 
|Regnerates missing limbs and deals light burn damage occasionally. Regenerating limbs is ''extremely'' painful.
 
|Regnerates missing limbs and deals light burn damage occasionally. Regenerating limbs is ''extremely'' painful.
Line 206: Line 206:
 
{{Anchor | Leporazine }}
 
{{Anchor | Leporazine }}
 
|-
 
|-
!style='background-color:black;'|Leporazine<span style="color:#C8A5DC;background-color:white">▮</span>
+
!style='background-color:#414141;'|Leporazine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|1 part Copper<br>1 part Silicon<br>5 parts [[#Plasma|Plasma]] (Catalyst)
 
|1 part Copper<br>1 part Silicon<br>5 parts [[#Plasma|Plasma]] (Catalyst)
 
|Rapidly stabilises body temperature. Treats fevers and hypothermia.
 
|Rapidly stabilises body temperature. Treats fevers and hypothermia.
Line 213: Line 213:
 
{{Anchor | Meralyne }}
 
{{Anchor | Meralyne }}
 
|-
 
|-
!style='background-color:black;'|Meralyne<span style="color:#E6666C;background-color:white">▮</span>
+
!style='background-color:#414141;'|Meralyne<span style="color:#E6666C;background-color:white">▮</span>
 
|2 parts [[#Blattedin|Blattedin]]<br>1 part [[#Hyperzine|Hyperzine]]<br>1 part [[#Tramadol|Tramadol]]
 
|2 parts [[#Blattedin|Blattedin]]<br>1 part [[#Hyperzine|Hyperzine]]<br>1 part [[#Tramadol|Tramadol]]
 
|Treats brute damage. Will eventually stop external bleeding. Seals most wounds, including surgical incisions.
 
|Treats brute damage. Will eventually stop external bleeding. Seals most wounds, including surgical incisions.
Line 221: Line 221:
 
{{Anchor | Methylphenidate }}
 
{{Anchor | Methylphenidate }}
 
|-
 
|-
!style='background-color:black;'|Methylphenidate<span style="color:#BF80BF;background-color:white">▮</span>
+
!style='background-color:#414141;'|Methylphenidate<span style="color:#BF80BF;background-color:white">▮</span>
 
|1 part Hydrazine<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]
 
|1 part Hydrazine<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]
 
|Aids with concentration. Has no mechanical effects.
 
|Aids with concentration. Has no mechanical effects.
Line 228: Line 228:
 
{{Anchor | Negative Paragenetic Marker }}
 
{{Anchor | Negative Paragenetic Marker }}
 
|-
 
|-
!style='background-color:black;'|Negative Paragenetic Marker<span style="color:#022000;background-color:white">▮</span>
+
!style='background-color:#414141;'|Negative Paragenetic Marker<span style="color:#022000;background-color:white">▮</span>
 
|1 part Carbon<br>1 part [[#Ryetalyn|Ryetalyn]]<br>Temperature required: 400K-INFINITY
 
|1 part Carbon<br>1 part [[#Ryetalyn|Ryetalyn]]<br>Temperature required: 400K-INFINITY
 
|Not a true medication. A chemical that, when heated in the presence of Carrion blood, will react to form Positive Paragenetic Marker.
 
|Not a true medication. A chemical that, when heated in the presence of Carrion blood, will react to form Positive Paragenetic Marker.
Line 237: Line 237:
 
{{Anchor | Noexcutite }}
 
{{Anchor | Noexcutite }}
 
|-
 
|-
!style='background-color:black;'|Noexcutite<span style="color:#bc018a;background-color:white">▮</span>
+
!style='background-color:#414141;'|Noexcutite<span style="color:#bc018a;background-color:white">▮</span>
 
|1 part [[#Dylovene|Dylovene]]<br>1 part [[#Tramadol|Tramadol]]
 
|1 part [[#Dylovene|Dylovene]]<br>1 part [[#Tramadol|Tramadol]]
 
|Prevents convulsions and jitters.
 
|Prevents convulsions and jitters.
Line 244: Line 244:
 
{{Anchor | Ossisine }}
 
{{Anchor | Ossisine }}
 
|-
 
|-
!style='background-color:black;'|Ossisine<span style="color:#660679;background-color:white">▮</span>
+
!style='background-color:#414141;'|Ossisine<span style="color:#660679;background-color:white">▮</span>
 
|1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Clonexadone|Clonexadone]]<br>1 part [[#Soporific|Soporific]]
 
|1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Clonexadone|Clonexadone]]<br>1 part [[#Soporific|Soporific]]
 
|Repairs bones quickly, paralyses the patient while processing. Mending fractures is painful.
 
|Repairs bones quickly, paralyses the patient while processing. Mending fractures is painful.
Line 251: Line 251:
 
{{Anchor | Oxycodone }}
 
{{Anchor | Oxycodone }}
 
|-
 
|-
!style='background-color:black;'|Oxycodone<span style="color:#800080;background-color:white">▮</span>
+
!style='background-color:#414141;'|Oxycodone<span style="color:#800080;background-color:white">▮</span>
 
|1 part Ethanol<br>1 part [[#Tramadol|Tramadol]]<br>5 parts [[#Plasma|Plasma]] (catalyst)
 
|1 part Ethanol<br>1 part [[#Tramadol|Tramadol]]<br>5 parts [[#Plasma|Plasma]] (catalyst)
 
|Powerful painkiller.
 
|Powerful painkiller.
Line 261: Line 261:
 
{{Anchor | Paracetamol }}
 
{{Anchor | Paracetamol }}
 
|-
 
|-
!style='background-color:black;'|Paracetamol<span style="color:#C8A5DC;background-color:white">▮</span>
+
!style='background-color:#414141;'|Paracetamol<span style="color:#C8A5DC;background-color:white">▮</span>
 
|1 part [[#Inaprovaline|Inaprovaline]]<br>1 part Ethanol<br>1 part Acetone
 
|1 part [[#Inaprovaline|Inaprovaline]]<br>1 part Ethanol<br>1 part Acetone
 
|Mild painkiller.
 
|Mild painkiller.
Line 270: Line 270:
 
{{Anchor | Paroxetine }}
 
{{Anchor | Paroxetine }}
 
|-
 
|-
!style='background-color:black;'|Paroxetine<span style="color:#FF80BF;background-color:white">▮</span>
+
!style='background-color:#414141;'|Paroxetine<span style="color:#FF80BF;background-color:white">▮</span>
 
|1 part Acetone<br>1 part [[#Inaprovaline|Inaprovaline]]<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]
 
|1 part Acetone<br>1 part [[#Inaprovaline|Inaprovaline]]<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]
 
|Stabilises the mind against hallucinations. Has a rare chance of causing severe hallucinations.
 
|Stabilises the mind against hallucinations. Has a rare chance of causing severe hallucinations.
Line 277: Line 277:
 
{{Anchor | Peridaxon }}
 
{{Anchor | Peridaxon }}
 
|-
 
|-
!style='background-color:black;'|Peridaxon<span style="color:#561EC3;background-color:white">▮</span>
+
!style='background-color:#414141;'|Peridaxon<span style="color:#561EC3;background-color:white">▮</span>
 
|1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Clonexadone|Clonexadone]]<br>5 parts [[#Plasma|Plasma]] (catalyst)
 
|1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Clonexadone|Clonexadone]]<br>5 parts [[#Plasma|Plasma]] (catalyst)
 
|Treats damage to organs, so long as they are not dead or necrotic.
 
|Treats damage to organs, so long as they are not dead or necrotic.
Line 287: Line 287:
 
{{Anchor | Polystem }}
 
{{Anchor | Polystem }}
 
|-
 
|-
!style='background-color:black;'|Polystem<span style="color:#ded890;background-color:white">▮</span>
+
!style='background-color:#414141;'|Polystem<span style="color:#ded890;background-color:white">▮</span>
 
|1 part Iron<br>1 part [[#Polytrinic acid|Polytrinic acid]]<br>3 parts Potassium<br>Temperature required:124K-168K
 
|1 part Iron<br>1 part [[#Polytrinic acid|Polytrinic acid]]<br>3 parts Potassium<br>Temperature required:124K-168K
 
|Heals both brute and burn damage, albeit slowly. Minor blood clotting.
 
|Heals both brute and burn damage, albeit slowly. Minor blood clotting.
Line 296: Line 296:
 
{{Anchor | Positive Paragenetic Marker }}
 
{{Anchor | Positive Paragenetic Marker }}
 
|-
 
|-
!style='background-color:black;'|Positive Paragenetic Marker<span style="color:#910000;background-color:white">▮</span>
+
!style='background-color:#414141;'|Positive Paragenetic Marker<span style="color:#910000;background-color:white">▮</span>
 
|1 part (Changeling) Blood<br>1 part [[#Negative Paragenetic Marker|Negative Paragenetic Marker]]<br>Temperature required:700K-INFINITY
 
|1 part (Changeling) Blood<br>1 part [[#Negative Paragenetic Marker|Negative Paragenetic Marker]]<br>Temperature required:700K-INFINITY
 
|If you have created this chemical from someone's blood, then they are a Changeling.
 
|If you have created this chemical from someone's blood, then they are a Changeling.
Line 305: Line 305:
 
{{Anchor | Purger }}
 
{{Anchor | Purger }}
 
|-
 
|-
!style='background-color:black;'|Purger<span style="color:#d4cf3b;background-color:white">▮</span>
+
!style='background-color:#414141;'|Purger<span style="color:#d4cf3b;background-color:white">▮</span>
 
|3 parts [[#Dylovene|Dylovene]]<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]<br>Temperature required: 363K-INFINITY
 
|3 parts [[#Dylovene|Dylovene]]<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]<br>Temperature required: 363K-INFINITY
 
|Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier.
 
|Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier.
Line 314: Line 314:
 
{{Anchor | Quickclot }}
 
{{Anchor | Quickclot }}
 
|-
 
|-
!style='background-color:black;'|Quickclot<span style="color:#a6b85b;background-color:white">▮</span>
+
!style='background-color:#414141;'|Quickclot<span style="color:#a6b85b;background-color:white">▮</span>
 
|1 part [[#Clonexadone|Clonexadone]]<br>1 part [[#Kelotane|Kelotane]]<br>1 part [[#Plasma|Plasma]] (Catalyst)
 
|1 part [[#Clonexadone|Clonexadone]]<br>1 part [[#Kelotane|Kelotane]]<br>1 part [[#Plasma|Plasma]] (Catalyst)
 
|An extremely fast-acting clotting agent.
 
|An extremely fast-acting clotting agent.
Line 323: Line 323:
 
{{Anchor | Rezadone }}
 
{{Anchor | Rezadone }}
 
|-
 
|-
!style='background-color:black;'|Rezadone<span style="color:#669900;background-color:white">▮</span>
+
!style='background-color:#414141;'|Rezadone<span style="color:#669900;background-color:white">▮</span>
 
|1 part [[#Carpotoxin|Carpotoxin]]<br>1 part Copper<br>1 part [[#Cryptobiolin|Cryptobiolin]]
 
|1 part [[#Carpotoxin|Carpotoxin]]<br>1 part Copper<br>1 part [[#Cryptobiolin|Cryptobiolin]]
 
|Treats genetic degradation.
 
|Treats genetic degradation.
Line 333: Line 333:
 
{{Anchor | Ryetalyn }}
 
{{Anchor | Ryetalyn }}
 
|-
 
|-
!style='background-color:black;'|Ryetalyn<span style="color:#004000;background-color:white">▮</span>
+
!style='background-color:#414141;'|Ryetalyn<span style="color:#004000;background-color:white">▮</span>
 
|1 part [[#Arithrazine|Arithrazine]]<br>1 part Carbon
 
|1 part [[#Arithrazine|Arithrazine]]<br>1 part Carbon
 
|Treats disabilities and mutations.
 
|Treats disabilities and mutations.
Line 342: Line 342:
 
{{Anchor | Spaceacillin }}
 
{{Anchor | Spaceacillin }}
 
|-
 
|-
!style='background-color:black;'|Spaceacillin<span style="color:#C1C1C1;background-color:white">▮</span>
+
!style='background-color:#414141;'|Spaceacillin<span style="color:#C1C1C1;background-color:white">▮</span>
 
|1 part [[#Cryptobiolin|Cryptobiolin]]<br>1 part [[#Inaprovaline|Inaprovaline]]
 
|1 part [[#Cryptobiolin|Cryptobiolin]]<br>1 part [[#Inaprovaline|Inaprovaline]]
 
|A theta-lactam antibiotic. Slows progression of diseases. Treats infections.
 
|A theta-lactam antibiotic. Slows progression of diseases. Treats infections.
Line 349: Line 349:
 
{{Anchor | Sterilizine }}
 
{{Anchor | Sterilizine }}
 
|-
 
|-
!style='background-color:black;'|Sterilizine<span style="color:#C8A5DC;background-color:white">▮</span>
+
!style='background-color:#414141;'|Sterilizine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|1part [[#Dylovene|Dylovene]]<br>1 part Ethanol<br>1 part Hydrochloric Acid
 
|1part [[#Dylovene|Dylovene]]<br>1 part Ethanol<br>1 part Hydrochloric Acid
 
|Kills germs and cleans up bloodstains more effectively than space cleaner.
 
|Kills germs and cleans up bloodstains more effectively than space cleaner.
Line 358: Line 358:
 
{{Anchor | Synaptizine }}
 
{{Anchor | Synaptizine }}
 
|-
 
|-
!style='background-color:black;'|Synaptizine<span style="color:#99CCFF;background-color:white">▮</span>
+
!style='background-color:#414141;'|Synaptizine<span style="color:#99CCFF;background-color:white">▮</span>
 
|1 part Lithium<br>1 part Sugar<br>1 part Water
 
|1 part Lithium<br>1 part Sugar<br>1 part Water
 
|Treats hallucinations, paralysis and purges mindbreaker. Functions as a stimulant, counteracting stuns and acting as a mild painkiller
 
|Treats hallucinations, paralysis and purges mindbreaker. Functions as a stimulant, counteracting stuns and acting as a mild painkiller
Line 367: Line 367:
 
{{Anchor | Tramadol }}
 
{{Anchor | Tramadol }}
 
|-
 
|-
!style='background-color:black;'|Tramadol<span style="color:#CB68FC;background-color:white">▮</span>
+
!style='background-color:#414141;'|Tramadol<span style="color:#CB68FC;background-color:white">▮</span>
 
|1 part [[#Paracetamol|Paracetamol]]<br>1 part Sugar<br>1 part Water
 
|1 part [[#Paracetamol|Paracetamol]]<br>1 part Sugar<br>1 part Water
 
|Painkiller.
 
|Painkiller.
Line 377: Line 377:
 
{{Anchor | Tricordrazine }}
 
{{Anchor | Tricordrazine }}
 
|-
 
|-
!style='background-color:black;'|Tricordrazine<span style="color:#8040FF;background-color:white">▮</span>
+
!style='background-color:#414141;'|Tricordrazine<span style="color:#8040FF;background-color:white">▮</span>
 
|1 part [[#Dylovene|Dylovene]]<br>1 part [[#Inaprovaline|Inaprovaline]]
 
|1 part [[#Dylovene|Dylovene]]<br>1 part [[#Inaprovaline|Inaprovaline]]
 
|Heals both brute, burn, toxin and oxygen damage, albeit slowly. Can be combined with other medications for faster treatment.
 
|Heals both brute, burn, toxin and oxygen damage, albeit slowly. Can be combined with other medications for faster treatment.
Line 386: Line 386:
 
{{Anchor | Vomitol }}
 
{{Anchor | Vomitol }}
 
|-
 
|-
!style='background-color:black;'|Vomitol<span style="color:#a6b85b;background-color:white">▮</span>
+
!style='background-color:#414141;'|Vomitol<span style="color:#a6b85b;background-color:white">▮</span>
 
|1 part Carbon<br>1 part Hydrochloric Acid<br>1 part Acetone<br>
 
|1 part Carbon<br>1 part Hydrochloric Acid<br>1 part Acetone<br>
 
|Every tick, has a 1 in chance of inducing vomiting - totally purging the stomach of all ingested chemicals.
 
|Every tick, has a 1 in chance of inducing vomiting - totally purging the stomach of all ingested chemicals.
Line 400: Line 400:
 
==Stims==
 
==Stims==
   
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;"
+
{| class="wikitable sortable" style="width:100%; text-align:left; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:black;'|Name
+
! scope="col" style='width:150px; background-color:#414141;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:black;'|Recipe
+
! scope="col" class="unsortable" style='width:150px; background-color:#414141;'|Recipe
! scope="col" class="unsortable" style='background-color:black;'|Description
+
! scope="col" class="unsortable" style='background-color:#414141;'|Description
! scope="col" class="unsortable" style='background-color:black;'|Metabolism Rate
+
! scope="col" style='background-color:#414141;'|Metabolism Rate
! scope="col" style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}
+
! scope="col" style='background-color:#414141;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}
 
|-
 
|-
 
{{Anchor | Adrenaline }}
 
{{Anchor | Adrenaline }}
 
|-
 
|-
!style='background-color:black;'|Adrenaline<span style="color:#C8A5DC;background-color:white">▮</span>
+
!style='background-color:#414141;'|Adrenaline<span style="color:#C8A5DC;background-color:white">▮</span>
 
|3 parts Blood<br>1 parts [[#Dexalin|Dexalin]]<br>Temperature required:373K-INFINITY
 
|3 parts Blood<br>1 parts [[#Dexalin|Dexalin]]<br>Temperature required:373K-INFINITY
 
|Counteracts stuns and moderately increases Toughness. Very mildly toxic
 
|Counteracts stuns and moderately increases Toughness. Very mildly toxic
Line 416: Line 416:
 
{{Anchor | Bouncer }}
 
{{Anchor | Bouncer }}
 
|-
 
|-
!style='background-color:black;'|Bouncer<span style="color:#682f93;background-color:white">▮</span>
+
!style='background-color:#414141;'|Bouncer<span style="color:#682f93;background-color:white">▮</span>
 
|1 part [[#Inaprovaline|Inaprovaline]]<br>1 part Vodka<br>1 part [[#Tramadol|Tramadol]]<br>Temperature required:303K-333K
 
|1 part [[#Inaprovaline|Inaprovaline]]<br>1 part Vodka<br>1 part [[#Tramadol|Tramadol]]<br>Temperature required:303K-333K
 
|Mildly improves Toughness at the cost of Robustness.
 
|Mildly improves Toughness at the cost of Robustness.
Line 425: Line 425:
 
{{Anchor | Boxer }}
 
{{Anchor | Boxer }}
 
|-
 
|-
!style='background-color:black;'|Boxer<span style="color:#0ed750;background-color:white">▮</span>
+
!style='background-color:#414141;'|Boxer<span style="color:#0ed750;background-color:white">▮</span>
 
|1 part [[#Starkellin|Starkellin]]<br>1 part [[#Bouncer|Bouncer]]<br>1 part [[#Toxin|Toxin]]<br>Temperature required:323K-328K
 
|1 part [[#Starkellin|Starkellin]]<br>1 part [[#Bouncer|Bouncer]]<br>1 part [[#Toxin|Toxin]]<br>Temperature required:323K-328K
 
|Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness.
 
|Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness.
Line 434: Line 434:
 
{{Anchor | Cherry Drops }}
 
{{Anchor | Cherry Drops }}
 
|-
 
|-
!style='background-color:black;'|Cherry Drops<span style="color:#9bd70f;background-color:white">▮</span>
+
!style='background-color:#414141;'|Cherry Drops<span style="color:#9bd70f;background-color:white">▮</span>
 
|1 part Iron<br>1 part Vodka<br>1 part Nicotine<br>Temperature required:303K-333K
 
|1 part Iron<br>1 part Vodka<br>1 part Nicotine<br>Temperature required:303K-333K
 
|Mildly improves Cognition at the cost of Mechanical.
 
|Mildly improves Cognition at the cost of Mechanical.
Line 443: Line 443:
 
{{Anchor | Grape Drops }}
 
{{Anchor | Grape Drops }}
 
|-
 
|-
!style='background-color:black;'|Grape Drops<span style="color:#eb5783;background-color:white">▮</span>
+
!style='background-color:#414141;'|Grape Drops<span style="color:#eb5783;background-color:white">▮</span>
 
|1 part [[#Cherry Drops|Cherry Drops]]<br>1 part Ethanol<br>1 part Raw Industrial Nanobots<br>Temperature required:338K-343K
 
|1 part [[#Cherry Drops|Cherry Drops]]<br>1 part Ethanol<br>1 part Raw Industrial Nanobots<br>Temperature required:338K-343K
 
|Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical.
 
|Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical.
Line 452: Line 452:
 
{{Anchor | Machine Binding Ritual }}
 
{{Anchor | Machine Binding Ritual }}
 
|-
 
|-
!style='background-color:black;'|Machine Binding Ritualt<span style="color:#5f95e2;background-color:white">▮</span>
+
!style='background-color:#414141;'|Machine Binding Ritualt<span style="color:#5f95e2;background-color:white">▮</span>
 
|1 part Coffee<br>1 part Carbon<br>1 part Ethanol<br>1 part Sugar<br>Temperature required:323K-343K
 
|1 part Coffee<br>1 part Carbon<br>1 part Ethanol<br>1 part Sugar<br>Temperature required:323K-343K
 
|Mildly improves Mechanical at the cost of Biology.
 
|Mildly improves Mechanical at the cost of Biology.
Line 461: Line 461:
 
{{Anchor | Machine Spirit }}
 
{{Anchor | Machine Spirit }}
 
|-
 
|-
!style='background-color:black;'|Machine Spirit<span style="color:#9eb236;background-color:white">▮</span>
+
!style='background-color:#414141;'|Machine Spirit<span style="color:#9eb236;background-color:white">▮</span>
 
|1 part [[#Blattedin|Blattedin]]<br>1 part [[#Tramadol|Tramadol]]<br>1 part [[#Machine Binding Ritual|Machine Binding Ritual]]<br>Temperature required:308K-318K
 
|1 part [[#Blattedin|Blattedin]]<br>1 part [[#Tramadol|Tramadol]]<br>1 part [[#Machine Binding Ritual|Machine Binding Ritual]]<br>Temperature required:308K-318K
 
|Moderately increases Mechanical at the cost of mildly reducing Biology and Cognition
 
|Moderately increases Mechanical at the cost of mildly reducing Biology and Cognition
Line 470: Line 470:
 
{{Anchor | Menace }}
 
{{Anchor | Menace }}
 
|-
 
|-
!style='background-color:black;'|Menace<span style="color:#ffb3b7;background-color:white">▮</span>
+
!style='background-color:#414141;'|Menace<span style="color:#ffb3b7;background-color:white">▮</span>
 
|1 part [[#Boxer|Boxer]]<br>1 part [[#Turbo|Turbo]]<br>1 part [[#Violence Ultra|Violence Ultra]]<br>Temperature required:358K-363K
 
|1 part [[#Boxer|Boxer]]<br>1 part [[#Turbo|Turbo]]<br>1 part [[#Violence Ultra|Violence Ultra]]<br>Temperature required:358K-363K
 
|Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical.
 
|Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical.
Line 479: Line 479:
 
{{Anchor | Party Drops }}
 
{{Anchor | Party Drops }}
 
|-
 
|-
!style='background-color:black;'|Party Drops<span style="color:#ffb3b7;background-color:white">▮</span>
+
!style='background-color:#414141;'|Party Drops<span style="color:#ffb3b7;background-color:white">▮</span>
 
|1 part [[#Grape Drops|Grape Drops]]<br>1 part [[#Machine Spirit|Machine Spirit]]<br>1 part [[#UltraSurgeon|UltraSurgeon]]
 
|1 part [[#Grape Drops|Grape Drops]]<br>1 part [[#Machine Spirit|Machine Spirit]]<br>1 part [[#UltraSurgeon|UltraSurgeon]]
 
|Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance.
 
|Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance.
Line 488: Line 488:
 
{{Anchor | ProSurgeon }}
 
{{Anchor | ProSurgeon }}
 
|-
 
|-
!style='background-color:black;'|ProSurgeons<span style="color:#2d867a;background-color:white">▮</span>
+
!style='background-color:#414141;'|ProSurgeons<span style="color:#2d867a;background-color:white">▮</span>
 
|1 part Nicotine<br>2 parts Sugar<br>2 parts Tungsten
 
|1 part Nicotine<br>2 parts Sugar<br>2 parts Tungsten
 
|Mildly improves Biology at the cost of Cognition.
 
|Mildly improves Biology at the cost of Cognition.
Line 497: Line 497:
 
{{Anchor | Steady }}
 
{{Anchor | Steady }}
 
|-
 
|-
!style='background-color:black;'|Steady<span style="color:#334183;background-color:white">▮</span>
+
!style='background-color:#414141;'|Steady<span style="color:#334183;background-color:white">▮</span>
 
|1 part [[#Tramadol|Tramadol]]<br>1 part Copper<br>1 part Nicotine<br>Temperature required:323K-338K
 
|1 part [[#Tramadol|Tramadol]]<br>1 part Copper<br>1 part Nicotine<br>Temperature required:323K-338K
 
|Mildly improves Vigilance at the cost of Toughness.
 
|Mildly improves Vigilance at the cost of Toughness.
Line 506: Line 506:
 
{{Anchor | Turbo }}
 
{{Anchor | Turbo }}
 
|-
 
|-
!style='background-color:black;'|Turbo<span style="color:#f22168;background-color:white">▮</span>
+
!style='background-color:#414141;'|Turbo<span style="color:#f22168;background-color:white">▮</span>
 
|1 part [[#Kelotane|Kelotane]]<br>1 part [[#Steady|Steady]]<br>1 part [[#Pararein|Pararein]]<br>Temperature required:288K-293K
 
|1 part [[#Kelotane|Kelotane]]<br>1 part [[#Steady|Steady]]<br>1 part [[#Pararein|Pararein]]<br>Temperature required:288K-293K
 
|Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness.
 
|Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness.
Line 515: Line 515:
 
{{Anchor | UltraSurgeon }}
 
{{Anchor | UltraSurgeon }}
 
|-
 
|-
!style='background-color:black;'|UltraSurgeon<span style="color:#0c07c4;background-color:white">▮</span>
+
!style='background-color:#414141;'|UltraSurgeon<span style="color:#0c07c4;background-color:white">▮</span>
 
|1 part [[#Noexcutite|Noexcutite]]<br>3 parts [[#ProSurgeon|ProSurgeon]]<br>Temperature required:243K-263K
 
|1 part [[#Noexcutite|Noexcutite]]<br>3 parts [[#ProSurgeon|ProSurgeon]]<br>Temperature required:243K-263K
 
|Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical.
 
|Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical.
Line 524: Line 524:
 
{{Anchor | Violence }}
 
{{Anchor | Violence }}
 
|-
 
|-
!style='background-color:black;'|Violence<span style="color:#75aea5;background-color:white">▮</span>
+
!style='background-color:#414141;'|Violence<span style="color:#75aea5;background-color:white">▮</span>
 
|1 part Ammonia<br>1 part Vodka<br>1 part Acetone <br>Temperature required:393K-423K
 
|1 part Ammonia<br>1 part Vodka<br>1 part Acetone <br>Temperature required:393K-423K
 
|Mildly improves Robustness at the cost of Vigilance.
 
|Mildly improves Robustness at the cost of Vigilance.
Line 533: Line 533:
 
{{Anchor | Violence Ultra }}
 
{{Anchor | Violence Ultra }}
 
|-
 
|-
!style='background-color:black;'|Violence Ultra<span style="color:#3d3362;background-color:white">▮</span>
+
!style='background-color:#414141;'|Violence Ultra<span style="color:#3d3362;background-color:white">▮</span>
 
|1 part [[#Tramadol|Tramadol]]<br>1 part [[#Gewaltine|Gewaltine]]<br>1 part [[#Violence|Violence]]<br>Temperature required:243K-258K
 
|1 part [[#Tramadol|Tramadol]]<br>1 part [[#Gewaltine|Gewaltine]]<br>1 part [[#Violence|Violence]]<br>Temperature required:243K-258K
 
|Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance.
 
|Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance.
Line 545: Line 545:
 
==Drugs==
 
==Drugs==
   
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;"
+
{| class="wikitable sortable" style="width:100%; text-align:left; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:black;'|Name
+
! scope="col" style='width:150px; background-color:#414141;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:black;'|Recipe
+
! scope="col" class="unsortable" style='width:150px; background-color:#414141;'|Recipe
! scope="col" class="unsortable" style='background-color:black;'|Description
+
! scope="col" class="unsortable" style='background-color:#414141;'|Description
! scope="col" class="unsortable" style='background-color:black;'|Metabolism Rate
+
! scope="col" style='background-color:#414141;'|Metabolism Rate
! scope="col" style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}
+
! scope="col" style='background-color:#414141;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}
 
|-
 
|-
 
{{Anchor | Cryptobiolin }}
 
{{Anchor | Cryptobiolin }}
 
|-
 
|-
!style='background-color:black;'|Cryptobiolin<span style="color:#000055;background-color:white">▮</span>
+
!style='background-color:#414141;'|Cryptobiolin<span style="color:#000055;background-color:white">▮</span>
 
|1 part Acetone<br>1 part Potassium<br>1 part Sugar
 
|1 part Acetone<br>1 part Potassium<br>1 part Sugar
 
|Causes confusion and dizzyness.
 
|Causes confusion and dizzyness.
Line 563: Line 563:
 
{{Anchor | Hyperzine }}
 
{{Anchor | Hyperzine }}
 
|-
 
|-
!style='background-color:black;'|Hyperzine<span style="color:#FF3300;background-color:white">▮</span>
+
!style='background-color:#414141;'|Hyperzine<span style="color:#FF3300;background-color:white">▮</span>
 
|1 part [[#Blattedin|Blattedin]]<br>1 part Sugar<br>1 part Sulfur
 
|1 part [[#Blattedin|Blattedin]]<br>1 part Sugar<br>1 part Sulfur
 
|Muscle stimulant. Allows greater freedom of movement.
 
|Muscle stimulant. Allows greater freedom of movement.
Line 573: Line 573:
 
{{Anchor | Impedrezene}}
 
{{Anchor | Impedrezene}}
 
|-
 
|-
!style='background-color:black;'|Impedrezene<span style="color:#C8A5DC;background-color:white">▮</span>
+
!style='background-color:#414141;'|Impedrezene<span style="color:#C8A5DC;background-color:white">▮</span>
 
|1 part Acetone<br>1 part Mercury<br>1 part Sugar
 
|1 part Acetone<br>1 part Mercury<br>1 part Sugar
 
|A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.
 
|A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.
Line 582: Line 582:
 
{{Anchor | Mindbreaker Toxin }}
 
{{Anchor | Mindbreaker Toxin }}
 
|-
 
|-
!style='background-color:black;'|Mindbreaker Toxin<span style="color:#B31008;background-color:white">▮</span>
+
!style='background-color:#414141;'|Mindbreaker Toxin<span style="color:#B31008;background-color:white">▮</span>
 
|1 part [[#Dylovene|Dylovene]]<br>1 part Silicon<br>1 part Hydrazine
 
|1 part [[#Dylovene|Dylovene]]<br>1 part Silicon<br>1 part Hydrazine
 
|A powerful hallucinogen
 
|A powerful hallucinogen
Line 589: Line 589:
 
{{Anchor | Sanguinum }}
 
{{Anchor | Sanguinum }}
 
|-
 
|-
!style='background-color:black;'|Sanguinum<span style="color:#e06270;background-color:white">▮</span>
+
!style='background-color:#414141;'|Sanguinum<span style="color:#e06270;background-color:white">▮</span>
 
|1 part [[#Bicaridine|Bicaridine]]<br>1 part Mercury<br> 1 part [[#Spaceacillin|Spaceacillin]]
 
|1 part [[#Bicaridine|Bicaridine]]<br>1 part Mercury<br> 1 part [[#Spaceacillin|Spaceacillin]]
 
|Greatly increases blood restoration. May cause blood coughing.
 
|Greatly increases blood restoration. May cause blood coughing.
Line 598: Line 598:
 
{{Anchor | Serotrotium }}
 
{{Anchor | Serotrotium }}
 
|-
 
|-
!style='background-color:black;'|Serotrotium<span style="color:#202040;background-color:white">▮</span>
+
!style='background-color:#414141;'|Serotrotium<span style="color:#202040;background-color:white">▮</span>
 
|5 parts Blood<br>1 part [[#Psilocybin|Psilocybin]]<br>5 parts Nutriment (Catalyst)<br>Temeprature required:203K-273K
 
|5 parts Blood<br>1 part [[#Psilocybin|Psilocybin]]<br>5 parts Nutriment (Catalyst)<br>Temeprature required:203K-273K
 
|Promotes concentrated production of the serotonin neurotransmitter in humans.
 
|Promotes concentrated production of the serotonin neurotransmitter in humans.
Line 607: Line 607:
 
{{Anchor | Space drugs }}
 
{{Anchor | Space drugs }}
 
|-
 
|-
!style='background-color:black;'|Space drugs<span style="color:#60A584;background-color:white">▮</span>
+
!style='background-color:#414141;'|Space drugs<span style="color:#60A584;background-color:white">▮</span>
 
|1 part Lithium<br>1 part Mercury<br> 1 part Sugar
 
|1 part Lithium<br>1 part Mercury<br> 1 part Sugar
 
|Causes random movements and feelings of drugginess, lowers the heart rate.
 
|Causes random movements and feelings of drugginess, lowers the heart rate.
Line 619: Line 619:
 
==Nanites==
 
==Nanites==
 
Note: All nanites reduce blood at an equal rate, with blood regeneration and blood consumption breaking even at 30u. Nanites do not pass through the system naturally.
 
Note: All nanites reduce blood at an equal rate, with blood regeneration and blood consumption breaking even at 30u. Nanites do not pass through the system naturally.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;"
+
{| class="wikitable sortable" style="width:100%; text-align:left; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:black;'|Name
+
! scope="col" style='width:150px; background-color:#414141;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:black;'|Recipe
+
! scope="col" class="unsortable" style='width:150px; background-color:#414141;'|Recipe
! scope="col" class="unsortable" style='background-color:black;'|Description
+
! scope="col" class="unsortable" style='background-color:#414141;'|Description
! scope="col" class="unsortable" style='background-color:black;'|Metabolism Rate
+
! scope="col" class="unsortable" style='background-color:#414141;'|Metabolism Rate
! scope="col" style='background-color:black;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}
+
! scope="col" style='background-color:#414141;'|Overdose Threshold (NOT CORRECT){{Anchor | Adrenaline }}
 
|-
 
|-
 
{{Anchor | A-rad }}
 
{{Anchor | A-rad }}
 
|-
 
|-
!style='background-color:black;'|A-rad<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|A-rad<span style="color:#696969;background-color:white">▮</span>
 
|1 part [[#Arithrazine|Arithrazine]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|1 part [[#Arithrazine|Arithrazine]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|Purges radiation over time.
 
|Purges radiation over time.
Line 635: Line 635:
 
{{Anchor | Control Booster Combat }}
 
{{Anchor | Control Booster Combat }}
 
|-
 
|-
!style='background-color:black;'|Control Booster Combat<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Control Booster Combat<span style="color:#696969;background-color:white">▮</span>
 
|1 part [[#Menace|Menace]]<br>1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]
 
|1 part [[#Menace|Menace]]<br>1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]
 
|Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.
 
|Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.
Line 644: Line 644:
 
{{Anchor | Control Booster Utility }}
 
{{Anchor | Control Booster Utility }}
 
|-
 
|-
!style='background-color:black;'|Control Booster Utility<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Control Booster Utility<span style="color:#696969;background-color:white">▮</span>
 
|1 part [[#Party Drops|Party Drops]]<br>1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]
 
|1 part [[#Party Drops|Party Drops]]<br>1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]
 
|Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.
 
|Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.
Line 653: Line 653:
 
{{Anchor | Handyprints }}
 
{{Anchor | Handyprints }}
 
|-
 
|-
!style='background-color:black;'|Handyprints<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Handyprints<span style="color:#696969;background-color:white">▮</span>
 
|1 part [[#Sterilizine|Sterilizine]]<br>1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]
 
|1 part [[#Sterilizine|Sterilizine]]<br>1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]
 
|Alters the user's fingerprints to obscure identification.
 
|Alters the user's fingerprints to obscure identification.
Line 660: Line 660:
 
{{Anchor | Implantoids }}
 
{{Anchor | Implantoids }}
 
|-
 
|-
!style='background-color:black;'|Implantoids<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Implantoids<span style="color:#696969;background-color:white">▮</span>
 
|1 part Aluminum<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|1 part Aluminum<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|Repairs mechanical limbs, implants and organs over time.
 
|Repairs mechanical limbs, implants and organs over time.
Line 669: Line 669:
 
{{Anchor | Nanosymbiotes }}
 
{{Anchor | Nanosymbiotes }}
 
|-
 
|-
!style='background-color:black;'|Nanosymbiotes<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Nanosymbiotes<span style="color:#696969;background-color:white">▮</span>
 
|1 part [[#Peridaxon|Peridaxon]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|1 part [[#Peridaxon|Peridaxon]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|Heals brute, burn, toxin and clone damage over time, as well as repairs the brain.
 
|Heals brute, burn, toxin and clone damage over time, as well as repairs the brain.
Line 678: Line 678:
 
{{Anchor | Nantidotes }}
 
{{Anchor | Nantidotes }}
 
|-
 
|-
!style='background-color:black;'|Nantidotes<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Nantidotes<span style="color:#696969;background-color:white">▮</span>
 
|1 part [[#Haloperidol|Haloperidol]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|1 part [[#Haloperidol|Haloperidol]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|Removes reagents from the bloodstream that is anything but itself.
 
|Removes reagents from the bloodstream that is anything but itself.
Line 687: Line 687:
 
{{Anchor | Oxyrush }}
 
{{Anchor | Oxyrush }}
 
|-
 
|-
!style='background-color:black;'|Oxyrush<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Oxyrush<span style="color:#696969;background-color:white">▮</span>
 
|1 part [[#Dexalin|Dexalin]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|1 part [[#Dexalin|Dexalin]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus.
 
|Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus.
Line 694: Line 694:
 
{{Anchor | Purgers }}
 
{{Anchor | Purgers }}
 
|-
 
|-
!style='background-color:black;'|Purgers<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Purgers<span style="color:#696969;background-color:white">▮</span>
 
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]<br>1 part [[#Vomitol|Vomitol]]
 
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]<br>1 part [[#Vomitol|Vomitol]]
 
|Removes other nanites from the bloodstream.
 
|Removes other nanites from the bloodstream.
Line 701: Line 701:
 
{{Anchor | Raw Industrial Nanobots }}
 
{{Anchor | Raw Industrial Nanobots }}
 
|-
 
|-
!style='background-color:black;'|Raw Industrial Nanobots<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Raw Industrial Nanobots<span style="color:#696969;background-color:white">▮</span>
 
|Can be acquired from Kraftwerk Roaches.<br><br>Nanites made from Industrial Nanobots can be heated to 523K to denature them back into raw form.
 
|Can be acquired from Kraftwerk Roaches.<br><br>Nanites made from Industrial Nanobots can be heated to 523K to denature them back into raw form.
 
|Undifferentiated and will react with certain chemicals to form specialized nanites.
 
|Undifferentiated and will react with certain chemicals to form specialized nanites.
Line 708: Line 708:
 
{{Anchor | Raw Uncapped Nanobots }}
 
{{Anchor | Raw Uncapped Nanobots }}
 
|-
 
|-
!style='background-color:black;'|Raw Uncapped Nanobots<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Raw Uncapped Nanobots<span style="color:#696969;background-color:white">▮</span>
 
|Can be acquired from Kraftwerk Roaches.<br><br>Nanites made from Uncapped Nanobots can be heated to 523K to denature them back into raw form.
 
|Can be acquired from Kraftwerk Roaches.<br><br>Nanites made from Uncapped Nanobots can be heated to 523K to denature them back into raw form.
 
|Undifferentiated and will react with certain chemicals to form specialized nanites. Required to make Illegal nanites.
 
|Undifferentiated and will react with certain chemicals to form specialized nanites. Required to make Illegal nanites.
Line 715: Line 715:
 
{{Anchor | Trauma Control System }}
 
{{Anchor | Trauma Control System }}
 
|-
 
|-
!style='background-color:black;'|Trauma Control System<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Trauma Control System<span style="color:#696969;background-color:white">▮</span>
 
|1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
 
|Heals organic organs over time.
 
|Heals organic organs over time.
Line 724: Line 724:
 
{{Anchor | Voice mimics }}
 
{{Anchor | Voice mimics }}
 
|-
 
|-
!style='background-color:black;'|Voice mimics<span style="color:#696969;background-color:white">▮</span>
+
!style='background-color:#414141;'|Voice mimics<span style="color:#696969;background-color:white">▮</span>
 
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]<br>1 part [[#Synaptizine|Synaptizine]]
 
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]<br>1 part [[#Synaptizine|Synaptizine]]
 
|Alters the user's voice to be unrecognisable and appear as "Unknown". Hitting the host will disable the nanites.
 
|Alters the user's voice to be unrecognisable and appear as "Unknown". Hitting the host will disable the nanites.
Line 735: Line 735:
 
==Toxins==
 
==Toxins==
   
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid black; cellspacing=0; cellpadding=2; background-color:white;"
+
{| class="wikitable sortable" style="width:100%; text-align:left; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:black;'|Name
+
! scope="col" style='width:150px; background-color:#414141;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:black;'|Recipe
+
! scope="col" class="unsortable" style='width:150px; background-color:#414141;'|Recipe
! scope="col" class="unsortable" style='background-color:black;'|Description
+
! scope="col" class="unsortable" style='background-color:#414141;'|Description
! scope="col" class="unsortable" style='background-color:black;'|Metabolism Rate
+
! scope="col" class="unsortable" style='background-color:#414141;'|Metabolism Rate
! scope="col" style='background-color:black;'|Overdose Threshold (NOT CORRECT)
+
! scope="col" style='background-color:#414141;'|Overdose Threshold (NOT CORRECT)
! scope="col" style='background-color:black;'|Heating Point
+
! scope="col" style='background-color:#414141;'|Heating Point
! scope="col" style='background-color:black;'|Heating Products{{Anchor | Adrenaline }}
+
! scope="col" style='background-color:#414141;'|Heating Products{{Anchor | Adrenaline }}
 
|-
 
|-
 
{{Anchor | Advanced Mutation Toxin }}
 
{{Anchor | Advanced Mutation Toxin }}
 
|-
 
|-
!style='background-color:black;'|Advanced Mutation Toxin<span style="color:#13BC5E;background-color:white">▮</span>
+
!style='background-color:#414141;'|Advanced Mutation Toxin<span style="color:#13BC5E;background-color:white">▮</span>
 
|Obtained through black slimes via Xenobiology.
 
|Obtained through black slimes via Xenobiology.
 
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. The advanced version fully devolves a human into a slime.
 
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. The advanced version fully devolves a human into a slime.
Line 755: Line 755:
 
{{Anchor | Amatoxin }}
 
{{Anchor | Amatoxin }}
 
|-
 
|-
!style='background-color:black;'|Amatoxin<span style="color:#792300;background-color:white">▮</span>
+
!style='background-color:#414141;'|Amatoxin<span style="color:#792300;background-color:white">▮</span>
 
|Grind Fly Amanita mushrooms
 
|Grind Fly Amanita mushrooms
 
|A powerful poison derived from certain species of mushroom.
 
|A powerful poison derived from certain species of mushroom.
Line 764: Line 764:
 
{{Anchor | Beer 2 }}
 
{{Anchor | Beer 2 }}
 
|-
 
|-
!style='background-color:black;'|Beer 2<span style="color:#664300;background-color:white">▮</span>
+
!style='background-color:#414141;'|Beer 2<span style="color:#664300;background-color:white">▮</span>
 
|Dispensed by emagged brobots
 
|Dispensed by emagged brobots
 
|
 
|
Line 774: Line 774:
 
{{Anchor | Blattedin }}
 
{{Anchor | Blattedin }}
 
|-
 
|-
!style='background-color:black;'|Blattedin<span style="color:#0F4800;background-color:white">▮</span>
+
!style='background-color:#414141;'|Blattedin<span style="color:#0F4800;background-color:white">▮</span>
 
|Obtained from Roaches of all varieties.
 
|Obtained from Roaches of all varieties.
 
|
 
|
Line 784: Line 784:
 
{{Anchor | Biomatter }}
 
{{Anchor | Biomatter }}
 
|-
 
|-
!style='background-color:black;'|Biomatter<span style="color:#527f4f;background-color:white">▮</span>
+
!style='background-color:#414141;'|Biomatter<span style="color:#527f4f;background-color:white">▮</span>
 
|Obtained from Church Bioreactor
 
|Obtained from Church Bioreactor
 
|
 
|
Line 794: Line 794:
 
{{Anchor | Carpotoxin }}
 
{{Anchor | Carpotoxin }}
 
|-
 
|-
!style='background-color:black;'|Carpotoxin<span style="color:#003333;background-color:white">▮</span>
+
!style='background-color:#414141;'|Carpotoxin<span style="color:#003333;background-color:white">▮</span>
 
|Extracted from Carp meat
 
|Extracted from Carp meat
 
|
 
|
Line 806: Line 806:
 
{{Anchor | Chloral Hydrate }}
 
{{Anchor | Chloral Hydrate }}
 
|-
 
|-
!style='background-color:black;'|Chloral Hydrate<span style="color:#000067;background-color:white">▮</span>
+
!style='background-color:#414141;'|Chloral Hydrate<span style="color:#000067;background-color:white">▮</span>
 
|1 part Ethanol<br>3 parts<br>Hydrochloric Acid<br>1 part Water
 
|1 part Ethanol<br>3 parts<br>Hydrochloric Acid<br>1 part Water
 
|A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long.
 
|A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long.
Line 815: Line 815:
 
{{Anchor | Cyanide }}
 
{{Anchor | Cyanide }}
 
|-
 
|-
!style='background-color:black;'|Cyanide<span style="color:#CF3600;background-color:white">▮</span>
+
!style='background-color:#414141;'|Cyanide<span style="color:#CF3600;background-color:white">▮</span>
 
|5 parts [[#Toxin|Toxin]]<br>3 parts [[#Mindbreaker|Mindbreaker]]<br>2 parts [[#Fuhrerole|Fuhrerole]]
 
|5 parts [[#Toxin|Toxin]]<br>3 parts [[#Mindbreaker|Mindbreaker]]<br>2 parts [[#Fuhrerole|Fuhrerole]]
 
|An extremely toxic poison.
 
|An extremely toxic poison.
Line 824: Line 824:
 
{{Anchor | Diplopterum }}
 
{{Anchor | Diplopterum }}
 
|-
 
|-
!style='background-color:black;'|Diplopterum<span style="color:#c9bed2;background-color:white">▮</span>
+
!style='background-color:#414141;'|Diplopterum<span style="color:#c9bed2;background-color:white">▮</span>
 
|Obtained from grinding roach meat
 
|Obtained from grinding roach meat
 
|A toxic stimulant that mildly boosts Mechanics.
 
|A toxic stimulant that mildly boosts Mechanics.
Line 833: Line 833:
 
{{Anchor | EZ Nutrient }}
 
{{Anchor | EZ Nutrient }}
 
|-
 
|-
!style='background-color:black;'|EZ Nutrient<span style="color:#664330;background-color:white">▮</span>
+
!style='background-color:#414141;'|EZ Nutrient<span style="color:#664330;background-color:white">▮</span>
 
|1 part Ammonia<br>3 parts Carbon
 
|1 part Ammonia<br>3 parts Carbon
 
|A chemical fertilizer. Adds 1 nutrient per 1 unit spent on a plant.
 
|A chemical fertilizer. Adds 1 nutrient per 1 unit spent on a plant.
Line 844: Line 844:
 
{{Anchor | Fuhrerole }}
 
{{Anchor | Fuhrerole }}
 
|-
 
|-
!style='background-color:black;'|Fuhrerole<span style="color:#a6b85b;background-color:white">▮</span>
+
!style='background-color:#414141;'|Fuhrerole<span style="color:#a6b85b;background-color:white">▮</span>
 
|Harvested from Fuhrer roaches.
 
|Harvested from Fuhrer roaches.
 
|Causes other roaches to treat you as one of them whilst processing in your system. Mildly toxic.
 
|Causes other roaches to treat you as one of them whilst processing in your system. Mildly toxic.
Line 855: Line 855:
 
{{Anchor | Gewaltine }}
 
{{Anchor | Gewaltine }}
 
|-
 
|-
!style='background-color:black;'|Gewaltine<span style="color:#9452ba;background-color:white">▮</span>
+
!style='background-color:#414141;'|Gewaltine<span style="color:#9452ba;background-color:white">▮</span>
 
|Harvested from Jager roaches.
 
|Harvested from Jager roaches.
 
|A toxin found in Jager roaches mildly boosts Robustness but mildly reduces Toughness. Mildly toxic.
 
|A toxin found in Jager roaches mildly boosts Robustness but mildly reduces Toughness. Mildly toxic.
Line 864: Line 864:
 
{{Anchor | Left-4-Zed }}
 
{{Anchor | Left-4-Zed }}
 
|-
 
|-
!style='background-color:black;'|Left-4-Zed<span style="color:#664330;background-color:white">▮</span>
+
!style='background-color:#414141;'|Left-4-Zed<span style="color:#664330;background-color:white">▮</span>
 
|1 part Nutriment<br>3 parts Radium
 
|1 part Nutriment<br>3 parts Radium
 
|A chemical fertilizer.
 
|A chemical fertilizer.
Line 875: Line 875:
 
{{Anchor | Lexorin }}
 
{{Anchor | Lexorin }}
 
|-
 
|-
!style='background-color:black;'|Lexorin<span style="color:#C8A5DC;background-color:white">▮</span>
+
!style='background-color:#414141;'|Lexorin<span style="color:#C8A5DC;background-color:white">▮</span>
 
|1 part Ammoniat<br>1 part Hydrazine<br>1 part [[#Plasma|Plasma]]
 
|1 part Ammoniat<br>1 part Hydrazine<br>1 part [[#Plasma|Plasma]]
 
|An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system.
 
|An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system.
Line 886: Line 886:
 
{{Anchor | Mutation Toxin }}
 
{{Anchor | Mutation Toxin }}
 
|-
 
|-
!style='background-color:black;'|Mutation Toxin<span style="color:#13BC5E;background-color:white">▮</span>
+
!style='background-color:#414141;'|Mutation Toxin<span style="color:#13BC5E;background-color:white">▮</span>
 
|Obtained through green slimes via Xenobiology.
 
|Obtained through green slimes via Xenobiology.
 
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans.
 
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans.
Line 897: Line 897:
 
{{Anchor | Oil }}
 
{{Anchor | Oil }}
 
|-
 
|-
!style='background-color:black;'|Oil<span style="color:#0C0C0C;background-color:white">▮</span>
+
!style='background-color:#414141;'|Oil<span style="color:#0C0C0C;background-color:white">▮</span>
 
|1 part Carbont<br>1 part Ethanol<br>1 part Welding Fuel<br>Temperature required:480K-INFINITY
 
|1 part Carbont<br>1 part Ethanol<br>1 part Welding Fuel<br>Temperature required:480K-INFINITY
 
|A precursor to Plasticide. Mildly toxic.
 
|A precursor to Plasticide. Mildly toxic.
Line 906: Line 906:
 
{{Anchor | Pararein }}
 
{{Anchor | Pararein }}
 
|-
 
|-
!style='background-color:black;'|Pararein<span style="color:#a37d9c;background-color:white">▮</span>
+
!style='background-color:#414141;'|Pararein<span style="color:#a37d9c;background-color:white">▮</span>
 
|Harvested from Spiders.
 
|Harvested from Spiders.
 
|Mildly decreases Robustness and Vigilance. Mildly Toxic.
 
|Mildly decreases Robustness and Vigilance. Mildly Toxic.
Line 915: Line 915:
 
{{Anchor | Plant-B-Gone }}
 
{{Anchor | Plant-B-Gone }}
 
|-
 
|-
!style='background-color:black;'|Plant-B-Gone<span style="color:#49002E;background-color:white">▮</span>
+
!style='background-color:#414141;'|Plant-B-Gone<span style="color:#49002E;background-color:white">▮</span>
 
|1 part [[#Toxin|Toxin]]<br>4 parts Water
 
|1 part [[#Toxin|Toxin]]<br>4 parts Water
 
|A strong herbicide, but a very weak poison.
 
|A strong herbicide, but a very weak poison.
Line 924: Line 924:
 
{{Anchor | Plasma }}
 
{{Anchor | Plasma }}
 
|-
 
|-
!style='background-color:black;'|Plasma<span style="color:#9D14DB;background-color:white">▮</span>
+
!style='background-color:#414141;'|Plasma<span style="color:#9D14DB;background-color:white">▮</span>
 
|Acquired from mining.
 
|Acquired from mining.
 
|A highly flammable chemical that can exist in reagent and gaseous form, splashes will deal with moderate chemical burns.
 
|A highly flammable chemical that can exist in reagent and gaseous form, splashes will deal with moderate chemical burns.
Line 935: Line 935:
 
{{Anchor | Plasticide }}
 
{{Anchor | Plasticide }}
 
|-
 
|-
!style='background-color:black;'|Plasticide<span style="color:#CF3600;background-color:white">▮</span>
+
!style='background-color:#414141;'|Plasticide<span style="color:#CF3600;background-color:white">▮</span>
 
|1 part Ethanol<br>1 part [[#Oil|Oil]]<br>1 part Silicon<br>Temperature required:0K-273K
 
|1 part Ethanol<br>1 part [[#Oil|Oil]]<br>1 part Silicon<br>Temperature required:0K-273K
 
|A key ingredient in a number of industrial chemical processes.
 
|A key ingredient in a number of industrial chemical processes.
Line 946: Line 946:
 
{{Anchor | Polytrinic acid }}
 
{{Anchor | Polytrinic acid }}
 
|-
 
|-
!style='background-color:black;'|Polytrinic acid<span style="color:#8E18A9;background-color:white">▮</span>
+
!style='background-color:#414141;'|Polytrinic acid<span style="color:#8E18A9;background-color:white">▮</span>
 
|1 part Hydrochloric Acid<br>1 part Potassium<br>1 part Sulphuric Acid
 
|1 part Hydrochloric Acid<br>1 part Potassium<br>1 part Sulphuric Acid
 
|A very powerful acid.
 
|A very powerful acid.
Line 957: Line 957:
 
{{Anchor |Robust Harvest }}
 
{{Anchor |Robust Harvest }}
 
|-
 
|-
!style='background-color:black;'|Robust Harvest<span style="color:#664330;background-color:white">▮</span>
+
!style='background-color:#414141;'|Robust Harvest<span style="color:#664330;background-color:white">▮</span>
 
|3 parts Carbon<br>1 part [[#EZ Nutrient|EZ Nutrient]]<br>3 parts Sugar
 
|3 parts Carbon<br>1 part [[#EZ Nutrient|EZ Nutrient]]<br>3 parts Sugar
 
|A chemical fertilizer.
 
|A chemical fertilizer.
Line 968: Line 968:
 
{{Anchor | Seligitillin }}
 
{{Anchor | Seligitillin }}
 
|-
 
|-
!style='background-color:black;'|Seligitillin<span style="color:#6d33b4;background-color:white">▮</span>
+
!style='background-color:#414141;'|Seligitillin<span style="color:#6d33b4;background-color:white">▮</span>
 
|Harvested from Seuche roaches.
 
|Harvested from Seuche roaches.
 
|A strong clotting agent with mild brute healing capabilities. Mildly toxic.
 
|A strong clotting agent with mild brute healing capabilities. Mildly toxic.
Line 977: Line 977:
 
{{Anchor | Slime Jelly }}
 
{{Anchor | Slime Jelly }}
 
|-
 
|-
!style='background-color:black;'|Slime Jelly<span style="color:#801E28;background-color:white">▮</span>
+
!style='background-color:#414141;'|Slime Jelly<span style="color:#801E28;background-color:white">▮</span>
 
|Harvested from Slimes.
 
|Harvested from Slimes.
 
|Has a 1 in 10 chance of dealing high amounts of toxin per tick, ontop of mild, constant toxin build-up. Has a 2 in 5 chance to mdoerately heal brute/burn damage.
 
|Has a 1 in 10 chance of dealing high amounts of toxin per tick, ontop of mild, constant toxin build-up. Has a 2 in 5 chance to mdoerately heal brute/burn damage.
Line 986: Line 986:
 
{{Anchor | Soporific }}
 
{{Anchor | Soporific }}
 
|-
 
|-
!style='background-color:black;'|Soporific<span style="color:#009CA8;background-color:white">▮</span>
+
!style='background-color:#414141;'|Soporific<span style="color:#009CA8;background-color:white">▮</span>
 
|1 part [[#Chloral Hydrate|Chloral Hydrate]]<br>4 parts Sugar
 
|1 part [[#Chloral Hydrate|Chloral Hydrate]]<br>4 parts Sugar
 
|A slow acting, long-lasting anaesthetic. Not toxic.
 
|A slow acting, long-lasting anaesthetic. Not toxic.
Line 997: Line 997:
 
{{Anchor | Starkellin }}
 
{{Anchor | Starkellin }}
 
|-
 
|-
!style='background-color:black;'|Starkellin<span style="color:#736bbe;background-color:white">▮</span>
+
!style='background-color:#414141;'|Starkellin<span style="color:#736bbe;background-color:white">▮</span>
 
|Harvested from Panzer roaches.
 
|Harvested from Panzer roaches.
 
|Mildly increases Toughness. Mildly toxic.
 
|Mildly increases Toughness. Mildly toxic.
Line 1,006: Line 1,006:
 
{{Anchor | Toxin }}
 
{{Anchor | Toxin }}
 
|-
 
|-
!style='background-color:black;'|Toxin<span style="color:#CF3600;background-color:white">▮</span>
+
!style='background-color:#414141;'|Toxin<span style="color:#CF3600;background-color:white">▮</span>
 
|Heating up various venoms, such as [[#Pararein|Pararein]]
 
|Heating up various venoms, such as [[#Pararein|Pararein]]
 
|Mildly toxic. Produced in the body during organ failure and blood/organ compatability mismatch.
 
|Mildly toxic. Produced in the body during organ failure and blood/organ compatability mismatch.
Line 1,015: Line 1,015:
 
{{Anchor | Unstable mutagen }}
 
{{Anchor | Unstable mutagen }}
 
|-
 
|-
!style='background-color:black;'|Unstable mutagen<span style="color:#13BC5E;background-color:white">▮</span>
+
!style='background-color:#414141;'|Unstable mutagen<span style="color:#13BC5E;background-color:white">▮</span>
 
|1 part Hydrochloric Acid<br>1 part Phosphorous<br>1 part Radium
 
|1 part Hydrochloric Acid<br>1 part Phosphorous<br>1 part Radium
 
|Causes random, uncontrolled mutations whilst mildly irradiating the victim and dealing mild toxin damage.
 
|Causes random, uncontrolled mutations whilst mildly irradiating the victim and dealing mild toxin damage.
Line 1,024: Line 1,024:
 
{{Anchor | Zombie Powder }}
 
{{Anchor | Zombie Powder }}
 
|-
 
|-
!style='background-color:black;'|Zombie Powder<span style="color:#669900;background-color:white">▮</span>
+
!style='background-color:#414141;'|Zombie Powder<span style="color:#669900;background-color:white">▮</span>
 
|5 parts [[#Carpotoxin|Carpotoxin]]<br>5 parts Copper<br>5 parts [[#Soporific|Soporific]]
 
|5 parts [[#Carpotoxin|Carpotoxin]]<br>5 parts Copper<br>5 parts [[#Soporific|Soporific]]
 
|Causes the victim to enter a state of false death and fool all but the most thorough medical tests.
 
|Causes the victim to enter a state of false death and fool all but the most thorough medical tests.
Line 1,045: Line 1,045:
 
<p>
 
<p>
 
[[file:mortarandpestle64.png|right|100px]]
 
[[file:mortarandpestle64.png|right|100px]]
{{divhide|Crafting|color=black|88%|}}
+
{{divhide|Crafting|color=#414141|10.5%|}}
  +
<p>
{| class="wikitable" border="1" cellspacing="0" style="width:100%; background-color:#FFFFFF;"
 
 
* Attach 2 units of steel.
|-
 
 
* Apply tool with wire cutting quality of 10.
|rowspan="2" colspan="3"|
 
 
* Apply tool with prying quality of 10.
This item can be crafted using steel via the crafting menu. After you create the assembly, add the required parts and use the indicated tools to complete it.
 
# Attach 2 units of steel.
+
* Attach the metal rod.
 
{{divhide|end}}
# Apply tool with wire cutting quality of 10.
 
# Apply tool with prying quality of 10
 
# Attach the metal rod
 
 
|-
 
|colspan="1" style="text-align: center;"|
 
|}{{divhide|end}}
 
   
 
<p>
 
<p>
Line 1,069: Line 1,063:
 
<p>
 
<p>
 
[[file:manualcentrifuge64.png|right|100px]]
 
[[file:manualcentrifuge64.png|right|100px]]
{{divhide|Crafting|color=black|88%|}}
+
{{divhide|Crafting|color=#414141|10.5%|}}
  +
<p>
{| class="wikitable" border="1" cellspacing="0" style="width:100%; background-color:#FFFFFF;"
 
 
* Attach 4 units of steel.
|-
 
 
* Apply tool with sawing quality of 10.
|rowspan="2" colspan="3"|
 
# Attach 4 units of steel.
+
* Attach 2 metal rods.
# Apply tool with sawing quality of 10.
+
* Apply tool with wire cutting quality of 10.
 
* Apply tool with welding quality of 10.
# Attach 2 metal rods.
 
 
{{divhide|end}}
# Apply tool with wire cutting quality of 10.
 
  +
#Apply tool with welding quality of 10.
 
  +
<p>
|-
 
|colspan="1" style="text-align: center;"|
 
|}{{divhide|end}}
 
 
Moebius has had the ''solution'' for separating chemicals for a long time using things like fancy science and electricity. True under tunnel dwellers aboard know they don't require either. All you need is some DIY knowledge and the motivation to crank a handle so hard your hands get blisters. Introducing the Manual Centrifuge.
 
Moebius has had the ''solution'' for separating chemicals for a long time using things like fancy science and electricity. True under tunnel dwellers aboard know they don't require either. All you need is some DIY knowledge and the motivation to crank a handle so hard your hands get blisters. Introducing the Manual Centrifuge.
 
<p>
 
<p>
Line 1,089: Line 1,081:
 
<p>
 
<p>
 
[[file:makeshiftelectrolyzer64.png|right|100px]]
 
[[file:makeshiftelectrolyzer64.png|right|100px]]
{{divhide|Crafting|color=black|88%|}}
+
{{divhide|Crafting|color=#414141|10.5%|}}
  +
<p>
{| class="wikitable" border="1" cellspacing="0" style="width:100%; background-color:#FFFFFF;"
 
  +
* Attach 2 units of steel.
|-
 
 
* Apply tool with wire cutting quality of 10.
|rowspan="2" colspan="3"|
 
# Attach 2 units of steel.
+
* Attach 30 cable coil.
# Apply tool with wire cutting quality of 10.
+
* Apply tool with wire cutting quality of 10.
# Attach 30 cable coil.
+
* Attach 2 metal rods.
 
* Insert a Small cell to power the machine.
# Apply tool with wire cutting quality of 10.
 
 
{{divhide|end}}
# Attach 2 metal rods.
 
  +
# Insert a Small cell to power the machine.
 
  +
<p>
|-
 
|colspan="1" style="text-align: center;"|
 
|}{{divhide|end}}
 
 
This item is the makeshift counterpart of the chemistry lab Electrolyzer. Pretty much a battery hooked up to a vessel designed to run an electrical current through a compound solution to forcefully separate the reagents it was made from. The electrolyzer works by inputting a vessel with a compound solution inside of it and using it in your hand to start the process. The chemical will separate inside the vessel and create a regular solution; which can then be run through the centrifuge to separate compound from source reagent. Naturally, you will lose some of the compound solutions in the process.
 
This item is the makeshift counterpart of the chemistry lab Electrolyzer. Pretty much a battery hooked up to a vessel designed to run an electrical current through a compound solution to forcefully separate the reagents it was made from. The electrolyzer works by inputting a vessel with a compound solution inside of it and using it in your hand to start the process. The chemical will separate inside the vessel and create a regular solution; which can then be run through the centrifuge to separate compound from source reagent. Naturally, you will lose some of the compound solutions in the process.
   

Revision as of 06:01, 4 January 2021

Base Chemicals

Base chemicals
Acetone Aluminum
Ammonia Carbon
Copper Ethanol
Hydrazine Hydrochloric Acid
Iron Lithium
Mercury Phosphorus
Potassium Radium
Silicon Sodium
Sugar Sulfur
Sulphuric Acid Tungsten
Water

Medicine

Name Recipe Description Metabolism Rate Overdose Threshold (NOT CORRECT)
Addictol 2 parts Impedrezene
2 pars Mercury
2 parts Purger
When administered at a dose greater than 10, will permenantly treats the patient's addictions, until they get addicted again. 0.1/t N/A

Alkysine 1 part Ammonia
1 part Dylovene
1 part Hydrochloric Acid
Treats brain damage. Weak painkiller. 0.05/t 30u

Aminazine 1 part Alkysine
1 part Purger
Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.

Does not eliminate the cravings.

0.1/t N/A

Arithrazine 1 part Hydrazine
1 part Hyronalin
Removes radiation from patient's body more quickly and efficiently than Hyronalin.

Causes moderate brute damage and minor burn damage to the patient. Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.

0.05/t 30u

Bicaridine 1 part Blattedin
2 parts Inaprovaline
Treats brute damage.

Will eventually stop external bleeding. Seals most wounds, including surgical incisions.

0.2/t 30u

Citalopram 1 part Carbon
1 part Mindbreaker Toxin
Mild antidepressant. Helps stabilise the mind against hallucinations somewhat. 0.01/t N/A
Clonexadone 1 part Cryoxadone
1 part Sodium
1 part Plasma
5 parts Plasma (catalyst)
More effective than Cryoxadone.

Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage.

0.1/t N/A

Cryoxadone 1 part Acetone
1 part Dexalin
1 part Water
Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.

Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage.

0.1/t N/A

Dermaline 1 part Acetone
1 part Kelotane
1 part Phosphorous
Treats burn damage. Prevents infection.

More effective than Kelotane in every respect.

0.2/t 15u

Detox
3 parts Inaprovaline
1 part Serotrotium
Temperature required: 363K-INFINITY
Assists the nervous system to handle Neural System Accumulation without suffering the side effects. 0.1/t 30u

Dexalin 1 parts Acetone
0.1 part Plasma
Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.

Removes Lexorin from the bloodstream. Requires blood flow to function. Dexalin Plus is usually preferred over Dexalin. Can be administered in a sleeper.

0.2/t 30u

Dexalin Plus 1 part Carbon
1 part Dexalin
1 part Iron
As Dexalin, but 80% oxygenation.

Removes Lexorin from the bloodstream. Requires blood flow to function. Usually preferred over Dexalin.

0.2/t 15u

Dylovene 1 part Ammonia
1 part Potassium
1 part Silicon
A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.

Provides minor healing to the liver, as long as it is not decaying or necrotic. Can be administered in a sleeper.

0.2/t N/A

Ethylredoxrazine 1 part Acetone
1 part Carbon
1 part Dylovene
Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.

Produces water when combined with ethanol.

0.2/t 30u

Haloperidol 1 part Dylovene
1 part Leporazine
Temperature required: 290-360K
Purges Pararein from the bloodstream, causes tiredness and eventual sedation in the patient. 0.1/t 15u

Hyronalin 1 part Dylovene
1 part Radium
Removes radiation from the patient's system.

Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.

0.05/t 30u

Imidazoline 1 part Carbon
1 part Dylovene
1 part Hydrazine
Treats damage to the eyes.

Does not treat damage caused by genetic degradation. Will not revive decaying or necrotic eyes. (Results in 2u instead of 3u)

0.2/t 30u

Inaprovaline 1 part Acetone
1 part Carbon
1 part Sugar
Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning. Very weak painkiller.

It Will not allow breathing if the lungs have also failed. Can be administered in a sleeper.

0.1/t 60u

Kelotane 1 part Carbon
1 part Silicon
Treats burn damage. Prevents infection. 0.2/t 30u

Kyphotorin 1 part Peridaxon
1 part Clonexadone
1 part Unstable mutagen
Regnerates missing limbs and deals light burn damage occasionally. Regenerating limbs is extremely painful. 0.2/t 19.8u

Leporazine 1 part Copper
1 part Silicon
5 parts Plasma (Catalyst)
Rapidly stabilises body temperature. Treats fevers and hypothermia. 0.2/t N/A

Meralyne 2 parts Blattedin
1 part Hyperzine
1 part Tramadol
Treats brute damage. Will eventually stop external bleeding. Seals most wounds, including surgical incisions.

More effective than bicardine in every respect.

0.2/t 30u

Methylphenidate 1 part Hydrazine
1 part Mindbreaker Toxin
Aids with concentration. Has no mechanical effects. 0.01/t N/A

Negative Paragenetic Marker 1 part Carbon
1 part Ryetalyn
Temperature required: 400K-INFINITY
Not a true medication. A chemical that, when heated in the presence of Carrion blood, will react to form Positive Paragenetic Marker.

Has no other effects or uses.

0.2/t N/A

Noexcutite 1 part Dylovene
1 part Tramadol
Prevents convulsions and jitters. 0.2/t 30u

Ossisine 1 part Bicaridine
1 part Clonexadone
1 part Soporific
Repairs bones quickly, paralyses the patient while processing. Mending fractures is painful. 0.2/t 15u

Oxycodone 1 part Ethanol
1 part Tramadol
5 parts Plasma (catalyst)
Powerful painkiller.

Opioid; highly addictive. Causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. Controlled substance. (Results in 1u instead of 2u)

0.02/t 20u

Paracetamol 1 part Inaprovaline
1 part Ethanol
1 part Acetone
Mild painkiller.

Essentially Tylenol. Can be administered in a sleeper.

0.02/t 60u

Paroxetine 1 part Acetone
1 part Inaprovaline
1 part Mindbreaker Toxin
Stabilises the mind against hallucinations. Has a rare chance of causing severe hallucinations. 0.01/t N/A

Peridaxon 1 part Bicaridine
1 part Clonexadone
5 parts Plasma (catalyst)
Treats damage to organs, so long as they are not dead or necrotic.

Does not treat brain damage. When administering 1 u surgically will revive decaying organs. Cannot revive necrotic organs. (Results in 1u instead of 2u)

0.2/t 10u

Polystem 1 part Iron
1 part Polytrinic acid
3 parts Potassium
Temperature required:124K-168K
Heals both brute and burn damage, albeit slowly. Minor blood clotting.

Can be combined with other medications for faster treatment.

0.1/t 20u

Positive Paragenetic Marker 1 part (Changeling) Blood
1 part Negative Paragenetic Marker
Temperature required:700K-INFINITY
If you have created this chemical from someone's blood, then they are a Changeling.

Has no other effects or uses.

0.2/t N/A

Purger 3 parts Dylovene
1 part Mindbreaker Toxin
Temperature required: 363K-INFINITY
Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier.

Does not remove the effects of withdrawal.

0.1/t N/A

Quickclot 1 part Clonexadone
1 part Kelotane
1 part Plasma (Catalyst)
An extremely fast-acting clotting agent.

Mechanically pointless with the removal of Internal Bleeding.

0.1/t 15u

Rezadone 1 part Carpotoxin
1 part Copper
1 part Cryptobiolin
Treats genetic degradation.

Causes disfigurement if administered in doses higher than 3u. (Results in 1u instead 2u)

0.2/t 30u

Ryetalyn 1 part Arithrazine
1 part Carbon
Treats disabilities and mutations.

Any amount of 0.1 or more is fully effective.

0.2/t 30u

Spaceacillin 1 part Cryptobiolin
1 part Inaprovaline
A theta-lactam antibiotic. Slows progression of diseases. Treats infections. 0.2/t 30u

Sterilizine 1part Dylovene
1 part Ethanol
1 part Hydrochloric Acid
Kills germs and cleans up bloodstains more effectively than space cleaner.

Prevents surgical infections.

0.2/t N/A

Synaptizine 1 part Lithium
1 part Sugar
1 part Water
Treats hallucinations, paralysis and purges mindbreaker. Functions as a stimulant, counteracting stuns and acting as a mild painkiller

Moderately toxic. Recommended dosage at under 5 units. Metabolizes very slowly.

0.01/t 5u

Tramadol 1 part Paracetamol
1 part Sugar
1 part Water
Painkiller.

Stronger than Paracetamol. Weaker than Oxycodone. Will prevent patients from entering cardiac arrest due to pain. Opioid; causes slurring, slowed movement and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. (Results in 1u instead of 3u)

0.05/t 30u

Tricordrazine 1 part Dylovene
1 part Inaprovaline
Heals both brute, burn, toxin and oxygen damage, albeit slowly. Can be combined with other medications for faster treatment.

Can be administered in a sleeper (by mixing Dylovene and Inaprovaline).

0.2/t N/A

Vomitol 1 part Carbon
1 part Hydrochloric Acid
1 part Acetone
Every tick, has a 1 in chance of inducing vomiting - totally purging the stomach of all ingested chemicals.

Can be heated above 683.15K to return it to its base ingredients.

0.2/t 30u

Stims

Name Recipe Description Metabolism Rate Overdose Threshold (NOT CORRECT)
Adrenaline 3 parts Blood
1 parts Dexalin
Temperature required:373K-INFINITY
Counteracts stuns and moderately increases Toughness. Very mildly toxic 0.2/t 30u

Bouncer 1 part Inaprovaline
1 part Vodka
1 part Tramadol
Temperature required:303K-333K
Mildly improves Toughness at the cost of Robustness.

Sanity gain = 1

0.2/t 30u

Boxer 1 part Starkellin
1 part Bouncer
1 part Toxin
Temperature required:323K-328K
Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness.

Sanity gain = 1.25

0.2/t 15u

Cherry Drops 1 part Iron
1 part Vodka
1 part Nicotine
Temperature required:303K-333K
Mildly improves Cognition at the cost of Mechanical.

Sanity gain = 1

0.2/t 35u

Grape Drops 1 part Cherry Drops
1 part Ethanol
1 part Raw Industrial Nanobots
Temperature required:338K-343K
Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical.

Sanity gain = 1.25

0.2/t 25u

Machine Binding Ritualt 1 part Coffee
1 part Carbon
1 part Ethanol
1 part Sugar
Temperature required:323K-343K
Mildly improves Mechanical at the cost of Biology.

Sanity gain = 1

0.2/t 30u

Machine Spirit 1 part Blattedin
1 part Tramadol
1 part Machine Binding Ritual
Temperature required:308K-318K
Moderately increases Mechanical at the cost of mildly reducing Biology and Cognition

Sanity gain = 1.25

0.1/t 18u

Menace 1 part Boxer
1 part Turbo
1 part Violence Ultra
Temperature required:358K-363K
Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical.

Sanity gain = 1

0.2/t 9u

Party Drops 1 part Grape Drops
1 part Machine Spirit
1 part UltraSurgeon
Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance.

Sanity gain = 1

0.2/t 12u

ProSurgeons 1 part Nicotine
2 parts Sugar
2 parts Tungsten
Mildly improves Biology at the cost of Cognition.

Sanity gain = 1

0.1/t 20u

Steady 1 part Tramadol
1 part Copper
1 part Nicotine
Temperature required:323K-338K
Mildly improves Vigilance at the cost of Toughness.

Sanity gain = 1

0.2/t 20u

Turbo 1 part Kelotane
1 part Steady
1 part Pararein
Temperature required:288K-293K
Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness.

Sanity gain = 1.25

0.2/t 12u

UltraSurgeon 1 part Noexcutite
3 parts ProSurgeon
Temperature required:243K-263K
Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical.

Sanity gain = 1.25

0.2/t 17u

Violence 1 part Ammonia
1 part Vodka
1 part Acetone
Temperature required:393K-423K
Mildly improves Robustness at the cost of Vigilance.

Sanity gain = 1

0.2/t 20u

Violence Ultra 1 part Tramadol
1 part Gewaltine
1 part Violence
Temperature required:243K-258K
Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance.

Sanity gain = 1.25

0.2/t 11u

Drugs

Name Recipe Description Metabolism Rate Overdose Threshold (NOT CORRECT)
Cryptobiolin 1 part Acetone
1 part Potassium
1 part Sugar
Causes confusion and dizzyness.

Sanity Gain = 1

0.1/t 30u

Hyperzine 1 part Blattedin
1 part Sugar
1 part Sulfur
Muscle stimulant. Allows greater freedom of movement.

Side effects include twitching, nervousness, and addiction. Can cause minor heart damage due to high BPM. (Results in 1u instead of 3u)

0.03/t 15u

Impedrezene 1 part Acetone
1 part Mercury
1 part Sugar
A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.

Sanity Gain = 1

0.2/t 30u

Mindbreaker Toxin 1 part Dylovene
1 part Silicon
1 part Hydrazine
A powerful hallucinogen 0.05/t 30u

Sanguinum 1 part Bicaridine
1 part Mercury
1 part Spaceacillin
Greatly increases blood restoration. May cause blood coughing.


0.2/t 15u

Serotrotium 5 parts Blood
1 part Psilocybin
5 parts Nutriment (Catalyst)
Temeprature required:203K-273K
Promotes concentrated production of the serotonin neurotransmitter in humans.

Sanity gain = 1.5

0.05/t 30u

Space drugs 1 part Lithium
1 part Mercury
1 part Sugar
Causes random movements and feelings of drugginess, lowers the heart rate.

Sanity gain = 1.5

0.1/t 30u

Nanites

Note: All nanites reduce blood at an equal rate, with blood regeneration and blood consumption breaking even at 30u. Nanites do not pass through the system naturally.

Name Recipe Description Metabolism Rate Overdose Threshold (NOT CORRECT)
A-rad 1 part Arithrazine
1 part Raw Industrial Nanobots
Purges radiation over time. N/A N/A

Control Booster Combat 1 part Menace
1 part Raw Uncapped Nanobots
Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.

Has no side effects.

N/A N/A

Control Booster Utility 1 part Party Drops
1 part Raw Uncapped Nanobots
Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.

Has no side effects.

N/A N/A

Handyprints 1 part Sterilizine
1 part Raw Uncapped Nanobots
Alters the user's fingerprints to obscure identification. N/A N/A

Implantoids 1 part Aluminum
1 part Raw Industrial Nanobots
Repairs mechanical limbs, implants and organs over time.

Does not heal organic parts.

N/A N/A

Nanosymbiotes 1 part Peridaxon
1 part Raw Industrial Nanobots
Heals brute, burn, toxin and clone damage over time, as well as repairs the brain.

Does not heal other internal organs or mechanical parts.

N/A N/A

Nantidotes 1 part Haloperidol
1 part Raw Industrial Nanobots
Removes reagents from the bloodstream that is anything but itself.

Does not heal toxin damage.

N/A N/A

Oxyrush 1 part Dexalin
1 part Raw Industrial Nanobots
Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus. N/A N/A

Purgers 1 part Raw Industrial Nanobots
1 part Vomitol
Removes other nanites from the bloodstream. N/A N/A

Raw Industrial Nanobots Can be acquired from Kraftwerk Roaches.

Nanites made from Industrial Nanobots can be heated to 523K to denature them back into raw form.
Undifferentiated and will react with certain chemicals to form specialized nanites. N/A N/A

Raw Uncapped Nanobots Can be acquired from Kraftwerk Roaches.

Nanites made from Uncapped Nanobots can be heated to 523K to denature them back into raw form.
Undifferentiated and will react with certain chemicals to form specialized nanites. Required to make Illegal nanites. N/A N/A

Trauma Control System 1 part Bicaridine
1 part Raw Industrial Nanobots
Heals organic organs over time.

Does not heal external damage, or mechanical organs.

N/A N/A

Voice mimics 1 part Raw Uncapped Nanobots
1 part Synaptizine
Alters the user's voice to be unrecognisable and appear as "Unknown". Hitting the host will disable the nanites. N/A N/A

Toxins

Name Recipe Description Metabolism Rate Overdose Threshold (NOT CORRECT) Heating Point Heating Products
Advanced Mutation Toxin Obtained through black slimes via Xenobiology. An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. The advanced version fully devolves a human into a slime. 0.01/t N/A N/A N/A

Amatoxin Grind Fly Amanita mushrooms A powerful poison derived from certain species of mushroom. 0.01/t N/A 523K Toxin

Beer 2 Dispensed by emagged brobots

Chloral Hydrate disguised as beer.

0.01/t N/A N/A N/A

Blattedin Obtained from Roaches of all varieties.

An effective toxin and a necessary precursor to a variety of specialized medications. Has a 7 in 10 chance of reviving a dead, non-fuhrer, roach when it comes into contact with the body.

0.02/t N/A UNSURE Carbon, Protein

Biomatter Obtained from Church Bioreactor

An incredibly dangerous toxin that causes severe damage to any biological being that comes into contact with it.

0.01/t N/A N/A N/A

Carpotoxin Extracted from Carp meat

A deadly toxin produced by the dreaded space carp that damages the liver mildly increases Vigilance.

A useful ingredient in certain medications and required for certain, powerful stimulants.

0.01/t 10u 523K Toxin

Chloral Hydrate 1 part Ethanol
3 parts
Hydrochloric Acid
1 part Water
A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long. 0.1/t 15u N/A N/A

Cyanide 5 parts Toxin
3 parts Mindbreaker
2 parts Fuhrerole
An extremely toxic poison. 0.4/t N/A N/A N/A

Diplopterum Obtained from grinding roach meat A toxic stimulant that mildly boosts Mechanics. 0.2/t 19.8u 573K Radium, Acetone, Hydrazine, Nutriment

EZ Nutrient 1 part Ammonia
3 parts Carbon
A chemical fertilizer. Adds 1 nutrient per 1 unit spent on a plant.

An extremely weak poison.

0.01/t N/A N/A N/A

Fuhrerole Harvested from Fuhrer roaches. Causes other roaches to treat you as one of them whilst processing in your system. Mildly toxic.

A precursor to powerful stimulants and poisons.

0.01/t 8u 573K Radium, Mercury, Lithium, Nutriment

Gewaltine Harvested from Jager roaches. A toxin found in Jager roaches mildly boosts Robustness but mildly reduces Toughness. Mildly toxic. 0.01/t 15u 573K Radium, Mercury, Sugar, Nutriment

Left-4-Zed 1 part Nutriment
3 parts Radium
A chemical fertilizer.

An extremely weak poison.

0.01/t N/A N/A N/A

Lexorin 1 part Ammoniat
1 part Hydrazine
1 part Plasma
An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system.

Purged with Dexalin and Dexalin Plus.

0.01/t 30u N/A N/A

Mutation Toxin Obtained through green slimes via Xenobiology. An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans.

NOTE: Slimepeople are mutants and their existence outside of Moebius Laboratories is grounds for execution.

0.01/t N/A N/A N/A

Oil 1 part Carbont
1 part Ethanol
1 part Welding Fuel
Temperature required:480K-INFINITY
A precursor to Plasticide. Mildly toxic. 0.01/t N/A N/A N/A

Pararein Harvested from Spiders. Mildly decreases Robustness and Vigilance. Mildly Toxic. 0.01/t 10u 523K Toxin

Plant-B-Gone 1 part Toxin
4 parts Water
A strong herbicide, but a very weak poison. 0.01/t N/A N/A N/A

Plasma Acquired from mining. A highly flammable chemical that can exist in reagent and gaseous form, splashes will deal with moderate chemical burns.

Ingestion and/or injection is highly toxic.

0.01/t N/A N/A N/A

Plasticide 1 part Ethanol
1 part Oil
1 part Silicon
Temperature required:0K-273K
A key ingredient in a number of industrial chemical processes.

Extremely toxic.

0.01/t N/A N/A N/A

Polytrinic acid 1 part Hydrochloric Acid
1 part Potassium
1 part Sulphuric Acid
A very powerful acid.

Can be used to destroy objects and Hivemind wires.

0.4/t N/A N/A N/A

Robust Harvest 3 parts Carbon
1 part EZ Nutrient
3 parts Sugar
A chemical fertilizer.

An extremely weak poison.

0.01/t N/A N/A N/A

Seligitillin Harvested from Seuche roaches. A strong clotting agent with mild brute healing capabilities. Mildly toxic. 0.01/t 15u 573K Radium, Ammonia, Sulfur, Nutrient

Slime Jelly Harvested from Slimes. Has a 1 in 10 chance of dealing high amounts of toxin per tick, ontop of mild, constant toxin build-up. Has a 2 in 5 chance to mdoerately heal brute/burn damage. 0.01/t N/A N/A N/A

Soporific 1 part Chloral Hydrate
4 parts Sugar
A slow acting, long-lasting anaesthetic. Not toxic.

Combine with a small amount of Chloral Hydrate for best effect.

0.1/t 30u N/A N/A

Starkellin Harvested from Panzer roaches. Mildly increases Toughness. Mildly toxic. 0.01/t 15u 573K Radium, Aluminum, Tungsten, Nutriment

Toxin Heating up various venoms, such as Pararein Mildly toxic. Produced in the body during organ failure and blood/organ compatability mismatch. 0.01/t N/A N/A N/A

Unstable mutagen 1 part Hydrochloric Acid
1 part Phosphorous
1 part Radium
Causes random, uncontrolled mutations whilst mildly irradiating the victim and dealing mild toxin damage. 0.01/t N/A N/A N/A

Zombie Powder 5 parts Carpotoxin
5 parts Copper
5 parts Soporific
Causes the victim to enter a state of false death and fool all but the most thorough medical tests.

Very weakly toxic but de-oxygenates the body the longer it's present, potentially causing long-term damage if left too long.

0.2/t N/A N/A N/A
Syringecustom64(2).png
Beakercustom64.png

Ghetto Chemistry

As a vagabond, your choices for medical care are fairly limited. Most of us will find ourselves in need of medical care down in the tunnels at some point; and sometimes the medbay is simply too far to be a viable option for survival. Experienced scavengers will often employ their own means of acquiring medicines and remedies, or useful(harmful) chemicals required for criminal activities. It is not a rare sight to see vagabonds picking through medical refuse piles, but only true veterans will realize the full potential of them.

Mortar & Pestle

Mortarandpestle64.png
Crafting

  • Attach 2 units of steel.
  • Apply tool with wire cutting quality of 10.
  • Apply tool with prying quality of 10.
  • Attach the metal rod.

This tool is the makeshift version of the Grinder tool commonly found in Chemistry labs. It can grind up almost everything that its electric counterpart can, except for tough materials like uranium or plasma. Its main use in chemistry is to grind organic items that produce chemical reagents. As you can imagine, the tunnels of the Eris contain many of these sorts of items,plants, and fauna refuse.

Some of the things that can be ground up: floor pills for random reagent and amount, deteriorated medicine to recycle one specific reagent, old food for protein and random toxic reagents, roach and spider meats for venom and enzymes, as well as medical kits, gauze, and ointments for ethanol and common medicines. There are more things that aren't listed, so feel free to try different things!

Put the items inside of the Mortar and use it in your hand to grind them with the Pestle. This will fill up the Mortar with the solution from the material inside. The Mortar will hold up to 60 units of reagents. Once it contains a reagent or solution inside, click on a vessel such as a beaker or a cup to pour it out into said vessel. Take note that you can grind many things at once to create a solution inside the M&P or one at a time to quickly isolate reagents. Some things such as roach meats will always contain several reagents inside, which will require a Centrifuge to separate and to isolate specific chemicals.

Manual Centrifuge

Manualcentrifuge64.png
Crafting

  • Attach 4 units of steel.
  • Apply tool with sawing quality of 10.
  • Attach 2 metal rods.
  • Apply tool with wire cutting quality of 10.
  • Apply tool with welding quality of 10.

Moebius has had the solution for separating chemicals for a long time using things like fancy science and electricity. True under tunnel dwellers aboard know they don't require either. All you need is some DIY knowledge and the motivation to crank a handle so hard your hands get blisters. Introducing the Manual Centrifuge.

You can craft this item by using steel via the crafting menu. The way this works is you can put up to 3 vessels inside. The main source vessel will contain the solution that is to be separated. 2 empty vessels are added to contain the isolated reagents. Once you have the vessels in place, use the Centrifuge in your hand to start cranking the handle. Gravitational forces will force the reagents apart inside the centrifuge safely collecting them inside the beakers based on mole mass. It's random in which reagents will get separated so keep using empty vessels until you have all of it organized.

Some reagents will react with each other to form a compound chemical. This is no longer a separate solution but a different chemical altogether. What if we want to isolate a specific reagent that is used in the creation of compounds. We cannot use the centrifuge because the reagents are no longer there. What we need is electrolysis to force the molecules inside the compound apart and regain reagents.

Makeshift Electrolyzer

Makeshiftelectrolyzer64.png
Crafting

  • Attach 2 units of steel.
  • Apply tool with wire cutting quality of 10.
  • Attach 30 cable coil.
  • Apply tool with wire cutting quality of 10.
  • Attach 2 metal rods.
  • Insert a Small cell to power the machine.

This item is the makeshift counterpart of the chemistry lab Electrolyzer. Pretty much a battery hooked up to a vessel designed to run an electrical current through a compound solution to forcefully separate the reagents it was made from. The electrolyzer works by inputting a vessel with a compound solution inside of it and using it in your hand to start the process. The chemical will separate inside the vessel and create a regular solution; which can then be run through the centrifuge to separate compound from source reagent. Naturally, you will lose some of the compound solutions in the process.

Ghetto Chemistry Conclusion

Feel free to experiment with these items now that you know how they work. These 3 items allow you to be incredibly self-sufficient in your journey on Eris. You can recycle old medicine to create new medicine, chemicals that can keep you alive in face of certain death, and useful compounds that can certainly come in handy or be sold at a profit. So next time you see an old-timer picking up floor pills and old food and carefully placing it into a dedicated container, consider why you are not doing the same.

Player chem combinations

Below are player-created chemical solutions and their effects. Some of these do not actually turn into solutions but are still beneficial.

Isaac´s guide to fast chems (120u)

°KeloDerm ( heals burns faster than derm or kelo alone)
  -40 Carbon
  -40 Sillicon
  -20 Acetone
  -20 Phosphorous
 °Anti Rads (Hyroallin,Dylo, and a bit of Arithrazine)
  -30 Ammonia
  -30 Potassium
  -30 Sillicon
  ***drink 5 units
  -30 radium
  -5 hydrazine
 °Spaceallin FAST
  -40 Acetone
  -40 Sugar
  -20 Potassium
  -20 Carbon
 °Tramadol
  -40 Acetone
  -40 Ethanol
  -(fill the rest with inaprov from the locker)