Внимание: предметы, отмеченные чеком, проверяются на работоспособность.
Второе предупреждение: процедуры устранения неполадок все еще прорабатываются.
Техномант
Техноманты и их Вождь были наняты капитаном для обслуживания оборудования и двигателя CEV "Эрис" - Они получили инженерную секцию корабля в качестве своего дома для путешествия. В соответствии с соглашением, Техноманты будут поддерживать целостность корпуса корабля и ЭнергоСнабжение на максимальной мощности, также ремонтировать любые пробоин корпуса без каких-либо выплат, кроме их зарплаты. Однако Техноманты могут взимать плату за косметический ремонт или новые дополнения к судну. Для получения дополнительной информации о Техномантов, см. Лига Техномантов
Если вы ищете как настроить Супер Материю смотрите это
Гайд на СМ (Супер Материя)
Строительство
Все Техноманты должны знать, как строить и ремонтировать корабль. Этот раздел даст вам знания о строительстве, деконструкции и ремонте для любого, даже самого скромного бродяги, чтобы изучить основы Техномантии.
Чтобы открыть меню крафта, нажмите на материалы в ваших руках (Сталь, Пласталь и т. д.), И вам будет предоставлено новое окно с информацией о том, какие ресурсы вам понадобятся для строительства какого элемента, будь то стены или воздушные шлюзы.
Machines
Useful Machines
This section is for explanation of the devices located in the engine room. These are the shield generator, emergency shield projector, and emitters.
- Emitter: Mostly used to cool down the Supermatter in the engine for the creation of energy. If it is set in place, you can use a wrench to unwrench it to move it around and rotate it. To set it in place, you must wrench it to the ground and then weld it.
- Shield Generator: Not to be confused with the Shield that protects the ship, these are portable generators that can be activated to put up a shield wall that will prevent projectiles and people from passing through it.
- Emergency Shield Projector: This device will project shields on the exterior of a hull breach to allow technomancers to repair hull damage without risk of venting atmosphere when the shield is either not powered on, or does not have atmospheric containment enabled.
- Radiation Collection Array: Used to collect energy from radiation Currently has no use
Wall Mounted Devices
Wall Mountings
|
Construction
|
Requires
|
|
Power APC |
2xSteel Sheets, Power Cell (5000L), Wrench, Cable Coils, Screwdriver, Crowbar, Power Control Circuit Card |
Construction
- Use Steel Sheets to make an APC frame and use the frame on the wall you want it on.
- Add wire to the assembly.
- Add the APC Circuit Board (Power Control) to the assembly.
- Screwdriver the assembly.
- Add powercell to assembly.
- Use crowbar to shut.
- Use an ID card to open the APC and turn the main beaker on.
Deconstruction
- Swipe card to unlock APC
- Remove the power cell.
- Screwdriver the assembly.
- Use Crowbar to lift the floorboards in front of the APC.
- Wirecut the assembly.
- Crowbar the assembly to remove the control.
- Use the welder to remove the APC from the wall.
- (Optional) Wrench the frame to remove it.
|
Air Alarm |
2xSteel Sheets, Cable Coils, Screwdriver, Air Alarm Electronics Circuit Board |
Construction
- Use Steel to make an air alarm frame and use the frame on the wall you want it on.
- Insert the air alarm electronics to the assembly.
- Wire the assembly.
- Screwdriver to complete.
Deconstruction
- Use Screwdriver to open the cover.
- Wirecut the assembly.
- Pry out the circuit with crowbar.
- Use Wrench to remove the air alarm from the wall.
|
CURRENTLY BROKEN Fire Alarm |
2xSteel Sheets, Cable Coil, Screwdriver, Fire Alarm Electronics |
Construction
- File:Metal.png Use the metal and make an air alarm frame.
- Use the frame on the wall you want it on.
- Put in the electronics.
- Wire with cables.
- Screwdriver to close.
Deconstruction
- Open the cover.
- Wirecut the assembly.
- Pry out the circuit.
- Remove the air alarm from the wall.
|
Light Fixture |
2xSteel Sheets, Cable Coils, Screwdriver |
Construction
- Use Steel to make an light fixture frame or small light fixture frame and use the frame on the wall you want it on.
- Wire the assembly.
- Screwdriver to complete.
- Add a light tube for large frame or a lightbulb for small frame.
|
Security Camera |
Camera Assembly, Cable Coils, Screwdriver, Wrench, Welder |
Construction
- Drop the camera assembly infront of the wall you would like it to be.
- Wrench the camera assembly.
- Weld the camera into place.
- Add the wiring.
- (Optional) Add any additional upgrades.
- Screwdriver to complete and set networks / direction.
|
Wall-mounted Sign |
Screwdriver |
Use screwdriver to place on wall or remove.
|
Structural
Flooring
Flooring
|
Construction
|
Materials
|
Tools
|
Method
|
Lattice |
1xRod
|
Welding tool |
Construction
- With rods in hand, click on empty space tile.
Used as a basis for plating. Deconstruction
- Use a welder to deconstruct the lattice into a rod.
|
Catwalk |
1xRod
|
|
Construction
- With rods in hand, click on lattice or plating.
Used as a more permanent structure over open spaces or to leave underfloor piping and wiring visible. Deconstruction
- Use a welder to deconstruct the catwalk into a rod.
|
UnderPlating |
1xSteel
OR
1xPlasteel
|
Welding tool
Crowbar
|
Construction
- Use Steel or Plasteel on lattice.
Blocks air and can be used for further construction.
Deconstruction
- Use welder on the plating.
- Use crowbar on the plating to deconstruct into Steel.
Repair
- Use a welder to repair the plating
|
Floor |
1xany floor tile
|
Crowbar |
Construction
- Use any floor tile on plating.
Floor tiles cover up wires and pipes.
You can also construct wooden and other floors the same way.
|
Walls
Walls
|
Construction
|
Requires
|
Tools
|
|
Regular Wall |
4xSteel
OR
2xSteel and any 2x stacked material.
|
|
Construction
- Use Steel to make wall girders.
- Use Steel or Plasteel on the girders to make the wall.
Deconstruction
- Welder.
- Wrench the remaining girder.
|
Reinforced Wall |
2xSteel, 4xPlasteel
OR
2xSteel any 4x stacked material,
|
|
Construction
- Use Steel to make wall girders.
- Use Steel or Plasteel on the girders to make the wall.
- Screwdriver girder to enable reinforcement.
- Use Steel or Plasteel to reinforce the girders. Does not effect final wall strength.
- Use Steel or Plasteel to finish the wall. Does effect final wall strength.
Deconstruction
- Wirecutters.
- Screwdriver.
- Welder.
- Crowbar.
- Wrench.
- Welder.
- Crowbar.
- Screwdriver.
- Wirecutters.
- Wrench the remaining girder.
|
Grille |
2xRods
|
|
Construction
- Use rods to create a grille.
Deconstruction
- Use Wirecutters to dissassemble.
Extra
- You can place a Cable underneath to electrify the grille.
- You can wrench the grille to unanchor or reanchor it so it can be moved.
|
Low Wall |
2xSteel, 4xGlass, 2xRods
|
|
Construction
- Use Steel to create the low wall.
- Use rods on the low wall to add a grille.
- Use glass on the low wall to add a window.
- Screw the window into place.
- Pry the window into the frame.
- Screw the window into the frame.
Deconstruction
- Unscrew the window from the frame.
- Pry the window out of the frame.
- Unscrew the window from the frame.
- Deconstruct the window.
- Cut the grilles.
- Deconstruct the low wall.
Extra
- You can place a powered wire underneath to electrify the grille.
- You can wrench the grille to unanchor or reanchor it so it can be moved.
|
Glass
Glass
|
Construction
|
Requires
|
|
Glass Panel |
1 Glass Sheet and Screwdriver |
- Click on the glass sheet
- select one directional
- Right-click the panel to rotate
- Use screwdriver to screw in place
|
Full Glass |
2 Glass Sheets and Screwdriver |
- Click on the glass sheet
- Select full
- Use screwdriver to screw in place
|
Reinforced Glass Panel |
1 Reinforced Glass Sheet, screwdriver, and crowbar |
- Click on the sheet, select one directional
- Right-click the panel to rotate
- Screwdriver
- Crowbar
- Screwdriver
- Reverse to deconstruct.
|
Reinforced Full Glass |
2 Reinforced Glass Sheets, screwdriver, and crowbar |
- Click on the glass sheet, select full
- Screwdriver
- Crowbar,
- Screwdriver
- Reverse to deconstruct.
|
Airlocks
Airlocks & Doors
|
Construction
|
Requires
|
|
Airlock |
4xSteel,1xReinforced Glass, Screwdriver, Wrench, Cable Coils, Airlock Electronics |
Construction
- Use steel to make an airlock assembly.
- Wrench airlock assembly in place.
- (Optional) Use a pen to name the airlock.
- (Optional) Add reinforced glass to make a glass airlock.
- Add wires to assembly.
- Unlock the airlock control board with an ID card, and use it in hand to set the access levels.
- Add airlock electronics to assembly.
- Screwdriver to finish.
Deconstruction
- Screwdriver the door.
- Use multitool and wirecutters to disable everything except the doorbolts as detailed. Doorbolts must be up for this to work.
- Weld the door shut.
- Crowbar the electronics out. (if the door is electrified, this won't work for some reason)
- Use Wirecutters to cut the wires out.
- Unsecure it with a wrench.
- Weld it to deconstruct to metal plates.
If the airlock is unpowered and the bolts are down:
- Hit the airlock with a fire axe or other weapon to break it.
- Use a welder to cut the door bolts.
- Follow the steps above.
|
Emergency Shutter |
4xSteel, Wrench, Cable Coils, Airlock Electronics |
Construction
- Use steel to make an airlock assembly.
- Wrench airlock assembly in place.
- Add wires to assembly.
- Add air alarm circuit board to assembly.
Deconstruction
- Screwdriver the shutter to open it's hatch.
- Weld the shutter closed.
- Crowbar the Electronics out.
- Wrench the shutter assembly to unsecure it.
- Weld the unsecured assembly to disassemble it into sheets of metal.
|
Window Door |
5x,4x ,,,,,File:Circuitboard.png |
|
Laying Pipes
PUT TEXT HERE
Troubleshooting
As with many things, they break and it is always best to have an idea on how to repair them. This section will go over some basic trouble shooting methods for specific things that technomancers may experience through their shift.
- Thrusters malfunctioning
- If you are not receiving fuel or if your ship is not burning, check the valves to each thruster and make sure they're open
- Make sure you are sending plasma into the thrusters
- Engine malfunctioning or deliminating
- Check for loose cooling pipes or damaged ones.
- If you are running a plasma loop, make sure the emitter is on and no other gas but plasma is in the SM chamber.
- Space the SM core. (Note: Turn off the shields before spacing the SM core, or you will end up blowing up the entire engine area of the ship.)
- Broken airlocks
- Use a crowbar on the damaged airlock to remove the broken electronics, then proceed to replace the electronics with new ones.
- Hull Breaches
- Contain the breach before you begin work, use inflatables to create a small wall and door for you to access freely or use the shield projectors. Otherwise you may risk making the breach affect multiple areas of the ship.
- Gravity Generator Damaged
- Use a welder on the gravity generator to repair it.
- Shield Generator Damaged or Destroyed
- You are currently out of luck!
- Repairing APC
- If an APC appears to be malfunctioning, you can replace the electronics or disassemble the APC and reassemble to repair the issues if the electronics are still intact.
Experimenting
This section of the wiki is simply for those contributing to their discoveries, be they setting up the singularity generator or building a mining outpost on the asteroid. They are player created guides and not official, so experimenting with these are at your own risk. But what is a technomancer without risk?