Difference between revisions of "Guide to Chemistry ErisEn"

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(→‎Medicine: - Corrects Hyperzine, adds Meralyne, removes IB reference from bicardine.)
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|-
 
|-
 
!style='background-color:black;'|Hyperzine<span style="color:#FF3300;background-color:white">▮</span>
 
!style='background-color:black;'|Hyperzine<span style="color:#FF3300;background-color:white">▮</span>
|1 part Sugar<br>1 part Phosphorous <br>1 part Sulfur
+
|1 part Sugar<br>1 part Blattedin <br>1 part Sulfur
 
|Muscle stimulant. Allows greater freedom of movement.
 
|Muscle stimulant. Allows greater freedom of movement.
   
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|1 part Carbon<br>1 part Silicon
 
|1 part Carbon<br>1 part Silicon
 
|Treats burn damage. Prevents infection.
 
|Treats burn damage. Prevents infection.
  +
|0.2/t
  +
|30u{{Anchor | Meralyne }}
  +
|-
  +
!style='background-color:black;'|Meralyne<span style="color:#E6666C;background-color:white">▮</span>
  +
|1 part [[#Hyperzine|Hyperzine]]<br>2 parts Blattedin<br> 1 part Tramadol
  +
|Treats brute damage. Will eventually stop external bleeding. Seals most wounds, including surgical incisions.
  +
More effective than bicardine in every respect.
 
|0.2/t
 
|0.2/t
 
|30u{{Anchor | Noexcutite }}
 
|30u{{Anchor | Noexcutite }}

Revision as of 23:57, 25 February 2020

Base Chemicals

Base chemicals
Acetone Aluminum
Ammonia Carbon
Copper Ethanol
Hydrazine Hydrochloric Acid
Iron Lithium
Mercury Phosphorus
Potassium Radium
Silicon Sodium
Sugar Sulfur
Sulphuric Acid Tungsten
Water

Medicine

Name Recipe Description Metabolism Rate Overdose Threshold
Adrenaline 1 part Inaprovaline
1 part Hyperzine
1 part Dexalin Plus
Used as a cardiac stimulant.

Helps to restart a flat-lining heart and also acts as a weak painkiller. Can cause shaking and increased heart rate.

0.1/t 20u
Alkysine 1 part Dylovene
1 part Hydrochloric Acid
1 part Ammonia
Treats brain damage. 0.05/t 30u
Arithrazine 1 part Hyronalin
1 part Hydrazine
Removes radiation from patient's body more quickly and efficiently than Hyronalin.

Causes moderate brute damage and minor burn damage to patient. Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.

0.05/t 30u
Bicaridine 1 part Inaprovaline
1 part Blattedin
Treats brute damage.

Will eventually stop external bleeding. Seals most wounds, including surgical incisions. Overdose can treat internal bleeding.

0.2/t 30u
Clonexadone 1 part Cryoxadone
1 part Sodium
1 part Plasma
5 part Plasma (catalyst)
More effective than Cryoxadone.

Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage.

0.1/t N/A
Cryoxadone 1 part Dexalin
1 part Water
1 part Acetone
Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.

Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage.

0.1/t N/A
Dermaline 1 part Kelotane
1 part Acetone
1 part Phosphorous
Treats burn damage. Prevents infection.

More effective than Kelotane in every respect.

0.2/t 15u
Dexalin 1 parts Acetone
0.1 part Plasma
Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.

Removes Lexorin from bloodstream. Requires blood flow to function. Dexalin Plus is usually preferred over Dexalin. Can be administered in a sleeper.

0.2/t 30u
Dexalin Plus 1 part Dexalin
1 part Carbon
1 part Iron
As Dexalin, but 80% oxygenation.

Removes Lexorin from bloodstream. Requires blood flow to function. Usually preferred over Dexalin.

0.2/t 15u
Dylovene 1 part Ammonia
1 part Potassium
1 part Silicon
A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.

Provides minor healing to the liver, as long as it is not decaying or necrotic. Can be administered in a sleeper.

0.2/t N/A
Ethylredoxrazine 1 part Dylovene
1 part Acetone
1 part Carbon
Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.

Produces water when combined with ethanol.

0.2/t 30u
Hyperzine 1 part Sugar
1 part Blattedin
1 part Sulfur
Muscle stimulant. Allows greater freedom of movement.

Side effects include twitching, nervousness and addiction. Can cause minor heart damage due to high BPM. Controlled substance. (Results in 1u instead of 3u)

0.03/t 15u
Hyronalin 1 part Dylovene
1 part Radium
Removes radiation from the patient's system.

Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.

0.05/t 30u
Imidazoline 1 part Dylovene
1 part Hydrazine
1 part Carbon
Treats damage to the eyes.

Does not treat damage caused by genetic degradation. Will not revive decaying or necrotic eyes. (Results in 2u instead of 3u)

0.2/t 30u
Inaprovaline 1 part Acetone
1 part Carbon
1 part Sugar
Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning.

Will not allow breathing if lungs have also failed. Can be administered in a sleeper.

0.1/t 60u
Kelotane 1 part Carbon
1 part Silicon
Treats burn damage. Prevents infection. 0.2/t 30u
Meralyne 1 part Hyperzine
2 parts Blattedin
1 part Tramadol
Treats brute damage. Will eventually stop external bleeding. Seals most wounds, including surgical incisions.

More effective than bicardine in every respect.

0.2/t 30u
Noexcutite 1 part Oxycodone
1 part Dylovene
Prevents convulsions and jitters. 0.2/t 30u
Oxycodone 1 part Tramadol
1 part Ethanol
5 parts Plasma (catalyst)
Powerful painkiller.

Opioid; highly addictive. Causes slurring, slowed movement, and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. Controlled substance. (Results in 1u instead of 2u)

0.02/t 20u
Paracetamol 1 part Tramadol
1 part Sugar
1 part Water
Mild painkiller.

Essentially Tylenol. Can be administered in a sleeper.

0.02/t 60u
Peridaxon 1 part Bicaridine
1 part Clonexadone
5 parts Plasma (catalyst)
Treats damage to organs, so long as they are not dead or necrotic.

Does not treat brain damage. When administering 1 u surgically, will revive decaying organs. Cannot revive necrotic organs. (Results in 1u instead of 2u)

0.2/t 10u
Rezadone 1 part Carpotoxin
1 part Copper
1 part Cryptobiolin
Treats genetic degradation.

Causes disfigurement if administered in doses higher than 3u. (Results in 1u instead 2u)

0.2/t 30u
Ryetalyn 1 part Carbon
1 part Arithrazine
Treats disabilities and mutations.

Any amount of 0.1 or more is fully effective. .

0.2/t 30u
Spaceacillin 1 part Inaprovaline
1 part Cryptobiolin
A theta-lactam antibiotic. Slows progression of diseases. Treats infections. 0.2/t 30u
Cryptobiolin 1 part Potassium
1 part Sugar
1 part Acetone
Used for Spaceallin.


0.02/t 15u
Synaptizine 1 part Lithium
1 part Sugar
1 part Water
Treats hallucinations, paralysis, and stunned or weakened patients

Highly toxic. Recommended dosage at under 5 units. Metabolizes very slowly. Controlled substance. (Results in 1u instead of 3u)

0.01/t 30u
Tramadol 1 part Inaprovaline
1 part Ethanol
1 part Acetone
Painkiller.

Stronger than Paracetamol. Weaker than Oxycodone. Will prevent patients from entering cardiac arrest due to pain. Opioid; causes slurring, slowed movement, and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. (Results in 1u instead of 3u)

0.05/t 30u
Tricordrazine 1 part Inaprovaline
1 part Dylovene
Heals both brute and burn damage, albeit slowly.

Can be administered in a sleeper (by mixing Dylovene and Inaprovaline).

0.2/t N/A
Citalopram 1 part MindBreaker Toxin
1 part Carbon
Mild antidepressant, mechanically does nothing. 0.01/t N/A

Stims

Name Recipe Description Metabolism Rate Overdose Threshold
Adrenaline 1 parts Dexalin
3 parts Blood
Temperature required:373K-INFINITY
Counteracts stuns and moderately increases Toughness. Very mildly toxic 0.1/t 20u
Bouncer 1 part Violence
1 part Fuhrerole
1 part Hyperzine
Temperature required:303K-333K
Mildly improves Toughness at the cost of Robustness. 0.1/t 20u
Boxer 2 parts Bouncer
1 part Plasma
2 parts Amatoxin
Temperature required:323K-328K
Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness. 0.1/t 20u
Cherry Drops 1 part Iron
1 part Psilocybin
1 part Plant-B-Gone
Temperature required:303K-333K
Mildly improves Cognition at the cost of Mechanical. 0.1/t 20u
Grape Drops 2 parts Cherry Drops
1 part Honey
2 parts Ethanol
Temperature required:338K-343K
Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical. 0.1/t 20u
Machine Binding Ritualt 2 parts Coffee
1 part Diplopterum
1 part Sugar
1 part Ethanol
Temperature required:323K-343K
Mildly improves Toughness at the cost of Robustness. 0.1/t 20u
Machine Spirit 1 part Machine Binding Ritual
1 part Tramadol
1 part Blattedin
1 part Ethanol
Temperature required:308K-318K
Moderately increases Mechanical at the cost of mildly reducing Biology and Cognition 0.1/t 20u
Menace 1 part Turbo
1 part Boxer
1 part Violence Ultra
Temperature required:358K-363K
Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical. 0.1/t 20u
Party Drops 1 part Grape Drops
1 part Machine Spirit
1 part Ultrasurgeon
Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance. 0.1/t 20u
ProSurgeons 1 part Nicotine
2 parts Sugar
2 parts Tungsten
Mildly improves Biology at the cost of Cognition. 0.1/t 20u
Steady 1 part Pararein
1 part Carpotoxin
1 part Copper
1 part Hydrazine
Temperature required:323K-338K
Mildly improves Vigilance at the cost of Toughness. 0.1/t 20u
Turbo 1 part Steady
1 part Adrenaline
1 part Synaptazine
Temperature required:288K-293K
Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness. 0.1/t 20u
UltraSurgeon 3 parts ProSurgeon
1 part Noexcutite
Temperature required:243K-263K
Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical. 0.1/t 20u
Violence 3 parts Blood
1 part Ammonia
1 part Gewaltine
Temperature required:393K-423K
Mildly improves Robustness at the cost of Vigilance. 0.1/t 20u
Violence Ultra 1 part Fuhrerole
1 part Hyperzine
1 part Violence
Temperature required:243K-258K
Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance. 0.1/t 20u

Drugs

Name Recipe Description Metabolism Rate Overdose Threshold
Adrenaline 1 part Inaprovaline
1 part Hyperzine
1 part Dexalin Plus
Used as a cardiac stimulant.

Helps to restart a flat-lining heart and also acts as a weak painkiller. Can cause shaking and increased heart rate.

0.1/t 20u


Nanites

Name Recipe Description Metabolism Rate Overdose Threshold
Adrenaline 1 part Inaprovaline
1 part Hyperzine
1 part Dexalin Plus
Used as a cardiac stimulant.

Helps to restart a flat-lining heart and also acts as a weak painkiller. Can cause shaking and increased heart rate.

0.1/t 20u


Toxins

Name Recipe Description Metabolism Rate Overdose Threshold
Advanced Mutation Toxin Obtained through Xenobiology
An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. 0.1/t N/A
Amatoxin Grind Fly Amanita mushrooms
A powerful poison derived from certain species of mushroom. 0.1/t N/A
Beer 2 Dispensed by emagged brobots

Chloral Hydrate disguised as beer.

0.1/t N/A
Biomatter Obtained from Church Bioreactor

An incredibly dangerous toxin that causes severe damage to any biological being that comes into contact with it.

0.1/t N/A
Carpotoxin Extracted from Carp meat

A deadly neurotoxin produced by the dreaded space carp.

0.1/t 10
Chloral Hydrate 1 part Ethanol
3 parts
Hydrochloric Acid
1 part water
A powerful sedative. 0.5/t 15
Cyanide 5 parts Toxin
3 parts mindbreaker
2 parts fuhrerole
An extremely toxic poison. 0.5/t N/A
Diplopterum Obtained from grinding roach meat
A toxic stimulant that boosts Mechanics. 0.5/t 19.8

Other

Name Recipe Description Metabolism Rate Overdose Threshold
Adrenaline 1 part Inaprovaline
1 part Hyperzine
1 part Dexalin Plus
Used as a cardiac stimulant.

Helps to restart a flat-lining heart and also acts as a weak painkiller. Can cause shaking and increased heart rate.

0.1/t 20u

Guides

Isaac´s guide to fast chems (120u)

°KeloDerm ( heals burns faster than derm or kelo alone)
  -40 Carbon
  -40 Sillicon
  -20 Acetone
  -20 Phosphorous
 °Anti Rads (Hyroallin,Dylo, and a bit of Arithrazine)
  -30 Ammonia
  -30 Potassium
  -30 Sillicon
  ***drink 5 units
  -30 radium
  -5 hydrazine
 °ImiAlk (for that brain damage and eye damage)
  -20 Hydrazine
  -20 Carbon
  -20 Ammonia
  -20 Hydrochloric Acid
  -(fill the rest with dylo from the locker)
 °Spaceallin FAST
  -40 Acetone
  -40 Sugar
  -20 Potassium
  -20 Carbon
 °Tramadol
  -40 Acetone
  -40 Ethanol
  -(fill the rest with inaprov from the locker)

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