|
|
Line 688: |
Line 688: |
|
! scope="col" style='background-color:black;'|Cost(TC) |
|
! scope="col" style='background-color:black;'|Cost(TC) |
|
|- |
|
|- |
− |
|[[File:cruciform.png]] |
+ |
|[[File:Ritualbook.png]] |
|
|Ritual Book |
|
|Ritual Book |
|
|Contains holy litany and religious prayers. |
|
|Contains holy litany and religious prayers. |
− |
|An NT bible to hand out to your newly minted converts. |
+ |
|A spare bible. There are plenty in the Theo-Mat, but if you lose access to that then this is good for handing to new converts. |
|
|1 |
|
|1 |
|
|- |
|
|- |
Line 697: |
Line 697: |
|
|Cruciform Implant |
|
|Cruciform Implant |
|
|Soul holder for every disciple. With the proper rituals, this can be implanted to induct a new believer into NeoTheology. |
|
|Soul holder for every disciple. With the proper rituals, this can be implanted to induct a new believer into NeoTheology. |
|
+ |
|Spare standard cruciforms in case the Preacher's locker gets stolen, or you run out for whatever reason. Required for NT conversion rituals. |
− |
|Use this with the litanies found in the Ritual book to convert a non believer to Neotheology. |
|
|
|1 |
|
|1 |
|
|- |
|
|- |
Line 705: |
Line 705: |
|
|This is a robust blade used by the preacher for performing Cruciform rituals. |
|
|This is a robust blade used by the preacher for performing Cruciform rituals. |
|
|2 |
|
|2 |
|
+ |
|- |
|
+ |
|[[file:Preacherhat.png]] |
|
+ |
|Preacher Hat |
|
+ |
|Useful for hiding disdainful eyes from the godless masses. |
|
+ |
|Standard NeoTheology Preacher's hat. Looks cool, but isn't armored. Goes good with the Preacher's coat. |
|
+ |
|3 |
|
|- |
|
|- |
|
|[[file:preachercoat.png]] |
|
|[[file:preachercoat.png]] |
|
|Preacher Coat |
|
|Preacher Coat |
− |
|A long, lightly armoured jacket. Dark, stylish and authoritarian. |
+ |
|A snugly fitting, lightly armoured brown coat. |
|
+ |
|Standard NeoTheology Preacher's jacket. Looks cool, and is armored. When bought with the hat, a newly-minted Preacher made via the Kit can have his standard garb, even if there is currently no Preacher. |
− |
|Give you a Preachers Jacket. Looks cool and is armoured. |
|
|
|3 |
|
|3 |
|
|- |
|
|- |
− |
|[[file:boxofdoom.png]] |
+ |
|[[file:Preacherascensionkit.png]] |
|
|Preacher Ascension Kit |
|
|Preacher Ascension Kit |
|
|The first stage of promoting a disciple into a NeoTheology Preacher. Requires a ritual from an Inquisitor to complete. |
|
|The first stage of promoting a disciple into a NeoTheology Preacher. Requires a ritual from an Inquisitor to complete. |
− |
|This will let you upgrade any disciples cruciform to that of a Preacher, granting them 30 more litany points. |
+ |
|This will let you upgrade any follower's cruciform to that of a Preacher's, granting him or her 30 more litany points and access to Priest litanies. Simply use the kit on the preacher-to-be, face him/her as he/she is buckled to the altar, and say the Initiation litany. |
|
|3 |
|
|3 |
|
|- |
|
|- |
Line 768: |
Line 774: |
|
|"Valkyrie" is an older design of Nanotrasen, "Lightfall" was based on it. A designated marksman rifle capable of shooting powerful ionized beams, this is a weapon for killing from a distance. |
|
|"Valkyrie" is an older design of Nanotrasen, "Lightfall" was based on it. A designated marksman rifle capable of shooting powerful ionized beams, this is a weapon for killing from a distance. |
|
|This is a laser sniper rifle. This thing is extremely powerful, and has up to 3 shots with an atom cell. Can instantly vaporize limbs, and causes a knockdown. |
|
|This is a laser sniper rifle. This thing is extremely powerful, and has up to 3 shots with an atom cell. Can instantly vaporize limbs, and causes a knockdown. |
|
+ |
|13 |
|
|- |
|
|- |
|
|}{{divhide|end}} |
|
|}{{divhide|end}} |
Uplink
Your uplink is customizable inside the character creation menu, in the Roles tab. You can choose between several different types at the cost of some TC when you start.You can choose between PDA, headset, implant(costs half start TC), station bounced radio(costs 10% start TC) and pure telecrystals. Most common is the PDA, and if you roll traitor it will provide you with a password for the TaxQuickly app. This password will be saved in your Notes. Use it to access the uplink for contracts and items. For a headset uplink, you will have a set frequency that will allow you to use the uplink. With a station bounced radio, simply use it in your hand. An implanted uplink will activate with an emote as chosen by you.
Following is a list of all the items that are available to you via your uplink.
Ammunition
Pistol, SMG & Revolver Ammo
Icon
|
Item
|
Description
|
Use
|
Cost(TC)
|
|
Standard .35 Auto magazine
|
Standard .35 magazine, loaded with lethal ammunition. For use with pistols.
|
Can fit 10 bullets.
|
1
|
|
Highcap .35 Auto magazine
|
Highcap .35 magazine, loaded with lethal ammunition.
|
Can fit 16 bullets of .35 Auto ammunition. For use with pistols.
|
2
|
|
Holdout .35 Auto HV magazine"
|
Holdout .35 magazine, loaded with high velocity ammunition.
|
Can fit 10 bullets. Does more damage than regular ammo.For use with pistols.
|
2
|
|
Highcap .35 Auto HV magazine
|
Highcap .35 magazine, loaded with high velocity ammunition.
|
Can fit 16 bullets.
|
3
|
|
SMG .35 Auto HV magazine
|
SMG .35 magazine, loaded with high velocity ammunition.
|
Can fit 35 bullets.For use with SMGs.
|
3
|
|
Standard .40 magazine
|
Standard .40 magazine, loaded with lethal ammunition.
|
Can fit 10 bullets. For use with Magnum Pistols (Lamia, Aversala)
|
2
|
|
Standard .40 HV magazine
|
Standard .40 magazine, loaded with high velocity ammunition.
|
Can fit 10 bullets. Does more damage than regular ammo. For use with Magnum Pistols (Lamia, Aversala)
|
3
|
|
.35 Auto SL
|
Standard .35 speed loader, loaded with lethal ammunition.
|
Can fit 6 bullets. For use with FS REV .35 Auto "Havelock".
|
2
|
|
.40 magnum SL
|
.40 magnum speed loader, loaded with lethal ammunition.
|
Can fit 6 bullets. For use with Magnum Revolvers.
|
2
|
|
.40 magnum HV SL
|
.40 magnum HV speed loader, loaded with high velocity ammunition.
|
Can fit 6 bullets. Does more damage than regular ammo. For use with Magnum Revolvers.
|
3
|
See List of Firearms
Badassery
Random Items
Item
|
Description
|
Use
|
Cost(TC)
|
Random Item
|
Buys you one random item.
|
Purchases and item which you can afford. Used for fun.
|
random
|
Random Items
|
Buys you as many random items you can afford. Convenient packaging NOT included.
|
This will attempt to use the remainder of your TC to give you random items.Beware, the items will spawn in your hand, and once your hand is full they will spawn on the ground. Find a discrete place first.
|
All Remaining TC
|
Surplus Crate
|
Buys a crate of items for remainder of TC.
|
This is Serbian Mercenary exclusive.
|
All remaining TC
|
Devices & Tools
Contract Specific Items
Icon
|
Item
|
Description
|
Use
|
Cost(TC)
|
|
Blue Space Direct Mail unit
|
This is the device used to extract objects for the Assassinate and Steal contracts.
|
Stolen objects (in the case of an assassination this would be the head or cruciform of the target) must be placed within the BSDM, the BSDM must be brought within vision of a space tile; external windows such as those that may line hallways are applicable. Once in view of a space tile activate the BSDM in hand by clicking on it in the active hand or by pressing the 'Z' key with hotkey mode turned on, the BSDM will open a window and will confirm any objectives that will be completed with the items within, click the launch button and the BSDM will vanish completing the listed objectives.
|
Free
|
|
Mind Fryer
|
This is the Mind Fryer device used for the Derail contract.
|
To activate the mind frier simply place it on the ground and right click it, you will see an option to 'activate', click this option and the frier will unfold indicating it is now activated. When a human entity is present in the same 'area' as the mind frier it will begin to slowly chip away at their sanity, if the person has a mental break as a direct result of this it will count towards the contract.
|
3
|
|
Spy Sensor(x4)
|
This is a box of spy sensors. Contains 4. Used for the Recon contract.
|
In order to use the spy sensors you must place them on a tile on the ground, a sensor cannot be adjacent to another sensor, in a bag, in a locker or on a person and must remain within the designated 'area' as described in the contract, objects and closed lockers can however be placed on top of the spy sensors to hide them. Once all the aforementioned requirements are met you may individually right click each sensors and click the 'activate' option, currently there is no indication to confirm they are activated. Once the sensors have been in the required area for the alloted time(usually 10 minutes) they will delete themselves and explode into a violent Electro-Magnetic-Pulse. Beware this will disable your uplink permanently if you are caught in it.
|
1
|
Tools
Icon
|
Item
|
Description
|
Use
|
Cost(TC)
|
|
Spending Money
|
A bundle of 500 untraceable credits to cover a few basic expenses.
|
Used to make purchases on the ship.
|
1
|
|
Operations Funding"
|
A briefcase with 10,000 untraceable credits for funding your sneaky activities.
|
This will come with a secure briefcase, just set a password and hit enter to unlock it.
|
13
|
|
Morphic Clerical Kit
|
Comes with all you need to fake paperwork. Assumes you have passed basic writing lessons.
|
Used for faking paperwork and make packages look official.Includes a handlabeler, wrapping paper,a stamp and a destination tagger. Not used often on Eris due to bureaucracy being kept to a minimum.
|
3
|
|
C-4 (Destroys walls)
|
Used to make holes in specific areas without too much extra hole.
|
Used for breaching a single tile of wall or an airlock.
|
3
|
|
Heavy Armor Vest
|
A high-quality armor vest in a fetching tan. It is surprisingly flexible and light, even with the added webbing and armor plating.
|
Used for extra protection. The vest also has webbing for extra storage.
|
4
|
|
Shield Diffuser
|
A handheld device that disrupts shields, allowing you to effortlessly pass through. Be sure to bring some spare power cells!
|
Use this device to effortlessly get through any energy shield. Uses S-class small cells. Bring extra or you might trap yourself in.
|
4
|
|
Fully Loaded Toolbox"
|
Danger. Very robust. Filled with advanced tools.
|
Contains:Insulated Gloves, Combi Driver,Big wrench,Advanced Welding tool,Pneumatic Crowbar,Armature Cutter,Multitool
|
5
|
|
Space Suit
|
A sleek, sturdy box with a space suit inside.
|
Contains a Red softsuit for use in EVA environments. Comes with a double emergency oxygen tank.
|
6
|
Grenades
Hardsuit Modules
Highly Visible and Dangerous Weapons
Weapons
Icon
|
Item
|
Description
|
Use
|
Cost(TC)
|
|
Exosuit (APLU) Rigged Laser
|
While not regulation, this inefficient weapon can be attached to working exo-suits in desperate, or malicious, times.
|
This is a module attachment for an Exosuit. You can mount this on a Ripley, if you manage to find one.
|
4
|
|
Dart Gun
|
Just like a mosquito bite.
|
This is a specialty traitor item only avaiable through Uplink. This lets you put in 2 beakers of compatible chemicals and they will mix inside the dart as it is fired and inject the target with the mixture. Beware that certain mixtures will not work(water and potassium). Comes with 1 rack with 5 darts. You have to insert the beakers into the dart gun, and you can use it in your hand to confirm that it will mix the chemicals upon firing. It also has a discernible sound of chemical mixing, and the shot itself will sound the same as a suppressed pistol.
|
4
|
|
Silenced .35 Auto
|
.35 Auto with silencer kit.
|
This is a box containing 1 FS HG .35 Auto "Clarissa", a silencer, and one highcap magazine with 16 lethal rounds of .35 Auto ammunition. Note that the Clarissa has a burst fire mode.
|
6
|
|
Energy Sword
|
May the Force be with you.
|
This is an Energy Saber weapon that can be toggled on and off. Very powerful melee weapon when powered on, with a chance to parry melee attacks and a high chance of decapitations on unarmoured targets.
|
6
|
|
Energy Crossbow
|
Mini energy crossbow, produced by old Nanotrasen, discontinued now. A weapon favored by many mercenary stealth specialists.
|
This will give you one NT EC "Nemesis" crossbow. It is a self recharging energy weapon that fires small bolts of energy. The battery cannot be removed, and has capacity for 4 shots which will recharge fairly quickly.
|
6
|
|
Submachine Gun
|
C-20r kit.
|
This comes with one C-20r submachine gun and one .35 auto SMG magazine holding 35 rounds. Note that the C-20r can support a silencer,has an iron sight setting that will let you see 1 extra tile ahead of yourself, and will self eject magazines upon emptying them.
|
7
|
|
Revolver
|
Revolver Kit.
|
This contains one FS REV .40 Magnum "Miller" and a .40 magnum speedloader with 6 rounds.
|
7
|
|
Assault Rifle
|
Assault Rifle Kit.
|
This contains one STS-35 assault rifle and a short .30 Rifle magazine containing 20 rounds of lethal ammunition. Note that the STS-35 has 4 fire modes: semi-automatic,3 round burst, 5 round burst, and full automatic.
|
8
|
|
Pug Shotgun
|
Pug kit with one M12 buckshot mag.
|
This comes with one SG M12 "Pug" and a magazine for it filled with 8 lethal buckshot shells. Note that the Pug has a very low fire delay, and is semi automatic with no need to pump between shots.
|
|
Anti-material Rifle.
|
Sniper Rifle kit. One shot for real men.
|
Comes with one NT AMR "Penetrator" rifle, disassembled into 3 parts. Also one round of .60 anti material ammunition.
Note that the Penetrator has a toggleable scope which lets you see much further in front of you, and is a very powerful weapon for taking out armoured targets.
|
20
|
Implants
Medical
Chemicals, Medkits, and Nanites
Changeling Specific
Icon
|
Item
|
Description
|
Use
|
Cost(TC)
|
|
Genetic material vial
|
A vial with genetic material.
|
One of these vials will grant you 3 Evolution points to use as a Changeling.
|
5
|
Other
Icon
|
Item
|
Description
|
Use
|
Cost(TC)
|
|
Box of Sinpockets
|
Instructions: Crush bottom of package to initiate chemical heating. Wait for 20 seconds before consumption. Product will cool if not eaten within seven minutes.
|
Use this in your hand and wait until it say its ready. This will dose you with hyperzine which will make you go faster. Beware using hyperzine in tandem with other chemicals or stimulants.
|
2
|
|
Raw Nanites Vial
|
A small glass vial.
|
Contains 30 units of Raw industrial Nanites.Nanites are very rare chemical components used in the creation of powerful stimulants that remain in your body and activate when needed. See the MIRC application on any console for all of the uses.
|
5
|
|
Raw Uncapped Nanites Vial
|
A small glass vial.
|
Contains 30u of Raw Uncapped Nanites. These Nanites are used for more powerful nanite stimulants.
|
8
|
|
Combat Medical Kit
|
Contains advanced medical treatments.
|
Comes with a 1 bottle of: Bicardine, Dermaline,Dexalin Plus, Dylovene,Tramadol, Spaceacillin as well as a medical splint. Useful for healing on the go, and healing injuries that arent serious enough for surgery.
|
5
|
|
Surgery Kit
|
Contains tools for surgery. Has precise foam fitting for safe transport.
|
Contains a retractor, hemostat, bonesetter, cautery, circular saw, scalpel and surgical drill and a trauma kit.
|
5
|
Neotheology
This category is exclusive to the Inquisitor antagonist.
Inquisitor Tools and Weapons
Tools
Icon
|
Item
|
Description
|
Use
|
Cost(TC)
|
|
Ritual Book
|
Contains holy litany and religious prayers.
|
A spare bible. There are plenty in the Theo-Mat, but if you lose access to that then this is good for handing to new converts.
|
1
|
|
Cruciform Implant
|
Soul holder for every disciple. With the proper rituals, this can be implanted to induct a new believer into NeoTheology.
|
Spare standard cruciforms in case the Preacher's locker gets stolen, or you run out for whatever reason. Required for NT conversion rituals.
|
1
|
|
Ritual Blade
|
The sweet embrace of mercy, for relieving the soul from a tortured vessel.
|
This is a robust blade used by the preacher for performing Cruciform rituals.
|
2
|
|
Preacher Hat
|
Useful for hiding disdainful eyes from the godless masses.
|
Standard NeoTheology Preacher's hat. Looks cool, but isn't armored. Goes good with the Preacher's coat.
|
3
|
|
Preacher Coat
|
A snugly fitting, lightly armoured brown coat.
|
Standard NeoTheology Preacher's jacket. Looks cool, and is armored. When bought with the hat, a newly-minted Preacher made via the Kit can have his standard garb, even if there is currently no Preacher.
|
3
|
|
Preacher Ascension Kit
|
The first stage of promoting a disciple into a NeoTheology Preacher. Requires a ritual from an Inquisitor to complete.
|
This will let you upgrade any follower's cruciform to that of a Preacher's, granting him or her 30 more litany points and access to Priest litanies. Simply use the kit on the preacher-to-be, face him/her as he/she is buckled to the altar, and say the Initiation litany.
|
3
|
Weapons
Icon
|
Item
|
Description
|
Use
|
Cost(TC)
|
|
NT EC "Nemesis"
|
Mini energy crossbow, produced by old Nanotrasen, discontinued now. A weapon favored by many mercenary stealth specialists.
|
It is a self recharging energy weapon that fires small bolts of plasma(deals toxin damage). The battery cannot be removed, and has capacity for 4 shots which will recharge fairly quickly.
|
5
|
|
NT EC "Themis"
|
Energy crossbow, produced by old Nanotrasen, discontinued now. A weapon favored by mercenary infiltration teams.
|
It is a self recharging energy weapon that fires small bolts of plasma(deals toxin damage). The battery cannot be removed, and has capacity for 4 shots which will recharge fairly quickly. This does more damage, and is much bigger.
|
8
|
|
NT IR "Halicon"
|
The NT IR Halicon is a man-portable anti-armor weapon designed to disable mechanical threats, produced by NeoTheology. Not the best of its type, but gets the job done.
|
This is an Ion Rifle made for fighting synthetic threats. Uses medium cells.
|
8
|
|
NT PR "Purger"
|
A more recent "NeoTheology" brand pulse rifle, developed in direct response to compete against the highly successful "Cassad" design.
|
This is a pulse laser rifle with a rapid fire mode. Uses medium cells.
|
10
|
|
NT PR "Dominion"
|
A weapon that uses advanced pulse-based beam generation technology to emit powerful laser blasts. Due to its complexity and cost, it is rarely seen in use, except by specialists.
|
Another Pulse rifle from Neotheology. This one includes a stun non-lethal mode. Uses medium cells.
|
10
|
|
NT LG "Lightfall"
|
"NeoTheology" brand laser carbine. Deadly and radiant, like the ire of God it represents.
|
This is the newer model of the more powerful Valkyrie rifle.Much higher ammunition capacity, without the kick. Uses medium cells.
|
10
|
|
NT MER "Valkyrie"
|
"Valkyrie" is an older design of Nanotrasen, "Lightfall" was based on it. A designated marksman rifle capable of shooting powerful ionized beams, this is a weapon for killing from a distance.
|
This is a laser sniper rifle. This thing is extremely powerful, and has up to 3 shots with an atom cell. Can instantly vaporize limbs, and causes a knockdown.
|
13
|
Services
Announcements
Item
|
Description
|
Use
|
Cost(TC)
|
Shipwide Announcement
|
Broadcasts a message anonymously to the entire vessel. Triggers immediately after supplying additional data.
|
This will bring up a text window and let you send out an anonymous shipwide announcement. Used for misdirection.
|
4
|
Crew Arrival Announcement/Records
|
Creates a fake crew arrival announcement as well as fake crew records, using your current appearance (including held items!) and worn id card. Trigger with care!
|
This will create records of you in the ships manifest send out over an announcement that you have awoken from cryogenic revival. Beware as it will also display you ID title.
|
8
|
Ion Storm Announcement
|
Interferes with the station's ion sensors. Triggers immediately upon investment.
|
This will send out a fake Ion storm announcement. Doesnt do anything else.
|
2
|
Radiation Storm Announcement
|
Interferes with the station's radiation sensors. Triggers immediately upon investment.
|
This will make it seem like there is a radiation storm passing over the ship. Its not real however, but will send the majority of the crew into the maintenance for a couple of minutes.
|
7
|
Stealth & Camouflage Items
Stealth Items
Icon
|
Item
|
Description
|
Use
|
Cost(TC)
|
|
Tool Upgrade: Aural Dampener
|
This aural dampener is a cutting edge tool attachment which mostly nullifies sound waves within a tiny radius. It minimises the noise created during use, perfect for stealth operations
|
Any tool you put this on will be silenced almost completely. This includes shovels, multitools, combi drivers and welders. Mainly used for silently fixing robolimbs or hacking into lockers with a regular multitool. Note that any tool you plan to use as a weapon can also be silenced such as circular and chainsaws.
|
1
|
|
No Slip Sole
|
Attach it to your shoe.
|
This will prevent you from slipping on water, banana peels, soap and other hazardous items. Extremely useful as you can attach it to any boots or shoes.
|
1
|
|
Bug Kit
|
For when you want to conduct voyeurism from afar.
|
This kit comes with 6 tiny cameras and a PDA viewer. Simply place the cameras where you want them to transmit from and link them to the PDA device. The cameras are tiny and are able to be placed under other objects and lockers. Extremely useful if you have a hideout, and want to be aware of anyone breaking in. Or out.
|
2
|
|
Agent ID card
|
A card used to provide ID and determine access across the ship.
|
This is a spoofer ID card that lets you edit every characteristic on it, even the way it looks. You can change your identity coompletely to anyone looking from the outside. Beware that your voice and face will still give you away so make sure to use a voice modulator that acts as mask. The second function of this card is electronic warfare. Simply swipe the card over any other ID card to copy its access to the Agent card. Extremely useful for blending in and gaining access silently. Works really well in combination with the Voice Changer and Chameleon kit.
|
3
|
|
Voice Changer
|
A face-covering mask that can be connected to an air supply. It seems to house some odd electronics.
|
This will let you cover your face and sounds like any other person. Simply configure it to the name you want, and activate the modulator. Then wear it over your face. Great in combination with the Agent card, and Chameleon kit.
|
5
|
|
Chameleon Kit
|
Comes with all the clothes you need to impersonate most people. Acting lessons sold seperately.
|
This kit comes with one of each clothing type for all your equipment slots. The items can change their appearance to look like any other article of clothing. Extremely useful when used with voice changer and Agent card. You can change appearance extremely fast wearing this clothing, which can throw off most unobservant pursuers.
|
5
|
|
Chameleon Projector
|
This is chameleion projector. Chose an item and activate projector. You're beautiful!
|
This item lets you pick a target item to project. This will hide you on the tile you are standing and make you appear to be the object you chose. If you move or deactivate it, the illusion is broken. Extremely useful for throwing off pursuers and creating ambushes.
|
8
|
Stealthy & Inconspicuous Weapons
Telecrystals
The last category in the uplink will let you pull out any amount of crystals that you have in your uplink to share with other traitors and antagonists if you so choose.