Difference between revisions of "History and Lore ErisEn"
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+ | ='''Interlude'''= |
− | Within hive cities where black smoke seeps through corroded streets, in claustrophobic and hostile void communes, in isolated colonies — that is where Man lives. The remnants of a once-great civilization, now clinging by a thread Post-Split. In a minuscule nook amidst a vast empty system, withheld from unlocking the secrets of our past, human struggle against oneself surges forward eternally. Corporations devour their rivals, planetary factions fight for priceless resources, enigmatic guilds weave a web of intrigue as they politic and quarrel. Some may say that we learned nothing, damned to suffer the folly of our forebears. Others say only in a fragmented and waning state is man fated to survive. |
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+ | [[File:Space_parallax.png|frameless|right]] |
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− | And yet still humanity endures. Ancient xeno empires eons in age unearthed, encouraging man to pursue their ambition to settle the stars, the far-off lights we impotently observed for millennia ripe for the taking. A Golden Age of colonial prosperity awaited... And yet our hunger for more was never quite sated. |
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+ | Deep beneath the bowels of sprawling arcologies, humanity had finally been subdued under the greedy hand of corporations. The colonized systems no longer glitter in the light of promise and progress. Humanity now waddles among the crowded streets, pollution, and a lingering memory of the distant war most horrific. The Golden Lich of Nanotrasen lies slain, and his skull now decorates the hammer of the self-proclaimed god of war. The golden age of humanity and technology had ended in a dragged-out inferno of Corporate Wars, leaving behind mass loss of life, wealth, and technology, and a way of life that doesn’t seem much better than what was before. The corporate gods of Hansa didn’t make good on their promises, instead submerging into a deep slumber of infighting, plotting, sabotage, and interstellar politics. Desperately clinging to their power and once noble intentions while their underlings expand, consume, assimilate, and exploit the once proud human race. |
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− | In the year 2343, an old vessel departs for the declining territories of the Alliance of Humanity, once a great and opulent empire, half the Milky Way beneath its steel boot. None can say for certain what killed that fateful freighter. Or even whom. But a derelict hulk reached the scheduled destination months after its arrival was due, hull shattered by a weapon of unbelievable might — more disturbingly reality appeared to collapse within its confines, and 'rare' survivor encountered no longer truly human. A patch-job and a semi-thorough cleansing of the less-friendly entities that inhabited the ruined cruiser were enough for the Alliance to declare her spaceworthy one more. Even if an aura of strange and bizarre incidents persists unhindered The crew of this is just as colorful as her history: biologists and psychologists, anarcho-engineers, PMCs with colony-annihilating personal arsenals, operatives from all sorts of agencies, smugglers, draft-dodging scoundrels and thieving rogues… And it just so happens you're a part of this motley brigade. |
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+ | Where propaganda once fed human spirits with new exciting inventions, now it torments them with the dangers of technology. Every single day a new story comes up of the filth-ridden communists committing terror attacks against loyal consumer base or crazed planet-worshipping nationalists abducting colonist ships, interrupted only by the product and services commercials and landfill of celebrity stories. |
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+ | Where there were once proud shimmering spires of Nanotrasen that scraped the clouds most high, now ruins remain. They wait until a slowly progressing blob of neons and corporate culture ultimately reaches them and consumes the memory of old civilization in a so-called restoration effort. For the prize of ultimate recognition, they contend with the paradise domes of an enigmatic cult or sprawling shanty towns of anarchist engineer tribes suffering in their planet-stranded agony. However, this change is rapid and stagnant at the same; while loathed by many, it was welcomed by many more, as the prospects of technology-driven catastrophe and absolute monopoly seemed even worse. |
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− | '''==Chronology==''' |
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+ | An opportunity, however, had arisen to accelerate humanity towards better course, as the long-forgotten graveyard of a super-advanced civilization had opened its borders to the public. Beneath the entropic cloud; are wonders, technology, wealth, and personal growth beyond comprehension. It invites all ready to undertake its trials, regardless of societal status, culture, or religion. It offers the same prize to all. A power to shape the future of distraught mankind. |
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− | The background provided isn't nearly complete nor should it ever be. Significant portions of information are hidden across the game itself, and a player should search for more to receive more. |
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* [[Lore basics ErisEn|Lore basics]] |
* [[Lore basics ErisEn|Lore basics]] |
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− | * |
+ | *[[Faction Lore Overview ErisEn|Faction Overview]] |
− | * |
+ | *[[Timeline ErisEn|Timeline]] |
Latest revision as of 18:42, 3 February 2023
Interlude
Deep beneath the bowels of sprawling arcologies, humanity had finally been subdued under the greedy hand of corporations. The colonized systems no longer glitter in the light of promise and progress. Humanity now waddles among the crowded streets, pollution, and a lingering memory of the distant war most horrific. The Golden Lich of Nanotrasen lies slain, and his skull now decorates the hammer of the self-proclaimed god of war. The golden age of humanity and technology had ended in a dragged-out inferno of Corporate Wars, leaving behind mass loss of life, wealth, and technology, and a way of life that doesn’t seem much better than what was before. The corporate gods of Hansa didn’t make good on their promises, instead submerging into a deep slumber of infighting, plotting, sabotage, and interstellar politics. Desperately clinging to their power and once noble intentions while their underlings expand, consume, assimilate, and exploit the once proud human race.
Where propaganda once fed human spirits with new exciting inventions, now it torments them with the dangers of technology. Every single day a new story comes up of the filth-ridden communists committing terror attacks against loyal consumer base or crazed planet-worshipping nationalists abducting colonist ships, interrupted only by the product and services commercials and landfill of celebrity stories.
Where there were once proud shimmering spires of Nanotrasen that scraped the clouds most high, now ruins remain. They wait until a slowly progressing blob of neons and corporate culture ultimately reaches them and consumes the memory of old civilization in a so-called restoration effort. For the prize of ultimate recognition, they contend with the paradise domes of an enigmatic cult or sprawling shanty towns of anarchist engineer tribes suffering in their planet-stranded agony. However, this change is rapid and stagnant at the same; while loathed by many, it was welcomed by many more, as the prospects of technology-driven catastrophe and absolute monopoly seemed even worse.
An opportunity, however, had arisen to accelerate humanity towards better course, as the long-forgotten graveyard of a super-advanced civilization had opened its borders to the public. Beneath the entropic cloud; are wonders, technology, wealth, and personal growth beyond comprehension. It invites all ready to undertake its trials, regardless of societal status, culture, or religion. It offers the same prize to all. A power to shape the future of distraught mankind.
Welcome Aboard.