Difference between revisions of "Guide To Technomancy ErisEn"
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| '''CURRENTLY BROKEN''' Fire Alarm|| 2xSteel Sheets, Cable Coil, Screwdriver, Fire Alarm Electronics || <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
| '''CURRENTLY BROKEN''' Fire Alarm|| 2xSteel Sheets, Cable Coil, Screwdriver, Fire Alarm Electronics || <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
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− | # [[File: |
+ | # [[File:steel.png]] Use the metal and make an air alarm frame. |
# Use the frame on the wall you want it on. |
# Use the frame on the wall you want it on. |
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# Put in the electronics. |
# Put in the electronics. |
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! Method |
! Method |
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− | | Lattice [[file:verified.png|20px]]|| |
+ | | Lattice [[file:verified.png|20px]]|| 1x Rod |
| Welding tool|| <span style="color:#000000">{{Divhide|Construction|color=#34454C}}</span> |
| Welding tool|| <span style="color:#000000">{{Divhide|Construction|color=#34454C}}</span> |
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# With rods in hand, click on empty space tile. |
# With rods in hand, click on empty space tile. |
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{{divhide|end}} |
{{divhide|end}} |
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− | | Catwalk [[file:verified.png|20px]]|| |
+ | | Catwalk [[file:verified.png|20px]]|| 2x Rod |
||| <span style="color:#000000">{{Divhide|Construction|color=#34454C}}</span> |
||| <span style="color:#000000">{{Divhide|Construction|color=#34454C}}</span> |
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# With rods in hand, click on lattice or plating. |
# With rods in hand, click on lattice or plating. |
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# Use a welder to repair the plating{{divhide|end}} |
# Use a welder to repair the plating{{divhide|end}} |
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|- |
|- |
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− | | Floor [[file:verified.png|20px]]|| |
+ | | Floor [[file:verified.png|20px]]|| 1xAny floor tile |
|Crowbar|| <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
|Crowbar|| <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
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# Use any floor tile on plating. |
# Use any floor tile on plating. |
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'''OR''' |
'''OR''' |
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− | + | 2x Steel and any 2x stacked material. |
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| <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
| <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
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'''OR''' |
'''OR''' |
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+ | 5x/3x[[File:steelsheets.png]] 2x[[File:rods.png]] 4x Any Material |
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− | 2xSteel any 4x stacked material, |
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| <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
| <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
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− | # Use |
+ | # [[File:steelsheets.png]] Use the crafting menu to construct wall girders/low wall girders. |
+ | # [[File:rods.png]] Use rods to prepare the girder for reinforcing. |
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− | # Use Steel or Plasteel on the girders to make the wall. |
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+ | # Use your desired material to reinforce the wall with. |
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− | # Screwdriver girder to enable reinforcement. |
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− | # Use |
+ | # Use your desired material to finish the wall. |
− | # Use Steel or Plasteel to finish the wall. Does effect final wall strength. |
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{{divhide|end}}{{divhide|Deconstruction|color=#B28176}} |
{{divhide|end}}{{divhide|Deconstruction|color=#B28176}} |
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# Wirecutters. |
# Wirecutters. |
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# Wirecutters. |
# Wirecutters. |
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# Wrench the remaining girder. |
# Wrench the remaining girder. |
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+ | |||
− | {{divhide|end}} |
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− | |- |
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− | | Grille [[file:verified.png|20px]]|| 2xRods |
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− | ||| <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
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− | # Use rods to create a grille. |
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− | {{divhide|end}}{{divhide|Deconstruction|color=#B28176}} |
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− | # Use Wirecutters to dissassemble. |
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− | {{divhide|end}}{{divhide|Extra|color=#E6EEFF}} |
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− | * You can place a Cable underneath to electrify the grille. |
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− | * You can wrench the grille to unanchor or reanchor it so it can be moved. |
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− | {{divhide|end}} |
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− | |- |
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− | | Low Wall || 2xSteel, 4xGlass, 2xRods |
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− | ||| <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
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− | # Use Steel to create the low wall. |
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− | # Use rods on the low wall to add a grille. |
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− | # Use glass on the low wall to add a window. |
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− | # Screw the window into place. |
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− | # Pry the window into the frame. |
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− | # Screw the window into the frame. |
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− | {{divhide|end}} <span style="color:#000000">{{divhide|Deconstruction|color=#B28176}}</span> |
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− | # Unscrew the window from the frame. |
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− | # Pry the window out of the frame. |
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− | # Unscrew the window from the frame. |
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− | # Deconstruct the window. |
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− | # Cut the grilles. |
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− | # Deconstruct the low wall. |
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− | {{divhide|end}} <span style="color:#000000">{{divhide|Extra|color=#E6EEFF}}</span> |
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− | * You can place a powered wire underneath to electrify the grille. |
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− | * You can wrench the grille to unanchor or reanchor it so it can be moved. |
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{{divhide|end}} |
{{divhide|end}} |
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|} |
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! |
! |
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− | |Glass |
+ | |Glass Pane [[file:verified.png|20px]]|| 1x[[File:Glass.png]]/[[File:Pglass.png]] [[File:screwdriver_tool.png]] || |
+ | {{divhide|Construction|color=#34454C}}</span> |
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− | *Click on the glass sheet |
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+ | # [[File:Glass.png]] Click on the glass sheet, select "Single Window" / Apply the glass directly to a grille. |
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− | *select one directional |
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+ | # [[File:screwdriver_tool.png]] Secure the window into place with a screwdriver. |
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− | *Right-click the panel to rotate |
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+ | {{divhide|end}} <span style="color:#000000">{{divhide|Deconstruction|color=#B28176}}</span> |
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− | *Use screwdriver to screw in place |
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+ | # [[File:screwdriver_tool.png]] Unsecure the window with a screwdriver. |
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+ | # [[File:wrench.png]] Use a wrench to reclaim the glass. |
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|- |
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− | |Full Glass [[file:verified.png|20px]]|| |
+ | |Full Glass Window[[file:verified.png|20px]]|| 6x[[File:Glass.png]]/[[File:Pglass.png]] [[File:screwdriver_tool.png]]|| |
+ | {{divhide|Construction|color=#34454C}}</span> |
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− | *Click on the glass sheet |
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+ | # Face the empty low wall. |
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− | *Select full |
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+ | # [[File:Glass.png]] Click on the glass sheet, select "full window". |
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− | *Use screwdriver to screw in place |
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+ | # [[File:screwdriver_tool.png]] Secure the window into place with a screwdriver. |
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+ | {{divhide|end}} <span style="color:#000000">{{divhide|Deconstruction|color=#B28176}}</span> |
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+ | # [[File:screwdriver_tool.png]] Unsecure the window with a screwdriver. |
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+ | # [[File:wrench.png]] Use a wrench to reclaim the glass. |
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|- |
|- |
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− | |Reinforced Glass |
+ | |Reinforced Glass Pane|| 1x[[File:Glass_r.png]]/[[File:Pglass_r.png]] [[File:screwdriver_tool.png]] [[File:crowbar.png]]|| |
+ | {{divhide|Construction|color=#34454C}}</span> |
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− | *Click on the sheet, select one directional |
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+ | # [[File:Glass_r.png]] Click on the reinforced glass sheet, select "single window" / Apply the glass directly to a grille. |
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− | *Right-click the panel to rotate |
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+ | # RMB will allow you to rotate the window pane as desired. |
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− | *Screwdriver |
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+ | # [[File:screwdriver_tool.png]] Use a screwdriver to secure window frame to the floor. |
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− | *Crowbar |
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+ | # [[File:crowbar.png]] Use a crowbar to pry window into the frame. |
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− | *Screwdriver |
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+ | # [[File:screwdriver_tool.png]] Use a screwdriver again to secure window in the frame. |
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− | *Reverse to deconstruct. |
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+ | {{divhide|end}} <span style="color:#000000">{{divhide|Deconstruction|color=#B28176}}</span> |
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+ | # [[File:screwdriver_tool.png]] Use a screwdriver to unsecure window from its frame. |
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+ | # [[File:crowbar.png]] Use a crowbar to pry window out of its frame. |
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+ | # [[File:screwdriver_tool.png]] Use a screwdriver again to unsecure window frame from the floor. |
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+ | # [[File:wrench.png]] Use a wrench to reclaim the glass. |
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|- |
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− | |Reinforced Full |
+ | |Reinforced Full Window [[file:verified.png|20px]]||6x[[File:Glass_r.png]]/[[File:Pglass_r.png]] [[File:screwdriver_tool.png]] [[File:crowbar.png]]|| |
+ | {{divhide|Construction|color=#34454C}}</span> |
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− | *Click on the glass sheet, select full |
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+ | # Face the empty low wall. |
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− | *Screwdriver |
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+ | # [[File:Glass_r.png]] Click on the reinforced glass sheet, select "full window". |
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− | *Crowbar, |
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+ | # [[File:screwdriver_tool.png]] Use a screwdriver to secure window frame to the floor. |
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− | *Screwdriver |
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+ | # [[File:crowbar.png]] Use a crowbar to pry window into the frame. |
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− | *Reverse to deconstruct. |
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+ | # [[File:screwdriver_tool.png]] Use a screwdriver again to secure window in the frame. |
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+ | {{divhide|end}} <span style="color:#000000">{{divhide|Deconstruction|color=#B28176}}</span> |
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+ | # [[File:screwdriver_tool.png]] Use a screwdriver to unsecure window from its frame. |
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+ | # [[File:crowbar.png]] Use a crowbar to pry window out of its frame. |
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+ | # [[File:screwdriver_tool.png]] Use a screwdriver to unsecure window frame from the floor. |
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+ | # [[File:wrench.png]] Use a wrench to reclaim the glass. |
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If the airlock is unpowered and the bolts are down: |
If the airlock is unpowered and the bolts are down: |
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− | # Hit the airlock with a fire axe or other weapon to break it. |
+ | # [[File:fireaxe.png]] Hit the airlock with a fire axe or other weapon to break it. |
− | # Use a welder to cut the door bolts. |
+ | # [[File:weldingtool.png]] Use a welder to cut the door bolts. |
− | # Follow the steps above. |
+ | # [[File:Brokenairlock.png]] Follow the steps above. |
{{divhide|end}} |
{{divhide|end}} |
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− | |Emergency Shutter|| 4x[[File:steelsheets.png]] [[File:wrench.png]] [[File:CableCoils.png]] [[File: |
+ | |Emergency Shutter|| 4x[[File:steelsheets.png]] [[File:wrench.png]] [[File:CableCoils.png]] [[File:airlockcircuit.png]]|| <span style="color:#000000">{{divhide|Construction|color=#34454C}}</span> |
# [[File:steelsheets.png]] Use steel to make an airlock assembly. |
# [[File:steelsheets.png]] Use steel to make an airlock assembly. |
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# [[File:wrench.png]] Wrench airlock assembly in place. |
# [[File:wrench.png]] Wrench airlock assembly in place. |
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# [[File:CableCoils.png]] Add wires to assembly. |
# [[File:CableCoils.png]] Add wires to assembly. |
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− | # [[File: |
+ | # [[File:airlockcircuit.png]] Add air alarm circuit board to assembly. |
{{divhide|end}} <span style="color:#000000">{{divhide|Deconstruction|color=#B28176}}</span> |
{{divhide|end}} <span style="color:#000000">{{divhide|Deconstruction|color=#B28176}}</span> |
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# [[File:screwdriver_tool.png]] Screwdriver the shutter to open it's hatch. |
# [[File:screwdriver_tool.png]] Screwdriver the shutter to open it's hatch. |
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# [[File:airlockcircuit.png]] Add airlock control board to assembly. |
# [[File:airlockcircuit.png]] Add airlock control board to assembly. |
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# [[File:crowbar.png]] Use a crowbar to finish the assembly. |
# [[File:crowbar.png]] Use a crowbar to finish the assembly. |
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+ | {{divhide|end}} <span style="color:#000000">{{divhide|Deconstruction|color=#B28176}}</span> |
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+ | # [[File:fireaxe.png]] Grab something robust. |
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+ | # [[File:Monkey.png]] Apply repeatedly into the windoor. |
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+ | # [[File:Monkey2.png]] Spare no prisoners. |
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+ | |||
{{divhide|end}} |
{{divhide|end}} |
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** If you are running a plasma loop, make sure the emitter is on and no other gas but plasma is in the SM chamber. |
** If you are running a plasma loop, make sure the emitter is on and no other gas but plasma is in the SM chamber. |
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** Space the SM core. (Note: Turn off the shields before spacing the SM core, or you will end up blowing up the entire engine area of the ship.) |
** Space the SM core. (Note: Turn off the shields before spacing the SM core, or you will end up blowing up the entire engine area of the ship.) |
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+ | ** Make sure the waste pipes are properly functioning and plasma is being properly filtered back into the cooling system. |
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− | |||
+ | ** |
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* Hull Breaches |
* Hull Breaches |
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** Contain the breach before you begin work, use inflatables to create a small wall and door for you to access freely or use the shield projectors. Otherwise you may risk making the breach affect multiple areas of the ship. |
** Contain the breach before you begin work, use inflatables to create a small wall and door for you to access freely or use the shield projectors. Otherwise you may risk making the breach affect multiple areas of the ship. |
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+ | ** Enable Shield Containment and you should be able to not worry about breaches. However it is best to repair breaches in possible event someone disables shield or power fails through EMP. |
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+ | * Gravity Generator Damaged or (destroyed) |
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− | |||
− | * Gravity Generator Damaged |
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** Use a welder on the gravity generator to repair it. |
** Use a welder on the gravity generator to repair it. |
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* Shield Generator Damaged or Destroyed |
* Shield Generator Damaged or Destroyed |
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+ | ** You can order shield generator board and rebuild it now. When shield generator is destroyed, should drop a board. |
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− | ** You are currently out of luck! |
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+ | ** Right click an examine after setting up the machine frame, wiring, and placing the generator board into the machine frame to determine what you need. |
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This section of the wiki is simply for those contributing to their discoveries, be they setting up the singularity generator or building a mining outpost on the asteroid. They are player created guides and not official, so experimenting with these are at your own risk. But what is a technomancer without risk? |
This section of the wiki is simply for those contributing to their discoveries, be they setting up the singularity generator or building a mining outpost on the asteroid. They are player created guides and not official, so experimenting with these are at your own risk. But what is a technomancer without risk? |
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− | |||
− | <center> [[File:GuidesButton.png|frameless|upright=1|link=General Guides ErisEn|alt=|100px]] </center> |
Latest revision as of 07:24, 19 April 2022
Warning: Items marked with a check are verified to work.
Second Warning: Troubleshooting Procedures still being worked on.
Technomancers
The Technomancers and their Exultant were hired by the Captain to maintain the equipment and engine of the CEV "Eris." They were given the engineering section of the ship as their home for the journey. As per the agreement, the Technomancers will keep the ship's hull integrity and power at maximum capacity while repairing any hull breaches with no payment given aside from their salary. However, Technomancers may charge for cosmetic repairs or new additions to the vessel. For more information on the Technomancers, please see The Technomancer League
If you are looking how to set up the engine see this Guide to the Engine
Construction
All Technomancers and their Exultant must know how to build and repair the ship. This section will give you the knowledge of construction, deconstruction, and repair for anyone even the lowly vagabond to learn the basics of Technomancy.
To open the crafting menu, click on the materials in your hands (Steel, Plasteel, etc) and you will be given a new window with information on what resources you will need to construct what item, be they Girders or airlocks.
Machines
Useful Machines
This section is for explanation of the devices located in the engine room. These are the shield generator, emergency shield projector, and emitters.
- Emitter: Mostly used to heat up the Supermatter in the engine for the creation of energy. If it is set in place, you can use a wrench to unwrench it to move it around and rotate it. To set it in place, you must wrench it to the ground and then weld it.
- Shield Generator: Not to be confused with the Shield that protects the ship, these are portable generators that can be activated to put up a shield wall that will prevent projectiles and people from passing through it.
- Emergency Shield Projector: This device will project shields on the exterior of a hull breach to allow technomancers to repair hull damage without risk of venting atmosphere when the shield is either not powered on, or does not have atmospheric containment enabled.
- Radiation Collection Array: Used to collect energy from radiation Currently has no use
Wall Mounted Devices
Structural
Flooring
Walls
Glass
Airlocks
Laying Pipes
PUT TEXT HERE
Troubleshooting
As with many things, they break and it is always best to have an idea on how to repair them. This section will go over some basic trouble shooting methods for specific things that technomancers may experience through their shift.
- Thrusters malfunctioning
- If you are not receiving fuel or if your ship is not burning, check the valves to each thruster and make sure they're open
- Make sure you are sending plasma into the thrusters
- Engine malfunctioning or deliminating
- Check for loose cooling pipes or damaged ones.
- If you are running a plasma loop, make sure the emitter is on and no other gas but plasma is in the SM chamber.
- Space the SM core. (Note: Turn off the shields before spacing the SM core, or you will end up blowing up the entire engine area of the ship.)
- Make sure the waste pipes are properly functioning and plasma is being properly filtered back into the cooling system.
- Broken airlocks
- Use a crowbar on the damaged airlock to remove the broken electronics, then proceed to replace the electronics with new ones.
- Hull Breaches
- Contain the breach before you begin work, use inflatables to create a small wall and door for you to access freely or use the shield projectors. Otherwise you may risk making the breach affect multiple areas of the ship.
- Enable Shield Containment and you should be able to not worry about breaches. However it is best to repair breaches in possible event someone disables shield or power fails through EMP.
- Gravity Generator Damaged or (destroyed)
- Use a welder on the gravity generator to repair it.
- Shield Generator Damaged or Destroyed
- You can order shield generator board and rebuild it now. When shield generator is destroyed, should drop a board.
- Right click an examine after setting up the machine frame, wiring, and placing the generator board into the machine frame to determine what you need.
- Repairing APC
- If an APC appears to be malfunctioning, you can replace the electronics or disassemble the APC and reassemble to repair the issues if the electronics are still intact.
Experimenting
This section of the wiki is simply for those contributing to their discoveries, be they setting up the singularity generator or building a mining outpost on the asteroid. They are player created guides and not official, so experimenting with these are at your own risk. But what is a technomancer without risk?