Difference between revisions of "Roles ErisEn"
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=== Technomancer League === |
=== Technomancer League === |
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+ | {| border="1" cellspacing="0" cellpadding="2" width="100%" style="background-color:#EEEEFF" class="wikitable sortable" |
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− | ! style = "width: 25%;" | |
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+ | ! scope="col" style="background-color:orange;" width=200|Job |
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+ | ! scope="col" class="unsortable" style="background-color:orange;" |Role |
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− | ! style = "width: 25%;" | |
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+ | ! scope="col" style="background-color:orange;" width=100|Difficulty |
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− | ! style = "width: 25%;" | |
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+ | ! scope="col" style="background-color:orange;" width=100|Guides |
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− | |- style="vertical-align: top;" |
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− | | {{Jobcard | image = Technomancer.png | guide = Technomancer_ErisEn | title = Technomancer | |
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+ | ![[File:Technomancer exultant.png|64px|]]<br>[[Technomancer Exultant]] |
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⚫ | |||
+ | |Keep the ship running and habitable. Protect and manage the rest of the Technomancer clan onboard. |
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− | difficulty = Hard | deptcolor = #D5C88F | access = Engineering | related = [[Supermatter_Engine_ErisEn|Guide to the Engine]]}} |
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+ | !<span style="display: none;">c</span>Hard |
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+ | |[[Supermatter_Engine_ErisEn|Guide to the Engine]] |
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+ | ![[File:Technomancer.png|64px|]]<br>[[Technomancer]] |
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+ | !<span style="display: none;">c</span>Hard |
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+ | |[[Supermatter_Engine_ErisEn|Guide to the Engine]] |
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Revision as of 01:58, 16 April 2019
Jobs
Commanding Staff
Job | Role | Difficulty | Guides |
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Captain |
Command the ship since your life depends on it. Keep the various factions onboard from becoming openly hostile. | Very Hard | Agreements |
First Officer |
Assist the captain, primarily by dealing with the rest of command staff. Take care of all the things the captain doesn't have time to do. | Very Hard | Agreements, Paperwork |
Ironhammer Security
Job | Role | Difficulty | Guides |
---|---|---|---|
Irhonammer Commander |
Ensure the ship and its crew are safe from threats by commanding the onboard mercenary force. | Hard | Agreements |
Ironhammer Gunnery Sergeant |
Something | Hard | Agreements |
Ironhammer Inspector |
Something | Hard | Agreements |
Ironhammer Medical Specialist |
Something | Hard | Agreements |
Ironhammer Operative |
Something | Hard | Agreements |
Moebius Laboratories
Medical
Job | Role | Difficulty | Guides |
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Moebious Biolab Officer |
Desperately try to prevent medbay from descending into chaos. Direct the general medical staff onboard. | Hard | - |
Moebius Doctor |
Treat the hordes of wounded and dying patients. | Hard | Guide to Medicine, Guide to Surgery |
Moebius Chemist |
Produce chemical mixtures, primarily for medicine. | Medium | Guide to Chemistry |
Moebius Psychiatrist |
Treat patients who suffer from problems of the mind. | Medium | - |
Moebius Paramedic |
Triage and transport patients to and within medbay to ensure all who need treatment make it. | Hard | Guide to Medicine |
Research
Job | Role | Difficulty | Guides |
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Moebious Expedition Overseer |
Direct and manage your team of scientists onboard the Eris. Expand the knowledge of humanity. | Hard | Agreements |
Moebious Scientist |
Something | Hard | - |
Moebious Roboticist |
Something | Hard | - |
Technomancer League
Job | Role | Difficulty | Guides |
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Technomancer Exultant |
Keep the ship running and habitable. Protect and manage the rest of the Technomancer clan onboard. | Hard | Guide to the Engine |
Technomancer |
Set up the engine. Make sure it keeps running, along with atmospherics, shields, and thrusters. | Hard | Guide to the Engine |
Asters Guild
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Civilian
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Service
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Church of NeoTheology
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Synthetics
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Special Roles
- Main article: Special Roles
Ghosts Mice Golems
Antagonists
Crew-aligned
Marshal