Command ErisEn
From Discordia
Department Command
The most important people on the ship, normally.
All of those who have a seat at the Bridge are on this page.
Job | Role | Difficulty | Wage | Guides |
Captain |
Take charge of the ship. Ensure departments are running smoothly and make critical decisions. | Very Hard | None! | The Agreement, Enforcement Guide, Guide to the Engine, Guide to Banking |
---|---|---|---|---|
First Officer |
Assist the captain, primarily by dealing with the rest of command staff. Take care of all the things the captain doesn't have time to do. | Medium to Hard | 1200 | The Agreement, Paperwork, Enforcement Guide, Guide to the Engine, Guide to Banking |
Ironhammer Commander |
Ensure the ship and its crew are safe from threats by commanding the onboard mercenary force. | Very Hard | 1200 | The Agreement, Enforcement Guide |
Moebius Expedition Overseer |
Direct and manage your team of scientists onboard the Eris. Expand human knowledge. | Hard | 1200 | The Agreement, Guide to the Research Labs, Robotics Guide |
Moebious Biolab Officer |
Desperately try to prevent medbay from descending into chaos. Direct the medical staff onboard. | Hard | 1200 | The Agreement, Guide to Medicine, Guide to Chemistry, Guide to Surgery |
Guild Merchant |
Make money, supply the crew, make more money. Manage the rest of the Guild, and advise the captain on pursuit of profitable ventures. | Medium | 1200 | The Agreement, Guide to Profiting, Guide to Banking |
Technomancer Exultant |
Keep the ship running and habitable. Protect and manage the rest of the Technomancer Clan onboard. | Hard | 1200 | The Agreement, Guide to the Engine, Technomancer's Guide |
NeoTheology Preacher |
Spread the good word of NeoTheology. Clone believers with cruciforms. Perform litanies. | Hard | 900 | The Agreement, Guide to Neotheology |