Marshal ErisEn

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Ironhammer Marshal
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Ironhammer Marshal
Difficulty: Very Hard
Superior: Ironhammer High Command
Duties: Follow your objectives and protect the crew
Guides: No separate guides
Quote: "Hunt down the threat at any cost"

Ironhammer Marshal

You have been assigned to seek out a hostile threat that has been located on the Eris, it could be a hostile contractor employed by a secret orginization, communists or xeno scumbags that made their way amoung the crew. You may use any option available to find the threat that doesn't involve harming the crew or destroying the ship, we really dont want to fill in extra paperwork made by any mess you caused, but do also know that you are technically covered by the captain's agreement so any crimes you commit may have you put into the local prison cell unless you can reason with the IHC or his second in command, know that you should try and keep your identity from the captain or FO as they may not take too kindly to your presents on the ship.

Uplink

See Uplink page

You will be granted an uplink you may use to acquire every unique equipment from weapons to stealth devices you wouldn't find anywhere else, as for your badge you will have to use 1 TC to teleport it in, this is your only way to identify yourself as a Ironhammer Marshal, so it's best that you buy it immediately if you dont want to be classed as a possible hostile contractor by the local Ironhammer forces. Know that your uplink wont have contracts available so you will have to work with a fixed amount of tele crystals, so choose wisely.

Command Ironhammer Crew Sided Moebius Sci Moebius Med Antagonist Technomancers Asters Guild NeoTheology Civilian
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Neotheology
Preacher
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First
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Inspector
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Roboticist
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Miner
Neotheology Agrolyte Club
Worker
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Chemist
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Operative
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Psychiatrist
Carrion
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Bio-Engineer
Blitzshell Assault Drone
Cortical Borer


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